PO/Library/PackageCache/com.unity.2d.animation@5.0.7/Editor/SkinningModule/IMGUI/SkeletonController.cs

645 lines
22 KiB
C#

using System;
using System.Collections.Generic;
using System.Text.RegularExpressions;
using UnityEngine;
namespace UnityEditor.U2D.Animation
{
[Serializable]
internal class SkeletonController
{
private static readonly string k_DefaultRootName = "root";
private static readonly string k_DefaultBoneName = "bone";
private static Regex s_Regex = new Regex(@"\w+_\d+$", RegexOptions.IgnoreCase);
private SkeletonCache m_Skeleton;
[SerializeField]
private Vector3 m_CreateBoneStartPosition;
[SerializeField]
private BoneCache m_PrevCreatedBone;
private bool m_Moved = false;
private ISkeletonStyle style
{
get
{
if (styleOverride != null)
return styleOverride;
return SkeletonStyles.Default;
}
}
private SkinningCache skinningCache
{
get { return m_Skeleton.skinningCache; }
}
private BoneCache selectedBone
{
get { return selection.activeElement.ToSpriteSheetIfNeeded(); }
set { selection.activeElement = value.ToCharacterIfNeeded(); }
}
private BoneCache[] selectedBones
{
get { return selection.elements.ToSpriteSheetIfNeeded(); }
set { selection.elements = value.ToCharacterIfNeeded(); }
}
private BoneCache rootBone
{
get { return selection.root.ToSpriteSheetIfNeeded(); }
}
private BoneCache[] rootBones
{
get { return selection.roots.ToSpriteSheetIfNeeded(); }
}
public ISkeletonView view { get; set; }
public ISkeletonStyle styleOverride { get; set; }
public IBoneSelection selection { get; set; }
public bool editBindPose { get; set; }
public SkeletonCache skeleton
{
get { return m_Skeleton; }
set { SetSkeleton(value); }
}
public BoneCache hoveredBone
{
get { return GetBone(view.hoveredBoneID); }
}
public BoneCache hoveredTail
{
get { return GetBone(view.hoveredTailID); }
}
public BoneCache hoveredBody
{
get { return GetBone(view.hoveredBodyID); }
}
public BoneCache hoveredJoint
{
get { return GetBone(view.hoveredJointID); }
}
public BoneCache hotBone
{
get { return GetBone(view.hotBoneID); }
}
private BoneCache GetBone(int instanceID)
{
return BaseObject.InstanceIDToObject(instanceID) as BoneCache;
}
private void SetSkeleton(SkeletonCache newSkeleton)
{
if (skeleton != newSkeleton)
{
m_Skeleton = newSkeleton;
Reset();
}
}
public void Reset()
{
view.DoCancelMultistepAction(true);
}
public void OnGUI()
{
if (skeleton == null)
return;
view.BeginLayout();
if (view.CanLayout())
LayoutBones();
view.EndLayout();
HandleSelectBone();
HandleRotateBone();
HandleMoveBone();
HandleFreeMoveBone();
HandleMoveJoint();
HandleMoveEndPosition();
HandleChangeLength();
HandleCreateBone();
HandleSplitBone();
HandleRemoveBone();
HandleCancelMultiStepAction();
DrawSkeleton();
DrawSplitBonePreview();
DrawCreateBonePreview();
DrawCursors();
}
private void LayoutBones()
{
for (var i = 0; i < skeleton.BoneCount; ++i)
{
var bone = skeleton.GetBone(i);
if (bone.isVisible && bone != hotBone)
view.LayoutBone(bone.GetInstanceID(), bone.position, bone.endPosition, bone.forward, bone.up, bone.right, bone.chainedChild == null);
}
}
private void HandleSelectBone()
{
int instanceID;
bool additive;
if (view.DoSelectBone(out instanceID, out additive))
{
var bone = GetBone(instanceID).ToCharacterIfNeeded();
using (skinningCache.UndoScope(TextContent.boneSelection, true))
{
if (!additive)
{
if (!selection.Contains(bone))
selectedBone = bone;
}
else
selection.Select(bone, !selection.Contains(bone));
skinningCache.events.boneSelectionChanged.Invoke();
}
}
}
private void HandleRotateBone()
{
if (view.IsActionTriggering(SkeletonAction.RotateBone))
m_Moved = false;
var pivot = hoveredBone;
if (view.IsActionHot(SkeletonAction.RotateBone))
pivot = hotBone;
if (pivot == null)
return;
var rootBones = selection.roots.ToSpriteSheetIfNeeded();
pivot = pivot.FindRoot<BoneCache>(rootBones);
if (pivot == null)
return;
float deltaAngle;
if (view.DoRotateBone(pivot.position, pivot.forward, out deltaAngle))
{
if (!m_Moved)
{
skinningCache.BeginUndoOperation(TextContent.rotateBone);
m_Moved = true;
}
m_Skeleton.RotateBones(selectedBones, deltaAngle);
InvokePoseChanged();
}
}
private void HandleMoveBone()
{
if (view.IsActionTriggering(SkeletonAction.MoveBone))
m_Moved = false;
Vector3 deltaPosition;
if (view.DoMoveBone(out deltaPosition))
{
if (!m_Moved)
{
skinningCache.BeginUndoOperation(TextContent.moveBone);
m_Moved = true;
}
m_Skeleton.MoveBones(rootBones, deltaPosition);
InvokePoseChanged();
}
}
private void HandleFreeMoveBone()
{
if (view.IsActionTriggering(SkeletonAction.FreeMoveBone))
m_Moved = false;
Vector3 deltaPosition;
if (view.DoFreeMoveBone(out deltaPosition))
{
if (!m_Moved)
{
skinningCache.BeginUndoOperation(TextContent.freeMoveBone);
m_Moved = true;
}
m_Skeleton.FreeMoveBones(selectedBones, deltaPosition);
InvokePoseChanged();
}
}
private void HandleMoveJoint()
{
if (view.IsActionTriggering(SkeletonAction.MoveJoint))
m_Moved = false;
if (view.IsActionFinishing(SkeletonAction.MoveJoint))
{
if (hoveredTail != null && hoveredTail.chainedChild == null && hotBone.parent == hoveredTail)
hoveredTail.chainedChild = hotBone;
}
Vector3 deltaPosition;
if (view.DoMoveJoint(out deltaPosition))
{
if (!m_Moved)
{
skinningCache.BeginUndoOperation(TextContent.moveJoint);
m_Moved = true;
}
//Snap to parent endPosition
if (hoveredTail != null && hoveredTail.chainedChild == null && hotBone.parent == hoveredTail)
deltaPosition = hoveredTail.endPosition - hotBone.position;
m_Skeleton.MoveJoints(selectedBones, deltaPosition);
InvokePoseChanged();
}
}
private void HandleMoveEndPosition()
{
if (view.IsActionTriggering(SkeletonAction.MoveEndPosition))
m_Moved = false;
if (view.IsActionFinishing(SkeletonAction.MoveEndPosition))
{
if (hoveredJoint != null && hoveredJoint.parent == hotBone)
hotBone.chainedChild = hoveredJoint;
}
Vector3 endPosition;
if (view.DoMoveEndPosition(out endPosition))
{
if (!m_Moved)
{
skinningCache.BeginUndoOperation(TextContent.moveEndPoint);
m_Moved = true;
}
Debug.Assert(hotBone != null);
Debug.Assert(hotBone.chainedChild == null);
if (hoveredJoint != null && hoveredJoint.parent == hotBone)
endPosition = hoveredJoint.position;
m_Skeleton.SetEndPosition(hotBone, endPosition);
InvokePoseChanged();
}
}
private void HandleChangeLength()
{
if (view.IsActionTriggering(SkeletonAction.ChangeLength))
m_Moved = false;
Vector3 endPosition;
if (view.DoChangeLength(out endPosition))
{
if (!m_Moved)
{
skinningCache.BeginUndoOperation(TextContent.boneLength);
m_Moved = true;
}
Debug.Assert(hotBone != null);
var direction = (Vector3)endPosition - hotBone.position;
hotBone.length = Vector3.Dot(direction, hotBone.right);
InvokePoseChanged();
}
}
private void HandleCreateBone()
{
Vector3 position;
if (view.DoCreateBoneStart(out position))
{
m_PrevCreatedBone = null;
if (hoveredTail != null)
{
m_PrevCreatedBone = hoveredTail;
m_CreateBoneStartPosition = hoveredTail.endPosition;
}
else
{
m_CreateBoneStartPosition = position;
}
}
if (view.DoCreateBone(out position))
{
using (skinningCache.UndoScope(TextContent.createBone))
{
var isChained = m_PrevCreatedBone != null;
var parentBone = isChained ? m_PrevCreatedBone : rootBone;
if (isChained)
m_CreateBoneStartPosition = m_PrevCreatedBone.endPosition;
var name = AutoBoneName(parentBone, skeleton.bones);
var bone = m_Skeleton.CreateBone(parentBone, m_CreateBoneStartPosition, position, isChained, name);
m_PrevCreatedBone = bone;
m_CreateBoneStartPosition = bone.endPosition;
InvokeTopologyChanged();
InvokePoseChanged();
}
}
}
private void HandleSplitBone()
{
int instanceID;
Vector3 position;
if (view.DoSplitBone(out instanceID, out position))
{
using (skinningCache.UndoScope(TextContent.splitBone))
{
var boneToSplit = GetBone(instanceID);
Debug.Assert(boneToSplit != null);
var splitLength = Vector3.Dot(hoveredBone.right, position - boneToSplit.position);
var name = AutoBoneName(boneToSplit, skeleton.bones);
m_Skeleton.SplitBone(boneToSplit, splitLength, name);
InvokeTopologyChanged();
InvokePoseChanged();
}
}
}
private void HandleRemoveBone()
{
if (view.DoRemoveBone())
{
using (skinningCache.UndoScope(TextContent.removeBone))
{
m_Skeleton.DestroyBones(selectedBones);
selection.Clear();
skinningCache.events.boneSelectionChanged.Invoke();
InvokeTopologyChanged();
InvokePoseChanged();
}
}
}
private void HandleCancelMultiStepAction()
{
if (view.DoCancelMultistepAction(false))
m_PrevCreatedBone = null;
}
private void DrawSkeleton()
{
if (!view.IsRepainting())
return;
bool isNotOnVisualElement = !skinningCache.IsOnVisualElement();
if (view.IsActionActive(SkeletonAction.CreateBone) || view.IsActionHot(SkeletonAction.CreateBone))
{
if (isNotOnVisualElement)
{
var endPoint = view.GetMouseWorldPosition(Vector3.forward, Vector3.zero);
if (view.IsActionHot(SkeletonAction.CreateBone))
endPoint = m_CreateBoneStartPosition;
if (m_PrevCreatedBone == null && hoveredTail == null)
{
var root = rootBone;
if (root != null)
view.DrawBoneParentLink(root.position, endPoint, Vector3.forward, style.GetParentLinkPreviewColor(skeleton.BoneCount));
}
}
}
for (var i = 0; i < skeleton.BoneCount; ++i)
{
var bone = skeleton.GetBone(i);
if (bone.isVisible == false || bone.parentBone == null || bone.parentBone.chainedChild == bone)
continue;
view.DrawBoneParentLink(bone.parent.position, bone.position, Vector3.forward, style.GetParentLinkColor(bone));
}
for (var i = 0; i < skeleton.BoneCount; ++i)
{
var bone = skeleton.GetBone(i);
if ((view.IsActionActive(SkeletonAction.SplitBone) && hoveredBone == bone && isNotOnVisualElement) || bone.isVisible == false)
continue;
var isSelected = selection.Contains(bone.ToCharacterIfNeeded());
var isHovered = hoveredBody == bone && view.IsActionHot(SkeletonAction.None) && isNotOnVisualElement;
DrawBoneOutline(bone, style.GetOutlineColor(bone, isSelected, isHovered), style.GetOutlineScale(isSelected));
}
for (var i = 0; i < skeleton.BoneCount; ++i)
{
var bone = skeleton.GetBone(i);
if ((view.IsActionActive(SkeletonAction.SplitBone) && hoveredBone == bone && isNotOnVisualElement) || bone.isVisible == false)
continue;
DrawBone(bone, style.GetColor(bone));
}
}
private void DrawBone(BoneCache bone, Color color)
{
var isSelected = selection.Contains(bone.ToCharacterIfNeeded());
var isNotOnVisualElement = !skinningCache.IsOnVisualElement();
var isJointHovered = view.IsActionHot(SkeletonAction.None) && hoveredJoint == bone && isNotOnVisualElement;
var isTailHovered = view.IsActionHot(SkeletonAction.None) && hoveredTail == bone && isNotOnVisualElement;
view.DrawBone(bone.position, bone.right, Vector3.forward, bone.length, color, bone.chainedChild != null, isSelected, isJointHovered, isTailHovered, bone == hotBone);
}
private void DrawBoneOutline(BoneCache bone, Color color, float outlineScale)
{
view.DrawBoneOutline(bone.position, bone.right, Vector3.forward, bone.length, color, outlineScale);
}
private void DrawSplitBonePreview()
{
if (!view.IsRepainting())
return;
if (skinningCache.IsOnVisualElement())
return;
if (view.IsActionActive(SkeletonAction.SplitBone) && hoveredBone != null)
{
var splitLength = Vector3.Dot(hoveredBone.right, view.GetMouseWorldPosition(hoveredBone.forward, hoveredBody.position) - hoveredBone.position);
var position = hoveredBone.position + hoveredBone.right * splitLength;
var length = hoveredBone.length - splitLength;
var isSelected = selection.Contains(hoveredBone.ToCharacterIfNeeded());
{
var color = style.GetOutlineColor(hoveredBone, false, false);
if (color.a > 0f)
view.DrawBoneOutline(hoveredBone.position, hoveredBone.right, Vector3.forward, splitLength, style.GetOutlineColor(hoveredBone, isSelected, true), style.GetOutlineScale(false));
}
{
var color = style.GetPreviewOutlineColor(skeleton.BoneCount);
if (color.a > 0f)
view.DrawBoneOutline(position, hoveredBone.right, Vector3.forward, length, style.GetPreviewOutlineColor(skeleton.BoneCount), style.GetOutlineScale(false));
}
view.DrawBone(hoveredBone.position,
hoveredBone.right,
Vector3.forward,
splitLength,
style.GetColor(hoveredBone),
hoveredBone.chainedChild != null,
false, false, false, false);
view.DrawBone(position,
hoveredBone.right,
Vector3.forward,
length,
style.GetPreviewColor(skeleton.BoneCount),
hoveredBone.chainedChild != null,
false, false, false, false);
}
}
private void DrawCreateBonePreview()
{
if (!view.IsRepainting())
return;
if (skinningCache.IsOnVisualElement())
return;
var color = style.GetPreviewColor(skeleton.BoneCount);
var outlineColor = style.GetPreviewOutlineColor(skeleton.BoneCount);
var startPosition = m_CreateBoneStartPosition;
var mousePosition = view.GetMouseWorldPosition(Vector3.forward, Vector3.zero);
if (view.IsActionActive(SkeletonAction.CreateBone))
{
startPosition = mousePosition;
if (hoveredTail != null)
startPosition = hoveredTail.endPosition;
if (outlineColor.a > 0f)
view.DrawBoneOutline(startPosition, Vector3.right, Vector3.forward, 0f, outlineColor, style.GetOutlineScale(false));
view.DrawBone(startPosition, Vector3.right, Vector3.forward, 0f, color, false, false, false, false, false);
}
if (view.IsActionHot(SkeletonAction.CreateBone))
{
var direction = (mousePosition - startPosition);
if (outlineColor.a > 0f)
view.DrawBoneOutline(startPosition, direction.normalized, Vector3.forward, direction.magnitude, outlineColor, style.GetOutlineScale(false));
view.DrawBone(startPosition, direction.normalized, Vector3.forward, direction.magnitude, color, false, false, false, false, false);
}
}
private void DrawCursors()
{
if (!view.IsRepainting())
return;
view.DrawCursors(!skinningCache.IsOnVisualElement());
}
public static string AutoBoneName(BoneCache parent, IEnumerable<BoneCache> bones)
{
string parentName = "root";
string inheritedName;
int counter;
if (parent != null)
parentName = parent.name;
DissectBoneName(parentName, out inheritedName, out counter);
int nameCounter = FindBiggestNameCounter(bones);
if (inheritedName == k_DefaultRootName)
inheritedName = k_DefaultBoneName;
return String.Format("{0}_{1}", inheritedName, ++nameCounter);
}
private static int FindBiggestNameCounter(IEnumerable<BoneCache> bones)
{
int autoNameCounter = 0;
string inheritedName;
int counter;
foreach (var bone in bones)
{
DissectBoneName(bone.name, out inheritedName, out counter);
if (counter > autoNameCounter)
autoNameCounter = counter;
}
return autoNameCounter;
}
private static void DissectBoneName(string boneName, out string inheritedName, out int counter)
{
if (IsBoneNameMatchAutoFormat(boneName))
{
var tokens = boneName.Split('_');
var lastTokenIndex = tokens.Length - 1;
var tokensWithoutLast = new string[lastTokenIndex];
Array.Copy(tokens, tokensWithoutLast, lastTokenIndex);
inheritedName = string.Join("_", tokensWithoutLast);
counter = int.Parse(tokens[lastTokenIndex]);
}
else
{
inheritedName = boneName;
counter = -1;
}
}
private static bool IsBoneNameMatchAutoFormat(string boneName)
{
return s_Regex.IsMatch(boneName);
}
private void InvokeTopologyChanged()
{
skinningCache.events.skeletonTopologyChanged.Invoke(skeleton);
}
private void InvokePoseChanged()
{
skeleton.SetPosePreview();
if (editBindPose)
{
skeleton.SetDefaultPose();
skinningCache.events.skeletonBindPoseChanged.Invoke(skeleton);
}
else
skinningCache.events.skeletonPreviewPoseChanged.Invoke(skeleton);
}
}
}