27 lines
617 B
C#
27 lines
617 B
C#
using System.Collections;
|
|
using System.Collections.Generic;
|
|
using System;
|
|
using UnityEngine;
|
|
using UnityEditor;
|
|
|
|
public class LibraryTurnMethods : MonoBehaviour
|
|
{
|
|
public void Attack()
|
|
{
|
|
Enemy _enemy = BaseEnemyTurn.basic.currentEnemy.GetComponent<Enemy>();
|
|
Player.main.ChangeHp(_enemy.enemyConfig.enemyCharacteristics.damage);
|
|
|
|
}
|
|
public void Healing()
|
|
{
|
|
|
|
Enemy _enemy = BaseEnemyTurn.basic.currentEnemy.GetComponent<Enemy>();
|
|
int _healing =
|
|
_enemy.enemyConfig.enemyCharacteristics.healing;
|
|
|
|
_enemy.ChangeHp(-_healing);
|
|
}
|
|
|
|
}
|
|
|