PO/Library/PackageCache/com.unity.sysroot@1.0.0/Tests/Editor/EditorExampleTest.cs

23 lines
538 B
C#

using UnityEngine;
using UnityEditor;
using UnityEngine.TestTools;
using NUnit.Framework;
using System.Collections;
class EditorExampleTest {
[Test]
public void EditorSampleTestSimplePasses() {
// Use the Assert class to test conditions.
}
// A UnityTest behaves like a coroutine in PlayMode
// and allows you to yield null to skip a frame in EditMode
[UnityTest]
public IEnumerator EditorSampleTestWithEnumeratorPasses() {
// Use the Assert class to test conditions.
// yield to skip a frame
yield return null;
}
}