50 lines
1.1 KiB
C#
50 lines
1.1 KiB
C#
using System;
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using NUnit.Framework.Interfaces;
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using UnityEditor.TestTools.TestRunner.Api;
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using UnityEngine;
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namespace UnityEditor.TestTools.TestRunner.TestRun
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{
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[Serializable]
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internal class TestJobData
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{
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[SerializeField]
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public string guid;
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[SerializeField]
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public int taskIndex;
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[SerializeField]
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public int taskPC;
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[SerializeField]
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public bool isRunning;
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[SerializeField]
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public ExecutionSettings executionSettings;
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[SerializeField]
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public string[] existingFiles;
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[SerializeField]
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public int undoGroup = -1;
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[SerializeField]
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public EditModeRunner editModeRunner;
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[NonSerialized]
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public bool isHandledByRunner;
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public ITest testTree;
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public TestJobData(ExecutionSettings settings)
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{
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guid = Guid.NewGuid().ToString();
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executionSettings = settings;
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isRunning = false;
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taskIndex = 0;
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taskPC = 0;
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}
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}
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}
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