DotRecastNetSim/README.md

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# DotRecast
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![DotRecast of a navmesh baked with the sample program](/DotRecast.Recast.Demo/screenshot.png?raw=true)
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DotRecast is a port of recast4j(https://github.com/ppiastucki/recast4j) to C# and has been built to target netstandard2.1 to work with both Unity3D and pure C#.
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If you're using Unity3D, the following projects have been modified to build with netstandard2.1:
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- DotRecast.Core
- DotRecast.Recast
- DotRecast.Detour
- DotRecast.Detour.Crowd
- DotRecast.Detour.Dynamic
- DotRecast.Detour.Extras
- DotRecast.Detour.TileCache
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Please feel free to copy and use these projects in Unity3D. We plan to continue improving them as time goes on.