change Vector3f's operator ==, !=

This commit is contained in:
ikpil 2023-04-22 13:44:05 +09:00
parent 2300779b72
commit 11558e4b81
1 changed files with 4 additions and 4 deletions

View File

@ -91,14 +91,14 @@ namespace DotRecast.Core
public static bool operator ==(Vector3f left, Vector3f right)
{
return (left.x == right.x)
&& (left.y == right.y)
&& (left.z == right.z);
return left.x.Equals(right.x)
&& left.y.Equals(right.y)
&& left.z.Equals(right.z);
}
public static bool operator !=(Vector3f left, Vector3f right)
{
return !(left == right);
return !left.Equals(right);
}
}
}