add tile grid view

This commit is contained in:
ikpil 2023-07-27 00:16:52 +09:00
parent 0832ed3fdb
commit 1ff0f85b1f
3 changed files with 78 additions and 5 deletions

View File

@ -111,6 +111,23 @@ public class DebugDraw
End(); End();
} }
public void DebugDrawGridXZ(float ox, float oy, float oz, int w, int h, float size, int col, float lineWidth)
{
Begin(DebugDrawPrimitives.LINES, lineWidth);
for (int i = 0; i <= h; ++i)
{
Vertex(ox,oy,oz+i*size, col);
Vertex(ox+w*size,oy,oz+i*size, col);
}
for (int i = 0; i <= w; ++i)
{
Vertex(ox+i*size,oy,oz, col);
Vertex(ox+i*size,oy,oz+h*size, col);
}
End();
}
public void AppendBoxWire(float minx, float miny, float minz, float maxx, float maxy, float maxz, int col) public void AppendBoxWire(float minx, float miny, float minz, float maxx, float maxy, float maxz, int col)
{ {
// Top // Top

View File

@ -19,6 +19,7 @@ freely, subject to the following restrictions:
*/ */
using System.Collections.Generic; using System.Collections.Generic;
using System.Diagnostics.Tracing;
using DotRecast.Core; using DotRecast.Core;
using DotRecast.Detour; using DotRecast.Detour;
using DotRecast.Recast.DemoTool.Builder; using DotRecast.Recast.DemoTool.Builder;
@ -78,6 +79,18 @@ public class NavMeshRenderer
DrawGeomBounds(geom); DrawGeomBounds(geom);
} }
if (geom != null && settings.tiled)
{
int gw = 0, gh = 0;
RcVec3f bmin = geom.GetMeshBoundsMin();
RcVec3f bmax = geom.GetMeshBoundsMax();
Recast.CalcGridSize(bmin, bmax, settings.cellSize, out gw, out gh);
int tw = (gw + settings.tileSize - 1) / settings.tileSize;
int th = (gh + settings.tileSize - 1) / settings.tileSize;
float s = settings.tileSize * settings.cellSize;
_debugDraw.DebugDrawGridXZ(bmin[0], bmin[1], bmin[2], tw, th, s, DebugDraw.DuRGBA(0, 0, 0, 64), 1.0f);
}
if (navMesh != null && navQuery != null if (navMesh != null && navQuery != null
&& (drawMode == DrawMode.DRAWMODE_NAVMESH && (drawMode == DrawMode.DRAWMODE_NAVMESH
|| drawMode == DrawMode.DRAWMODE_NAVMESH_TRANS || drawMode == DrawMode.DRAWMODE_NAVMESH_TRANS
@ -104,8 +117,7 @@ public class NavMeshRenderer
if (drawMode == DrawMode.DRAWMODE_NAVMESH_NODES) if (drawMode == DrawMode.DRAWMODE_NAVMESH_NODES)
{ {
_debugDraw.DebugDrawNavMeshNodes(navQuery); _debugDraw.DebugDrawNavMeshNodes(navQuery);
_debugDraw.DebugDrawNavMeshPolysWithFlags(navMesh, SampleAreaModifications.SAMPLE_POLYFLAGS_DISABLED, _debugDraw.DebugDrawNavMeshPolysWithFlags(navMesh, SampleAreaModifications.SAMPLE_POLYFLAGS_DISABLED, DebugDraw.DuRGBA(0, 0, 0, 128));
DebugDraw.DuRGBA(0, 0, 0, 128));
} }
} }

View File

@ -1,7 +1,11 @@
using DotRecast.Core; using System.Reflection.Metadata;
using DotRecast.Core;
using DotRecast.Recast.Demo.Draw; using DotRecast.Recast.Demo.Draw;
using DotRecast.Recast.DemoTool; using DotRecast.Recast.DemoTool;
using DotRecast.Recast.DemoTool.Tools; using DotRecast.Recast.DemoTool.Tools;
using ImGuiNET;
using static DotRecast.Recast.Demo.Draw.DebugDraw;
using static DotRecast.Recast.Demo.Draw.DebugDrawPrimitives;
namespace DotRecast.Recast.Demo.Tools; namespace DotRecast.Recast.Demo.Tools;
@ -9,6 +13,9 @@ public class TileTool : IRcTool
{ {
private readonly TileToolImpl _impl; private readonly TileToolImpl _impl;
private bool _hitPosSet;
private RcVec3f _hitPos;
public TileTool() public TileTool()
{ {
_impl = new(); _impl = new();
@ -25,14 +32,51 @@ public class TileTool : IRcTool
public void Layout() public void Layout()
{ {
if (ImGui.Button("Create All Tile"))
{
// if (m_sample)
// m_sample->buildAllTiles();
}
if (ImGui.Button("Remove All Tile"))
{
// if (m_sample)
// m_sample->removeAllTiles();
}
} }
public void HandleClick(RcVec3f s, RcVec3f p, bool shift) public void HandleClick(RcVec3f s, RcVec3f p, bool shift)
{ {
_hitPosSet = true;
_hitPos = p;
var sample = _impl.GetSample();
if (null != sample)
{
if (shift)
{
}
else
{
}
}
} }
public void HandleRender(NavMeshRenderer renderer) public void HandleRender(NavMeshRenderer renderer)
{ {
if (_hitPosSet)
{
RecastDebugDraw dd = renderer.GetDebugDraw();
var s = _impl.GetSample().GetSettings().agentRadius;
dd.Begin(LINES, 2.0f);
dd.Vertex(_hitPos[0] - s, _hitPos[1] + 0.1f, _hitPos[2], DuRGBA(0, 0, 0, 128));
dd.Vertex(_hitPos[0] + s, _hitPos[1] + 0.1f, _hitPos[2], DuRGBA(0, 0, 0, 128));
dd.Vertex(_hitPos[0], _hitPos[1] - s + 0.1f, _hitPos[2], DuRGBA(0, 0, 0, 128));
dd.Vertex(_hitPos[0], _hitPos[1] + s + 0.1f, _hitPos[2], DuRGBA(0, 0, 0, 128));
dd.Vertex(_hitPos[0], _hitPos[1] + 0.1f, _hitPos[2] - s, DuRGBA(0, 0, 0, 128));
dd.Vertex(_hitPos[0], _hitPos[1] + 0.1f, _hitPos[2] + s, DuRGBA(0, 0, 0, 128));
dd.End();
}
} }
public void HandleUpdate(float dt) public void HandleUpdate(float dt)