forked from bit/DotRecastNetSim
add tile grid view
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@ -111,6 +111,23 @@ public class DebugDraw
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End();
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End();
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}
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}
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public void DebugDrawGridXZ(float ox, float oy, float oz, int w, int h, float size, int col, float lineWidth)
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{
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Begin(DebugDrawPrimitives.LINES, lineWidth);
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for (int i = 0; i <= h; ++i)
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{
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Vertex(ox,oy,oz+i*size, col);
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Vertex(ox+w*size,oy,oz+i*size, col);
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}
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for (int i = 0; i <= w; ++i)
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{
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Vertex(ox+i*size,oy,oz, col);
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Vertex(ox+i*size,oy,oz+h*size, col);
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}
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End();
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}
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public void AppendBoxWire(float minx, float miny, float minz, float maxx, float maxy, float maxz, int col)
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public void AppendBoxWire(float minx, float miny, float minz, float maxx, float maxy, float maxz, int col)
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{
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{
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// Top
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// Top
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@ -19,6 +19,7 @@ freely, subject to the following restrictions:
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*/
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*/
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.Diagnostics.Tracing;
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using DotRecast.Core;
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using DotRecast.Core;
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using DotRecast.Detour;
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using DotRecast.Detour;
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using DotRecast.Recast.DemoTool.Builder;
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using DotRecast.Recast.DemoTool.Builder;
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@ -78,6 +79,18 @@ public class NavMeshRenderer
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DrawGeomBounds(geom);
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DrawGeomBounds(geom);
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}
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}
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if (geom != null && settings.tiled)
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{
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int gw = 0, gh = 0;
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RcVec3f bmin = geom.GetMeshBoundsMin();
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RcVec3f bmax = geom.GetMeshBoundsMax();
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Recast.CalcGridSize(bmin, bmax, settings.cellSize, out gw, out gh);
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int tw = (gw + settings.tileSize - 1) / settings.tileSize;
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int th = (gh + settings.tileSize - 1) / settings.tileSize;
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float s = settings.tileSize * settings.cellSize;
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_debugDraw.DebugDrawGridXZ(bmin[0], bmin[1], bmin[2], tw, th, s, DebugDraw.DuRGBA(0, 0, 0, 64), 1.0f);
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}
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if (navMesh != null && navQuery != null
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if (navMesh != null && navQuery != null
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&& (drawMode == DrawMode.DRAWMODE_NAVMESH
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&& (drawMode == DrawMode.DRAWMODE_NAVMESH
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|| drawMode == DrawMode.DRAWMODE_NAVMESH_TRANS
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|| drawMode == DrawMode.DRAWMODE_NAVMESH_TRANS
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@ -104,8 +117,7 @@ public class NavMeshRenderer
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if (drawMode == DrawMode.DRAWMODE_NAVMESH_NODES)
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if (drawMode == DrawMode.DRAWMODE_NAVMESH_NODES)
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{
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{
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_debugDraw.DebugDrawNavMeshNodes(navQuery);
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_debugDraw.DebugDrawNavMeshNodes(navQuery);
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_debugDraw.DebugDrawNavMeshPolysWithFlags(navMesh, SampleAreaModifications.SAMPLE_POLYFLAGS_DISABLED,
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_debugDraw.DebugDrawNavMeshPolysWithFlags(navMesh, SampleAreaModifications.SAMPLE_POLYFLAGS_DISABLED, DebugDraw.DuRGBA(0, 0, 0, 128));
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DebugDraw.DuRGBA(0, 0, 0, 128));
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}
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}
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}
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}
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@ -1,7 +1,11 @@
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using DotRecast.Core;
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using System.Reflection.Metadata;
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using DotRecast.Core;
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using DotRecast.Recast.Demo.Draw;
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using DotRecast.Recast.Demo.Draw;
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using DotRecast.Recast.DemoTool;
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using DotRecast.Recast.DemoTool;
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using DotRecast.Recast.DemoTool.Tools;
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using DotRecast.Recast.DemoTool.Tools;
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using ImGuiNET;
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using static DotRecast.Recast.Demo.Draw.DebugDraw;
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using static DotRecast.Recast.Demo.Draw.DebugDrawPrimitives;
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namespace DotRecast.Recast.Demo.Tools;
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namespace DotRecast.Recast.Demo.Tools;
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@ -9,6 +13,9 @@ public class TileTool : IRcTool
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{
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{
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private readonly TileToolImpl _impl;
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private readonly TileToolImpl _impl;
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private bool _hitPosSet;
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private RcVec3f _hitPos;
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public TileTool()
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public TileTool()
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{
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{
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_impl = new();
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_impl = new();
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@ -25,14 +32,51 @@ public class TileTool : IRcTool
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public void Layout()
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public void Layout()
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{
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{
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if (ImGui.Button("Create All Tile"))
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{
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// if (m_sample)
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// m_sample->buildAllTiles();
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}
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if (ImGui.Button("Remove All Tile"))
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{
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// if (m_sample)
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// m_sample->removeAllTiles();
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}
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}
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}
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public void HandleClick(RcVec3f s, RcVec3f p, bool shift)
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public void HandleClick(RcVec3f s, RcVec3f p, bool shift)
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{
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{
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_hitPosSet = true;
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_hitPos = p;
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var sample = _impl.GetSample();
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if (null != sample)
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{
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if (shift)
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{
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}
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else
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{
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}
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}
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}
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}
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public void HandleRender(NavMeshRenderer renderer)
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public void HandleRender(NavMeshRenderer renderer)
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{
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{
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if (_hitPosSet)
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{
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RecastDebugDraw dd = renderer.GetDebugDraw();
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var s = _impl.GetSample().GetSettings().agentRadius;
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dd.Begin(LINES, 2.0f);
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dd.Vertex(_hitPos[0] - s, _hitPos[1] + 0.1f, _hitPos[2], DuRGBA(0, 0, 0, 128));
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dd.Vertex(_hitPos[0] + s, _hitPos[1] + 0.1f, _hitPos[2], DuRGBA(0, 0, 0, 128));
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dd.Vertex(_hitPos[0], _hitPos[1] - s + 0.1f, _hitPos[2], DuRGBA(0, 0, 0, 128));
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dd.Vertex(_hitPos[0], _hitPos[1] + s + 0.1f, _hitPos[2], DuRGBA(0, 0, 0, 128));
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dd.Vertex(_hitPos[0], _hitPos[1] + 0.1f, _hitPos[2] - s, DuRGBA(0, 0, 0, 128));
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dd.Vertex(_hitPos[0], _hitPos[1] + 0.1f, _hitPos[2] + s, DuRGBA(0, 0, 0, 128));
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dd.End();
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}
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}
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}
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public void HandleUpdate(float dt)
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public void HandleUpdate(float dt)
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