added setting properties

This commit is contained in:
ikpil 2023-03-18 12:27:39 +09:00
parent 865fd13b24
commit 47239c92f3
2 changed files with 72 additions and 47 deletions

View File

@ -18,38 +18,63 @@ freely, subject to the following restrictions:
3. This notice may not be removed or altered from any source distribution. 3. This notice may not be removed or altered from any source distribution.
*/ */
using System.Collections.Immutable;
namespace DotRecast.Recast.Demo.Draw; namespace DotRecast.Recast.Demo.Draw;
public class DrawMode public class DrawMode
{ {
public static readonly DrawMode DRAWMODE_MESH = new("Input Mesh"); public static readonly DrawMode DRAWMODE_MESH = new(0, "Input Mesh");
public static readonly DrawMode DRAWMODE_NAVMESH = new("Navmesh"); public static readonly DrawMode DRAWMODE_NAVMESH = new(1, "Navmesh");
public static readonly DrawMode DRAWMODE_NAVMESH_INVIS = new("Navmesh Invis"); public static readonly DrawMode DRAWMODE_NAVMESH_INVIS = new(2, "Navmesh Invis");
public static readonly DrawMode DRAWMODE_NAVMESH_TRANS = new("Navmesh Trans"); public static readonly DrawMode DRAWMODE_NAVMESH_TRANS = new(3, "Navmesh Trans");
public static readonly DrawMode DRAWMODE_NAVMESH_BVTREE = new("Navmesh BVTree"); public static readonly DrawMode DRAWMODE_NAVMESH_BVTREE = new(4, "Navmesh BVTree");
public static readonly DrawMode DRAWMODE_NAVMESH_NODES = new("Navmesh Nodes"); public static readonly DrawMode DRAWMODE_NAVMESH_NODES = new(5, "Navmesh Nodes");
public static readonly DrawMode DRAWMODE_NAVMESH_PORTALS = new("Navmesh Portals"); public static readonly DrawMode DRAWMODE_NAVMESH_PORTALS = new(6, "Navmesh Portals");
public static readonly DrawMode DRAWMODE_VOXELS = new("Voxels"); public static readonly DrawMode DRAWMODE_VOXELS = new(7, "Voxels");
public static readonly DrawMode DRAWMODE_VOXELS_WALKABLE = new("Walkable Voxels"); public static readonly DrawMode DRAWMODE_VOXELS_WALKABLE = new(8, "Walkable Voxels");
public static readonly DrawMode DRAWMODE_COMPACT = new("Compact"); public static readonly DrawMode DRAWMODE_COMPACT = new(9, "Compact");
public static readonly DrawMode DRAWMODE_COMPACT_DISTANCE = new("Compact Distance"); public static readonly DrawMode DRAWMODE_COMPACT_DISTANCE = new(10, "Compact Distance");
public static readonly DrawMode DRAWMODE_COMPACT_REGIONS = new("Compact Regions"); public static readonly DrawMode DRAWMODE_COMPACT_REGIONS = new(11, "Compact Regions");
public static readonly DrawMode DRAWMODE_REGION_CONNECTIONS = new("Region Connections"); public static readonly DrawMode DRAWMODE_REGION_CONNECTIONS = new(12, "Region Connections");
public static readonly DrawMode DRAWMODE_RAW_CONTOURS = new("Raw Contours"); public static readonly DrawMode DRAWMODE_RAW_CONTOURS = new(13, "Raw Contours");
public static readonly DrawMode DRAWMODE_BOTH_CONTOURS = new("Both Contours"); public static readonly DrawMode DRAWMODE_BOTH_CONTOURS = new(14, "Both Contours");
public static readonly DrawMode DRAWMODE_CONTOURS = new("Contours"); public static readonly DrawMode DRAWMODE_CONTOURS = new(15, "Contours");
public static readonly DrawMode DRAWMODE_POLYMESH = new("Poly Mesh"); public static readonly DrawMode DRAWMODE_POLYMESH = new(16, "Poly Mesh");
public static readonly DrawMode DRAWMODE_POLYMESH_DETAIL = new("Poly Mesh Detils"); public static readonly DrawMode DRAWMODE_POLYMESH_DETAIL = new(17, "Poly Mesh Detils");
private readonly string text; public static readonly ImmutableArray<DrawMode> Values = ImmutableArray.Create(
DRAWMODE_MESH,
DRAWMODE_NAVMESH,
DRAWMODE_NAVMESH_INVIS,
DRAWMODE_NAVMESH_TRANS,
DRAWMODE_NAVMESH_BVTREE,
DRAWMODE_NAVMESH_NODES,
DRAWMODE_NAVMESH_PORTALS,
DRAWMODE_VOXELS,
DRAWMODE_VOXELS_WALKABLE,
DRAWMODE_COMPACT,
DRAWMODE_COMPACT_DISTANCE,
DRAWMODE_COMPACT_REGIONS,
DRAWMODE_REGION_CONNECTIONS,
DRAWMODE_RAW_CONTOURS,
DRAWMODE_BOTH_CONTOURS,
DRAWMODE_CONTOURS,
DRAWMODE_POLYMESH,
DRAWMODE_POLYMESH_DETAIL
);
private DrawMode(string text) public int Idx { get; }
public string Text { get; }
private DrawMode(int idx, string text)
{ {
this.text = text; Idx = idx;
Text = text;
} }
public override string ToString() public override string ToString()
{ {
return text; return Text;
} }
} }

View File

@ -66,6 +66,7 @@ public class RcSettingsView : IRcView
private int maxTiles; private int maxTiles;
private int maxPolys; private int maxPolys;
private int drawModeIdx = DrawMode.DRAWMODE_NAVMESH.Idx;
private DrawMode drawMode = DrawMode.DRAWMODE_NAVMESH; private DrawMode drawMode = DrawMode.DRAWMODE_NAVMESH;
private bool meshInputTrigerred; private bool meshInputTrigerred;
private bool navMeshInputTrigerred; private bool navMeshInputTrigerred;
@ -142,34 +143,33 @@ public class RcSettingsView : IRcView
ImGui.Text("Tiling"); ImGui.Text("Tiling");
ImGui.Separator(); ImGui.Separator();
// nk_layout_row_dynamic(ctx, 20, 1); ImGui.Checkbox("Enable", ref tiled);
// tiled = nk_check_text(ctx, "Enable", tiled); if (tiled)
// if (tiled) { {
// nk_layout_row_dynamic(ctx, 20, 1); if (0 < (tileSize % 16))
ImGui.SliderInt("Tile Size", ref tileSize, 16, 1024); tileSize = tileSize + (16 - (tileSize % 16));
// nk_layout_row_dynamic(ctx, 18, 1); ImGui.SliderInt("Tile Size", ref tileSize, 16, 1024);
// nk_label(ctx, string.format("Tiles %d x %d", tiles[0], tiles[1]), NK_TEXT_ALIGN_RIGHT);
// nk_layout_row_dynamic(ctx, 18, 1); ImGui.Text($"Tiles {tiles[0]} x {tiles[1]}");
// nk_label(ctx, string.format("Max Tiles %d", maxTiles), NK_TEXT_ALIGN_RIGHT); ImGui.Text($"Max Tiles {maxTiles}");
// nk_layout_row_dynamic(ctx, 18, 1); ImGui.Text($"Max Polys {maxPolys}");
// nk_label(ctx, string.format("Max Polys %d", maxPolys), NK_TEXT_ALIGN_RIGHT); }
// }
// nk_layout_row_dynamic(ctx, 18, 1);
// nk_label(ctx, string.format("Build Time: %d ms", buildTime), NK_TEXT_ALIGN_LEFT);
//
// nk_layout_row_dynamic(ctx, 20, 1);
// buildTriggered = nk_button_text(ctx, "Build");
// nk_layout_row_dynamic(ctx, 3, 1);
// nk_spacing(ctx, 1);
// nk_layout_row_dynamic(ctx, 18, 1);
// navMeshInputTrigerred = nk_button_text(ctx, "Load Nav Mesh...");
//
// nk_layout_row_dynamic(ctx, 18, 1);
ImGui.NewLine(); ImGui.NewLine();
ImGui.Text($"Build Time: {buildTime} ms");
ImGui.Separator();
buildTriggered = ImGui.Button("Build");
ImGui.SameLine();
navMeshInputTrigerred = ImGui.Button("Load Nav Mesh...");
ImGui.NewLine();
ImGui.Text("Draw"); ImGui.Text("Draw");
ImGui.Separator(); ImGui.Separator();
// drawMode = NuklearUIHelper.nk_radio(ctx, DrawMode.values(), drawMode, dm => dm.toString());
// DrawMode.Values.forEach(dm =>
{
ImGui.RadioButton(dm.Text, ref drawModeIdx, dm.Idx);
});
// nk_window_get_bounds(ctx, rect); // nk_window_get_bounds(ctx, rect);
// if (mouseX >= rect.x() && mouseX <= rect.x() + rect.w() && mouseY >= rect.y() // if (mouseX >= rect.x() && mouseX <= rect.x() + rect.w() && mouseY >= rect.y()
// && mouseY <= rect.y() + rect.h()) { // && mouseY <= rect.y() + rect.h()) {