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![Languages](https://img.shields.io/github/languages/top/ikpil/DotRecast) ![Languages](https://img.shields.io/github/languages/top/ikpil/DotRecast)
# Screenshot # Screenshot
https://user-images.githubusercontent.com/313821/266782992-32a72a43-8f02-4214-8f1e-86b06952c8b7.mp4
![screenshot](https://github.com/ikpil/DotRecast/assets/313821/8cf67832-1206-4b58-8c1f-7205210cbf22) ![screenshot](https://github.com/ikpil/DotRecast/assets/313821/8cf67832-1206-4b58-8c1f-7205210cbf22)
# Introduction # Introduction
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2. For game development, C# servers, C# project, and Unity3D are supported. 2. For game development, C# servers, C# project, and Unity3D are supported.
3. DotRecast consists of Recast and Detour, Crowd, Dynamic, Extras, TileCache, DemoTool, Demo 3. DotRecast consists of Recast and Detour, Crowd, Dynamic, Extras, TileCache, DemoTool, Demo
https://user-images.githubusercontent.com/313821/266782992-32a72a43-8f02-4214-8f1e-86b06952c8b7.mp4
## DotRecast.Recast ## DotRecast.Recast
Recast is state of the art navigation mesh construction toolset for games. Recast is state of the art navigation mesh construction toolset for games.