45 lines
1.7 KiB
C
45 lines
1.7 KiB
C
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// Copyright (c) 2014-present, Facebook, Inc. All rights reserved.
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//
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// You are hereby granted a non-exclusive, worldwide, royalty-free license to use,
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// copy, modify, and distribute this software in source code or binary form for use
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// in connection with the web services and APIs provided by Facebook.
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//
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// As with any software that integrates with the Facebook platform, your use of
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// this software is subject to the Facebook Developer Principles and Policies
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// [http://developers.facebook.com/policy/]. This copyright notice shall be
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// included in all copies or substantial portions of the software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
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// FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
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// COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
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// IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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// CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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#import <UIKit/UIKit.h>
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#import "AppDelegateListener.h"
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//if we are on a version of unity that has the version number defined use it, otherwise we have added it ourselves in the post build step
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#if HAS_UNITY_VERSION_DEF
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#include "UnityTrampolineConfigure.h"
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#endif
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@interface FBUnityInterface : NSObject <AppDelegateListener>
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{
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//If you make changes in here make the same changes in Assets/Facebook/Scripts/NativeDialogModes.cs
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enum ShareDialogMode
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{
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AUTOMATIC = 0,
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NATIVE = 1,
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WEB = 2,
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FEED = 3,
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};
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}
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@property (assign, nonatomic) BOOL useFrictionlessRequests;
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@property (nonatomic) ShareDialogMode shareDialogMode;
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+ (FBUnityInterface *)sharedInstance;
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@end
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