22 lines
600 B
C#
22 lines
600 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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namespace MoreMountains.NiceVibrations
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{
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public static class NiceVibrationsDemoHelpers
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{
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public static float Round(float value, int digits)
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{
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float mult = Mathf.Pow(10.0f, (float)digits);
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return Mathf.Round(value * mult) / mult;
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}
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public static float Remap(float x, float A, float B, float C, float D)
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{
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float remappedValue = C + (x - A) / (B - A) * (D - C);
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return remappedValue;
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}
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}
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} |