11 lines
224 B
C#
11 lines
224 B
C#
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using UnityEngine;
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namespace BitGames.Terrain
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{
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[CreateAssetMenu(fileName = "Terrain Biomes", menuName = "Terrain/Biomes", order = 0)]
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public class BiomesAsset : ScriptableObject
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{
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public Biome[] Biomes;
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}
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}
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