TiledTerrain/Assets/Tile Terrain/Runtime/BiomesAsset.cs

11 lines
224 B
C#

using UnityEngine;
namespace BitGames.Terrain
{
[CreateAssetMenu(fileName = "Terrain Biomes", menuName = "Terrain/Biomes", order = 0)]
public class BiomesAsset : ScriptableObject
{
public Biome[] Biomes;
}
}