hellbound/Assets/Sources/Feel/NiceVibrations/Common/Scripts/Haptics/MMNVPlatform.cs

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2021-11-26 11:16:25 +03:00
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace MoreMountains.NiceVibrations
{
public static class MMNVPlatform
{
/// <summary>
/// Returns true if the current platform is Android, false otherwise.
/// </summary>
public static bool Android()
{
#if UNITY_ANDROID && !UNITY_EDITOR
return true;
#else
return false;
#endif
}
/// <summary>
/// Returns true if the current platform is iOS, false otherwise
/// </summary>
/// <returns><c>true</c>, if O was ied, <c>false</c> otherwise.</returns>
public static bool iOS()
{
#if UNITY_IOS && !UNITY_EDITOR
return true;
#else
return false;
#endif
}
}
}