hellbound/Assets/Sources/I2/Localization/Scripts/LanguageSource/LanguageSourceAsset.cs

16 lines
457 B
C#

using UnityEngine;
namespace I2.Loc
{
[CreateAssetMenu(fileName = "I2Languages", menuName = "I2 Localization/LanguageSource", order = 1)]
public class LanguageSourceAsset : ScriptableObject, ILanguageSource
{
public LanguageSourceData SourceData
{
get { return mSource; }
set { mSource = value; }
}
public LanguageSourceData mSource = new LanguageSourceData();
}
}