DotRecastNetSim/src/DotRecast.Core/Vector2f.cs

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using System;
namespace DotRecast.Core
{
public struct Vector2f
{
public float x;
public float y;
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public static Vector2f Zero { get; } = new Vector2f { x = 0, y = 0 };
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public float Get(int idx)
{
if (0 == idx)
return x;
if (1 == idx)
return y;
throw new IndexOutOfRangeException("vector2f index out of range");
}
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}
}