DotRecastNetSim/src/DotRecast.Recast.Toolset/DotRecast.Recast.Toolset.cs...

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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
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<TargetFrameworks>netstandard2.1;net6.0;net7.0;net8.0</TargetFrameworks>
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<PackageId>DotRecast.Recast.Toolset</PackageId>
<PackageReadmeFile>README.md</PackageReadmeFile>
<Authors>ikpil</Authors>
<Description>DotRecast - a port of Recast Detour, navigation mesh toolset for games, Unity3D, servers, C#</Description>
<RepositoryType>git</RepositoryType>
<PackageProjectUrl>https://github.com/ikpil/DotRecast</PackageProjectUrl>
<RepositoryUrl>https://github.com/ikpil/DotRecast</RepositoryUrl>
<PackageTags>game gamedev ai csharp server unity navigation game-development unity3d pathfinding pathfinder recast detour navmesh crowd-simulation recastnavigation</PackageTags>
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</PropertyGroup>
<ItemGroup>
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<None Include="../../README.md" Pack="true" PackagePath="\"/>
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\DotRecast.Core\DotRecast.Core.csproj"/>
<ProjectReference Include="..\DotRecast.Recast\DotRecast.Recast.csproj"/>
<ProjectReference Include="..\DotRecast.Detour\DotRecast.Detour.csproj"/>
<ProjectReference Include="..\DotRecast.Detour.Crowd\DotRecast.Detour.Crowd.csproj"/>
<ProjectReference Include="..\DotRecast.Detour.Dynamic\DotRecast.Detour.Dynamic.csproj"/>
<ProjectReference Include="..\DotRecast.Detour.Extras\DotRecast.Detour.Extras.csproj"/>
<ProjectReference Include="..\DotRecast.Detour.TileCache\DotRecast.Detour.TileCache.csproj"/>
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</ItemGroup>
</Project>