forked from mirror/DotRecast
30 lines
1.5 KiB
XML
30 lines
1.5 KiB
XML
<Project Sdk="Microsoft.NET.Sdk">
|
|
|
|
<PropertyGroup>
|
|
<TargetFrameworks>netstandard2.1;net6.0;net7.0;net8.0</TargetFrameworks>
|
|
<PackageId>DotRecast.Recast.Toolset</PackageId>
|
|
<PackageReadmeFile>README.md</PackageReadmeFile>
|
|
<Authors>ikpil</Authors>
|
|
<Description>DotRecast - a port of Recast Detour, navigation mesh toolset for games, Unity3D, servers, C#</Description>
|
|
<RepositoryType>git</RepositoryType>
|
|
<PackageProjectUrl>https://github.com/ikpil/DotRecast</PackageProjectUrl>
|
|
<RepositoryUrl>https://github.com/ikpil/DotRecast</RepositoryUrl>
|
|
<PackageTags>game gamedev ai csharp server unity navigation game-development unity3d pathfinding pathfinder recast detour navmesh crowd-simulation recastnavigation</PackageTags>
|
|
</PropertyGroup>
|
|
|
|
<ItemGroup>
|
|
<None Include="../../README.md" Pack="true" PackagePath="\"/>
|
|
</ItemGroup>
|
|
|
|
<ItemGroup>
|
|
<ProjectReference Include="..\DotRecast.Core\DotRecast.Core.csproj"/>
|
|
<ProjectReference Include="..\DotRecast.Recast\DotRecast.Recast.csproj"/>
|
|
<ProjectReference Include="..\DotRecast.Detour\DotRecast.Detour.csproj"/>
|
|
<ProjectReference Include="..\DotRecast.Detour.Crowd\DotRecast.Detour.Crowd.csproj"/>
|
|
<ProjectReference Include="..\DotRecast.Detour.Dynamic\DotRecast.Detour.Dynamic.csproj"/>
|
|
<ProjectReference Include="..\DotRecast.Detour.Extras\DotRecast.Detour.Extras.csproj"/>
|
|
<ProjectReference Include="..\DotRecast.Detour.TileCache\DotRecast.Detour.TileCache.csproj"/>
|
|
</ItemGroup>
|
|
|
|
</Project>
|