forked from mirror/DotRecast
changed class names by c++ recastnavigation
This commit is contained in:
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b2a631a8fc
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5457bb04e5
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@ -121,7 +121,7 @@ namespace DotRecast.Detour.Crowd
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*
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* @see DtAllocCrowd(), DtFreeCrowd(), Init(), dtCrowdAgent
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*/
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public class Crowd
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public class DtCrowd
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{
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/// The maximum number of corners a crowd agent will look ahead in the path.
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/// This value is used for sizing the crowd agent corner buffers.
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@ -144,30 +144,30 @@ namespace DotRecast.Detour.Crowd
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public const int DT_CROWD_MAX_QUERY_FILTER_TYPE = 16;
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private readonly RcAtomicInteger _agentId = new RcAtomicInteger();
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private readonly List<CrowdAgent> _agents;
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private readonly PathQueue _pathQ;
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private readonly ObstacleAvoidanceParams[] _obstacleQueryParams = new ObstacleAvoidanceParams[DT_CROWD_MAX_OBSTAVOIDANCE_PARAMS];
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private readonly ObstacleAvoidanceQuery _obstacleQuery;
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private ProximityGrid _grid;
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private readonly List<DtCrowdAgent> _agents;
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private readonly DtPathQueue _pathQ;
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private readonly DtObstacleAvoidanceParams[] _obstacleQueryParams = new DtObstacleAvoidanceParams[DT_CROWD_MAX_OBSTAVOIDANCE_PARAMS];
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private readonly DtObstacleAvoidanceQuery _obstacleQuery;
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private DtProximityGrid _grid;
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private readonly RcVec3f _ext = new RcVec3f();
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private readonly IQueryFilter[] _filters = new IQueryFilter[DT_CROWD_MAX_QUERY_FILTER_TYPE];
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private NavMeshQuery _navQuery;
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private NavMesh _navMesh;
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private readonly CrowdConfig _config;
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private readonly CrowdTelemetry _telemetry = new CrowdTelemetry();
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private readonly IDtQueryFilter[] _filters = new IDtQueryFilter[DT_CROWD_MAX_QUERY_FILTER_TYPE];
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private DtNavMeshQuery _navQuery;
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private DtNavMesh _navMesh;
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private readonly DtCrowdConfig _config;
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private readonly DtCrowdTelemetry _telemetry = new DtCrowdTelemetry();
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private int _velocitySampleCount;
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public Crowd(CrowdConfig config, NavMesh nav) :
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this(config, nav, i => new DefaultQueryFilter())
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public DtCrowd(DtCrowdConfig config, DtNavMesh nav) :
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this(config, nav, i => new DtQueryDefaultFilter())
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{
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}
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public Crowd(CrowdConfig config, NavMesh nav, Func<int, IQueryFilter> queryFilterFactory)
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public DtCrowd(DtCrowdConfig config, DtNavMesh nav, Func<int, IDtQueryFilter> queryFilterFactory)
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{
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_config = config;
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_ext.Set(config.maxAgentRadius * 2.0f, config.maxAgentRadius * 1.5f, config.maxAgentRadius * 2.0f);
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_obstacleQuery = new ObstacleAvoidanceQuery(config.maxObstacleAvoidanceCircles, config.maxObstacleAvoidanceSegments);
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_obstacleQuery = new DtObstacleAvoidanceQuery(config.maxObstacleAvoidanceCircles, config.maxObstacleAvoidanceSegments);
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for (int i = 0; i < DT_CROWD_MAX_QUERY_FILTER_TYPE; i++)
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{
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@ -177,33 +177,33 @@ namespace DotRecast.Detour.Crowd
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// Init obstacle query option.
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for (int i = 0; i < DT_CROWD_MAX_OBSTAVOIDANCE_PARAMS; ++i)
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{
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_obstacleQueryParams[i] = new ObstacleAvoidanceParams();
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_obstacleQueryParams[i] = new DtObstacleAvoidanceParams();
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}
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// Allocate temp buffer for merging paths.
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_pathQ = new PathQueue(config);
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_agents = new List<CrowdAgent>();
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_pathQ = new DtPathQueue(config);
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_agents = new List<DtCrowdAgent>();
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// The navQuery is mostly used for local searches, no need for large node pool.
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_navMesh = nav;
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_navQuery = new NavMeshQuery(nav);
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_navQuery = new DtNavMeshQuery(nav);
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}
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public void SetNavMesh(NavMesh nav)
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public void SetNavMesh(DtNavMesh nav)
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{
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_navMesh = nav;
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_navQuery = new NavMeshQuery(nav);
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_navQuery = new DtNavMeshQuery(nav);
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}
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/// Sets the shared avoidance configuration for the specified index.
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/// @param[in] idx The index. [Limits: 0 <= value <
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/// #DT_CROWD_MAX_OBSTAVOIDANCE_PARAMS]
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/// @param[in] option The new configuration.
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public void SetObstacleAvoidanceParams(int idx, ObstacleAvoidanceParams option)
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public void SetObstacleAvoidanceParams(int idx, DtObstacleAvoidanceParams option)
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{
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if (idx >= 0 && idx < DT_CROWD_MAX_OBSTAVOIDANCE_PARAMS)
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{
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_obstacleQueryParams[idx] = new ObstacleAvoidanceParams(option);
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_obstacleQueryParams[idx] = new DtObstacleAvoidanceParams(option);
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}
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}
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@ -211,7 +211,7 @@ namespace DotRecast.Detour.Crowd
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/// @param[in] idx The index of the configuration to retreive.
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/// [Limits: 0 <= value < #DT_CROWD_MAX_OBSTAVOIDANCE_PARAMS]
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/// @return The requested configuration.
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public ObstacleAvoidanceParams GetObstacleAvoidanceParams(int idx)
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public DtObstacleAvoidanceParams GetObstacleAvoidanceParams(int idx)
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{
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if (idx >= 0 && idx < DT_CROWD_MAX_OBSTAVOIDANCE_PARAMS)
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{
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@ -224,7 +224,7 @@ namespace DotRecast.Detour.Crowd
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/// Updates the specified agent's configuration.
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/// @param[in] idx The agent index. [Limits: 0 <= value < #GetAgentCount()]
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/// @param[in] params The new agent configuration.
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public void UpdateAgentParameters(CrowdAgent agent, CrowdAgentParams option)
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public void UpdateAgentParameters(DtCrowdAgent agent, DtCrowdAgentParams option)
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{
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agent.option = option;
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}
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@ -238,9 +238,9 @@ namespace DotRecast.Detour.Crowd
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* The configutation of the agent.
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* @return The newly created agent object
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*/
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public CrowdAgent AddAgent(RcVec3f pos, CrowdAgentParams option)
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public DtCrowdAgent AddAgent(RcVec3f pos, DtCrowdAgentParams option)
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{
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CrowdAgent ag = new CrowdAgent(_agentId.GetAndIncrement());
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DtCrowdAgent ag = new DtCrowdAgent(_agentId.GetAndIncrement());
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_agents.Add(ag);
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UpdateAgentParameters(ag, option);
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@ -283,12 +283,12 @@ namespace DotRecast.Detour.Crowd
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* @param agent
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* Agent to be removed
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*/
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public void RemoveAgent(CrowdAgent agent)
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public void RemoveAgent(DtCrowdAgent agent)
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{
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_agents.Remove(agent);
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}
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private bool RequestMoveTargetReplan(CrowdAgent ag, long refs, RcVec3f pos)
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private bool RequestMoveTargetReplan(DtCrowdAgent ag, long refs, RcVec3f pos)
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{
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ag.SetTarget(refs, pos);
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ag.targetReplan = true;
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@ -306,7 +306,7 @@ namespace DotRecast.Detour.Crowd
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/// The position will be constrained to the surface of the navigation mesh.
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///
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/// The request will be processed during the next #Update().
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public bool RequestMoveTarget(CrowdAgent agent, long refs, RcVec3f pos)
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public bool RequestMoveTarget(DtCrowdAgent agent, long refs, RcVec3f pos)
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{
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if (refs == 0)
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{
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@ -323,7 +323,7 @@ namespace DotRecast.Detour.Crowd
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/// @param[in] idx The agent index. [Limits: 0 <= value < #GetAgentCount()]
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/// @param[in] vel The movement velocity. [(x, y, z)]
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/// @return True if the request was successfully submitted.
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public bool RequestMoveVelocity(CrowdAgent agent, RcVec3f vel)
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public bool RequestMoveVelocity(DtCrowdAgent agent, RcVec3f vel)
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{
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// Initialize request.
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agent.targetRef = 0;
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@ -338,7 +338,7 @@ namespace DotRecast.Detour.Crowd
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/// Resets any request for the specified agent.
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/// @param[in] idx The agent index. [Limits: 0 <= value < #GetAgentCount()]
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/// @return True if the request was successfully reseted.
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public bool ResetMoveTarget(CrowdAgent agent)
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public bool ResetMoveTarget(DtCrowdAgent agent)
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{
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// Initialize request.
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agent.targetRef = 0;
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@ -355,7 +355,7 @@ namespace DotRecast.Detour.Crowd
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*
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* @return List of active agents
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*/
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public IList<CrowdAgent> GetActiveAgents()
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public IList<DtCrowdAgent> GetActiveAgents()
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{
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return _agents;
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}
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@ -365,38 +365,38 @@ namespace DotRecast.Detour.Crowd
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return _ext;
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}
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public IQueryFilter GetFilter(int i)
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public IDtQueryFilter GetFilter(int i)
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{
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return i >= 0 && i < DT_CROWD_MAX_QUERY_FILTER_TYPE ? _filters[i] : null;
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}
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public ProximityGrid GetGrid()
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public DtProximityGrid GetGrid()
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{
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return _grid;
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}
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public PathQueue GetPathQueue()
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public DtPathQueue GetPathQueue()
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{
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return _pathQ;
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}
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public CrowdTelemetry Telemetry()
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public DtCrowdTelemetry Telemetry()
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{
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return _telemetry;
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}
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public CrowdConfig Config()
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public DtCrowdConfig Config()
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{
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return _config;
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}
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public CrowdTelemetry Update(float dt, CrowdAgentDebugInfo debug)
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public DtCrowdTelemetry Update(float dt, DtCrowdAgentDebugInfo debug)
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{
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_velocitySampleCount = 0;
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_telemetry.Start();
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IList<CrowdAgent> agents = GetActiveAgents();
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IList<DtCrowdAgent> agents = GetActiveAgents();
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// Check that all agents still have valid paths.
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CheckPathValidity(agents, dt);
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@ -439,11 +439,11 @@ namespace DotRecast.Detour.Crowd
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}
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private void CheckPathValidity(IList<CrowdAgent> agents, float dt)
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private void CheckPathValidity(IList<DtCrowdAgent> agents, float dt)
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{
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_telemetry.Start("checkPathValidity");
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foreach (CrowdAgent ag in agents)
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foreach (DtCrowdAgent ag in agents)
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{
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if (ag.state != CrowdAgentState.DT_CROWDAGENT_STATE_WALKING)
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{
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_telemetry.Stop("checkPathValidity");
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}
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private void UpdateMoveRequest(IList<CrowdAgent> agents, float dt)
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private void UpdateMoveRequest(IList<DtCrowdAgent> agents, float dt)
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{
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_telemetry.Start("updateMoveRequest");
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RcSortedQueue<CrowdAgent> queue = new RcSortedQueue<CrowdAgent>((a1, a2) => a2.targetReplanTime.CompareTo(a1.targetReplanTime));
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RcSortedQueue<DtCrowdAgent> queue = new RcSortedQueue<DtCrowdAgent>((a1, a2) => a2.targetReplanTime.CompareTo(a1.targetReplanTime));
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// Fire off new requests.
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foreach (CrowdAgent ag in agents)
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foreach (DtCrowdAgent ag in agents)
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{
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if (ag.state == CrowdAgentState.DT_CROWDAGENT_STATE_INVALID)
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{
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while (!queue.IsEmpty())
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{
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CrowdAgent ag = queue.Dequeue();
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DtCrowdAgent ag = queue.Dequeue();
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ag.targetPathQueryResult = _pathQ.Request(ag.corridor.GetLastPoly(), ag.targetRef, ag.corridor.GetTarget(),
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ag.targetPos, _filters[ag.option.queryFilterType]);
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if (ag.targetPathQueryResult != null)
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@ -686,7 +686,7 @@ namespace DotRecast.Detour.Crowd
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_telemetry.Stop("pathQueueUpdate");
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// Process path results.
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foreach (CrowdAgent ag in agents)
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foreach (DtCrowdAgent ag in agents)
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{
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if (ag.targetState == MoveRequestState.DT_CROWDAGENT_TARGET_NONE
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|| ag.targetState == MoveRequestState.DT_CROWDAGENT_TARGET_VELOCITY)
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@ -698,7 +698,7 @@ namespace DotRecast.Detour.Crowd
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{
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// _telemetry.RecordPathWaitTime(ag.targetReplanTime);
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// Poll path queue.
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Status status = ag.targetPathQueryResult.status;
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DtStatus status = ag.targetPathQueryResult.status;
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if (status != null && status.IsFailed())
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{
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// Path find failed, retry if the target location is still
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@ -821,13 +821,13 @@ namespace DotRecast.Detour.Crowd
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_telemetry.Stop("updateMoveRequest");
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}
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private void UpdateTopologyOptimization(IList<CrowdAgent> agents, float dt)
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private void UpdateTopologyOptimization(IList<DtCrowdAgent> agents, float dt)
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{
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_telemetry.Start("updateTopologyOptimization");
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RcSortedQueue<CrowdAgent> queue = new RcSortedQueue<CrowdAgent>((a1, a2) => a2.topologyOptTime.CompareTo(a1.topologyOptTime));
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RcSortedQueue<DtCrowdAgent> queue = new RcSortedQueue<DtCrowdAgent>((a1, a2) => a2.topologyOptTime.CompareTo(a1.topologyOptTime));
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foreach (CrowdAgent ag in agents)
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foreach (DtCrowdAgent ag in agents)
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{
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if (ag.state != CrowdAgentState.DT_CROWDAGENT_STATE_WALKING)
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{
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@ -840,7 +840,7 @@ namespace DotRecast.Detour.Crowd
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continue;
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}
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if ((ag.option.updateFlags & CrowdAgentParams.DT_CROWD_OPTIMIZE_TOPO) == 0)
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if ((ag.option.updateFlags & DtCrowdAgentParams.DT_CROWD_OPTIMIZE_TOPO) == 0)
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{
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continue;
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}
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@ -854,7 +854,7 @@ namespace DotRecast.Detour.Crowd
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while (!queue.IsEmpty())
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{
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CrowdAgent ag = queue.Dequeue();
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DtCrowdAgent ag = queue.Dequeue();
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ag.corridor.OptimizePathTopology(_navQuery, _filters[ag.option.queryFilterType], _config.maxTopologyOptimizationIterations);
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ag.topologyOptTime = 0;
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}
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@ -862,12 +862,12 @@ namespace DotRecast.Detour.Crowd
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_telemetry.Stop("updateTopologyOptimization");
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}
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private void BuildProximityGrid(IList<CrowdAgent> agents)
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private void BuildProximityGrid(IList<DtCrowdAgent> agents)
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{
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_telemetry.Start("buildProximityGrid");
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_grid = new ProximityGrid(_config.maxAgentRadius * 3);
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_grid = new DtProximityGrid(_config.maxAgentRadius * 3);
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foreach (CrowdAgent ag in agents)
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foreach (DtCrowdAgent ag in agents)
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{
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RcVec3f p = ag.npos;
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float r = ag.option.radius;
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@ -877,10 +877,10 @@ namespace DotRecast.Detour.Crowd
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_telemetry.Stop("buildProximityGrid");
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}
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private void BuildNeighbours(IList<CrowdAgent> agents)
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private void BuildNeighbours(IList<DtCrowdAgent> agents)
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{
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_telemetry.Start("buildNeighbours");
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foreach (CrowdAgent ag in agents)
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foreach (DtCrowdAgent ag in agents)
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{
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if (ag.state != CrowdAgentState.DT_CROWDAGENT_STATE_WALKING)
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{
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@ -905,11 +905,11 @@ namespace DotRecast.Detour.Crowd
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}
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private List<CrowdNeighbour> GetNeighbours(RcVec3f pos, float height, float range, CrowdAgent skip, ProximityGrid grid)
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private List<DtCrowdNeighbour> GetNeighbours(RcVec3f pos, float height, float range, DtCrowdAgent skip, DtProximityGrid grid)
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{
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HashSet<CrowdAgent> proxAgents = grid.QueryItems(pos.x - range, pos.z - range, pos.x + range, pos.z + range);
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List<CrowdNeighbour> result = new List<CrowdNeighbour>(proxAgents.Count);
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foreach (CrowdAgent ag in proxAgents)
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HashSet<DtCrowdAgent> proxAgents = grid.QueryItems(pos.x - range, pos.z - range, pos.x + range, pos.z + range);
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List<DtCrowdNeighbour> result = new List<DtCrowdNeighbour>(proxAgents.Count);
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foreach (DtCrowdAgent ag in proxAgents)
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{
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if (ag == skip)
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{
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@ -930,18 +930,18 @@ namespace DotRecast.Detour.Crowd
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continue;
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}
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result.Add(new CrowdNeighbour(ag, distSqr));
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result.Add(new DtCrowdNeighbour(ag, distSqr));
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}
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result.Sort((o1, o2) => o1.dist.CompareTo(o2.dist));
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return result;
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}
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private void FindCorners(IList<CrowdAgent> agents, CrowdAgentDebugInfo debug)
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private void FindCorners(IList<DtCrowdAgent> agents, DtCrowdAgentDebugInfo debug)
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{
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_telemetry.Start("findCorners");
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CrowdAgent debugAgent = debug != null ? debug.agent : null;
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foreach (CrowdAgent ag in agents)
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DtCrowdAgent debugAgent = debug != null ? debug.agent : null;
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foreach (DtCrowdAgent ag in agents)
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{
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if (ag.state != CrowdAgentState.DT_CROWDAGENT_STATE_WALKING)
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{
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@ -959,7 +959,7 @@ namespace DotRecast.Detour.Crowd
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// Check to see if the corner after the next corner is directly visible,
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// and short cut to there.
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if ((ag.option.updateFlags & CrowdAgentParams.DT_CROWD_OPTIMIZE_VIS) != 0 && ag.corners.Count > 0)
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if ((ag.option.updateFlags & DtCrowdAgentParams.DT_CROWD_OPTIMIZE_VIS) != 0 && ag.corners.Count > 0)
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{
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RcVec3f target = ag.corners[Math.Min(1, ag.corners.Count - 1)].GetPos();
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ag.corridor.OptimizePathVisibility(target, ag.option.pathOptimizationRange, _navQuery,
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@ -986,10 +986,10 @@ namespace DotRecast.Detour.Crowd
|
|||
_telemetry.Stop("findCorners");
|
||||
}
|
||||
|
||||
private void TriggerOffMeshConnections(IList<CrowdAgent> agents)
|
||||
private void TriggerOffMeshConnections(IList<DtCrowdAgent> agents)
|
||||
{
|
||||
_telemetry.Start("triggerOffMeshConnections");
|
||||
foreach (CrowdAgent ag in agents)
|
||||
foreach (DtCrowdAgent ag in agents)
|
||||
{
|
||||
if (ag.state != CrowdAgentState.DT_CROWDAGENT_STATE_WALKING)
|
||||
{
|
||||
|
@ -1007,7 +1007,7 @@ namespace DotRecast.Detour.Crowd
|
|||
if (ag.OverOffmeshConnection(triggerRadius))
|
||||
{
|
||||
// Prepare to off-mesh connection.
|
||||
CrowdAgentAnimation anim = ag.animation;
|
||||
DtCrowdAgentAnimation anim = ag.animation;
|
||||
|
||||
// Adjust the path over the off-mesh connection.
|
||||
long[] refs = new long[2];
|
||||
|
@ -1035,10 +1035,10 @@ namespace DotRecast.Detour.Crowd
|
|||
_telemetry.Stop("triggerOffMeshConnections");
|
||||
}
|
||||
|
||||
private void CalculateSteering(IList<CrowdAgent> agents)
|
||||
private void CalculateSteering(IList<DtCrowdAgent> agents)
|
||||
{
|
||||
_telemetry.Start("calculateSteering");
|
||||
foreach (CrowdAgent ag in agents)
|
||||
foreach (DtCrowdAgent ag in agents)
|
||||
{
|
||||
if (ag.state != CrowdAgentState.DT_CROWDAGENT_STATE_WALKING)
|
||||
{
|
||||
|
@ -1060,7 +1060,7 @@ namespace DotRecast.Detour.Crowd
|
|||
else
|
||||
{
|
||||
// Calculate steering direction.
|
||||
if ((ag.option.updateFlags & CrowdAgentParams.DT_CROWD_ANTICIPATE_TURNS) != 0)
|
||||
if ((ag.option.updateFlags & DtCrowdAgentParams.DT_CROWD_ANTICIPATE_TURNS) != 0)
|
||||
{
|
||||
dvel = ag.CalcSmoothSteerDirection();
|
||||
}
|
||||
|
@ -1078,7 +1078,7 @@ namespace DotRecast.Detour.Crowd
|
|||
}
|
||||
|
||||
// Separation
|
||||
if ((ag.option.updateFlags & CrowdAgentParams.DT_CROWD_SEPARATION) != 0)
|
||||
if ((ag.option.updateFlags & DtCrowdAgentParams.DT_CROWD_SEPARATION) != 0)
|
||||
{
|
||||
float separationDist = ag.option.collisionQueryRange;
|
||||
float invSeparationDist = 1.0f / separationDist;
|
||||
|
@ -1089,7 +1089,7 @@ namespace DotRecast.Detour.Crowd
|
|||
|
||||
for (int j = 0; j < ag.neis.Count; ++j)
|
||||
{
|
||||
CrowdAgent nei = ag.neis[j].agent;
|
||||
DtCrowdAgent nei = ag.neis[j].agent;
|
||||
|
||||
RcVec3f diff = ag.npos.Subtract(nei.npos);
|
||||
diff.y = 0;
|
||||
|
@ -1133,25 +1133,25 @@ namespace DotRecast.Detour.Crowd
|
|||
_telemetry.Stop("calculateSteering");
|
||||
}
|
||||
|
||||
private void PlanVelocity(CrowdAgentDebugInfo debug, IList<CrowdAgent> agents)
|
||||
private void PlanVelocity(DtCrowdAgentDebugInfo debug, IList<DtCrowdAgent> agents)
|
||||
{
|
||||
_telemetry.Start("planVelocity");
|
||||
CrowdAgent debugAgent = debug != null ? debug.agent : null;
|
||||
foreach (CrowdAgent ag in agents)
|
||||
DtCrowdAgent debugAgent = debug != null ? debug.agent : null;
|
||||
foreach (DtCrowdAgent ag in agents)
|
||||
{
|
||||
if (ag.state != CrowdAgentState.DT_CROWDAGENT_STATE_WALKING)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
if ((ag.option.updateFlags & CrowdAgentParams.DT_CROWD_OBSTACLE_AVOIDANCE) != 0)
|
||||
if ((ag.option.updateFlags & DtCrowdAgentParams.DT_CROWD_OBSTACLE_AVOIDANCE) != 0)
|
||||
{
|
||||
_obstacleQuery.Reset();
|
||||
|
||||
// Add neighbours as obstacles.
|
||||
for (int j = 0; j < ag.neis.Count; ++j)
|
||||
{
|
||||
CrowdAgent nei = ag.neis[j].agent;
|
||||
DtCrowdAgent nei = ag.neis[j].agent;
|
||||
_obstacleQuery.AddCircle(nei.npos, nei.option.radius, nei.vel, nei.dvel);
|
||||
}
|
||||
|
||||
|
@ -1169,7 +1169,7 @@ namespace DotRecast.Detour.Crowd
|
|||
_obstacleQuery.AddSegment(s[0], s3);
|
||||
}
|
||||
|
||||
ObstacleAvoidanceDebugData vod = null;
|
||||
DtObstacleAvoidanceDebugData vod = null;
|
||||
if (debugAgent == ag)
|
||||
{
|
||||
vod = debug.vod;
|
||||
|
@ -1179,7 +1179,7 @@ namespace DotRecast.Detour.Crowd
|
|||
bool adaptive = true;
|
||||
int ns = 0;
|
||||
|
||||
ObstacleAvoidanceParams option = _obstacleQueryParams[ag.option.obstacleAvoidanceType];
|
||||
DtObstacleAvoidanceParams option = _obstacleQueryParams[ag.option.obstacleAvoidanceType];
|
||||
|
||||
if (adaptive)
|
||||
{
|
||||
|
@ -1206,10 +1206,10 @@ namespace DotRecast.Detour.Crowd
|
|||
_telemetry.Stop("planVelocity");
|
||||
}
|
||||
|
||||
private void Integrate(float dt, IList<CrowdAgent> agents)
|
||||
private void Integrate(float dt, IList<DtCrowdAgent> agents)
|
||||
{
|
||||
_telemetry.Start("integrate");
|
||||
foreach (CrowdAgent ag in agents)
|
||||
foreach (DtCrowdAgent ag in agents)
|
||||
{
|
||||
if (ag.state != CrowdAgentState.DT_CROWDAGENT_STATE_WALKING)
|
||||
{
|
||||
|
@ -1222,12 +1222,12 @@ namespace DotRecast.Detour.Crowd
|
|||
_telemetry.Stop("integrate");
|
||||
}
|
||||
|
||||
private void HandleCollisions(IList<CrowdAgent> agents)
|
||||
private void HandleCollisions(IList<DtCrowdAgent> agents)
|
||||
{
|
||||
_telemetry.Start("handleCollisions");
|
||||
for (int iter = 0; iter < 4; ++iter)
|
||||
{
|
||||
foreach (CrowdAgent ag in agents)
|
||||
foreach (DtCrowdAgent ag in agents)
|
||||
{
|
||||
long idx0 = ag.idx;
|
||||
if (ag.state != CrowdAgentState.DT_CROWDAGENT_STATE_WALKING)
|
||||
|
@ -1241,7 +1241,7 @@ namespace DotRecast.Detour.Crowd
|
|||
|
||||
for (int j = 0; j < ag.neis.Count; ++j)
|
||||
{
|
||||
CrowdAgent nei = ag.neis[j].agent;
|
||||
DtCrowdAgent nei = ag.neis[j].agent;
|
||||
long idx1 = nei.idx;
|
||||
RcVec3f diff = ag.npos.Subtract(nei.npos);
|
||||
diff.y = 0;
|
||||
|
@ -1285,7 +1285,7 @@ namespace DotRecast.Detour.Crowd
|
|||
}
|
||||
}
|
||||
|
||||
foreach (CrowdAgent ag in agents)
|
||||
foreach (DtCrowdAgent ag in agents)
|
||||
{
|
||||
if (ag.state != CrowdAgentState.DT_CROWDAGENT_STATE_WALKING)
|
||||
{
|
||||
|
@ -1299,10 +1299,10 @@ namespace DotRecast.Detour.Crowd
|
|||
_telemetry.Stop("handleCollisions");
|
||||
}
|
||||
|
||||
private void MoveAgents(IList<CrowdAgent> agents)
|
||||
private void MoveAgents(IList<DtCrowdAgent> agents)
|
||||
{
|
||||
_telemetry.Start("moveAgents");
|
||||
foreach (CrowdAgent ag in agents)
|
||||
foreach (DtCrowdAgent ag in agents)
|
||||
{
|
||||
if (ag.state != CrowdAgentState.DT_CROWDAGENT_STATE_WALKING)
|
||||
{
|
||||
|
@ -1326,12 +1326,12 @@ namespace DotRecast.Detour.Crowd
|
|||
_telemetry.Stop("moveAgents");
|
||||
}
|
||||
|
||||
private void UpdateOffMeshConnections(IList<CrowdAgent> agents, float dt)
|
||||
private void UpdateOffMeshConnections(IList<DtCrowdAgent> agents, float dt)
|
||||
{
|
||||
_telemetry.Start("updateOffMeshConnections");
|
||||
foreach (CrowdAgent ag in agents)
|
||||
foreach (DtCrowdAgent ag in agents)
|
||||
{
|
||||
CrowdAgentAnimation anim = ag.animation;
|
||||
DtCrowdAgentAnimation anim = ag.animation;
|
||||
if (!anim.active)
|
||||
{
|
||||
continue;
|
|
@ -26,7 +26,7 @@ namespace DotRecast.Detour.Crowd
|
|||
{
|
||||
/// Represents an agent managed by a #dtCrowd object.
|
||||
/// @ingroup crowd
|
||||
public class CrowdAgent
|
||||
public class DtCrowdAgent
|
||||
{
|
||||
public readonly long idx;
|
||||
|
||||
|
@ -38,16 +38,16 @@ namespace DotRecast.Detour.Crowd
|
|||
public bool partial;
|
||||
|
||||
/// The path corridor the agent is using.
|
||||
public PathCorridor corridor;
|
||||
public DtPathCorridor corridor;
|
||||
|
||||
/// The local boundary data for the agent.
|
||||
public LocalBoundary boundary;
|
||||
public DtLocalBoundary boundary;
|
||||
|
||||
/// Time since the agent's path corridor was optimized.
|
||||
public float topologyOptTime;
|
||||
|
||||
/// The known neighbors of the agent.
|
||||
public List<CrowdNeighbour> neis = new List<CrowdNeighbour>();
|
||||
public List<DtCrowdNeighbour> neis = new List<DtCrowdNeighbour>();
|
||||
|
||||
/// The desired speed.
|
||||
public float desiredSpeed;
|
||||
|
@ -73,7 +73,7 @@ namespace DotRecast.Detour.Crowd
|
|||
/// < The actual velocity of the agent. The change from nvel -> vel is
|
||||
/// constrained by max acceleration. [(x, y, z)]
|
||||
/// The agent's configuration parameters.
|
||||
public CrowdAgentParams option;
|
||||
public DtCrowdAgentParams option;
|
||||
|
||||
/// The local path corridor corners for the agent.
|
||||
public List<StraightPathItem> corners = new List<StraightPathItem>();
|
||||
|
@ -88,7 +88,7 @@ namespace DotRecast.Detour.Crowd
|
|||
|
||||
/// < Target position of the movement request (or velocity in case of
|
||||
/// DT_CROWDAGENT_TARGET_VELOCITY).
|
||||
public PathQueryResult targetPathQueryResult;
|
||||
public DtPathQueryResult targetPathQueryResult;
|
||||
|
||||
/// < Path finder query
|
||||
public bool targetReplan;
|
||||
|
@ -99,14 +99,14 @@ namespace DotRecast.Detour.Crowd
|
|||
/// <Time since the agent's target was replanned.
|
||||
public float targetReplanWaitTime;
|
||||
|
||||
public CrowdAgentAnimation animation;
|
||||
public DtCrowdAgentAnimation animation;
|
||||
|
||||
public CrowdAgent(int idx)
|
||||
public DtCrowdAgent(int idx)
|
||||
{
|
||||
this.idx = idx;
|
||||
corridor = new PathCorridor();
|
||||
boundary = new LocalBoundary();
|
||||
animation = new CrowdAgentAnimation();
|
||||
corridor = new DtPathCorridor();
|
||||
boundary = new DtLocalBoundary();
|
||||
animation = new DtCrowdAgentAnimation();
|
||||
}
|
||||
|
||||
public void Integrate(float dt)
|
||||
|
@ -132,7 +132,7 @@ namespace DotRecast.Detour.Crowd
|
|||
return false;
|
||||
|
||||
bool offMeshConnection = ((corners[corners.Count - 1].GetFlags()
|
||||
& NavMeshQuery.DT_STRAIGHTPATH_OFFMESH_CONNECTION) != 0)
|
||||
& DtNavMeshQuery.DT_STRAIGHTPATH_OFFMESH_CONNECTION) != 0)
|
||||
? true
|
||||
: false;
|
||||
if (offMeshConnection)
|
||||
|
@ -150,7 +150,7 @@ namespace DotRecast.Detour.Crowd
|
|||
if (0 == corners.Count)
|
||||
return range;
|
||||
|
||||
bool endOfPath = ((corners[corners.Count - 1].GetFlags() & NavMeshQuery.DT_STRAIGHTPATH_END) != 0) ? true : false;
|
||||
bool endOfPath = ((corners[corners.Count - 1].GetFlags() & DtNavMeshQuery.DT_STRAIGHTPATH_END) != 0) ? true : false;
|
||||
if (endOfPath)
|
||||
return Math.Min(RcVec3f.Dist2D(npos, corners[corners.Count - 1].GetPos()), range);
|
||||
|
|
@ -22,7 +22,7 @@ using DotRecast.Core;
|
|||
|
||||
namespace DotRecast.Detour.Crowd
|
||||
{
|
||||
public class CrowdAgentAnimation
|
||||
public class DtCrowdAgentAnimation
|
||||
{
|
||||
public bool active;
|
||||
public RcVec3f initPos = new RcVec3f();
|
|
@ -24,7 +24,7 @@ namespace DotRecast.Detour.Crowd
|
|||
{
|
||||
/// Configuration parameters for a crowd agent.
|
||||
/// @ingroup crowd
|
||||
public class CrowdAgentParams
|
||||
public class DtCrowdAgentParams
|
||||
{
|
||||
public float radius;
|
||||
|
|
@ -18,7 +18,7 @@ freely, subject to the following restrictions:
|
|||
|
||||
namespace DotRecast.Detour.Crowd
|
||||
{
|
||||
public class CrowdConfig
|
||||
public class DtCrowdConfig
|
||||
{
|
||||
public readonly float maxAgentRadius;
|
||||
|
||||
|
@ -69,7 +69,7 @@ namespace DotRecast.Detour.Crowd
|
|||
*/
|
||||
public int maxObstacleAvoidanceSegments = 8;
|
||||
|
||||
public CrowdConfig(float maxAgentRadius)
|
||||
public DtCrowdConfig(float maxAgentRadius)
|
||||
{
|
||||
this.maxAgentRadius = maxAgentRadius;
|
||||
}
|
|
@ -3,15 +3,15 @@
|
|||
/// Provides neighbor data for agents managed by the crowd.
|
||||
/// @ingroup crowd
|
||||
/// @see dtCrowdAgent::neis, dtCrowd
|
||||
public class CrowdNeighbour
|
||||
public class DtCrowdNeighbour
|
||||
{
|
||||
public readonly CrowdAgent agent;
|
||||
public readonly DtCrowdAgent agent;
|
||||
|
||||
/// < The index of the neighbor in the crowd.
|
||||
public readonly float dist;
|
||||
|
||||
/// < The distance between the current agent and the neighbor.
|
||||
public CrowdNeighbour(CrowdAgent agent, float dist)
|
||||
public DtCrowdNeighbour(DtCrowdAgent agent, float dist)
|
||||
{
|
||||
this.agent = agent;
|
||||
this.dist = dist;
|
|
@ -24,7 +24,7 @@ using DotRecast.Core;
|
|||
|
||||
namespace DotRecast.Detour.Crowd
|
||||
{
|
||||
public class CrowdTelemetry
|
||||
public class DtCrowdTelemetry
|
||||
{
|
||||
public const int TIMING_SAMPLES = 10;
|
||||
private float _maxTimeToEnqueueRequest;
|
|
@ -25,18 +25,18 @@ using DotRecast.Detour.QueryResults;
|
|||
|
||||
namespace DotRecast.Detour.Crowd
|
||||
{
|
||||
using static DotRecast.Core.RcMath;
|
||||
using static RcMath;
|
||||
|
||||
public class LocalBoundary
|
||||
public class DtLocalBoundary
|
||||
{
|
||||
public const int MAX_LOCAL_SEGS = 8;
|
||||
|
||||
|
||||
RcVec3f m_center = new RcVec3f();
|
||||
List<Segment> m_segs = new List<Segment>();
|
||||
List<DtSegment> m_segs = new List<DtSegment>();
|
||||
List<long> m_polys = new List<long>();
|
||||
|
||||
public LocalBoundary()
|
||||
public DtLocalBoundary()
|
||||
{
|
||||
m_center.x = m_center.y = m_center.z = float.MaxValue;
|
||||
}
|
||||
|
@ -51,7 +51,7 @@ namespace DotRecast.Detour.Crowd
|
|||
protected void AddSegment(float dist, SegmentVert s)
|
||||
{
|
||||
// Insert neighbour based on the distance.
|
||||
Segment seg = new Segment();
|
||||
DtSegment seg = new DtSegment();
|
||||
seg.s[0] = s.vmin;
|
||||
seg.s[1] = s.vmax;
|
||||
//Array.Copy(s, seg.s, 6);
|
||||
|
@ -90,7 +90,7 @@ namespace DotRecast.Detour.Crowd
|
|||
}
|
||||
}
|
||||
|
||||
public void Update(long refs, RcVec3f pos, float collisionQueryRange, NavMeshQuery navquery, IQueryFilter filter)
|
||||
public void Update(long refs, RcVec3f pos, float collisionQueryRange, DtNavMeshQuery navquery, IDtQueryFilter filter)
|
||||
{
|
||||
if (refs == 0)
|
||||
{
|
||||
|
@ -133,7 +133,7 @@ namespace DotRecast.Detour.Crowd
|
|||
}
|
||||
}
|
||||
|
||||
public bool IsValid(NavMeshQuery navquery, IQueryFilter filter)
|
||||
public bool IsValid(DtNavMeshQuery navquery, IDtQueryFilter filter)
|
||||
{
|
||||
if (m_polys.Count == 0)
|
||||
{
|
|
@ -1,6 +1,6 @@
|
|||
namespace DotRecast.Detour.Crowd
|
||||
{
|
||||
public class ObstacleAvoidanceParams
|
||||
public class DtObstacleAvoidanceParams
|
||||
{
|
||||
public float velBias;
|
||||
public float weightDesVel;
|
||||
|
@ -20,7 +20,7 @@
|
|||
public int adaptiveDepth;
|
||||
|
||||
/// < adaptive
|
||||
public ObstacleAvoidanceParams()
|
||||
public DtObstacleAvoidanceParams()
|
||||
{
|
||||
velBias = 0.4f;
|
||||
weightDesVel = 2.0f;
|
||||
|
@ -34,7 +34,7 @@
|
|||
adaptiveDepth = 5;
|
||||
}
|
||||
|
||||
public ObstacleAvoidanceParams(ObstacleAvoidanceParams option)
|
||||
public DtObstacleAvoidanceParams(DtObstacleAvoidanceParams option)
|
||||
{
|
||||
velBias = option.velBias;
|
||||
weightDesVel = option.weightDesVel;
|
|
@ -24,9 +24,9 @@ using DotRecast.Detour.Crowd.Tracking;
|
|||
|
||||
namespace DotRecast.Detour.Crowd
|
||||
{
|
||||
using static DotRecast.Core.RcMath;
|
||||
using static RcMath;
|
||||
|
||||
public class ObstacleAvoidanceQuery
|
||||
public class DtObstacleAvoidanceQuery
|
||||
{
|
||||
public const int DT_MAX_PATTERN_DIVS = 32;
|
||||
|
||||
|
@ -34,35 +34,35 @@ namespace DotRecast.Detour.Crowd
|
|||
public const int DT_MAX_PATTERN_RINGS = 4;
|
||||
|
||||
|
||||
private ObstacleAvoidanceParams m_params;
|
||||
private DtObstacleAvoidanceParams m_params;
|
||||
private float m_invHorizTime;
|
||||
private float m_vmax;
|
||||
private float m_invVmax;
|
||||
|
||||
private readonly int m_maxCircles;
|
||||
private readonly ObstacleCircle[] m_circles;
|
||||
private readonly DtObstacleCircle[] m_circles;
|
||||
private int m_ncircles;
|
||||
|
||||
private readonly int m_maxSegments;
|
||||
private readonly ObstacleSegment[] m_segments;
|
||||
private readonly DtObstacleSegment[] m_segments;
|
||||
private int m_nsegments;
|
||||
|
||||
public ObstacleAvoidanceQuery(int maxCircles, int maxSegments)
|
||||
public DtObstacleAvoidanceQuery(int maxCircles, int maxSegments)
|
||||
{
|
||||
m_maxCircles = maxCircles;
|
||||
m_ncircles = 0;
|
||||
m_circles = new ObstacleCircle[m_maxCircles];
|
||||
m_circles = new DtObstacleCircle[m_maxCircles];
|
||||
for (int i = 0; i < m_maxCircles; i++)
|
||||
{
|
||||
m_circles[i] = new ObstacleCircle();
|
||||
m_circles[i] = new DtObstacleCircle();
|
||||
}
|
||||
|
||||
m_maxSegments = maxSegments;
|
||||
m_nsegments = 0;
|
||||
m_segments = new ObstacleSegment[m_maxSegments];
|
||||
m_segments = new DtObstacleSegment[m_maxSegments];
|
||||
for (int i = 0; i < m_maxSegments; i++)
|
||||
{
|
||||
m_segments[i] = new ObstacleSegment();
|
||||
m_segments[i] = new DtObstacleSegment();
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -77,7 +77,7 @@ namespace DotRecast.Detour.Crowd
|
|||
if (m_ncircles >= m_maxCircles)
|
||||
return;
|
||||
|
||||
ObstacleCircle cir = m_circles[m_ncircles++];
|
||||
DtObstacleCircle cir = m_circles[m_ncircles++];
|
||||
cir.p = pos;
|
||||
cir.rad = rad;
|
||||
cir.vel = vel;
|
||||
|
@ -89,7 +89,7 @@ namespace DotRecast.Detour.Crowd
|
|||
if (m_nsegments >= m_maxSegments)
|
||||
return;
|
||||
|
||||
ObstacleSegment seg = m_segments[m_nsegments++];
|
||||
DtObstacleSegment seg = m_segments[m_nsegments++];
|
||||
seg.p = p;
|
||||
seg.q = q;
|
||||
}
|
||||
|
@ -99,7 +99,7 @@ namespace DotRecast.Detour.Crowd
|
|||
return m_ncircles;
|
||||
}
|
||||
|
||||
public ObstacleCircle GetObstacleCircle(int i)
|
||||
public DtObstacleCircle GetObstacleCircle(int i)
|
||||
{
|
||||
return m_circles[i];
|
||||
}
|
||||
|
@ -109,7 +109,7 @@ namespace DotRecast.Detour.Crowd
|
|||
return m_nsegments;
|
||||
}
|
||||
|
||||
public ObstacleSegment GetObstacleSegment(int i)
|
||||
public DtObstacleSegment GetObstacleSegment(int i)
|
||||
{
|
||||
return m_segments[i];
|
||||
}
|
||||
|
@ -119,7 +119,7 @@ namespace DotRecast.Detour.Crowd
|
|||
// Prepare obstacles
|
||||
for (int i = 0; i < m_ncircles; ++i)
|
||||
{
|
||||
ObstacleCircle cir = m_circles[i];
|
||||
DtObstacleCircle cir = m_circles[i];
|
||||
|
||||
// Side
|
||||
RcVec3f pa = pos;
|
||||
|
@ -146,7 +146,7 @@ namespace DotRecast.Detour.Crowd
|
|||
|
||||
for (int i = 0; i < m_nsegments; ++i)
|
||||
{
|
||||
ObstacleSegment seg = m_segments[i];
|
||||
DtObstacleSegment seg = m_segments[i];
|
||||
|
||||
// Precalc if the agent is really close to the segment.
|
||||
float r = 0.01f;
|
||||
|
@ -206,7 +206,7 @@ namespace DotRecast.Detour.Crowd
|
|||
* threshold penalty for early out
|
||||
*/
|
||||
private float ProcessSample(RcVec3f vcand, float cs, RcVec3f pos, float rad, RcVec3f vel, RcVec3f dvel,
|
||||
float minPenalty, ObstacleAvoidanceDebugData debug)
|
||||
float minPenalty, DtObstacleAvoidanceDebugData debug)
|
||||
{
|
||||
// penalty for straying away from the desired and current velocities
|
||||
float vpen = m_params.weightDesVel * (RcVec3f.Dist2D(vcand, dvel) * m_invVmax);
|
||||
|
@ -226,7 +226,7 @@ namespace DotRecast.Detour.Crowd
|
|||
|
||||
for (int i = 0; i < m_ncircles; ++i)
|
||||
{
|
||||
ObstacleCircle cir = m_circles[i];
|
||||
DtObstacleCircle cir = m_circles[i];
|
||||
|
||||
// RVO
|
||||
RcVec3f vab = vcand.Scale(2);
|
||||
|
@ -263,7 +263,7 @@ namespace DotRecast.Detour.Crowd
|
|||
|
||||
for (int i = 0; i < m_nsegments; ++i)
|
||||
{
|
||||
ObstacleSegment seg = m_segments[i];
|
||||
DtObstacleSegment seg = m_segments[i];
|
||||
float htmin = 0;
|
||||
|
||||
if (seg.touch)
|
||||
|
@ -316,7 +316,7 @@ namespace DotRecast.Detour.Crowd
|
|||
}
|
||||
|
||||
public Tuple<int, RcVec3f> SampleVelocityGrid(RcVec3f pos, float rad, float vmax, RcVec3f vel, RcVec3f dvel,
|
||||
ObstacleAvoidanceParams option, ObstacleAvoidanceDebugData debug)
|
||||
DtObstacleAvoidanceParams option, DtObstacleAvoidanceDebugData debug)
|
||||
{
|
||||
Prepare(pos, dvel);
|
||||
m_params = option;
|
||||
|
@ -384,8 +384,8 @@ namespace DotRecast.Detour.Crowd
|
|||
static readonly float DT_PI = 3.14159265f;
|
||||
|
||||
public int SampleVelocityAdaptive(RcVec3f pos, float rad, float vmax, RcVec3f vel, RcVec3f dvel, out RcVec3f nvel,
|
||||
ObstacleAvoidanceParams option,
|
||||
ObstacleAvoidanceDebugData debug)
|
||||
DtObstacleAvoidanceParams option,
|
||||
DtObstacleAvoidanceDebugData debug)
|
||||
{
|
||||
Prepare(pos, dvel);
|
||||
m_params = option;
|
|
@ -3,7 +3,7 @@
|
|||
namespace DotRecast.Detour.Crowd
|
||||
{
|
||||
/// < Max number of adaptive rings.
|
||||
public class ObstacleCircle
|
||||
public class DtObstacleCircle
|
||||
{
|
||||
/** Position of the obstacle */
|
||||
public RcVec3f p = new RcVec3f();
|
|
@ -2,7 +2,7 @@
|
|||
|
||||
namespace DotRecast.Detour.Crowd
|
||||
{
|
||||
public class ObstacleSegment
|
||||
public class DtObstacleSegment
|
||||
{
|
||||
/** End points of the obstacle segment */
|
||||
public RcVec3f p = new RcVec3f();
|
|
@ -64,7 +64,7 @@ namespace DotRecast.Detour.Crowd
|
|||
* replanning may be needed. E.g. If you move the target, check #GetLastPoly() to see if it is the expected polygon.
|
||||
*
|
||||
*/
|
||||
public class PathCorridor
|
||||
public class DtPathCorridor
|
||||
{
|
||||
private RcVec3f m_pos = new RcVec3f();
|
||||
private RcVec3f m_target = new RcVec3f();
|
||||
|
@ -194,7 +194,7 @@ namespace DotRecast.Detour.Crowd
|
|||
/**
|
||||
* Allocates the corridor's path buffer.
|
||||
*/
|
||||
public PathCorridor()
|
||||
public DtPathCorridor()
|
||||
{
|
||||
m_path = new List<long>();
|
||||
}
|
||||
|
@ -234,7 +234,7 @@ namespace DotRecast.Detour.Crowd
|
|||
* @param[in] navquery The query object used to build the corridor.
|
||||
* @return Corners
|
||||
*/
|
||||
public List<StraightPathItem> FindCorners(int maxCorners, NavMeshQuery navquery, IQueryFilter filter)
|
||||
public List<StraightPathItem> FindCorners(int maxCorners, DtNavMeshQuery navquery, IDtQueryFilter filter)
|
||||
{
|
||||
List<StraightPathItem> path = new List<StraightPathItem>();
|
||||
Result<List<StraightPathItem>> result = navquery.FindStraightPath(m_pos, m_target, m_path, maxCorners, 0);
|
||||
|
@ -245,7 +245,7 @@ namespace DotRecast.Detour.Crowd
|
|||
int start = 0;
|
||||
foreach (StraightPathItem spi in path)
|
||||
{
|
||||
if ((spi.GetFlags() & NavMeshQuery.DT_STRAIGHTPATH_OFFMESH_CONNECTION) != 0
|
||||
if ((spi.GetFlags() & DtNavMeshQuery.DT_STRAIGHTPATH_OFFMESH_CONNECTION) != 0
|
||||
|| RcVec3f.Dist2DSqr(spi.GetPos(), m_pos) > MIN_TARGET_DIST)
|
||||
{
|
||||
break;
|
||||
|
@ -259,7 +259,7 @@ namespace DotRecast.Detour.Crowd
|
|||
for (int i = start; i < path.Count; i++)
|
||||
{
|
||||
StraightPathItem spi = path[i];
|
||||
if ((spi.GetFlags() & NavMeshQuery.DT_STRAIGHTPATH_OFFMESH_CONNECTION) != 0)
|
||||
if ((spi.GetFlags() & DtNavMeshQuery.DT_STRAIGHTPATH_OFFMESH_CONNECTION) != 0)
|
||||
{
|
||||
end = i + 1;
|
||||
break;
|
||||
|
@ -299,7 +299,7 @@ namespace DotRecast.Detour.Crowd
|
|||
* @param filter
|
||||
* The filter to apply to the operation.
|
||||
*/
|
||||
public void OptimizePathVisibility(RcVec3f next, float pathOptimizationRange, NavMeshQuery navquery, IQueryFilter filter)
|
||||
public void OptimizePathVisibility(RcVec3f next, float pathOptimizationRange, DtNavMeshQuery navquery, IDtQueryFilter filter)
|
||||
{
|
||||
// Clamp the ray to max distance.
|
||||
float dist = RcVec3f.Dist2D(m_pos, next);
|
||||
|
@ -318,7 +318,7 @@ namespace DotRecast.Detour.Crowd
|
|||
var delta = next.Subtract(m_pos);
|
||||
RcVec3f goal = RcVec3f.Mad(m_pos, delta, pathOptimizationRange / dist);
|
||||
|
||||
Result<RaycastHit> rc = navquery.Raycast(m_path[0], m_pos, goal, filter, 0, 0);
|
||||
Result<DtRaycastHit> rc = navquery.Raycast(m_path[0], m_pos, goal, filter, 0, 0);
|
||||
if (rc.Succeeded())
|
||||
{
|
||||
if (rc.result.path.Count > 1 && rc.result.t > 0.99f)
|
||||
|
@ -344,7 +344,7 @@ namespace DotRecast.Detour.Crowd
|
|||
* The filter to apply to the operation.
|
||||
*
|
||||
*/
|
||||
public bool OptimizePathTopology(NavMeshQuery navquery, IQueryFilter filter, int maxIterations)
|
||||
public bool OptimizePathTopology(DtNavMeshQuery navquery, IDtQueryFilter filter, int maxIterations)
|
||||
{
|
||||
if (m_path.Count < 3)
|
||||
{
|
||||
|
@ -364,7 +364,7 @@ namespace DotRecast.Detour.Crowd
|
|||
return false;
|
||||
}
|
||||
|
||||
public bool MoveOverOffmeshConnection(long offMeshConRef, long[] refs, ref RcVec3f start, ref RcVec3f end, NavMeshQuery navquery)
|
||||
public bool MoveOverOffmeshConnection(long offMeshConRef, long[] refs, ref RcVec3f start, ref RcVec3f end, DtNavMeshQuery navquery)
|
||||
{
|
||||
// Advance the path up to and over the off-mesh connection.
|
||||
long prevRef = 0, polyRef = m_path[0];
|
||||
|
@ -387,7 +387,7 @@ namespace DotRecast.Detour.Crowd
|
|||
refs[0] = prevRef;
|
||||
refs[1] = polyRef;
|
||||
|
||||
NavMesh nav = navquery.GetAttachedNavMesh();
|
||||
DtNavMesh nav = navquery.GetAttachedNavMesh();
|
||||
var startEnd = nav.GetOffMeshConnectionPolyEndPoints(refs[0], refs[1]);
|
||||
if (startEnd.Succeeded())
|
||||
{
|
||||
|
@ -423,7 +423,7 @@ namespace DotRecast.Detour.Crowd
|
|||
* @param filter
|
||||
* The filter to apply to the operation.
|
||||
*/
|
||||
public bool MovePosition(RcVec3f npos, NavMeshQuery navquery, IQueryFilter filter)
|
||||
public bool MovePosition(RcVec3f npos, DtNavMeshQuery navquery, IDtQueryFilter filter)
|
||||
{
|
||||
// Move along navmesh and update new position.
|
||||
Result<MoveAlongSurfaceResult> masResult = navquery.MoveAlongSurface(m_path[0], m_pos, npos, filter);
|
||||
|
@ -461,7 +461,7 @@ namespace DotRecast.Detour.Crowd
|
|||
* @param filter
|
||||
* The filter to apply to the operation.
|
||||
*/
|
||||
public bool MoveTargetPosition(RcVec3f npos, NavMeshQuery navquery, IQueryFilter filter)
|
||||
public bool MoveTargetPosition(RcVec3f npos, DtNavMeshQuery navquery, IDtQueryFilter filter)
|
||||
{
|
||||
// Move along navmesh and update new position.
|
||||
Result<MoveAlongSurfaceResult> masResult = navquery.MoveAlongSurface(m_path[m_path.Count - 1], m_target, npos, filter);
|
||||
|
@ -516,7 +516,7 @@ namespace DotRecast.Detour.Crowd
|
|||
}
|
||||
}
|
||||
|
||||
public void TrimInvalidPath(long safeRef, float[] safePos, NavMeshQuery navquery, IQueryFilter filter)
|
||||
public void TrimInvalidPath(long safeRef, float[] safePos, DtNavMeshQuery navquery, IDtQueryFilter filter)
|
||||
{
|
||||
// Keep valid path as far as possible.
|
||||
int n = 0;
|
||||
|
@ -559,7 +559,7 @@ namespace DotRecast.Detour.Crowd
|
|||
* The filter to apply to the operation.
|
||||
* @return
|
||||
*/
|
||||
public bool IsValid(int maxLookAhead, NavMeshQuery navquery, IQueryFilter filter)
|
||||
public bool IsValid(int maxLookAhead, DtNavMeshQuery navquery, IDtQueryFilter filter)
|
||||
{
|
||||
// Check that all polygons still pass query filter.
|
||||
int n = Math.Min(m_path.Count, maxLookAhead);
|
|
@ -22,7 +22,7 @@ using DotRecast.Core;
|
|||
|
||||
namespace DotRecast.Detour.Crowd
|
||||
{
|
||||
public class PathQuery
|
||||
public class DtPathQuery
|
||||
{
|
||||
/// Path find start and end location.
|
||||
public RcVec3f startPos = new RcVec3f();
|
||||
|
@ -30,11 +30,11 @@ namespace DotRecast.Detour.Crowd
|
|||
public RcVec3f endPos = new RcVec3f();
|
||||
public long startRef;
|
||||
public long endRef;
|
||||
public IQueryFilter filter;
|
||||
public IDtQueryFilter filter;
|
||||
|
||||
/// < TODO: This is potentially dangerous!
|
||||
public readonly PathQueryResult result = new PathQueryResult();
|
||||
public readonly DtPathQueryResult result = new DtPathQueryResult();
|
||||
|
||||
public NavMeshQuery navQuery;
|
||||
public DtNavMeshQuery navQuery;
|
||||
}
|
||||
}
|
|
@ -20,9 +20,9 @@ using System.Collections.Generic;
|
|||
|
||||
namespace DotRecast.Detour.Crowd
|
||||
{
|
||||
public class PathQueryResult
|
||||
public class DtPathQueryResult
|
||||
{
|
||||
public Status status;
|
||||
public DtStatus status;
|
||||
public List<long> path = new List<long>();
|
||||
}
|
||||
}
|
|
@ -24,26 +24,24 @@ using DotRecast.Detour.QueryResults;
|
|||
|
||||
namespace DotRecast.Detour.Crowd
|
||||
{
|
||||
using static DotRecast.Core.RcMath;
|
||||
|
||||
public class PathQueue
|
||||
public class DtPathQueue
|
||||
{
|
||||
private readonly CrowdConfig config;
|
||||
private readonly LinkedList<PathQuery> queue = new LinkedList<PathQuery>();
|
||||
private readonly DtCrowdConfig config;
|
||||
private readonly LinkedList<DtPathQuery> queue = new LinkedList<DtPathQuery>();
|
||||
|
||||
public PathQueue(CrowdConfig config)
|
||||
public DtPathQueue(DtCrowdConfig config)
|
||||
{
|
||||
this.config = config;
|
||||
}
|
||||
|
||||
public void Update(NavMesh navMesh)
|
||||
public void Update(DtNavMesh navMesh)
|
||||
{
|
||||
// Update path request until there is nothing to update or up to maxIters pathfinder iterations has been
|
||||
// consumed.
|
||||
int iterCount = config.maxFindPathIterations;
|
||||
while (iterCount > 0)
|
||||
{
|
||||
PathQuery q = queue.First?.Value;
|
||||
DtPathQuery q = queue.First?.Value;
|
||||
if (q == null)
|
||||
{
|
||||
break;
|
||||
|
@ -53,7 +51,7 @@ namespace DotRecast.Detour.Crowd
|
|||
// Handle query start.
|
||||
if (q.result.status == null)
|
||||
{
|
||||
q.navQuery = new NavMeshQuery(navMesh);
|
||||
q.navQuery = new DtNavMeshQuery(navMesh);
|
||||
q.result.status = q.navQuery.InitSlicedFindPath(q.startRef, q.endRef, q.startPos, q.endPos, q.filter, 0);
|
||||
}
|
||||
|
||||
|
@ -79,14 +77,14 @@ namespace DotRecast.Detour.Crowd
|
|||
}
|
||||
}
|
||||
|
||||
public PathQueryResult Request(long startRef, long endRef, RcVec3f startPos, RcVec3f endPos, IQueryFilter filter)
|
||||
public DtPathQueryResult Request(long startRef, long endRef, RcVec3f startPos, RcVec3f endPos, IDtQueryFilter filter)
|
||||
{
|
||||
if (queue.Count >= config.pathQueueSize)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
PathQuery q = new PathQuery();
|
||||
DtPathQuery q = new DtPathQuery();
|
||||
q.startPos = startPos;
|
||||
q.startRef = startRef;
|
||||
q.endPos = endPos;
|
|
@ -24,17 +24,17 @@ using System.Linq;
|
|||
|
||||
namespace DotRecast.Detour.Crowd
|
||||
{
|
||||
public class ProximityGrid
|
||||
public class DtProximityGrid
|
||||
{
|
||||
private readonly float _cellSize;
|
||||
private readonly float _invCellSize;
|
||||
private readonly Dictionary<long, List<CrowdAgent>> _items;
|
||||
private readonly Dictionary<long, List<DtCrowdAgent>> _items;
|
||||
|
||||
public ProximityGrid(float cellSize)
|
||||
public DtProximityGrid(float cellSize)
|
||||
{
|
||||
_cellSize = cellSize;
|
||||
_invCellSize = 1.0f / cellSize;
|
||||
_items = new Dictionary<long, List<CrowdAgent>>();
|
||||
_items = new Dictionary<long, List<DtCrowdAgent>>();
|
||||
}
|
||||
|
||||
public static long CombineKey(int x, int y)
|
||||
|
@ -57,7 +57,7 @@ namespace DotRecast.Detour.Crowd
|
|||
_items.Clear();
|
||||
}
|
||||
|
||||
public void AddItem(CrowdAgent agent, float minx, float miny, float maxx, float maxy)
|
||||
public void AddItem(DtCrowdAgent agent, float minx, float miny, float maxx, float maxy)
|
||||
{
|
||||
int iminx = (int)Math.Floor(minx * _invCellSize);
|
||||
int iminy = (int)Math.Floor(miny * _invCellSize);
|
||||
|
@ -71,7 +71,7 @@ namespace DotRecast.Detour.Crowd
|
|||
long key = CombineKey(x, y);
|
||||
if (!_items.TryGetValue(key, out var ids))
|
||||
{
|
||||
ids = new List<CrowdAgent>();
|
||||
ids = new List<DtCrowdAgent>();
|
||||
_items.Add(key, ids);
|
||||
}
|
||||
|
||||
|
@ -81,14 +81,14 @@ namespace DotRecast.Detour.Crowd
|
|||
}
|
||||
|
||||
// 해당 셀 사이즈의 크기로 x ~ y 영역을 찾아, 군집 에이전트를 가져오는 코드
|
||||
public HashSet<CrowdAgent> QueryItems(float minx, float miny, float maxx, float maxy)
|
||||
public HashSet<DtCrowdAgent> QueryItems(float minx, float miny, float maxx, float maxy)
|
||||
{
|
||||
int iminx = (int)Math.Floor(minx * _invCellSize);
|
||||
int iminy = (int)Math.Floor(miny * _invCellSize);
|
||||
int imaxx = (int)Math.Floor(maxx * _invCellSize);
|
||||
int imaxy = (int)Math.Floor(maxy * _invCellSize);
|
||||
|
||||
HashSet<CrowdAgent> result = new HashSet<CrowdAgent>();
|
||||
HashSet<DtCrowdAgent> result = new HashSet<DtCrowdAgent>();
|
||||
for (int y = iminy; y <= imaxy; ++y)
|
||||
{
|
||||
for (int x = iminx; x <= imaxx; ++x)
|
|
@ -2,7 +2,7 @@
|
|||
|
||||
namespace DotRecast.Detour.Crowd
|
||||
{
|
||||
public class Segment
|
||||
public class DtSegment
|
||||
{
|
||||
/** Segment start/end */
|
||||
public RcVec3f[] s = new RcVec3f[2];
|
|
@ -22,11 +22,11 @@ using DotRecast.Core;
|
|||
|
||||
namespace DotRecast.Detour.Crowd.Tracking
|
||||
{
|
||||
public class CrowdAgentDebugInfo
|
||||
public class DtCrowdAgentDebugInfo
|
||||
{
|
||||
public CrowdAgent agent;
|
||||
public DtCrowdAgent agent;
|
||||
public RcVec3f optStart = new RcVec3f();
|
||||
public RcVec3f optEnd = new RcVec3f();
|
||||
public ObstacleAvoidanceDebugData vod;
|
||||
public DtObstacleAvoidanceDebugData vod;
|
||||
}
|
||||
}
|
|
@ -23,9 +23,9 @@ using DotRecast.Core;
|
|||
|
||||
namespace DotRecast.Detour.Crowd.Tracking
|
||||
{
|
||||
using static DotRecast.Core.RcMath;
|
||||
using static RcMath;
|
||||
|
||||
public class ObstacleAvoidanceDebugData
|
||||
public class DtObstacleAvoidanceDebugData
|
||||
{
|
||||
private int m_nsamples;
|
||||
private int m_maxSamples;
|
||||
|
@ -37,7 +37,7 @@ namespace DotRecast.Detour.Crowd.Tracking
|
|||
private float[] m_spen;
|
||||
private float[] m_tpen;
|
||||
|
||||
public ObstacleAvoidanceDebugData(int maxSamples)
|
||||
public DtObstacleAvoidanceDebugData(int maxSamples)
|
||||
{
|
||||
m_maxSamples = maxSamples;
|
||||
m_vel = new float[3 * m_maxSamples];
|
|
@ -36,10 +36,10 @@ namespace DotRecast.Detour.Dynamic
|
|||
private readonly RecastBuilder builder;
|
||||
private readonly Dictionary<long, DynamicTile> _tiles = new Dictionary<long, DynamicTile>();
|
||||
private readonly Telemetry telemetry;
|
||||
private readonly NavMeshParams navMeshParams;
|
||||
private readonly DtNavMeshParams navMeshParams;
|
||||
private readonly BlockingCollection<IUpdateQueueItem> updateQueue = new BlockingCollection<IUpdateQueueItem>();
|
||||
private readonly RcAtomicLong currentColliderId = new RcAtomicLong(0);
|
||||
private NavMesh _navMesh;
|
||||
private DtNavMesh _navMesh;
|
||||
private bool dirty = true;
|
||||
|
||||
public DynamicNavMesh(VoxelFile voxelFile)
|
||||
|
@ -58,7 +58,7 @@ namespace DotRecast.Detour.Dynamic
|
|||
config.detailSampleDistance = voxelFile.detailSampleDistance;
|
||||
config.detailSampleMaxError = voxelFile.detailSampleMaxError;
|
||||
builder = new RecastBuilder();
|
||||
navMeshParams = new NavMeshParams();
|
||||
navMeshParams = new DtNavMeshParams();
|
||||
navMeshParams.orig.x = voxelFile.bounds[0];
|
||||
navMeshParams.orig.y = voxelFile.bounds[1];
|
||||
navMeshParams.orig.z = voxelFile.bounds[2];
|
||||
|
@ -75,7 +75,7 @@ namespace DotRecast.Detour.Dynamic
|
|||
telemetry = new Telemetry();
|
||||
}
|
||||
|
||||
public NavMesh NavMesh()
|
||||
public DtNavMesh NavMesh()
|
||||
{
|
||||
return _navMesh;
|
||||
}
|
||||
|
@ -216,7 +216,7 @@ namespace DotRecast.Detour.Dynamic
|
|||
|
||||
private void Rebuild(DynamicTile tile)
|
||||
{
|
||||
NavMeshDataCreateParams option = new NavMeshDataCreateParams();
|
||||
DtNavMeshCreateParams option = new DtNavMeshCreateParams();
|
||||
option.walkableHeight = config.walkableHeight;
|
||||
dirty = dirty | tile.Build(builder, config, telemetry);
|
||||
}
|
||||
|
@ -225,7 +225,7 @@ namespace DotRecast.Detour.Dynamic
|
|||
{
|
||||
if (dirty)
|
||||
{
|
||||
NavMesh navMesh = new NavMesh(navMeshParams, MAX_VERTS_PER_POLY);
|
||||
DtNavMesh navMesh = new DtNavMesh(navMeshParams, MAX_VERTS_PER_POLY);
|
||||
foreach (var t in _tiles.Values)
|
||||
t.AddTo(navMesh);
|
||||
|
||||
|
|
|
@ -32,7 +32,7 @@ namespace DotRecast.Detour.Dynamic
|
|||
public readonly VoxelTile voxelTile;
|
||||
public DynamicTileCheckpoint checkpoint;
|
||||
public RecastBuilderResult recastResult;
|
||||
MeshData meshData;
|
||||
DtMeshData meshData;
|
||||
private readonly ConcurrentDictionary<long, ICollider> colliders = new ConcurrentDictionary<long, ICollider>();
|
||||
private bool dirty = true;
|
||||
private long id;
|
||||
|
@ -48,7 +48,7 @@ namespace DotRecast.Detour.Dynamic
|
|||
{
|
||||
RcHeightfield heightfield = BuildHeightfield(config, telemetry);
|
||||
RecastBuilderResult r = BuildRecast(builder, config, voxelTile, heightfield, telemetry);
|
||||
NavMeshDataCreateParams option = NavMeshCreateParams(voxelTile.tileX, voxelTile.tileZ, voxelTile.cellSize,
|
||||
DtNavMeshCreateParams option = NavMeshCreateParams(voxelTile.tileX, voxelTile.tileZ, voxelTile.cellSize,
|
||||
voxelTile.cellHeight, config, r);
|
||||
meshData = NavMeshBuilder.CreateNavMeshData(option);
|
||||
return true;
|
||||
|
@ -116,12 +116,12 @@ namespace DotRecast.Detour.Dynamic
|
|||
}
|
||||
}
|
||||
|
||||
private NavMeshDataCreateParams NavMeshCreateParams(int tilex, int tileZ, float cellSize, float cellHeight,
|
||||
private DtNavMeshCreateParams NavMeshCreateParams(int tilex, int tileZ, float cellSize, float cellHeight,
|
||||
DynamicNavMeshConfig config, RecastBuilderResult rcResult)
|
||||
{
|
||||
RcPolyMesh m_pmesh = rcResult.GetMesh();
|
||||
RcPolyMeshDetail m_dmesh = rcResult.GetMeshDetail();
|
||||
NavMeshDataCreateParams option = new NavMeshDataCreateParams();
|
||||
DtNavMeshCreateParams option = new DtNavMeshCreateParams();
|
||||
for (int i = 0; i < m_pmesh.npolys; ++i)
|
||||
{
|
||||
m_pmesh.flags[i] = 1;
|
||||
|
@ -164,7 +164,7 @@ namespace DotRecast.Detour.Dynamic
|
|||
return option;
|
||||
}
|
||||
|
||||
public void AddTo(NavMesh navMesh)
|
||||
public void AddTo(DtNavMesh navMesh)
|
||||
{
|
||||
if (meshData != null)
|
||||
{
|
||||
|
|
|
@ -23,15 +23,15 @@ namespace DotRecast.Detour.Extras
|
|||
{
|
||||
public class BVTreeBuilder
|
||||
{
|
||||
public void Build(MeshData data)
|
||||
public void Build(DtMeshData data)
|
||||
{
|
||||
data.bvTree = new BVNode[data.header.polyCount * 2];
|
||||
data.bvTree = new DtBVNode[data.header.polyCount * 2];
|
||||
data.header.bvNodeCount = data.bvTree.Length == 0
|
||||
? 0
|
||||
: CreateBVTree(data, data.bvTree, data.header.bvQuantFactor);
|
||||
}
|
||||
|
||||
private static int CreateBVTree(MeshData data, BVNode[] nodes, float quantFactor)
|
||||
private static int CreateBVTree(DtMeshData data, DtBVNode[] nodes, float quantFactor)
|
||||
{
|
||||
BVItem[] items = new BVItem[data.header.polyCount];
|
||||
for (int i = 0; i < data.header.polyCount; i++)
|
||||
|
|
|
@ -7,17 +7,17 @@ namespace DotRecast.Detour.Extras.Jumplink
|
|||
{
|
||||
class NavMeshGroundSampler : AbstractGroundSampler
|
||||
{
|
||||
private readonly IQueryFilter filter = new NoOpFilter();
|
||||
private readonly IDtQueryFilter filter = new DtQueryNoOpFilter();
|
||||
|
||||
public override void Sample(JumpLinkBuilderConfig acfg, RecastBuilderResult result, EdgeSampler es)
|
||||
{
|
||||
NavMeshQuery navMeshQuery = CreateNavMesh(result, acfg.agentRadius, acfg.agentHeight, acfg.agentClimb);
|
||||
DtNavMeshQuery navMeshQuery = CreateNavMesh(result, acfg.agentRadius, acfg.agentHeight, acfg.agentClimb);
|
||||
SampleGround(acfg, es, (pt, h) => GetNavMeshHeight(navMeshQuery, pt, acfg.cellSize, h));
|
||||
}
|
||||
|
||||
private NavMeshQuery CreateNavMesh(RecastBuilderResult r, float agentRadius, float agentHeight, float agentClimb)
|
||||
private DtNavMeshQuery CreateNavMesh(RecastBuilderResult r, float agentRadius, float agentHeight, float agentClimb)
|
||||
{
|
||||
NavMeshDataCreateParams option = new NavMeshDataCreateParams();
|
||||
DtNavMeshCreateParams option = new DtNavMeshCreateParams();
|
||||
option.verts = r.GetMesh().verts;
|
||||
option.vertCount = r.GetMesh().nverts;
|
||||
option.polys = r.GetMesh().polys;
|
||||
|
@ -38,11 +38,11 @@ namespace DotRecast.Detour.Extras.Jumplink
|
|||
option.cs = r.GetMesh().cs;
|
||||
option.ch = r.GetMesh().ch;
|
||||
option.buildBvTree = true;
|
||||
return new NavMeshQuery(new NavMesh(NavMeshBuilder.CreateNavMeshData(option), option.nvp, 0));
|
||||
return new DtNavMeshQuery(new DtNavMesh(NavMeshBuilder.CreateNavMeshData(option), option.nvp, 0));
|
||||
}
|
||||
|
||||
|
||||
private Tuple<bool, float> GetNavMeshHeight(NavMeshQuery navMeshQuery, RcVec3f pt, float cs, float heightRange)
|
||||
private Tuple<bool, float> GetNavMeshHeight(DtNavMeshQuery navMeshQuery, RcVec3f pt, float cs, float heightRange)
|
||||
{
|
||||
RcVec3f halfExtents = new RcVec3f { x = cs, y = heightRange, z = cs };
|
||||
float maxHeight = pt.y + heightRange;
|
||||
|
|
|
@ -1,18 +0,0 @@
|
|||
using DotRecast.Core;
|
||||
|
||||
namespace DotRecast.Detour.Extras.Jumplink
|
||||
{
|
||||
public class NoOpFilter : IQueryFilter
|
||||
{
|
||||
public bool PassFilter(long refs, MeshTile tile, Poly poly)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
public float GetCost(RcVec3f pa, RcVec3f pb, long prevRef, MeshTile prevTile, Poly prevPoly, long curRef,
|
||||
MeshTile curTile, Poly curPoly, long nextRef, MeshTile nextTile, Poly nextPoly)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
}
|
|
@ -2,16 +2,16 @@
|
|||
|
||||
namespace DotRecast.Detour.Extras.Jumplink
|
||||
{
|
||||
public class PolyQueryInvoker : IPolyQuery
|
||||
public class PolyQueryInvoker : IDtPolyQuery
|
||||
{
|
||||
public readonly Action<MeshTile, Poly, long> _callback;
|
||||
public readonly Action<DtMeshTile, DtPoly, long> _callback;
|
||||
|
||||
public PolyQueryInvoker(Action<MeshTile, Poly, long> callback)
|
||||
public PolyQueryInvoker(Action<DtMeshTile, DtPoly, long> callback)
|
||||
{
|
||||
_callback = callback;
|
||||
}
|
||||
|
||||
public void Process(MeshTile tile, Poly poly, long refs)
|
||||
public void Process(DtMeshTile tile, DtPoly poly, long refs)
|
||||
{
|
||||
_callback?.Invoke(tile, poly, refs);
|
||||
}
|
||||
|
|
|
@ -22,14 +22,14 @@ namespace DotRecast.Detour.Extras
|
|||
{
|
||||
public class ObjExporter
|
||||
{
|
||||
public void Export(NavMesh mesh)
|
||||
public void Export(DtNavMesh mesh)
|
||||
{
|
||||
string filename = Path.Combine(Directory.GetCurrentDirectory(), "Demo", "astar.obj");
|
||||
using var fs = new FileStream(filename, FileMode.CreateNew);
|
||||
using var fw = new StreamWriter(fs);
|
||||
for (int i = 0; i < mesh.GetTileCount(); i++)
|
||||
{
|
||||
MeshTile tile = mesh.GetTile(i);
|
||||
DtMeshTile tile = mesh.GetTile(i);
|
||||
if (tile != null)
|
||||
{
|
||||
for (int v = 0; v < tile.data.header.vertCount; v++)
|
||||
|
@ -43,13 +43,13 @@ namespace DotRecast.Detour.Extras
|
|||
int vertexOffset = 1;
|
||||
for (int i = 0; i < mesh.GetTileCount(); i++)
|
||||
{
|
||||
MeshTile tile = mesh.GetTile(i);
|
||||
DtMeshTile tile = mesh.GetTile(i);
|
||||
if (tile != null)
|
||||
{
|
||||
for (int p = 0; p < tile.data.header.polyCount; p++)
|
||||
{
|
||||
fw.Write("f ");
|
||||
Poly poly = tile.data.polys[p];
|
||||
DtPoly poly = tile.data.polys[p];
|
||||
for (int v = 0; v < poly.vertCount; v++)
|
||||
{
|
||||
fw.Write(poly.verts[v] + vertexOffset + " ");
|
||||
|
|
|
@ -23,7 +23,7 @@ namespace DotRecast.Detour.Extras
|
|||
/**
|
||||
* Find edge shared by 2 polygons within the same tile
|
||||
*/
|
||||
public static int FindEdge(Poly node, Poly neighbour, MeshData tile, MeshData neighbourTile)
|
||||
public static int FindEdge(DtPoly node, DtPoly neighbour, DtMeshData tile, DtMeshData neighbourTile)
|
||||
{
|
||||
// Compare indices first assuming there are no duplicate vertices
|
||||
for (int i = 0; i < node.vertCount; i++)
|
||||
|
@ -76,7 +76,7 @@ namespace DotRecast.Detour.Extras
|
|||
/**
|
||||
* Find edge closest to the given coordinate
|
||||
*/
|
||||
public static int FindEdge(Poly node, MeshData tile, float value, int comp)
|
||||
public static int FindEdge(DtPoly node, DtMeshData tile, float value, int comp)
|
||||
{
|
||||
float error = float.MaxValue;
|
||||
int edge = 0;
|
||||
|
|
|
@ -24,7 +24,7 @@ namespace DotRecast.Detour.Extras.Unity.Astar
|
|||
|
||||
public void Build(GraphMeshData graphData)
|
||||
{
|
||||
foreach (MeshData d in graphData.tiles)
|
||||
foreach (DtMeshData d in graphData.tiles)
|
||||
{
|
||||
builder.Build(d);
|
||||
}
|
||||
|
|
|
@ -22,9 +22,9 @@ namespace DotRecast.Detour.Extras.Unity.Astar
|
|||
{
|
||||
public readonly int tileXCount;
|
||||
public readonly int tileZCount;
|
||||
public readonly MeshData[] tiles;
|
||||
public readonly DtMeshData[] tiles;
|
||||
|
||||
public GraphMeshData(int tileXCount, int tileZCount, MeshData[] tiles)
|
||||
public GraphMeshData(int tileXCount, int tileZCount, DtMeshData[] tiles)
|
||||
{
|
||||
this.tileXCount = tileXCount;
|
||||
this.tileZCount = tileZCount;
|
||||
|
@ -34,7 +34,7 @@ namespace DotRecast.Detour.Extras.Unity.Astar
|
|||
public int CountNodes()
|
||||
{
|
||||
int polyCount = 0;
|
||||
foreach (MeshData t in tiles)
|
||||
foreach (DtMeshData t in tiles)
|
||||
{
|
||||
polyCount += t.header.polyCount;
|
||||
}
|
||||
|
@ -42,10 +42,10 @@ namespace DotRecast.Detour.Extras.Unity.Astar
|
|||
return polyCount;
|
||||
}
|
||||
|
||||
public Poly GetNode(int node)
|
||||
public DtPoly GetNode(int node)
|
||||
{
|
||||
int index = 0;
|
||||
foreach (MeshData t in tiles)
|
||||
foreach (DtMeshData t in tiles)
|
||||
{
|
||||
if (node - index >= 0 && node - index < t.header.polyCount)
|
||||
{
|
||||
|
@ -58,10 +58,10 @@ namespace DotRecast.Detour.Extras.Unity.Astar
|
|||
return null;
|
||||
}
|
||||
|
||||
public MeshData GetTile(int node)
|
||||
public DtMeshData GetTile(int node)
|
||||
{
|
||||
int index = 0;
|
||||
foreach (MeshData t in tiles)
|
||||
foreach (DtMeshData t in tiles)
|
||||
{
|
||||
if (node - index >= 0 && node - index < t.header.polyCount)
|
||||
{
|
||||
|
|
|
@ -37,7 +37,7 @@ namespace DotRecast.Detour.Extras.Unity.Astar
|
|||
}
|
||||
|
||||
int tileZCount = buffer.GetInt();
|
||||
MeshData[] tiles = new MeshData[tileXCount * tileZCount];
|
||||
DtMeshData[] tiles = new DtMeshData[tileXCount * tileZCount];
|
||||
for (int z = 0; z < tileZCount; z++)
|
||||
{
|
||||
for (int x = 0; x < tileXCount; x++)
|
||||
|
@ -50,7 +50,7 @@ namespace DotRecast.Detour.Extras.Unity.Astar
|
|||
throw new ArgumentException("Inconsistent tile positions");
|
||||
}
|
||||
|
||||
tiles[tileIndex] = new MeshData();
|
||||
tiles[tileIndex] = new DtMeshData();
|
||||
int width = buffer.GetInt();
|
||||
int depth = buffer.GetInt();
|
||||
|
||||
|
@ -75,8 +75,8 @@ namespace DotRecast.Detour.Extras.Unity.Astar
|
|||
}
|
||||
|
||||
int nodeCount = buffer.GetInt();
|
||||
Poly[] nodes = new Poly[nodeCount];
|
||||
PolyDetail[] detailNodes = new PolyDetail[nodeCount];
|
||||
DtPoly[] nodes = new DtPoly[nodeCount];
|
||||
DtPolyDetail[] detailNodes = new DtPolyDetail[nodeCount];
|
||||
float[] detailVerts = new float[0];
|
||||
int[] detailTris = new int[4 * nodeCount];
|
||||
int vertMask = GetVertMask(vertsCount);
|
||||
|
@ -84,7 +84,7 @@ namespace DotRecast.Detour.Extras.Unity.Astar
|
|||
float ymax = float.NegativeInfinity;
|
||||
for (int i = 0; i < nodes.Length; i++)
|
||||
{
|
||||
nodes[i] = new Poly(i, maxVertPerPoly);
|
||||
nodes[i] = new DtPoly(i, maxVertPerPoly);
|
||||
nodes[i].vertCount = 3;
|
||||
// XXX: What can we do with the penalty?
|
||||
int penalty = buffer.GetInt();
|
||||
|
@ -98,7 +98,7 @@ namespace DotRecast.Detour.Extras.Unity.Astar
|
|||
ymax = Math.Max(ymax, verts[nodes[i].verts[0] * 3 + 1]);
|
||||
ymax = Math.Max(ymax, verts[nodes[i].verts[1] * 3 + 1]);
|
||||
ymax = Math.Max(ymax, verts[nodes[i].verts[2] * 3 + 1]);
|
||||
detailNodes[i] = new PolyDetail();
|
||||
detailNodes[i] = new DtPolyDetail();
|
||||
detailNodes[i].vertBase = 0;
|
||||
detailNodes[i].vertCount = 0;
|
||||
detailNodes[i].triBase = i;
|
||||
|
@ -116,9 +116,9 @@ namespace DotRecast.Detour.Extras.Unity.Astar
|
|||
tiles[tileIndex].detailMeshes = detailNodes;
|
||||
tiles[tileIndex].detailVerts = detailVerts;
|
||||
tiles[tileIndex].detailTris = detailTris;
|
||||
MeshHeader header = new MeshHeader();
|
||||
header.magic = MeshHeader.DT_NAVMESH_MAGIC;
|
||||
header.version = MeshHeader.DT_NAVMESH_VERSION;
|
||||
DtMeshHeader header = new DtMeshHeader();
|
||||
header.magic = DtMeshHeader.DT_NAVMESH_MAGIC;
|
||||
header.version = DtMeshHeader.DT_NAVMESH_VERSION;
|
||||
header.x = x;
|
||||
header.y = z;
|
||||
header.polyCount = nodeCount;
|
||||
|
|
|
@ -29,25 +29,25 @@ namespace DotRecast.Detour.Extras.Unity.Astar
|
|||
for (int n = 0; n < connections.Count; n++)
|
||||
{
|
||||
int[] nodeConnections = connections[n];
|
||||
MeshData tile = graphData.GetTile(n);
|
||||
Poly node = graphData.GetNode(n);
|
||||
DtMeshData tile = graphData.GetTile(n);
|
||||
DtPoly node = graphData.GetNode(n);
|
||||
foreach (int connection in nodeConnections)
|
||||
{
|
||||
MeshData neighbourTile = graphData.GetTile(connection - nodeOffset);
|
||||
DtMeshData neighbourTile = graphData.GetTile(connection - nodeOffset);
|
||||
if (neighbourTile != tile)
|
||||
{
|
||||
BuildExternalLink(tile, node, neighbourTile);
|
||||
}
|
||||
else
|
||||
{
|
||||
Poly neighbour = graphData.GetNode(connection - nodeOffset);
|
||||
DtPoly neighbour = graphData.GetNode(connection - nodeOffset);
|
||||
BuildInternalLink(tile, node, neighbourTile, neighbour);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void BuildInternalLink(MeshData tile, Poly node, MeshData neighbourTile, Poly neighbour)
|
||||
private void BuildInternalLink(DtMeshData tile, DtPoly node, DtMeshData neighbourTile, DtPoly neighbour)
|
||||
{
|
||||
int edge = PolyUtils.FindEdge(node, neighbour, tile, neighbourTile);
|
||||
if (edge >= 0)
|
||||
|
@ -61,23 +61,23 @@ namespace DotRecast.Detour.Extras.Unity.Astar
|
|||
}
|
||||
|
||||
// In case of external link to other tiles we must find the direction
|
||||
private void BuildExternalLink(MeshData tile, Poly node, MeshData neighbourTile)
|
||||
private void BuildExternalLink(DtMeshData tile, DtPoly node, DtMeshData neighbourTile)
|
||||
{
|
||||
if (neighbourTile.header.bmin.x > tile.header.bmin.x)
|
||||
{
|
||||
node.neis[PolyUtils.FindEdge(node, tile, neighbourTile.header.bmin.x, 0)] = NavMesh.DT_EXT_LINK;
|
||||
node.neis[PolyUtils.FindEdge(node, tile, neighbourTile.header.bmin.x, 0)] = DtNavMesh.DT_EXT_LINK;
|
||||
}
|
||||
else if (neighbourTile.header.bmin.x < tile.header.bmin.x)
|
||||
{
|
||||
node.neis[PolyUtils.FindEdge(node, tile, tile.header.bmin.x, 0)] = NavMesh.DT_EXT_LINK | 4;
|
||||
node.neis[PolyUtils.FindEdge(node, tile, tile.header.bmin.x, 0)] = DtNavMesh.DT_EXT_LINK | 4;
|
||||
}
|
||||
else if (neighbourTile.header.bmin.z > tile.header.bmin.z)
|
||||
{
|
||||
node.neis[PolyUtils.FindEdge(node, tile, neighbourTile.header.bmin.z, 2)] = NavMesh.DT_EXT_LINK | 2;
|
||||
node.neis[PolyUtils.FindEdge(node, tile, neighbourTile.header.bmin.z, 2)] = DtNavMesh.DT_EXT_LINK | 2;
|
||||
}
|
||||
else
|
||||
{
|
||||
node.neis[PolyUtils.FindEdge(node, tile, tile.header.bmin.z, 2)] = NavMesh.DT_EXT_LINK | 6;
|
||||
node.neis[PolyUtils.FindEdge(node, tile, tile.header.bmin.z, 2)] = DtNavMesh.DT_EXT_LINK | 6;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -28,23 +28,23 @@ namespace DotRecast.Detour.Extras.Unity.Astar
|
|||
{
|
||||
foreach (NodeLink2 l in links)
|
||||
{
|
||||
MeshData startTile = graphData.GetTile(l.startNode - nodeOffset);
|
||||
Poly startNode = graphData.GetNode(l.startNode - nodeOffset);
|
||||
MeshData endTile = graphData.GetTile(l.endNode - nodeOffset);
|
||||
Poly endNode = graphData.GetNode(l.endNode - nodeOffset);
|
||||
DtMeshData startTile = graphData.GetTile(l.startNode - nodeOffset);
|
||||
DtPoly startNode = graphData.GetNode(l.startNode - nodeOffset);
|
||||
DtMeshData endTile = graphData.GetTile(l.endNode - nodeOffset);
|
||||
DtPoly endNode = graphData.GetNode(l.endNode - nodeOffset);
|
||||
if (startNode != null && endNode != null)
|
||||
{
|
||||
// FIXME: Optimise
|
||||
startTile.polys = RcArrayUtils.CopyOf(startTile.polys, startTile.polys.Length + 1);
|
||||
int poly = startTile.header.polyCount;
|
||||
startTile.polys[poly] = new Poly(poly, 2);
|
||||
startTile.polys[poly] = new DtPoly(poly, 2);
|
||||
startTile.polys[poly].verts[0] = startTile.header.vertCount;
|
||||
startTile.polys[poly].verts[1] = startTile.header.vertCount + 1;
|
||||
startTile.polys[poly].SetType(Poly.DT_POLYTYPE_OFFMESH_CONNECTION);
|
||||
startTile.polys[poly].SetType(DtPoly.DT_POLYTYPE_OFFMESH_CONNECTION);
|
||||
startTile.verts = RcArrayUtils.CopyOf(startTile.verts, startTile.verts.Length + 6);
|
||||
startTile.header.polyCount++;
|
||||
startTile.header.vertCount += 2;
|
||||
OffMeshConnection connection = new OffMeshConnection();
|
||||
DtOffMeshConnection connection = new DtOffMeshConnection();
|
||||
connection.poly = poly;
|
||||
connection.pos = new float[]
|
||||
{
|
||||
|
@ -58,7 +58,7 @@ namespace DotRecast.Detour.Extras.Unity.Astar
|
|||
connection.userId = (int)l.linkID;
|
||||
if (startTile.offMeshCons == null)
|
||||
{
|
||||
startTile.offMeshCons = new OffMeshConnection[1];
|
||||
startTile.offMeshCons = new DtOffMeshConnection[1];
|
||||
}
|
||||
else
|
||||
{
|
||||
|
|
|
@ -33,12 +33,12 @@ namespace DotRecast.Detour.Extras.Unity.Astar
|
|||
private readonly LinkBuilder linkCreator = new LinkBuilder();
|
||||
private readonly OffMeshLinkCreator offMeshLinkCreator = new OffMeshLinkCreator();
|
||||
|
||||
public NavMesh[] Load(FileStream zipFile)
|
||||
public DtNavMesh[] Load(FileStream zipFile)
|
||||
{
|
||||
GraphData graphData = reader.Read(zipFile);
|
||||
Meta meta = graphData.meta;
|
||||
NodeLink2[] nodeLinks2 = graphData.nodeLinks2;
|
||||
NavMesh[] meshes = new NavMesh[meta.graphs];
|
||||
DtNavMesh[] meshes = new DtNavMesh[meta.graphs];
|
||||
int nodeOffset = 0;
|
||||
for (int graphIndex = 0; graphIndex < meta.graphs; graphIndex++)
|
||||
{
|
||||
|
@ -58,7 +58,7 @@ namespace DotRecast.Detour.Extras.Unity.Astar
|
|||
linkCreator.Build(nodeOffset, graphMeshData, connections);
|
||||
// Finally, process all the off-mesh links that can be actually converted to detour data
|
||||
offMeshLinkCreator.Build(graphMeshData, nodeLinks2, nodeOffset);
|
||||
NavMeshParams option = new NavMeshParams();
|
||||
DtNavMeshParams option = new DtNavMeshParams();
|
||||
option.maxTiles = graphMeshData.tiles.Length;
|
||||
option.maxPolys = 32768;
|
||||
option.tileWidth = graphMeta.tileSizeX * graphMeta.cellSize;
|
||||
|
@ -66,8 +66,8 @@ namespace DotRecast.Detour.Extras.Unity.Astar
|
|||
option.orig.x = -0.5f * graphMeta.forcedBoundsSize.x + graphMeta.forcedBoundsCenter.x;
|
||||
option.orig.y = -0.5f * graphMeta.forcedBoundsSize.y + graphMeta.forcedBoundsCenter.y;
|
||||
option.orig.z = -0.5f * graphMeta.forcedBoundsSize.z + graphMeta.forcedBoundsCenter.z;
|
||||
NavMesh mesh = new NavMesh(option, 3);
|
||||
foreach (MeshData t in graphMeshData.tiles)
|
||||
DtNavMesh mesh = new DtNavMesh(option, 3);
|
||||
foreach (DtMeshData t in graphMeshData.tiles)
|
||||
{
|
||||
mesh.AddTile(t, 0, 0);
|
||||
}
|
||||
|
|
|
@ -22,6 +22,6 @@ namespace DotRecast.Detour.TileCache
|
|||
{
|
||||
public interface ITileCacheMeshProcess
|
||||
{
|
||||
void Process(NavMeshDataCreateParams option);
|
||||
void Process(DtNavMeshCreateParams option);
|
||||
}
|
||||
}
|
|
@ -63,7 +63,7 @@ namespace DotRecast.Detour.TileCache.Io
|
|||
header.numTiles = bb.GetInt();
|
||||
header.meshParams = paramReader.Read(bb);
|
||||
header.cacheParams = ReadCacheParams(bb, cCompatibility);
|
||||
NavMesh mesh = new NavMesh(header.meshParams, maxVertPerPoly);
|
||||
DtNavMesh mesh = new DtNavMesh(header.meshParams, maxVertPerPoly);
|
||||
ITileCacheCompressor compressor = TileCacheCompressorFactory.Get(cCompatibility);
|
||||
TileCache tc = new TileCache(header.cacheParams, new TileCacheStorageParams(bb.Order(), cCompatibility), mesh,
|
||||
compressor, meshProcessor);
|
||||
|
|
|
@ -29,7 +29,7 @@ namespace DotRecast.Detour.TileCache.Io
|
|||
public int magic;
|
||||
public int version;
|
||||
public int numTiles;
|
||||
public NavMeshParams meshParams = new NavMeshParams();
|
||||
public DtNavMeshParams meshParams = new DtNavMeshParams();
|
||||
public TileCacheParams cacheParams = new TileCacheParams();
|
||||
}
|
||||
}
|
|
@ -49,7 +49,7 @@ namespace DotRecast.Detour.TileCache
|
|||
private readonly int m_tileBits;
|
||||
|
||||
/// < Number of tile bits in the tile ID.
|
||||
private readonly NavMesh m_navmesh;
|
||||
private readonly DtNavMesh m_navmesh;
|
||||
|
||||
private readonly TileCacheParams m_params;
|
||||
private readonly TileCacheStorageParams m_storageParams;
|
||||
|
@ -111,7 +111,7 @@ namespace DotRecast.Detour.TileCache
|
|||
return (int)(refs & tileMask);
|
||||
}
|
||||
|
||||
public TileCache(TileCacheParams option, TileCacheStorageParams storageParams, NavMesh navmesh,
|
||||
public TileCache(TileCacheParams option, TileCacheStorageParams storageParams, DtNavMesh navmesh,
|
||||
ITileCacheCompressor tcomp, ITileCacheMeshProcess tmprocs)
|
||||
{
|
||||
m_params = option;
|
||||
|
@ -172,7 +172,7 @@ namespace DotRecast.Detour.TileCache
|
|||
List<long> tiles = new List<long>();
|
||||
|
||||
// Find tile based on hash.
|
||||
int h = NavMesh.ComputeTileHash(tx, ty, m_tileLutMask);
|
||||
int h = DtNavMesh.ComputeTileHash(tx, ty, m_tileLutMask);
|
||||
CompressedTile tile = m_posLookup[h];
|
||||
while (tile != null)
|
||||
{
|
||||
|
@ -190,7 +190,7 @@ namespace DotRecast.Detour.TileCache
|
|||
CompressedTile GetTileAt(int tx, int ty, int tlayer)
|
||||
{
|
||||
// Find tile based on hash.
|
||||
int h = NavMesh.ComputeTileHash(tx, ty, m_tileLutMask);
|
||||
int h = DtNavMesh.ComputeTileHash(tx, ty, m_tileLutMask);
|
||||
CompressedTile tile = m_posLookup[h];
|
||||
while (tile != null)
|
||||
{
|
||||
|
@ -278,7 +278,7 @@ namespace DotRecast.Detour.TileCache
|
|||
}
|
||||
|
||||
// Insert tile into the position lut.
|
||||
int h = NavMesh.ComputeTileHash(header.tx, header.ty, m_tileLutMask);
|
||||
int h = DtNavMesh.ComputeTileHash(header.tx, header.ty, m_tileLutMask);
|
||||
tile.next = m_posLookup[h];
|
||||
m_posLookup[h] = tile;
|
||||
|
||||
|
@ -317,7 +317,7 @@ namespace DotRecast.Detour.TileCache
|
|||
}
|
||||
|
||||
// Remove tile from hash lookup.
|
||||
int h = NavMesh.ComputeTileHash(tile.header.tx, tile.header.ty, m_tileLutMask);
|
||||
int h = DtNavMesh.ComputeTileHash(tile.header.tx, tile.header.ty, m_tileLutMask);
|
||||
CompressedTile prev = null;
|
||||
CompressedTile cur = m_posLookup[h];
|
||||
while (cur != null)
|
||||
|
@ -641,7 +641,7 @@ namespace DotRecast.Detour.TileCache
|
|||
return;
|
||||
}
|
||||
|
||||
NavMeshDataCreateParams option = new NavMeshDataCreateParams();
|
||||
DtNavMeshCreateParams option = new DtNavMeshCreateParams();
|
||||
option.verts = polyMesh.verts;
|
||||
option.vertCount = polyMesh.nverts;
|
||||
option.polys = polyMesh.polys;
|
||||
|
@ -665,7 +665,7 @@ namespace DotRecast.Detour.TileCache
|
|||
m_tmproc.Process(option);
|
||||
}
|
||||
|
||||
MeshData meshData = NavMeshBuilder.CreateNavMeshData(option);
|
||||
DtMeshData meshData = NavMeshBuilder.CreateNavMeshData(option);
|
||||
// Remove existing tile.
|
||||
m_navmesh.RemoveTile(m_navmesh.GetTileRefAt(tile.header.tx, tile.header.ty, tile.header.tlayer));
|
||||
// Add new tile, or leave the location empty. if (navData) { // Let the
|
||||
|
@ -741,7 +741,7 @@ namespace DotRecast.Detour.TileCache
|
|||
return m_tiles[i];
|
||||
}
|
||||
|
||||
public NavMesh GetNavMesh()
|
||||
public DtNavMesh GetNavMesh()
|
||||
{
|
||||
return m_navmesh;
|
||||
}
|
||||
|
|
|
@ -22,9 +22,9 @@ namespace DotRecast.Detour
|
|||
{
|
||||
public class DetourBuilder
|
||||
{
|
||||
public MeshData Build(NavMeshDataCreateParams option, int tileX, int tileY)
|
||||
public DtMeshData Build(DtNavMeshCreateParams option, int tileX, int tileY)
|
||||
{
|
||||
MeshData data = NavMeshBuilder.CreateNavMeshData(option);
|
||||
DtMeshData data = NavMeshBuilder.CreateNavMeshData(option);
|
||||
if (data != null)
|
||||
{
|
||||
data.header.x = tileX;
|
||||
|
|
|
@ -26,7 +26,7 @@ namespace DotRecast.Detour
|
|||
* @note This structure is rarely if ever used by the end user.
|
||||
* @see MeshTile
|
||||
*/
|
||||
public class BVNode
|
||||
public class DtBVNode
|
||||
{
|
||||
/** Minimum bounds of the node's AABB. [(x, y, z)] */
|
||||
public int[] bmin = new int[3];
|
|
@ -4,16 +4,16 @@ using DotRecast.Detour.QueryResults;
|
|||
|
||||
namespace DotRecast.Detour
|
||||
{
|
||||
public class FindNearestPolyQuery : IPolyQuery
|
||||
public class DtFindNearestPolyQuery : IDtPolyQuery
|
||||
{
|
||||
private readonly NavMeshQuery query;
|
||||
private readonly DtNavMeshQuery query;
|
||||
private readonly RcVec3f center;
|
||||
private long nearestRef;
|
||||
private RcVec3f nearestPt;
|
||||
private bool overPoly;
|
||||
private float nearestDistanceSqr;
|
||||
|
||||
public FindNearestPolyQuery(NavMeshQuery query, RcVec3f center)
|
||||
public DtFindNearestPolyQuery(DtNavMeshQuery query, RcVec3f center)
|
||||
{
|
||||
this.query = query;
|
||||
this.center = center;
|
||||
|
@ -21,7 +21,7 @@ namespace DotRecast.Detour
|
|||
nearestPt = center;
|
||||
}
|
||||
|
||||
public void Process(MeshTile tile, Poly poly, long refs)
|
||||
public void Process(DtMeshTile tile, DtPoly poly, long refs)
|
||||
{
|
||||
// Find nearest polygon amongst the nearby polygons.
|
||||
Result<ClosestPointOnPolyResult> closest = query.ClosestPointOnPoly(refs, center);
|
|
@ -26,7 +26,7 @@ namespace DotRecast.Detour
|
|||
* @note This structure is rarely if ever used by the end user.
|
||||
* @see MeshTile
|
||||
*/
|
||||
public class Link
|
||||
public class DtLink
|
||||
{
|
||||
/** Neighbour reference. (The neighbor that is linked to.) */
|
||||
public long refs;
|
|
@ -20,19 +20,19 @@ freely, subject to the following restrictions:
|
|||
|
||||
namespace DotRecast.Detour
|
||||
{
|
||||
public class MeshData
|
||||
public class DtMeshData
|
||||
{
|
||||
/** The tile header. */
|
||||
public MeshHeader header;
|
||||
public DtMeshHeader header;
|
||||
|
||||
/** The tile vertices. [Size: MeshHeader::vertCount] */
|
||||
public float[] verts;
|
||||
|
||||
/** The tile polygons. [Size: MeshHeader::polyCount] */
|
||||
public Poly[] polys;
|
||||
public DtPoly[] polys;
|
||||
|
||||
/** The tile's detail sub-meshes. [Size: MeshHeader::detailMeshCount] */
|
||||
public PolyDetail[] detailMeshes;
|
||||
public DtPolyDetail[] detailMeshes;
|
||||
|
||||
/** The detail mesh's unique vertices. [(x, y, z) * MeshHeader::detailVertCount] */
|
||||
public float[] detailVerts;
|
||||
|
@ -46,9 +46,9 @@ namespace DotRecast.Detour
|
|||
/**
|
||||
* The tile bounding volume nodes. [Size: MeshHeader::bvNodeCount] (Will be null if bounding volumes are disabled.)
|
||||
*/
|
||||
public BVNode[] bvTree;
|
||||
public DtBVNode[] bvTree;
|
||||
|
||||
/** The tile off-mesh connections. [Size: MeshHeader::offMeshConCount] */
|
||||
public OffMeshConnection[] offMeshCons;
|
||||
public DtOffMeshConnection[] offMeshCons;
|
||||
}
|
||||
}
|
|
@ -23,7 +23,7 @@ using DotRecast.Core;
|
|||
namespace DotRecast.Detour
|
||||
{
|
||||
/** Provides high level information related to a dtMeshTile object. */
|
||||
public class MeshHeader
|
||||
public class DtMeshHeader
|
||||
{
|
||||
/** A magic number used to detect compatibility of navigation tile data. */
|
||||
public const int DT_NAVMESH_MAGIC = 'D' << 24 | 'N' << 16 | 'A' << 8 | 'V';
|
|
@ -25,7 +25,7 @@ namespace DotRecast.Detour
|
|||
/**
|
||||
* Defines a navigation mesh tile.
|
||||
*/
|
||||
public class MeshTile
|
||||
public class DtMeshTile
|
||||
{
|
||||
public readonly int index;
|
||||
|
||||
|
@ -33,20 +33,20 @@ namespace DotRecast.Detour
|
|||
public int salt;
|
||||
|
||||
/** The tile data. */
|
||||
public MeshData data;
|
||||
public DtMeshData data;
|
||||
|
||||
public int[] polyLinks;
|
||||
|
||||
/** The tile links. */
|
||||
public readonly List<Link> links = new List<Link>();
|
||||
public readonly List<DtLink> links = new List<DtLink>();
|
||||
|
||||
/** Index to the next free link. */
|
||||
public int linksFreeList = NavMesh.DT_NULL_LINK; // FIXME: Remove
|
||||
public int linksFreeList = DtNavMesh.DT_NULL_LINK; // FIXME: Remove
|
||||
|
||||
/** Tile flags. (See: #dtTileFlags) */
|
||||
public int flags;
|
||||
|
||||
public MeshTile(int index)
|
||||
public DtMeshTile(int index)
|
||||
{
|
||||
this.index = index;
|
||||
}
|
|
@ -26,9 +26,9 @@ using DotRecast.Detour.QueryResults;
|
|||
|
||||
namespace DotRecast.Detour
|
||||
{
|
||||
using static DotRecast.Core.RcMath;
|
||||
using static RcMath;
|
||||
|
||||
public class NavMesh
|
||||
public class DtNavMesh
|
||||
{
|
||||
public const int DT_SALT_BITS = 16;
|
||||
public const int DT_TILE_BITS = 28;
|
||||
|
@ -53,7 +53,7 @@ namespace DotRecast.Detour
|
|||
/// The limit is given as a multiple of the character radius
|
||||
public const float DT_RAY_CAST_LIMIT_PROPORTIONS = 50.0f;
|
||||
|
||||
private readonly NavMeshParams m_params;
|
||||
private readonly DtNavMeshParams m_params;
|
||||
|
||||
/// < Current initialization params. TODO: do not store this info twice.
|
||||
private readonly RcVec3f m_orig;
|
||||
|
@ -69,10 +69,10 @@ namespace DotRecast.Detour
|
|||
private readonly int m_tileLutMask;
|
||||
|
||||
/// < Tile hash lookup mask.
|
||||
private readonly Dictionary<int, List<MeshTile>> posLookup = new Dictionary<int, List<MeshTile>>();
|
||||
private readonly Dictionary<int, List<DtMeshTile>> posLookup = new Dictionary<int, List<DtMeshTile>>();
|
||||
|
||||
private readonly LinkedList<MeshTile> availableTiles = new LinkedList<MeshTile>();
|
||||
private readonly MeshTile[] m_tiles;
|
||||
private readonly LinkedList<DtMeshTile> availableTiles = new LinkedList<DtMeshTile>();
|
||||
private readonly DtMeshTile[] m_tiles;
|
||||
|
||||
/// < List of tiles.
|
||||
/** The maximum number of vertices per navigation polygon. */
|
||||
|
@ -93,7 +93,7 @@ namespace DotRecast.Detour
|
|||
/**
|
||||
* Returns tile in the tile array.
|
||||
*/
|
||||
public MeshTile GetTile(int i)
|
||||
public DtMeshTile GetTile(int i)
|
||||
{
|
||||
return m_tiles[i];
|
||||
}
|
||||
|
@ -105,7 +105,7 @@ namespace DotRecast.Detour
|
|||
* The tile.
|
||||
* @return The polygon reference for the base polygon in the specified tile.
|
||||
*/
|
||||
public long GetPolyRefBase(MeshTile tile)
|
||||
public long GetPolyRefBase(DtMeshTile tile)
|
||||
{
|
||||
if (tile == null)
|
||||
{
|
||||
|
@ -177,11 +177,11 @@ namespace DotRecast.Detour
|
|||
return (int)(refs & polyMask);
|
||||
}
|
||||
|
||||
private int AllocLink(MeshTile tile)
|
||||
private int AllocLink(DtMeshTile tile)
|
||||
{
|
||||
if (tile.linksFreeList == DT_NULL_LINK)
|
||||
{
|
||||
Link link = new Link();
|
||||
DtLink link = new DtLink();
|
||||
link.next = DT_NULL_LINK;
|
||||
tile.links.Add(link);
|
||||
return tile.links.Count - 1;
|
||||
|
@ -192,7 +192,7 @@ namespace DotRecast.Detour
|
|||
return linkIdx;
|
||||
}
|
||||
|
||||
private void FreeLink(MeshTile tile, int link)
|
||||
private void FreeLink(DtMeshTile tile, int link)
|
||||
{
|
||||
tile.links[link].next = tile.linksFreeList;
|
||||
tile.linksFreeList = link;
|
||||
|
@ -211,27 +211,27 @@ namespace DotRecast.Detour
|
|||
ty = (int)Math.Floor((pos.z - m_orig.z) / m_tileHeight);
|
||||
}
|
||||
|
||||
public Result<Tuple<MeshTile, Poly>> GetTileAndPolyByRef(long refs)
|
||||
public Result<Tuple<DtMeshTile, DtPoly>> GetTileAndPolyByRef(long refs)
|
||||
{
|
||||
if (refs == 0)
|
||||
{
|
||||
return Results.InvalidParam<Tuple<MeshTile, Poly>>("ref = 0");
|
||||
return Results.InvalidParam<Tuple<DtMeshTile, DtPoly>>("ref = 0");
|
||||
}
|
||||
|
||||
DecodePolyId(refs, out var salt, out var it, out var ip);
|
||||
if (it >= m_maxTiles)
|
||||
{
|
||||
return Results.InvalidParam<Tuple<MeshTile, Poly>>("tile > m_maxTiles");
|
||||
return Results.InvalidParam<Tuple<DtMeshTile, DtPoly>>("tile > m_maxTiles");
|
||||
}
|
||||
|
||||
if (m_tiles[it].salt != salt || m_tiles[it].data.header == null)
|
||||
{
|
||||
return Results.InvalidParam<Tuple<MeshTile, Poly>>("Invalid salt or header");
|
||||
return Results.InvalidParam<Tuple<DtMeshTile, DtPoly>>("Invalid salt or header");
|
||||
}
|
||||
|
||||
if (ip >= m_tiles[it].data.header.polyCount)
|
||||
{
|
||||
return Results.InvalidParam<Tuple<MeshTile, Poly>>("poly > polyCount");
|
||||
return Results.InvalidParam<Tuple<DtMeshTile, DtPoly>>("poly > polyCount");
|
||||
}
|
||||
|
||||
return Results.Success(Tuple.Create(m_tiles[it], m_tiles[it].data.polys[ip]));
|
||||
|
@ -243,7 +243,7 @@ namespace DotRecast.Detour
|
|||
/// reference is valid. This function is faster than #getTileAndPolyByRef,
|
||||
/// but
|
||||
/// it does not validate the reference.
|
||||
public Tuple<MeshTile, Poly> GetTileAndPolyByRefUnsafe(long refs)
|
||||
public Tuple<DtMeshTile, DtPoly> GetTileAndPolyByRefUnsafe(long refs)
|
||||
{
|
||||
DecodePolyId(refs, out var salt, out var it, out var ip);
|
||||
return Tuple.Create(m_tiles[it], m_tiles[it].data.polys[ip]);
|
||||
|
@ -275,18 +275,18 @@ namespace DotRecast.Detour
|
|||
return true;
|
||||
}
|
||||
|
||||
public NavMeshParams GetParams()
|
||||
public DtNavMeshParams GetParams()
|
||||
{
|
||||
return m_params;
|
||||
}
|
||||
|
||||
public NavMesh(MeshData data, int maxVertsPerPoly, int flags)
|
||||
public DtNavMesh(DtMeshData data, int maxVertsPerPoly, int flags)
|
||||
: this(GetNavMeshParams(data), maxVertsPerPoly)
|
||||
{
|
||||
AddTile(data, flags, 0);
|
||||
}
|
||||
|
||||
public NavMesh(NavMeshParams option, int maxVertsPerPoly)
|
||||
public DtNavMesh(DtNavMeshParams option, int maxVertsPerPoly)
|
||||
{
|
||||
m_params = option;
|
||||
m_orig = option.orig;
|
||||
|
@ -296,18 +296,18 @@ namespace DotRecast.Detour
|
|||
m_maxTiles = option.maxTiles;
|
||||
m_maxVertPerPoly = maxVertsPerPoly;
|
||||
m_tileLutMask = Math.Max(1, DetourCommon.NextPow2(option.maxTiles)) - 1;
|
||||
m_tiles = new MeshTile[m_maxTiles];
|
||||
m_tiles = new DtMeshTile[m_maxTiles];
|
||||
for (int i = 0; i < m_maxTiles; i++)
|
||||
{
|
||||
m_tiles[i] = new MeshTile(i);
|
||||
m_tiles[i] = new DtMeshTile(i);
|
||||
m_tiles[i].salt = 1;
|
||||
availableTiles.AddLast(m_tiles[i]);
|
||||
}
|
||||
}
|
||||
|
||||
private static NavMeshParams GetNavMeshParams(MeshData data)
|
||||
private static DtNavMeshParams GetNavMeshParams(DtMeshData data)
|
||||
{
|
||||
NavMeshParams option = new NavMeshParams();
|
||||
DtNavMeshParams option = new DtNavMeshParams();
|
||||
option.orig = data.header.bmin;
|
||||
option.tileWidth = data.header.bmax.x - data.header.bmin.x;
|
||||
option.tileHeight = data.header.bmax.z - data.header.bmin.z;
|
||||
|
@ -319,7 +319,7 @@ namespace DotRecast.Detour
|
|||
// TODO: These methods are duplicates from dtNavMeshQuery, but are needed
|
||||
// for off-mesh connection finding.
|
||||
|
||||
List<long> QueryPolygonsInTile(MeshTile tile, RcVec3f qmin, RcVec3f qmax)
|
||||
List<long> QueryPolygonsInTile(DtMeshTile tile, RcVec3f qmin, RcVec3f qmax)
|
||||
{
|
||||
List<long> polys = new List<long>();
|
||||
if (tile.data.bvTree != null)
|
||||
|
@ -351,7 +351,7 @@ namespace DotRecast.Detour
|
|||
int end = tile.data.header.bvNodeCount;
|
||||
while (nodeIndex < end)
|
||||
{
|
||||
BVNode node = tile.data.bvTree[nodeIndex];
|
||||
DtBVNode node = tile.data.bvTree[nodeIndex];
|
||||
bool overlap = DetourCommon.OverlapQuantBounds(bmin, bmax, node.bmin, node.bmax);
|
||||
bool isLeafNode = node.i >= 0;
|
||||
|
||||
|
@ -380,9 +380,9 @@ namespace DotRecast.Detour
|
|||
long @base = GetPolyRefBase(tile);
|
||||
for (int i = 0; i < tile.data.header.polyCount; ++i)
|
||||
{
|
||||
Poly p = tile.data.polys[i];
|
||||
DtPoly p = tile.data.polys[i];
|
||||
// Do not return off-mesh connection polygons.
|
||||
if (p.GetPolyType() == Poly.DT_POLYTYPE_OFFMESH_CONNECTION)
|
||||
if (p.GetPolyType() == DtPoly.DT_POLYTYPE_OFFMESH_CONNECTION)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
@ -408,7 +408,7 @@ namespace DotRecast.Detour
|
|||
}
|
||||
}
|
||||
|
||||
public long UpdateTile(MeshData data, int flags)
|
||||
public long UpdateTile(DtMeshData data, int flags)
|
||||
{
|
||||
long refs = GetTileRefAt(data.header.x, data.header.y, data.header.layer);
|
||||
refs = RemoveTile(refs);
|
||||
|
@ -441,10 +441,10 @@ namespace DotRecast.Detour
|
|||
/// removed from this nav mesh.
|
||||
///
|
||||
/// @see dtCreateNavMeshData, #removeTile
|
||||
public long AddTile(MeshData data, int flags, long lastRef)
|
||||
public long AddTile(DtMeshData data, int flags, long lastRef)
|
||||
{
|
||||
// Make sure the data is in right format.
|
||||
MeshHeader header = data.header;
|
||||
DtMeshHeader header = data.header;
|
||||
|
||||
// Make sure the location is free.
|
||||
if (GetTileAt(header.x, header.y, header.layer) != null)
|
||||
|
@ -453,7 +453,7 @@ namespace DotRecast.Detour
|
|||
}
|
||||
|
||||
// Allocate a tile.
|
||||
MeshTile tile = null;
|
||||
DtMeshTile tile = null;
|
||||
if (lastRef == 0)
|
||||
{
|
||||
// Make sure we could allocate a tile.
|
||||
|
@ -476,7 +476,7 @@ namespace DotRecast.Detour
|
|||
}
|
||||
|
||||
// Try to find the specific tile id from the free list.
|
||||
MeshTile target = m_tiles[tileIndex];
|
||||
DtMeshTile target = m_tiles[tileIndex];
|
||||
// Remove from freelist
|
||||
if (!availableTiles.Remove(target))
|
||||
{
|
||||
|
@ -493,7 +493,7 @@ namespace DotRecast.Detour
|
|||
tile.flags = flags;
|
||||
tile.links.Clear();
|
||||
tile.polyLinks = new int[data.polys.Length];
|
||||
Array.Fill(tile.polyLinks, NavMesh.DT_NULL_LINK);
|
||||
Array.Fill(tile.polyLinks, DtNavMesh.DT_NULL_LINK);
|
||||
|
||||
// Insert tile into the position lut.
|
||||
GetTileListByPos(header.x, header.y).Add(tile);
|
||||
|
@ -514,7 +514,7 @@ namespace DotRecast.Detour
|
|||
ConnectExtOffMeshLinks(tile, tile, -1);
|
||||
|
||||
// Connect with layers in current tile.
|
||||
List<MeshTile> neis = GetTilesAt(header.x, header.y);
|
||||
List<DtMeshTile> neis = GetTilesAt(header.x, header.y);
|
||||
for (int j = 0; j < neis.Count; ++j)
|
||||
{
|
||||
if (neis[j] == tile)
|
||||
|
@ -567,7 +567,7 @@ namespace DotRecast.Detour
|
|||
throw new Exception("Invalid tile index");
|
||||
}
|
||||
|
||||
MeshTile tile = m_tiles[tileIndex];
|
||||
DtMeshTile tile = m_tiles[tileIndex];
|
||||
if (tile.salt != tileSalt)
|
||||
{
|
||||
throw new Exception("Invalid tile salt");
|
||||
|
@ -580,8 +580,8 @@ namespace DotRecast.Detour
|
|||
// Create connections with neighbour tiles.
|
||||
|
||||
// Disconnect from other layers in current tile.
|
||||
List<MeshTile> nneis = GetTilesAt(tile.data.header.x, tile.data.header.y);
|
||||
foreach (MeshTile j in nneis)
|
||||
List<DtMeshTile> nneis = GetTilesAt(tile.data.header.x, tile.data.header.y);
|
||||
foreach (DtMeshTile j in nneis)
|
||||
{
|
||||
if (j == tile)
|
||||
{
|
||||
|
@ -595,7 +595,7 @@ namespace DotRecast.Detour
|
|||
for (int i = 0; i < 8; ++i)
|
||||
{
|
||||
nneis = GetNeighbourTilesAt(tile.data.header.x, tile.data.header.y, i);
|
||||
foreach (MeshTile j in nneis)
|
||||
foreach (DtMeshTile j in nneis)
|
||||
{
|
||||
UnconnectLinks(j, tile);
|
||||
}
|
||||
|
@ -606,7 +606,7 @@ namespace DotRecast.Detour
|
|||
|
||||
tile.flags = 0;
|
||||
tile.links.Clear();
|
||||
tile.linksFreeList = NavMesh.DT_NULL_LINK;
|
||||
tile.linksFreeList = DtNavMesh.DT_NULL_LINK;
|
||||
|
||||
// Update salt, salt should never be zero.
|
||||
tile.salt = (tile.salt + 1) & ((1 << DT_SALT_BITS) - 1);
|
||||
|
@ -622,7 +622,7 @@ namespace DotRecast.Detour
|
|||
}
|
||||
|
||||
/// Builds internal polygons links for a tile.
|
||||
void ConnectIntLinks(MeshTile tile)
|
||||
void ConnectIntLinks(DtMeshTile tile)
|
||||
{
|
||||
if (tile == null)
|
||||
{
|
||||
|
@ -633,10 +633,10 @@ namespace DotRecast.Detour
|
|||
|
||||
for (int i = 0; i < tile.data.header.polyCount; ++i)
|
||||
{
|
||||
Poly poly = tile.data.polys[i];
|
||||
DtPoly poly = tile.data.polys[i];
|
||||
tile.polyLinks[poly.index] = DT_NULL_LINK;
|
||||
|
||||
if (poly.GetPolyType() == Poly.DT_POLYTYPE_OFFMESH_CONNECTION)
|
||||
if (poly.GetPolyType() == DtPoly.DT_POLYTYPE_OFFMESH_CONNECTION)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
@ -652,7 +652,7 @@ namespace DotRecast.Detour
|
|||
}
|
||||
|
||||
int idx = AllocLink(tile);
|
||||
Link link = tile.links[idx];
|
||||
DtLink link = tile.links[idx];
|
||||
link.refs = @base | (long)(poly.neis[j] - 1);
|
||||
link.edge = j;
|
||||
link.side = 0xff;
|
||||
|
@ -664,7 +664,7 @@ namespace DotRecast.Detour
|
|||
}
|
||||
}
|
||||
|
||||
void UnconnectLinks(MeshTile tile, MeshTile target)
|
||||
void UnconnectLinks(DtMeshTile tile, DtMeshTile target)
|
||||
{
|
||||
if (tile == null || target == null)
|
||||
{
|
||||
|
@ -675,7 +675,7 @@ namespace DotRecast.Detour
|
|||
|
||||
for (int i = 0; i < tile.data.header.polyCount; ++i)
|
||||
{
|
||||
Poly poly = tile.data.polys[i];
|
||||
DtPoly poly = tile.data.polys[i];
|
||||
int j = tile.polyLinks[poly.index];
|
||||
int pj = DT_NULL_LINK;
|
||||
while (j != DT_NULL_LINK)
|
||||
|
@ -706,7 +706,7 @@ namespace DotRecast.Detour
|
|||
}
|
||||
}
|
||||
|
||||
void ConnectExtLinks(MeshTile tile, MeshTile target, int side)
|
||||
void ConnectExtLinks(DtMeshTile tile, DtMeshTile target, int side)
|
||||
{
|
||||
if (tile == null)
|
||||
{
|
||||
|
@ -716,7 +716,7 @@ namespace DotRecast.Detour
|
|||
// Connect border links.
|
||||
for (int i = 0; i < tile.data.header.polyCount; ++i)
|
||||
{
|
||||
Poly poly = tile.data.polys[i];
|
||||
DtPoly poly = tile.data.polys[i];
|
||||
|
||||
// Create new links.
|
||||
// short m = DT_EXT_LINK | (short)side;
|
||||
|
@ -743,7 +743,7 @@ namespace DotRecast.Detour
|
|||
foreach (Tuple<long, float, float> connectedPoly in connectedPolys)
|
||||
{
|
||||
int idx = AllocLink(tile);
|
||||
Link link = tile.links[idx];
|
||||
DtLink link = tile.links[idx];
|
||||
link.refs = connectedPoly.Item1;
|
||||
link.edge = j;
|
||||
link.side = dir;
|
||||
|
@ -789,7 +789,7 @@ namespace DotRecast.Detour
|
|||
}
|
||||
}
|
||||
|
||||
void ConnectExtOffMeshLinks(MeshTile tile, MeshTile target, int side)
|
||||
void ConnectExtOffMeshLinks(DtMeshTile tile, DtMeshTile target, int side)
|
||||
{
|
||||
if (tile == null)
|
||||
{
|
||||
|
@ -802,13 +802,13 @@ namespace DotRecast.Detour
|
|||
|
||||
for (int i = 0; i < target.data.header.offMeshConCount; ++i)
|
||||
{
|
||||
OffMeshConnection targetCon = target.data.offMeshCons[i];
|
||||
DtOffMeshConnection targetCon = target.data.offMeshCons[i];
|
||||
if (targetCon.side != oppositeSide)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
Poly targetPoly = target.data.polys[targetCon.poly];
|
||||
DtPoly targetPoly = target.data.polys[targetCon.poly];
|
||||
// Skip off-mesh connections which start location could not be
|
||||
// connected at all.
|
||||
if (target.polyLinks[targetPoly.index] == DT_NULL_LINK)
|
||||
|
@ -851,7 +851,7 @@ namespace DotRecast.Detour
|
|||
|
||||
// Link off-mesh connection to target poly.
|
||||
int idx = AllocLink(target);
|
||||
Link link = target.links[idx];
|
||||
DtLink link = target.links[idx];
|
||||
link.refs = refs;
|
||||
link.edge = 1;
|
||||
link.side = oppositeSide;
|
||||
|
@ -865,7 +865,7 @@ namespace DotRecast.Detour
|
|||
{
|
||||
int tidx = AllocLink(tile);
|
||||
int landPolyIdx = DecodePolyIdPoly(refs);
|
||||
Poly landPoly = tile.data.polys[landPolyIdx];
|
||||
DtPoly landPoly = tile.data.polys[landPolyIdx];
|
||||
link = tile.links[tidx];
|
||||
link.refs = GetPolyRefBase(target) | (long)targetCon.poly;
|
||||
link.edge = 0xff;
|
||||
|
@ -878,7 +878,7 @@ namespace DotRecast.Detour
|
|||
}
|
||||
}
|
||||
|
||||
private IList<Tuple<long, float, float>> FindConnectingPolys(float[] verts, int va, int vb, MeshTile tile, int side)
|
||||
private IList<Tuple<long, float, float>> FindConnectingPolys(float[] verts, int va, int vb, DtMeshTile tile, int side)
|
||||
{
|
||||
if (tile == null)
|
||||
{
|
||||
|
@ -899,7 +899,7 @@ namespace DotRecast.Detour
|
|||
|
||||
for (int i = 0; i < tile.data.header.polyCount; ++i)
|
||||
{
|
||||
Poly poly = tile.data.polys[i];
|
||||
DtPoly poly = tile.data.polys[i];
|
||||
int nv = poly.vertCount;
|
||||
for (int j = 0; j < nv; ++j)
|
||||
{
|
||||
|
@ -1035,7 +1035,7 @@ namespace DotRecast.Detour
|
|||
*
|
||||
* @param tile
|
||||
*/
|
||||
void BaseOffMeshLinks(MeshTile tile)
|
||||
void BaseOffMeshLinks(DtMeshTile tile)
|
||||
{
|
||||
if (tile == null)
|
||||
{
|
||||
|
@ -1047,8 +1047,8 @@ namespace DotRecast.Detour
|
|||
// Base off-mesh connection start points.
|
||||
for (int i = 0; i < tile.data.header.offMeshConCount; ++i)
|
||||
{
|
||||
OffMeshConnection con = tile.data.offMeshCons[i];
|
||||
Poly poly = tile.data.polys[con.poly];
|
||||
DtOffMeshConnection con = tile.data.offMeshCons[i];
|
||||
DtPoly poly = tile.data.polys[con.poly];
|
||||
|
||||
var ext = new RcVec3f()
|
||||
{
|
||||
|
@ -1081,7 +1081,7 @@ namespace DotRecast.Detour
|
|||
|
||||
// Link off-mesh connection to target poly.
|
||||
int idx = AllocLink(tile);
|
||||
Link link = tile.links[idx];
|
||||
DtLink link = tile.links[idx];
|
||||
link.refs = refs;
|
||||
link.edge = 0;
|
||||
link.side = 0xff;
|
||||
|
@ -1093,7 +1093,7 @@ namespace DotRecast.Detour
|
|||
// Start end-point is always connect back to off-mesh connection.
|
||||
int tidx = AllocLink(tile);
|
||||
int landPolyIdx = DecodePolyIdPoly(refs);
|
||||
Poly landPoly = tile.data.polys[landPolyIdx];
|
||||
DtPoly landPoly = tile.data.polys[landPolyIdx];
|
||||
link = tile.links[tidx];
|
||||
link.refs = @base | (long)con.poly;
|
||||
link.edge = 0xff;
|
||||
|
@ -1112,7 +1112,7 @@ namespace DotRecast.Detour
|
|||
* @param pos
|
||||
* @return
|
||||
*/
|
||||
RcVec3f ClosestPointOnDetailEdges(MeshTile tile, Poly poly, RcVec3f pos, bool onlyBoundary)
|
||||
RcVec3f ClosestPointOnDetailEdges(DtMeshTile tile, DtPoly poly, RcVec3f pos, bool onlyBoundary)
|
||||
{
|
||||
int ANY_BOUNDARY_EDGE = (DT_DETAIL_EDGE_BOUNDARY << 0) | (DT_DETAIL_EDGE_BOUNDARY << 2)
|
||||
| (DT_DETAIL_EDGE_BOUNDARY << 4);
|
||||
|
@ -1124,7 +1124,7 @@ namespace DotRecast.Detour
|
|||
|
||||
if (tile.data.detailMeshes != null)
|
||||
{
|
||||
PolyDetail pd = tile.data.detailMeshes[ip];
|
||||
DtPolyDetail pd = tile.data.detailMeshes[ip];
|
||||
for (int i = 0; i < pd.triCount; i++)
|
||||
{
|
||||
int ti = (pd.triBase + i) * 4;
|
||||
|
@ -1207,11 +1207,11 @@ namespace DotRecast.Detour
|
|||
return RcVec3f.Lerp(pmin, pmax, tmin);
|
||||
}
|
||||
|
||||
public float? GetPolyHeight(MeshTile tile, Poly poly, RcVec3f pos)
|
||||
public float? GetPolyHeight(DtMeshTile tile, DtPoly poly, RcVec3f pos)
|
||||
{
|
||||
// Off-mesh connections do not have detail polys and getting height
|
||||
// over them does not make sense.
|
||||
if (poly.GetPolyType() == Poly.DT_POLYTYPE_OFFMESH_CONNECTION)
|
||||
if (poly.GetPolyType() == DtPoly.DT_POLYTYPE_OFFMESH_CONNECTION)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
@ -1233,7 +1233,7 @@ namespace DotRecast.Detour
|
|||
// Find height at the location.
|
||||
if (tile.data.detailMeshes != null)
|
||||
{
|
||||
PolyDetail pd = tile.data.detailMeshes[ip];
|
||||
DtPolyDetail pd = tile.data.detailMeshes[ip];
|
||||
for (int j = 0; j < pd.triCount; ++j)
|
||||
{
|
||||
int t = (pd.triBase + j) * 4;
|
||||
|
@ -1302,9 +1302,9 @@ namespace DotRecast.Detour
|
|||
|
||||
public ClosestPointOnPolyResult ClosestPointOnPoly(long refs, RcVec3f pos)
|
||||
{
|
||||
Tuple<MeshTile, Poly> tileAndPoly = GetTileAndPolyByRefUnsafe(refs);
|
||||
MeshTile tile = tileAndPoly.Item1;
|
||||
Poly poly = tileAndPoly.Item2;
|
||||
Tuple<DtMeshTile, DtPoly> tileAndPoly = GetTileAndPolyByRefUnsafe(refs);
|
||||
DtMeshTile tile = tileAndPoly.Item1;
|
||||
DtPoly poly = tileAndPoly.Item2;
|
||||
RcVec3f closest = new RcVec3f();
|
||||
closest = pos;
|
||||
float? h = GetPolyHeight(tile, poly, pos);
|
||||
|
@ -1315,7 +1315,7 @@ namespace DotRecast.Detour
|
|||
}
|
||||
|
||||
// Off-mesh connections don't have detail polygons.
|
||||
if (poly.GetPolyType() == Poly.DT_POLYTYPE_OFFMESH_CONNECTION)
|
||||
if (poly.GetPolyType() == DtPoly.DT_POLYTYPE_OFFMESH_CONNECTION)
|
||||
{
|
||||
int i = poly.verts[0] * 3;
|
||||
var v0 = new RcVec3f { x = tile.data.verts[i], y = tile.data.verts[i + 1], z = tile.data.verts[i + 2] };
|
||||
|
@ -1329,7 +1329,7 @@ namespace DotRecast.Detour
|
|||
return new ClosestPointOnPolyResult(false, ClosestPointOnDetailEdges(tile, poly, pos, true));
|
||||
}
|
||||
|
||||
FindNearestPolyResult FindNearestPolyInTile(MeshTile tile, RcVec3f center, RcVec3f extents)
|
||||
FindNearestPolyResult FindNearestPolyInTile(DtMeshTile tile, RcVec3f center, RcVec3f extents)
|
||||
{
|
||||
RcVec3f nearestPt = new RcVec3f();
|
||||
bool overPoly = false;
|
||||
|
@ -1375,9 +1375,9 @@ namespace DotRecast.Detour
|
|||
return new FindNearestPolyResult(nearest, nearestPt, overPoly);
|
||||
}
|
||||
|
||||
MeshTile GetTileAt(int x, int y, int layer)
|
||||
DtMeshTile GetTileAt(int x, int y, int layer)
|
||||
{
|
||||
foreach (MeshTile tile in GetTileListByPos(x, y))
|
||||
foreach (DtMeshTile tile in GetTileListByPos(x, y))
|
||||
{
|
||||
if (tile.data.header != null && tile.data.header.x == x && tile.data.header.y == y
|
||||
&& tile.data.header.layer == layer)
|
||||
|
@ -1389,7 +1389,7 @@ namespace DotRecast.Detour
|
|||
return null;
|
||||
}
|
||||
|
||||
List<MeshTile> GetNeighbourTilesAt(int x, int y, int side)
|
||||
List<DtMeshTile> GetNeighbourTilesAt(int x, int y, int side)
|
||||
{
|
||||
int nx = x, ny = y;
|
||||
switch (side)
|
||||
|
@ -1427,10 +1427,10 @@ namespace DotRecast.Detour
|
|||
return GetTilesAt(nx, ny);
|
||||
}
|
||||
|
||||
public List<MeshTile> GetTilesAt(int x, int y)
|
||||
public List<DtMeshTile> GetTilesAt(int x, int y)
|
||||
{
|
||||
List<MeshTile> tiles = new List<MeshTile>();
|
||||
foreach (MeshTile tile in GetTileListByPos(x, y))
|
||||
List<DtMeshTile> tiles = new List<DtMeshTile>();
|
||||
foreach (DtMeshTile tile in GetTileListByPos(x, y))
|
||||
{
|
||||
if (tile.data.header != null && tile.data.header.x == x && tile.data.header.y == y)
|
||||
{
|
||||
|
@ -1446,7 +1446,7 @@ namespace DotRecast.Detour
|
|||
return GetTileRef(GetTileAt(x, y, layer));
|
||||
}
|
||||
|
||||
public MeshTile GetTileByRef(long refs)
|
||||
public DtMeshTile GetTileByRef(long refs)
|
||||
{
|
||||
if (refs == 0)
|
||||
{
|
||||
|
@ -1460,7 +1460,7 @@ namespace DotRecast.Detour
|
|||
return null;
|
||||
}
|
||||
|
||||
MeshTile tile = m_tiles[tileIndex];
|
||||
DtMeshTile tile = m_tiles[tileIndex];
|
||||
if (tile.salt != tileSalt)
|
||||
{
|
||||
return null;
|
||||
|
@ -1469,7 +1469,7 @@ namespace DotRecast.Detour
|
|||
return tile;
|
||||
}
|
||||
|
||||
public long GetTileRef(MeshTile tile)
|
||||
public long GetTileRef(DtMeshTile tile)
|
||||
{
|
||||
if (tile == null)
|
||||
{
|
||||
|
@ -1516,16 +1516,16 @@ namespace DotRecast.Detour
|
|||
return Results.InvalidParam<Tuple<RcVec3f, RcVec3f>>("Invalid salt or missing tile header");
|
||||
}
|
||||
|
||||
MeshTile tile = m_tiles[it];
|
||||
DtMeshTile tile = m_tiles[it];
|
||||
if (ip >= tile.data.header.polyCount)
|
||||
{
|
||||
return Results.InvalidParam<Tuple<RcVec3f, RcVec3f>>("Invalid poly ID > poly count");
|
||||
}
|
||||
|
||||
Poly poly = tile.data.polys[ip];
|
||||
DtPoly poly = tile.data.polys[ip];
|
||||
|
||||
// Make sure that the current poly is indeed off-mesh link.
|
||||
if (poly.GetPolyType() != Poly.DT_POLYTYPE_OFFMESH_CONNECTION)
|
||||
if (poly.GetPolyType() != DtPoly.DT_POLYTYPE_OFFMESH_CONNECTION)
|
||||
{
|
||||
return Results.InvalidParam<Tuple<RcVec3f, RcVec3f>>("Invalid poly type");
|
||||
}
|
||||
|
@ -1565,35 +1565,35 @@ namespace DotRecast.Detour
|
|||
return m_tileCount;
|
||||
}
|
||||
|
||||
public Status SetPolyFlags(long refs, int flags)
|
||||
public DtStatus SetPolyFlags(long refs, int flags)
|
||||
{
|
||||
if (refs == 0)
|
||||
{
|
||||
return Status.FAILURE;
|
||||
return DtStatus.FAILURE;
|
||||
}
|
||||
|
||||
DecodePolyId(refs, out var salt, out var it, out var ip);
|
||||
if (it >= m_maxTiles)
|
||||
{
|
||||
return Status.FAILURE_INVALID_PARAM;
|
||||
return DtStatus.FAILURE_INVALID_PARAM;
|
||||
}
|
||||
|
||||
if (m_tiles[it].salt != salt || m_tiles[it].data == null || m_tiles[it].data.header == null)
|
||||
{
|
||||
return Status.FAILURE_INVALID_PARAM;
|
||||
return DtStatus.FAILURE_INVALID_PARAM;
|
||||
}
|
||||
|
||||
MeshTile tile = m_tiles[it];
|
||||
DtMeshTile tile = m_tiles[it];
|
||||
if (ip >= tile.data.header.polyCount)
|
||||
{
|
||||
return Status.FAILURE_INVALID_PARAM;
|
||||
return DtStatus.FAILURE_INVALID_PARAM;
|
||||
}
|
||||
|
||||
Poly poly = tile.data.polys[ip];
|
||||
DtPoly poly = tile.data.polys[ip];
|
||||
|
||||
// Change flags.
|
||||
poly.flags = flags;
|
||||
return Status.SUCCSESS;
|
||||
return DtStatus.SUCCSESS;
|
||||
}
|
||||
|
||||
public Result<int> GetPolyFlags(long refs)
|
||||
|
@ -1614,46 +1614,46 @@ namespace DotRecast.Detour
|
|||
return Results.InvalidParam<int>();
|
||||
}
|
||||
|
||||
MeshTile tile = m_tiles[it];
|
||||
DtMeshTile tile = m_tiles[it];
|
||||
if (ip >= tile.data.header.polyCount)
|
||||
{
|
||||
return Results.InvalidParam<int>();
|
||||
}
|
||||
|
||||
Poly poly = tile.data.polys[ip];
|
||||
DtPoly poly = tile.data.polys[ip];
|
||||
|
||||
return Results.Success(poly.flags);
|
||||
}
|
||||
|
||||
public Status SetPolyArea(long refs, char area)
|
||||
public DtStatus SetPolyArea(long refs, char area)
|
||||
{
|
||||
if (refs == 0)
|
||||
{
|
||||
return Status.FAILURE;
|
||||
return DtStatus.FAILURE;
|
||||
}
|
||||
|
||||
DecodePolyId(refs, out var salt, out var it, out var ip);
|
||||
if (it >= m_maxTiles)
|
||||
{
|
||||
return Status.FAILURE;
|
||||
return DtStatus.FAILURE;
|
||||
}
|
||||
|
||||
if (m_tiles[it].salt != salt || m_tiles[it].data == null || m_tiles[it].data.header == null)
|
||||
{
|
||||
return Status.FAILURE_INVALID_PARAM;
|
||||
return DtStatus.FAILURE_INVALID_PARAM;
|
||||
}
|
||||
|
||||
MeshTile tile = m_tiles[it];
|
||||
DtMeshTile tile = m_tiles[it];
|
||||
if (ip >= tile.data.header.polyCount)
|
||||
{
|
||||
return Status.FAILURE_INVALID_PARAM;
|
||||
return DtStatus.FAILURE_INVALID_PARAM;
|
||||
}
|
||||
|
||||
Poly poly = tile.data.polys[ip];
|
||||
DtPoly poly = tile.data.polys[ip];
|
||||
|
||||
poly.SetArea(area);
|
||||
|
||||
return Status.SUCCSESS;
|
||||
return DtStatus.SUCCSESS;
|
||||
}
|
||||
|
||||
public Result<int> GetPolyArea(long refs)
|
||||
|
@ -1674,13 +1674,13 @@ namespace DotRecast.Detour
|
|||
return Results.InvalidParam<int>();
|
||||
}
|
||||
|
||||
MeshTile tile = m_tiles[it];
|
||||
DtMeshTile tile = m_tiles[it];
|
||||
if (ip >= tile.data.header.polyCount)
|
||||
{
|
||||
return Results.InvalidParam<int>();
|
||||
}
|
||||
|
||||
Poly poly = tile.data.polys[ip];
|
||||
DtPoly poly = tile.data.polys[ip];
|
||||
|
||||
return Results.Success(poly.GetArea());
|
||||
}
|
||||
|
@ -1699,12 +1699,12 @@ namespace DotRecast.Detour
|
|||
return (triFlags >> (edgeIndex * 2)) & 0x3;
|
||||
}
|
||||
|
||||
private List<MeshTile> GetTileListByPos(int x, int z)
|
||||
private List<DtMeshTile> GetTileListByPos(int x, int z)
|
||||
{
|
||||
var tileHash = ComputeTileHash(x, z, m_tileLutMask);
|
||||
if (!posLookup.TryGetValue(tileHash, out var tiles))
|
||||
{
|
||||
tiles = new List<MeshTile>();
|
||||
tiles = new List<DtMeshTile>();
|
||||
posLookup.Add(tileHash, tiles);
|
||||
}
|
||||
|
|
@ -23,7 +23,7 @@ using DotRecast.Core;
|
|||
namespace DotRecast.Detour
|
||||
{
|
||||
/// Represents the source data used to build an navigation mesh tile.
|
||||
public class NavMeshDataCreateParams
|
||||
public class DtNavMeshCreateParams
|
||||
{
|
||||
/// @name Polygon Mesh Attributes
|
||||
/// Used to create the base navigation graph.
|
|
@ -28,7 +28,7 @@ namespace DotRecast.Detour
|
|||
*
|
||||
* @see NavMesh
|
||||
*/
|
||||
public class NavMeshParams
|
||||
public class DtNavMeshParams
|
||||
{
|
||||
/** The world space origin of the navigation mesh's tile space. [(x, y, z)] */
|
||||
public RcVec3f orig = new RcVec3f();
|
File diff suppressed because it is too large
Load Diff
|
@ -23,7 +23,7 @@ using DotRecast.Core;
|
|||
|
||||
namespace DotRecast.Detour
|
||||
{
|
||||
public class Node
|
||||
public class DtNode
|
||||
{
|
||||
public const int DT_NODE_OPEN = 0x01;
|
||||
public const int DT_NODE_CLOSED = 0x02;
|
||||
|
@ -59,7 +59,7 @@ namespace DotRecast.Detour
|
|||
/** Shortcut found by raycast. */
|
||||
public List<long> shortcut;
|
||||
|
||||
public Node(int index)
|
||||
public DtNode(int index)
|
||||
{
|
||||
this.index = index;
|
||||
}
|
|
@ -22,12 +22,12 @@ using System.Collections.Generic;
|
|||
|
||||
namespace DotRecast.Detour
|
||||
{
|
||||
public class NodePool
|
||||
public class DtNodePool
|
||||
{
|
||||
private readonly Dictionary<long, List<Node>> m_map = new Dictionary<long, List<Node>>();
|
||||
private readonly List<Node> m_nodes = new List<Node>();
|
||||
private readonly Dictionary<long, List<DtNode>> m_map = new Dictionary<long, List<DtNode>>();
|
||||
private readonly List<DtNode> m_nodes = new List<DtNode>();
|
||||
|
||||
public NodePool()
|
||||
public DtNodePool()
|
||||
{
|
||||
}
|
||||
|
||||
|
@ -37,19 +37,19 @@ namespace DotRecast.Detour
|
|||
m_map.Clear();
|
||||
}
|
||||
|
||||
public List<Node> FindNodes(long id)
|
||||
public List<DtNode> FindNodes(long id)
|
||||
{
|
||||
var hasNode = m_map.TryGetValue(id, out var nodes);
|
||||
;
|
||||
if (nodes == null)
|
||||
{
|
||||
nodes = new List<Node>();
|
||||
nodes = new List<DtNode>();
|
||||
}
|
||||
|
||||
return nodes;
|
||||
}
|
||||
|
||||
public Node FindNode(long id)
|
||||
public DtNode FindNode(long id)
|
||||
{
|
||||
var hasNode = m_map.TryGetValue(id, out var nodes);
|
||||
;
|
||||
|
@ -61,13 +61,13 @@ namespace DotRecast.Detour
|
|||
return null;
|
||||
}
|
||||
|
||||
public Node GetNode(long id, int state)
|
||||
public DtNode GetNode(long id, int state)
|
||||
{
|
||||
var hasNode = m_map.TryGetValue(id, out var nodes);
|
||||
;
|
||||
if (nodes != null)
|
||||
{
|
||||
foreach (Node node in nodes)
|
||||
foreach (DtNode node in nodes)
|
||||
{
|
||||
if (node.state == state)
|
||||
{
|
||||
|
@ -79,9 +79,9 @@ namespace DotRecast.Detour
|
|||
return Create(id, state);
|
||||
}
|
||||
|
||||
protected Node Create(long id, int state)
|
||||
protected DtNode Create(long id, int state)
|
||||
{
|
||||
Node node = new Node(m_nodes.Count + 1);
|
||||
DtNode node = new DtNode(m_nodes.Count + 1);
|
||||
node.id = id;
|
||||
node.state = state;
|
||||
m_nodes.Add(node);
|
||||
|
@ -89,7 +89,7 @@ namespace DotRecast.Detour
|
|||
;
|
||||
if (nodes == null)
|
||||
{
|
||||
nodes = new List<Node>();
|
||||
nodes = new List<DtNode>();
|
||||
m_map.Add(id, nodes);
|
||||
}
|
||||
|
||||
|
@ -97,22 +97,22 @@ namespace DotRecast.Detour
|
|||
return node;
|
||||
}
|
||||
|
||||
public int GetNodeIdx(Node node)
|
||||
public int GetNodeIdx(DtNode node)
|
||||
{
|
||||
return node != null ? node.index : 0;
|
||||
}
|
||||
|
||||
public Node GetNodeAtIdx(int idx)
|
||||
public DtNode GetNodeAtIdx(int idx)
|
||||
{
|
||||
return idx != 0 ? m_nodes[idx - 1] : null;
|
||||
}
|
||||
|
||||
public Node GetNode(long refs)
|
||||
public DtNode GetNode(long refs)
|
||||
{
|
||||
return GetNode(refs, 0);
|
||||
}
|
||||
|
||||
public Dictionary<long, List<Node>> GetNodeMap()
|
||||
public Dictionary<long, List<DtNode>> GetNodeMap()
|
||||
{
|
||||
return m_map;
|
||||
}
|
|
@ -22,9 +22,9 @@ using DotRecast.Core;
|
|||
|
||||
namespace DotRecast.Detour
|
||||
{
|
||||
public class NodeQueue
|
||||
public class DtNodeQueue
|
||||
{
|
||||
private readonly RcSortedQueue<Node> m_heap = new RcSortedQueue<Node>((n1, n2) => n1.total.CompareTo(n2.total));
|
||||
private readonly RcSortedQueue<DtNode> m_heap = new RcSortedQueue<DtNode>((n1, n2) => n1.total.CompareTo(n2.total));
|
||||
|
||||
public int Count()
|
||||
{
|
||||
|
@ -36,24 +36,24 @@ namespace DotRecast.Detour
|
|||
m_heap.Clear();
|
||||
}
|
||||
|
||||
public Node Top()
|
||||
public DtNode Top()
|
||||
{
|
||||
return m_heap.Top();
|
||||
}
|
||||
|
||||
public Node Pop()
|
||||
public DtNode Pop()
|
||||
{
|
||||
var node = Top();
|
||||
m_heap.Remove(node);
|
||||
return node;
|
||||
}
|
||||
|
||||
public void Push(Node node)
|
||||
public void Push(DtNode node)
|
||||
{
|
||||
m_heap.Enqueue(node);
|
||||
}
|
||||
|
||||
public void Modify(Node node)
|
||||
public void Modify(DtNode node)
|
||||
{
|
||||
m_heap.Remove(node);
|
||||
Push(node);
|
|
@ -24,7 +24,7 @@ namespace DotRecast.Detour
|
|||
* Defines an navigation mesh off-mesh connection within a dtMeshTile object. An off-mesh connection is a user defined
|
||||
* traversable connection made up to two vertices.
|
||||
*/
|
||||
public class OffMeshConnection
|
||||
public class DtOffMeshConnection
|
||||
{
|
||||
/** The endpoints of the connection. [(ax, ay, az, bx, by, bz)] */
|
||||
public float[] pos = new float[6];
|
|
@ -21,7 +21,7 @@ freely, subject to the following restrictions:
|
|||
namespace DotRecast.Detour
|
||||
{
|
||||
/** Defines a polygon within a MeshTile object. */
|
||||
public class Poly
|
||||
public class DtPoly
|
||||
{
|
||||
/** The polygon is a standard convex polygon that is part of the surface of the mesh. */
|
||||
public const int DT_POLYTYPE_GROUND = 0;
|
||||
|
@ -50,7 +50,7 @@ namespace DotRecast.Detour
|
|||
*/
|
||||
public int areaAndtype;
|
||||
|
||||
public Poly(int index, int maxVertsPerPoly)
|
||||
public DtPoly(int index, int maxVertsPerPoly)
|
||||
{
|
||||
this.index = index;
|
||||
verts = new int[maxVertsPerPoly];
|
|
@ -21,7 +21,7 @@ freely, subject to the following restrictions:
|
|||
namespace DotRecast.Detour
|
||||
{
|
||||
/** Defines the location of detail sub-mesh data within a dtMeshTile. */
|
||||
public class PolyDetail
|
||||
public class DtPolyDetail
|
||||
{
|
||||
/** The offset of the vertices in the MeshTile::detailVerts array. */
|
||||
public int vertBase;
|
|
@ -22,15 +22,15 @@ using DotRecast.Core;
|
|||
|
||||
namespace DotRecast.Detour
|
||||
{
|
||||
public class QueryData
|
||||
public class DtQueryData
|
||||
{
|
||||
public Status status;
|
||||
public Node lastBestNode;
|
||||
public DtStatus status;
|
||||
public DtNode lastBestNode;
|
||||
public float lastBestNodeCost;
|
||||
public long startRef, endRef;
|
||||
public RcVec3f startPos = new RcVec3f();
|
||||
public RcVec3f endPos = new RcVec3f();
|
||||
public IQueryFilter filter;
|
||||
public IDtQueryFilter filter;
|
||||
public int options;
|
||||
public float raycastLimitSqr;
|
||||
public IQueryHeuristic heuristic;
|
|
@ -23,8 +23,6 @@ using DotRecast.Core;
|
|||
|
||||
namespace DotRecast.Detour
|
||||
{
|
||||
using static DotRecast.Core.RcMath;
|
||||
|
||||
/**
|
||||
* <b>The Default Implementation</b>
|
||||
*
|
||||
|
@ -50,44 +48,44 @@ namespace DotRecast.Detour
|
|||
*
|
||||
* @see NavMeshQuery
|
||||
*/
|
||||
public class DefaultQueryFilter : IQueryFilter
|
||||
public class DtQueryDefaultFilter : IDtQueryFilter
|
||||
{
|
||||
private int m_excludeFlags;
|
||||
private int m_includeFlags;
|
||||
private readonly float[] m_areaCost = new float[NavMesh.DT_MAX_AREAS];
|
||||
private readonly float[] m_areaCost = new float[DtNavMesh.DT_MAX_AREAS];
|
||||
|
||||
public DefaultQueryFilter()
|
||||
public DtQueryDefaultFilter()
|
||||
{
|
||||
m_includeFlags = 0xffff;
|
||||
m_excludeFlags = 0;
|
||||
for (int i = 0; i < NavMesh.DT_MAX_AREAS; ++i)
|
||||
for (int i = 0; i < DtNavMesh.DT_MAX_AREAS; ++i)
|
||||
{
|
||||
m_areaCost[i] = 1.0f;
|
||||
}
|
||||
}
|
||||
|
||||
public DefaultQueryFilter(int includeFlags, int excludeFlags, float[] areaCost)
|
||||
public DtQueryDefaultFilter(int includeFlags, int excludeFlags, float[] areaCost)
|
||||
{
|
||||
m_includeFlags = includeFlags;
|
||||
m_excludeFlags = excludeFlags;
|
||||
for (int i = 0; i < Math.Min(NavMesh.DT_MAX_AREAS, areaCost.Length); ++i)
|
||||
for (int i = 0; i < Math.Min(DtNavMesh.DT_MAX_AREAS, areaCost.Length); ++i)
|
||||
{
|
||||
m_areaCost[i] = areaCost[i];
|
||||
}
|
||||
|
||||
for (int i = areaCost.Length; i < NavMesh.DT_MAX_AREAS; ++i)
|
||||
for (int i = areaCost.Length; i < DtNavMesh.DT_MAX_AREAS; ++i)
|
||||
{
|
||||
m_areaCost[i] = 1.0f;
|
||||
}
|
||||
}
|
||||
|
||||
public bool PassFilter(long refs, MeshTile tile, Poly poly)
|
||||
public bool PassFilter(long refs, DtMeshTile tile, DtPoly poly)
|
||||
{
|
||||
return (poly.flags & m_includeFlags) != 0 && (poly.flags & m_excludeFlags) == 0;
|
||||
}
|
||||
|
||||
public float GetCost(RcVec3f pa, RcVec3f pb, long prevRef, MeshTile prevTile, Poly prevPoly, long curRef,
|
||||
MeshTile curTile, Poly curPoly, long nextRef, MeshTile nextTile, Poly nextPoly)
|
||||
public float GetCost(RcVec3f pa, RcVec3f pb, long prevRef, DtMeshTile prevTile, DtPoly prevPoly, long curRef,
|
||||
DtMeshTile curTile, DtPoly curPoly, long nextRef, DtMeshTile nextTile, DtPoly nextPoly)
|
||||
{
|
||||
return RcVec3f.Distance(pa, pb) * m_areaCost[curPoly.GetArea()];
|
||||
}
|
|
@ -0,0 +1,18 @@
|
|||
using DotRecast.Core;
|
||||
|
||||
namespace DotRecast.Detour
|
||||
{
|
||||
public class DtQueryEmptyFilter : IDtQueryFilter
|
||||
{
|
||||
public bool PassFilter(long refs, DtMeshTile tile, DtPoly poly)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
public float GetCost(RcVec3f pa, RcVec3f pb, long prevRef, DtMeshTile prevTile, DtPoly prevPoly, long curRef,
|
||||
DtMeshTile curTile, DtPoly curPoly, long nextRef, DtMeshTile nextTile, DtPoly nextPoly)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,18 @@
|
|||
using DotRecast.Core;
|
||||
|
||||
namespace DotRecast.Detour
|
||||
{
|
||||
public class DtQueryNoOpFilter : IDtQueryFilter
|
||||
{
|
||||
public bool PassFilter(long refs, DtMeshTile tile, DtPoly poly)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
public float GetCost(RcVec3f pa, RcVec3f pb, long prevRef, DtMeshTile prevTile, DtPoly prevPoly, long curRef,
|
||||
DtMeshTile curTile, DtPoly curPoly, long nextRef, DtMeshTile nextTile, DtPoly nextPoly)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
}
|
|
@ -26,7 +26,7 @@ namespace DotRecast.Detour
|
|||
/**
|
||||
* Provides information about raycast hit. Filled by NavMeshQuery::raycast
|
||||
*/
|
||||
public class RaycastHit
|
||||
public class DtRaycastHit
|
||||
{
|
||||
/** The hit parameter. (float.MaxValue if no wall hit.) */
|
||||
public float t;
|
|
@ -1,12 +1,12 @@
|
|||
namespace DotRecast.Detour
|
||||
{
|
||||
public class SegInterval
|
||||
public class DtSegInterval
|
||||
{
|
||||
public long refs;
|
||||
public int tmin;
|
||||
public int tmax;
|
||||
|
||||
public SegInterval(long refs, int tmin, int tmax)
|
||||
public DtSegInterval(long refs, int tmin, int tmax)
|
||||
{
|
||||
this.refs = refs;
|
||||
this.tmin = tmin;
|
|
@ -20,17 +20,17 @@ freely, subject to the following restrictions:
|
|||
|
||||
namespace DotRecast.Detour
|
||||
{
|
||||
public class Status
|
||||
public class DtStatus
|
||||
{
|
||||
public static readonly Status FAILURE = new Status(0);
|
||||
public static readonly Status SUCCSESS = new Status(1);
|
||||
public static readonly Status IN_PROGRESS = new Status(2);
|
||||
public static readonly Status PARTIAL_RESULT = new Status(3);
|
||||
public static readonly Status FAILURE_INVALID_PARAM = new Status(4);
|
||||
public static readonly DtStatus FAILURE = new DtStatus(0);
|
||||
public static readonly DtStatus SUCCSESS = new DtStatus(1);
|
||||
public static readonly DtStatus IN_PROGRESS = new DtStatus(2);
|
||||
public static readonly DtStatus PARTIAL_RESULT = new DtStatus(3);
|
||||
public static readonly DtStatus FAILURE_INVALID_PARAM = new DtStatus(4);
|
||||
|
||||
public readonly int Value;
|
||||
|
||||
private Status(int value)
|
||||
private DtStatus(int value)
|
||||
{
|
||||
Value = value;
|
||||
}
|
|
@ -0,0 +1,25 @@
|
|||
namespace DotRecast.Detour
|
||||
{
|
||||
public static class DtStatusExtension
|
||||
{
|
||||
public static bool IsSuccess(this DtStatus @this)
|
||||
{
|
||||
return @this == DtStatus.SUCCSESS || @this == DtStatus.PARTIAL_RESULT;
|
||||
}
|
||||
|
||||
public static bool IsFailed(this DtStatus @this)
|
||||
{
|
||||
return @this == DtStatus.FAILURE || @this == DtStatus.FAILURE_INVALID_PARAM;
|
||||
}
|
||||
|
||||
public static bool IsInProgress(this DtStatus @this)
|
||||
{
|
||||
return @this == DtStatus.IN_PROGRESS;
|
||||
}
|
||||
|
||||
public static bool IsPartial(this DtStatus @this)
|
||||
{
|
||||
return @this == DtStatus.PARTIAL_RESULT;
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,7 @@
|
|||
namespace DotRecast.Detour
|
||||
{
|
||||
public interface IDtPolyQuery
|
||||
{
|
||||
void Process(DtMeshTile tile, DtPoly poly, long refs);
|
||||
}
|
||||
}
|
|
@ -22,11 +22,11 @@ using DotRecast.Core;
|
|||
|
||||
namespace DotRecast.Detour
|
||||
{
|
||||
public interface IQueryFilter
|
||||
public interface IDtQueryFilter
|
||||
{
|
||||
bool PassFilter(long refs, MeshTile tile, Poly poly);
|
||||
bool PassFilter(long refs, DtMeshTile tile, DtPoly poly);
|
||||
|
||||
float GetCost(RcVec3f pa, RcVec3f pb, long prevRef, MeshTile prevTile, Poly prevPoly, long curRef, MeshTile curTile,
|
||||
Poly curPoly, long nextRef, MeshTile nextTile, Poly nextPoly);
|
||||
float GetCost(RcVec3f pa, RcVec3f pb, long prevRef, DtMeshTile prevTile, DtPoly prevPoly, long curRef, DtMeshTile curTile,
|
||||
DtPoly curPoly, long nextRef, DtMeshTile nextTile, DtPoly nextPoly);
|
||||
}
|
||||
}
|
|
@ -1,7 +0,0 @@
|
|||
namespace DotRecast.Detour
|
||||
{
|
||||
public interface IPolyQuery
|
||||
{
|
||||
void Process(MeshTile tile, Poly poly, long refs);
|
||||
}
|
||||
}
|
|
@ -25,38 +25,38 @@ namespace DotRecast.Detour.Io
|
|||
{
|
||||
public const int DT_POLY_DETAIL_SIZE = 10;
|
||||
|
||||
public MeshData Read(BinaryReader stream, int maxVertPerPoly)
|
||||
public DtMeshData Read(BinaryReader stream, int maxVertPerPoly)
|
||||
{
|
||||
RcByteBuffer buf = IOUtils.ToByteBuffer(stream);
|
||||
return Read(buf, maxVertPerPoly, false);
|
||||
}
|
||||
|
||||
public MeshData Read(RcByteBuffer buf, int maxVertPerPoly)
|
||||
public DtMeshData Read(RcByteBuffer buf, int maxVertPerPoly)
|
||||
{
|
||||
return Read(buf, maxVertPerPoly, false);
|
||||
}
|
||||
|
||||
public MeshData Read32Bit(BinaryReader stream, int maxVertPerPoly)
|
||||
public DtMeshData Read32Bit(BinaryReader stream, int maxVertPerPoly)
|
||||
{
|
||||
RcByteBuffer buf = IOUtils.ToByteBuffer(stream);
|
||||
return Read(buf, maxVertPerPoly, true);
|
||||
}
|
||||
|
||||
public MeshData Read32Bit(RcByteBuffer buf, int maxVertPerPoly)
|
||||
public DtMeshData Read32Bit(RcByteBuffer buf, int maxVertPerPoly)
|
||||
{
|
||||
return Read(buf, maxVertPerPoly, true);
|
||||
}
|
||||
|
||||
public MeshData Read(RcByteBuffer buf, int maxVertPerPoly, bool is32Bit)
|
||||
public DtMeshData Read(RcByteBuffer buf, int maxVertPerPoly, bool is32Bit)
|
||||
{
|
||||
MeshData data = new MeshData();
|
||||
MeshHeader header = new MeshHeader();
|
||||
DtMeshData data = new DtMeshData();
|
||||
DtMeshHeader header = new DtMeshHeader();
|
||||
data.header = header;
|
||||
header.magic = buf.GetInt();
|
||||
if (header.magic != MeshHeader.DT_NAVMESH_MAGIC)
|
||||
if (header.magic != DtMeshHeader.DT_NAVMESH_MAGIC)
|
||||
{
|
||||
header.magic = IOUtils.SwapEndianness(header.magic);
|
||||
if (header.magic != MeshHeader.DT_NAVMESH_MAGIC)
|
||||
if (header.magic != DtMeshHeader.DT_NAVMESH_MAGIC)
|
||||
{
|
||||
throw new IOException("Invalid magic");
|
||||
}
|
||||
|
@ -65,16 +65,16 @@ namespace DotRecast.Detour.Io
|
|||
}
|
||||
|
||||
header.version = buf.GetInt();
|
||||
if (header.version != MeshHeader.DT_NAVMESH_VERSION)
|
||||
if (header.version != DtMeshHeader.DT_NAVMESH_VERSION)
|
||||
{
|
||||
if (header.version < MeshHeader.DT_NAVMESH_VERSION_RECAST4J_FIRST
|
||||
|| header.version > MeshHeader.DT_NAVMESH_VERSION_RECAST4J_LAST)
|
||||
if (header.version < DtMeshHeader.DT_NAVMESH_VERSION_RECAST4J_FIRST
|
||||
|| header.version > DtMeshHeader.DT_NAVMESH_VERSION_RECAST4J_LAST)
|
||||
{
|
||||
throw new IOException("Invalid version " + header.version);
|
||||
}
|
||||
}
|
||||
|
||||
bool cCompatibility = header.version == MeshHeader.DT_NAVMESH_VERSION;
|
||||
bool cCompatibility = header.version == DtMeshHeader.DT_NAVMESH_VERSION;
|
||||
header.x = buf.GetInt();
|
||||
header.y = buf.GetInt();
|
||||
header.layer = buf.GetInt();
|
||||
|
@ -135,13 +135,13 @@ namespace DotRecast.Detour.Io
|
|||
return verts;
|
||||
}
|
||||
|
||||
private Poly[] ReadPolys(RcByteBuffer buf, MeshHeader header, int maxVertPerPoly)
|
||||
private DtPoly[] ReadPolys(RcByteBuffer buf, DtMeshHeader header, int maxVertPerPoly)
|
||||
{
|
||||
Poly[] polys = new Poly[header.polyCount];
|
||||
DtPoly[] polys = new DtPoly[header.polyCount];
|
||||
for (int i = 0; i < polys.Length; i++)
|
||||
{
|
||||
polys[i] = new Poly(i, maxVertPerPoly);
|
||||
if (header.version < MeshHeader.DT_NAVMESH_VERSION_RECAST4J_NO_POLY_FIRSTLINK)
|
||||
polys[i] = new DtPoly(i, maxVertPerPoly);
|
||||
if (header.version < DtMeshHeader.DT_NAVMESH_VERSION_RECAST4J_NO_POLY_FIRSTLINK)
|
||||
{
|
||||
buf.GetInt(); // polys[i].firstLink
|
||||
}
|
||||
|
@ -164,12 +164,12 @@ namespace DotRecast.Detour.Io
|
|||
return polys;
|
||||
}
|
||||
|
||||
private PolyDetail[] ReadPolyDetails(RcByteBuffer buf, MeshHeader header, bool cCompatibility)
|
||||
private DtPolyDetail[] ReadPolyDetails(RcByteBuffer buf, DtMeshHeader header, bool cCompatibility)
|
||||
{
|
||||
PolyDetail[] polys = new PolyDetail[header.detailMeshCount];
|
||||
DtPolyDetail[] polys = new DtPolyDetail[header.detailMeshCount];
|
||||
for (int i = 0; i < polys.Length; i++)
|
||||
{
|
||||
polys[i] = new PolyDetail();
|
||||
polys[i] = new DtPolyDetail();
|
||||
polys[i].vertBase = buf.GetInt();
|
||||
polys[i].triBase = buf.GetInt();
|
||||
polys[i].vertCount = buf.Get() & 0xFF;
|
||||
|
@ -183,7 +183,7 @@ namespace DotRecast.Detour.Io
|
|||
return polys;
|
||||
}
|
||||
|
||||
private int[] ReadDTris(RcByteBuffer buf, MeshHeader header)
|
||||
private int[] ReadDTris(RcByteBuffer buf, DtMeshHeader header)
|
||||
{
|
||||
int[] tris = new int[4 * header.detailTriCount];
|
||||
for (int i = 0; i < tris.Length; i++)
|
||||
|
@ -194,13 +194,13 @@ namespace DotRecast.Detour.Io
|
|||
return tris;
|
||||
}
|
||||
|
||||
private BVNode[] ReadBVTree(RcByteBuffer buf, MeshHeader header)
|
||||
private DtBVNode[] ReadBVTree(RcByteBuffer buf, DtMeshHeader header)
|
||||
{
|
||||
BVNode[] nodes = new BVNode[header.bvNodeCount];
|
||||
DtBVNode[] nodes = new DtBVNode[header.bvNodeCount];
|
||||
for (int i = 0; i < nodes.Length; i++)
|
||||
{
|
||||
nodes[i] = new BVNode();
|
||||
if (header.version < MeshHeader.DT_NAVMESH_VERSION_RECAST4J_32BIT_BVTREE)
|
||||
nodes[i] = new DtBVNode();
|
||||
if (header.version < DtMeshHeader.DT_NAVMESH_VERSION_RECAST4J_32BIT_BVTREE)
|
||||
{
|
||||
for (int j = 0; j < 3; j++)
|
||||
{
|
||||
|
@ -231,12 +231,12 @@ namespace DotRecast.Detour.Io
|
|||
return nodes;
|
||||
}
|
||||
|
||||
private OffMeshConnection[] ReadOffMeshCons(RcByteBuffer buf, MeshHeader header)
|
||||
private DtOffMeshConnection[] ReadOffMeshCons(RcByteBuffer buf, DtMeshHeader header)
|
||||
{
|
||||
OffMeshConnection[] cons = new OffMeshConnection[header.offMeshConCount];
|
||||
DtOffMeshConnection[] cons = new DtOffMeshConnection[header.offMeshConCount];
|
||||
for (int i = 0; i < cons.Length; i++)
|
||||
{
|
||||
cons[i] = new OffMeshConnection();
|
||||
cons[i] = new DtOffMeshConnection();
|
||||
for (int j = 0; j < 6; j++)
|
||||
{
|
||||
cons[i].pos[j] = buf.GetFloat();
|
||||
|
|
|
@ -23,11 +23,11 @@ namespace DotRecast.Detour.Io
|
|||
{
|
||||
public class MeshDataWriter : DetourWriter
|
||||
{
|
||||
public void Write(BinaryWriter stream, MeshData data, RcByteOrder order, bool cCompatibility)
|
||||
public void Write(BinaryWriter stream, DtMeshData data, RcByteOrder order, bool cCompatibility)
|
||||
{
|
||||
MeshHeader header = data.header;
|
||||
DtMeshHeader header = data.header;
|
||||
Write(stream, header.magic, order);
|
||||
Write(stream, cCompatibility ? MeshHeader.DT_NAVMESH_VERSION : MeshHeader.DT_NAVMESH_VERSION_RECAST4J_LAST, order);
|
||||
Write(stream, cCompatibility ? DtMeshHeader.DT_NAVMESH_VERSION : DtMeshHeader.DT_NAVMESH_VERSION_RECAST4J_LAST, order);
|
||||
Write(stream, header.x, order);
|
||||
Write(stream, header.y, order);
|
||||
Write(stream, header.layer, order);
|
||||
|
@ -74,7 +74,7 @@ namespace DotRecast.Detour.Io
|
|||
}
|
||||
}
|
||||
|
||||
private void WritePolys(BinaryWriter stream, MeshData data, RcByteOrder order, bool cCompatibility)
|
||||
private void WritePolys(BinaryWriter stream, DtMeshData data, RcByteOrder order, bool cCompatibility)
|
||||
{
|
||||
for (int i = 0; i < data.header.polyCount; i++)
|
||||
{
|
||||
|
@ -99,7 +99,7 @@ namespace DotRecast.Detour.Io
|
|||
}
|
||||
}
|
||||
|
||||
private void WritePolyDetails(BinaryWriter stream, MeshData data, RcByteOrder order, bool cCompatibility)
|
||||
private void WritePolyDetails(BinaryWriter stream, DtMeshData data, RcByteOrder order, bool cCompatibility)
|
||||
{
|
||||
for (int i = 0; i < data.header.detailMeshCount; i++)
|
||||
{
|
||||
|
@ -114,7 +114,7 @@ namespace DotRecast.Detour.Io
|
|||
}
|
||||
}
|
||||
|
||||
private void WriteDTris(BinaryWriter stream, MeshData data)
|
||||
private void WriteDTris(BinaryWriter stream, DtMeshData data)
|
||||
{
|
||||
for (int i = 0; i < data.header.detailTriCount * 4; i++)
|
||||
{
|
||||
|
@ -122,7 +122,7 @@ namespace DotRecast.Detour.Io
|
|||
}
|
||||
}
|
||||
|
||||
private void WriteBVTree(BinaryWriter stream, MeshData data, RcByteOrder order, bool cCompatibility)
|
||||
private void WriteBVTree(BinaryWriter stream, DtMeshData data, RcByteOrder order, bool cCompatibility)
|
||||
{
|
||||
for (int i = 0; i < data.header.bvNodeCount; i++)
|
||||
{
|
||||
|
@ -155,7 +155,7 @@ namespace DotRecast.Detour.Io
|
|||
}
|
||||
}
|
||||
|
||||
private void WriteOffMeshCons(BinaryWriter stream, MeshData data, RcByteOrder order)
|
||||
private void WriteOffMeshCons(BinaryWriter stream, DtMeshData data, RcByteOrder order)
|
||||
{
|
||||
for (int i = 0; i < data.header.offMeshConCount; i++)
|
||||
{
|
||||
|
|
|
@ -30,37 +30,37 @@ namespace DotRecast.Detour.Io
|
|||
private readonly MeshDataReader meshReader = new MeshDataReader();
|
||||
private readonly NavMeshParamReader paramReader = new NavMeshParamReader();
|
||||
|
||||
public NavMesh Read(BinaryReader @is, int maxVertPerPoly)
|
||||
public DtNavMesh Read(BinaryReader @is, int maxVertPerPoly)
|
||||
{
|
||||
return Read(IOUtils.ToByteBuffer(@is), maxVertPerPoly, false);
|
||||
}
|
||||
|
||||
public NavMesh Read(RcByteBuffer bb, int maxVertPerPoly)
|
||||
public DtNavMesh Read(RcByteBuffer bb, int maxVertPerPoly)
|
||||
{
|
||||
return Read(bb, maxVertPerPoly, false);
|
||||
}
|
||||
|
||||
public NavMesh Read32Bit(BinaryReader @is, int maxVertPerPoly)
|
||||
public DtNavMesh Read32Bit(BinaryReader @is, int maxVertPerPoly)
|
||||
{
|
||||
return Read(IOUtils.ToByteBuffer(@is), maxVertPerPoly, true);
|
||||
}
|
||||
|
||||
public NavMesh Read32Bit(RcByteBuffer bb, int maxVertPerPoly)
|
||||
public DtNavMesh Read32Bit(RcByteBuffer bb, int maxVertPerPoly)
|
||||
{
|
||||
return Read(bb, maxVertPerPoly, true);
|
||||
}
|
||||
|
||||
public NavMesh Read(BinaryReader @is)
|
||||
public DtNavMesh Read(BinaryReader @is)
|
||||
{
|
||||
return Read(IOUtils.ToByteBuffer(@is));
|
||||
}
|
||||
|
||||
public NavMesh Read(RcByteBuffer bb)
|
||||
public DtNavMesh Read(RcByteBuffer bb)
|
||||
{
|
||||
return Read(bb, -1, false);
|
||||
}
|
||||
|
||||
NavMesh Read(RcByteBuffer bb, int maxVertPerPoly, bool is32Bit)
|
||||
DtNavMesh Read(RcByteBuffer bb, int maxVertPerPoly, bool is32Bit)
|
||||
{
|
||||
NavMeshSetHeader header = ReadHeader(bb, maxVertPerPoly);
|
||||
if (header.maxVertsPerPoly <= 0)
|
||||
|
@ -69,7 +69,7 @@ namespace DotRecast.Detour.Io
|
|||
}
|
||||
|
||||
bool cCompatibility = header.version == NavMeshSetHeader.NAVMESHSET_VERSION;
|
||||
NavMesh mesh = new NavMesh(header.option, header.maxVertsPerPoly);
|
||||
DtNavMesh mesh = new DtNavMesh(header.option, header.maxVertsPerPoly);
|
||||
ReadTiles(bb, is32Bit, header, cCompatibility, mesh);
|
||||
return mesh;
|
||||
}
|
||||
|
@ -107,7 +107,7 @@ namespace DotRecast.Detour.Io
|
|||
return header;
|
||||
}
|
||||
|
||||
private void ReadTiles(RcByteBuffer bb, bool is32Bit, NavMeshSetHeader header, bool cCompatibility, NavMesh mesh)
|
||||
private void ReadTiles(RcByteBuffer bb, bool is32Bit, NavMeshSetHeader header, bool cCompatibility, DtNavMesh mesh)
|
||||
{
|
||||
// Read tiles.
|
||||
for (int i = 0; i < header.numTiles; ++i)
|
||||
|
@ -133,12 +133,12 @@ namespace DotRecast.Detour.Io
|
|||
bb.GetInt(); // C struct padding
|
||||
}
|
||||
|
||||
MeshData data = meshReader.Read(bb, mesh.GetMaxVertsPerPoly(), is32Bit);
|
||||
DtMeshData data = meshReader.Read(bb, mesh.GetMaxVertsPerPoly(), is32Bit);
|
||||
mesh.AddTile(data, i, tileHeader.tileRef);
|
||||
}
|
||||
}
|
||||
|
||||
private long Convert32BitRef(int refs, NavMeshParams option)
|
||||
private long Convert32BitRef(int refs, DtNavMeshParams option)
|
||||
{
|
||||
int m_tileBits = DetourCommon.Ilog2(DetourCommon.NextPow2(option.maxTiles));
|
||||
int m_polyBits = DetourCommon.Ilog2(DetourCommon.NextPow2(option.maxPolys));
|
||||
|
@ -150,7 +150,7 @@ namespace DotRecast.Detour.Io
|
|||
int salt = ((refs >> (m_polyBits + m_tileBits)) & saltMask);
|
||||
int it = ((refs >> m_polyBits) & tileMask);
|
||||
int ip = refs & polyMask;
|
||||
return NavMesh.EncodePolyId(salt, it, ip);
|
||||
return DtNavMesh.EncodePolyId(salt, it, ip);
|
||||
}
|
||||
}
|
||||
}
|
|
@ -26,20 +26,20 @@ namespace DotRecast.Detour.Io
|
|||
private readonly MeshDataWriter writer = new MeshDataWriter();
|
||||
private readonly NavMeshParamWriter paramWriter = new NavMeshParamWriter();
|
||||
|
||||
public void Write(BinaryWriter stream, NavMesh mesh, RcByteOrder order, bool cCompatibility)
|
||||
public void Write(BinaryWriter stream, DtNavMesh mesh, RcByteOrder order, bool cCompatibility)
|
||||
{
|
||||
WriteHeader(stream, mesh, order, cCompatibility);
|
||||
WriteTiles(stream, mesh, order, cCompatibility);
|
||||
}
|
||||
|
||||
private void WriteHeader(BinaryWriter stream, NavMesh mesh, RcByteOrder order, bool cCompatibility)
|
||||
private void WriteHeader(BinaryWriter stream, DtNavMesh mesh, RcByteOrder order, bool cCompatibility)
|
||||
{
|
||||
Write(stream, NavMeshSetHeader.NAVMESHSET_MAGIC, order);
|
||||
Write(stream, cCompatibility ? NavMeshSetHeader.NAVMESHSET_VERSION : NavMeshSetHeader.NAVMESHSET_VERSION_RECAST4J, order);
|
||||
int numTiles = 0;
|
||||
for (int i = 0; i < mesh.GetMaxTiles(); ++i)
|
||||
{
|
||||
MeshTile tile = mesh.GetTile(i);
|
||||
DtMeshTile tile = mesh.GetTile(i);
|
||||
if (tile == null || tile.data == null || tile.data.header == null)
|
||||
{
|
||||
continue;
|
||||
|
@ -56,11 +56,11 @@ namespace DotRecast.Detour.Io
|
|||
}
|
||||
}
|
||||
|
||||
private void WriteTiles(BinaryWriter stream, NavMesh mesh, RcByteOrder order, bool cCompatibility)
|
||||
private void WriteTiles(BinaryWriter stream, DtNavMesh mesh, RcByteOrder order, bool cCompatibility)
|
||||
{
|
||||
for (int i = 0; i < mesh.GetMaxTiles(); ++i)
|
||||
{
|
||||
MeshTile tile = mesh.GetTile(i);
|
||||
DtMeshTile tile = mesh.GetTile(i);
|
||||
if (tile == null || tile.data == null || tile.data.header == null)
|
||||
{
|
||||
continue;
|
||||
|
|
|
@ -4,9 +4,9 @@ namespace DotRecast.Detour.Io
|
|||
{
|
||||
public class NavMeshParamReader
|
||||
{
|
||||
public NavMeshParams Read(RcByteBuffer bb)
|
||||
public DtNavMeshParams Read(RcByteBuffer bb)
|
||||
{
|
||||
NavMeshParams option = new NavMeshParams();
|
||||
DtNavMeshParams option = new DtNavMeshParams();
|
||||
option.orig.x = bb.GetFloat();
|
||||
option.orig.y = bb.GetFloat();
|
||||
option.orig.z = bb.GetFloat();
|
||||
|
|
|
@ -5,7 +5,7 @@ namespace DotRecast.Detour.Io
|
|||
{
|
||||
public class NavMeshParamWriter : DetourWriter
|
||||
{
|
||||
public void Write(BinaryWriter stream, NavMeshParams option, RcByteOrder order)
|
||||
public void Write(BinaryWriter stream, DtNavMeshParams option, RcByteOrder order)
|
||||
{
|
||||
Write(stream, option.orig.x, order);
|
||||
Write(stream, option.orig.y, order);
|
||||
|
|
|
@ -28,7 +28,7 @@ namespace DotRecast.Detour.Io
|
|||
public int magic;
|
||||
public int version;
|
||||
public int numTiles;
|
||||
public NavMeshParams option = new NavMeshParams();
|
||||
public DtNavMeshParams option = new DtNavMeshParams();
|
||||
public int maxVertsPerPoly;
|
||||
}
|
||||
}
|
|
@ -26,21 +26,21 @@ namespace DotRecast.Detour
|
|||
using static DotRecast.Core.RcMath;
|
||||
|
||||
|
||||
public class LegacyNavMeshQuery : NavMeshQuery
|
||||
public class LegacyNavMeshQuery : DtNavMeshQuery
|
||||
{
|
||||
private static float H_SCALE = 0.999f; // Search heuristic scale.
|
||||
|
||||
public LegacyNavMeshQuery(NavMesh nav) : base(nav)
|
||||
public LegacyNavMeshQuery(DtNavMesh nav) : base(nav)
|
||||
{
|
||||
}
|
||||
|
||||
public override Result<List<long>> FindPath(long startRef, long endRef, RcVec3f startPos, RcVec3f endPos, IQueryFilter filter,
|
||||
public override Result<List<long>> FindPath(long startRef, long endRef, RcVec3f startPos, RcVec3f endPos, IDtQueryFilter filter,
|
||||
int options, float raycastLimit)
|
||||
{
|
||||
return FindPath(startRef, endRef, startPos, endPos, filter);
|
||||
}
|
||||
|
||||
public override Result<List<long>> FindPath(long startRef, long endRef, RcVec3f startPos, RcVec3f endPos, IQueryFilter filter)
|
||||
public override Result<List<long>> FindPath(long startRef, long endRef, RcVec3f startPos, RcVec3f endPos, IDtQueryFilter filter)
|
||||
{
|
||||
// Validate input
|
||||
if (!m_nav.IsValidPolyRef(startRef) || !m_nav.IsValidPolyRef(endRef) || !RcVec3f.IsFinite(startPos) || !RcVec3f.IsFinite(endPos) || null == filter)
|
||||
|
@ -58,26 +58,26 @@ namespace DotRecast.Detour
|
|||
m_nodePool.Clear();
|
||||
m_openList.Clear();
|
||||
|
||||
Node startNode = m_nodePool.GetNode(startRef);
|
||||
DtNode startNode = m_nodePool.GetNode(startRef);
|
||||
startNode.pos = startPos;
|
||||
startNode.pidx = 0;
|
||||
startNode.cost = 0;
|
||||
startNode.total = RcVec3f.Distance(startPos, endPos) * H_SCALE;
|
||||
startNode.id = startRef;
|
||||
startNode.flags = Node.DT_NODE_OPEN;
|
||||
startNode.flags = DtNode.DT_NODE_OPEN;
|
||||
m_openList.Push(startNode);
|
||||
|
||||
Node lastBestNode = startNode;
|
||||
DtNode lastBestNode = startNode;
|
||||
float lastBestNodeCost = startNode.total;
|
||||
|
||||
Status status = Status.SUCCSESS;
|
||||
DtStatus status = DtStatus.SUCCSESS;
|
||||
|
||||
while (!m_openList.IsEmpty())
|
||||
{
|
||||
// Remove node from open list and put it in closed list.
|
||||
Node bestNode = m_openList.Pop();
|
||||
bestNode.flags &= ~Node.DT_NODE_OPEN;
|
||||
bestNode.flags |= Node.DT_NODE_CLOSED;
|
||||
DtNode bestNode = m_openList.Pop();
|
||||
bestNode.flags &= ~DtNode.DT_NODE_OPEN;
|
||||
bestNode.flags |= DtNode.DT_NODE_CLOSED;
|
||||
|
||||
// Reached the goal, stop searching.
|
||||
if (bestNode.id == endRef)
|
||||
|
@ -89,14 +89,14 @@ namespace DotRecast.Detour
|
|||
// Get current poly and tile.
|
||||
// The API input has been cheked already, skip checking internal data.
|
||||
long bestRef = bestNode.id;
|
||||
Tuple<MeshTile, Poly> tileAndPoly = m_nav.GetTileAndPolyByRefUnsafe(bestRef);
|
||||
MeshTile bestTile = tileAndPoly.Item1;
|
||||
Poly bestPoly = tileAndPoly.Item2;
|
||||
Tuple<DtMeshTile, DtPoly> tileAndPoly = m_nav.GetTileAndPolyByRefUnsafe(bestRef);
|
||||
DtMeshTile bestTile = tileAndPoly.Item1;
|
||||
DtPoly bestPoly = tileAndPoly.Item2;
|
||||
|
||||
// Get parent poly and tile.
|
||||
long parentRef = 0;
|
||||
MeshTile parentTile = null;
|
||||
Poly parentPoly = null;
|
||||
DtMeshTile parentTile = null;
|
||||
DtPoly parentPoly = null;
|
||||
if (bestNode.pidx != 0)
|
||||
{
|
||||
parentRef = m_nodePool.GetNodeAtIdx(bestNode.pidx).id;
|
||||
|
@ -109,7 +109,7 @@ namespace DotRecast.Detour
|
|||
parentPoly = tileAndPoly.Item2;
|
||||
}
|
||||
|
||||
for (int i = bestTile.polyLinks[bestPoly.index]; i != NavMesh.DT_NULL_LINK; i = bestTile.links[i].next)
|
||||
for (int i = bestTile.polyLinks[bestPoly.index]; i != DtNavMesh.DT_NULL_LINK; i = bestTile.links[i].next)
|
||||
{
|
||||
long neighbourRef = bestTile.links[i].refs;
|
||||
|
||||
|
@ -122,8 +122,8 @@ namespace DotRecast.Detour
|
|||
// Get neighbour poly and tile.
|
||||
// The API input has been cheked already, skip checking internal data.
|
||||
tileAndPoly = m_nav.GetTileAndPolyByRefUnsafe(neighbourRef);
|
||||
MeshTile neighbourTile = tileAndPoly.Item1;
|
||||
Poly neighbourPoly = tileAndPoly.Item2;
|
||||
DtMeshTile neighbourTile = tileAndPoly.Item1;
|
||||
DtPoly neighbourPoly = tileAndPoly.Item2;
|
||||
|
||||
if (!filter.PassFilter(neighbourRef, neighbourTile, neighbourPoly))
|
||||
{
|
||||
|
@ -138,7 +138,7 @@ namespace DotRecast.Detour
|
|||
}
|
||||
|
||||
// get the node
|
||||
Node neighbourNode = m_nodePool.GetNode(neighbourRef, crossSide);
|
||||
DtNode neighbourNode = m_nodePool.GetNode(neighbourRef, crossSide);
|
||||
|
||||
// If the node is visited the first time, calculate node position.
|
||||
if (neighbourNode.flags == 0)
|
||||
|
@ -179,13 +179,13 @@ namespace DotRecast.Detour
|
|||
float total = cost + heuristic;
|
||||
|
||||
// The node is already in open list and the new result is worse, skip.
|
||||
if ((neighbourNode.flags & Node.DT_NODE_OPEN) != 0 && total >= neighbourNode.total)
|
||||
if ((neighbourNode.flags & DtNode.DT_NODE_OPEN) != 0 && total >= neighbourNode.total)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
// The node is already visited and process, and the new result is worse, skip.
|
||||
if ((neighbourNode.flags & Node.DT_NODE_CLOSED) != 0 && total >= neighbourNode.total)
|
||||
if ((neighbourNode.flags & DtNode.DT_NODE_CLOSED) != 0 && total >= neighbourNode.total)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
@ -193,11 +193,11 @@ namespace DotRecast.Detour
|
|||
// Add or update the node.
|
||||
neighbourNode.pidx = m_nodePool.GetNodeIdx(bestNode);
|
||||
neighbourNode.id = neighbourRef;
|
||||
neighbourNode.flags = (neighbourNode.flags & ~Node.DT_NODE_CLOSED);
|
||||
neighbourNode.flags = (neighbourNode.flags & ~DtNode.DT_NODE_CLOSED);
|
||||
neighbourNode.cost = cost;
|
||||
neighbourNode.total = total;
|
||||
|
||||
if ((neighbourNode.flags & Node.DT_NODE_OPEN) != 0)
|
||||
if ((neighbourNode.flags & DtNode.DT_NODE_OPEN) != 0)
|
||||
{
|
||||
// Already in open, update node location.
|
||||
m_openList.Modify(neighbourNode);
|
||||
|
@ -205,7 +205,7 @@ namespace DotRecast.Detour
|
|||
else
|
||||
{
|
||||
// Put the node in open list.
|
||||
neighbourNode.flags |= Node.DT_NODE_OPEN;
|
||||
neighbourNode.flags |= DtNode.DT_NODE_OPEN;
|
||||
m_openList.Push(neighbourNode);
|
||||
}
|
||||
|
||||
|
@ -222,7 +222,7 @@ namespace DotRecast.Detour
|
|||
|
||||
if (lastBestNode.id != endRef)
|
||||
{
|
||||
status = Status.PARTIAL_RESULT;
|
||||
status = DtStatus.PARTIAL_RESULT;
|
||||
}
|
||||
|
||||
return Results.Of(status, path);
|
||||
|
@ -245,7 +245,7 @@ namespace DotRecast.Detour
|
|||
// Make sure the request is still valid.
|
||||
if (!m_nav.IsValidPolyRef(m_query.startRef) || !m_nav.IsValidPolyRef(m_query.endRef))
|
||||
{
|
||||
m_query.status = Status.FAILURE;
|
||||
m_query.status = DtStatus.FAILURE;
|
||||
return Results.Of(m_query.status, 0);
|
||||
}
|
||||
|
||||
|
@ -255,15 +255,15 @@ namespace DotRecast.Detour
|
|||
iter++;
|
||||
|
||||
// Remove node from open list and put it in closed list.
|
||||
Node bestNode = m_openList.Pop();
|
||||
bestNode.flags &= ~Node.DT_NODE_OPEN;
|
||||
bestNode.flags |= Node.DT_NODE_CLOSED;
|
||||
DtNode bestNode = m_openList.Pop();
|
||||
bestNode.flags &= ~DtNode.DT_NODE_OPEN;
|
||||
bestNode.flags |= DtNode.DT_NODE_CLOSED;
|
||||
|
||||
// Reached the goal, stop searching.
|
||||
if (bestNode.id == m_query.endRef)
|
||||
{
|
||||
m_query.lastBestNode = bestNode;
|
||||
m_query.status = Status.SUCCSESS;
|
||||
m_query.status = DtStatus.SUCCSESS;
|
||||
return Results.Of(m_query.status, iter);
|
||||
}
|
||||
|
||||
|
@ -271,21 +271,21 @@ namespace DotRecast.Detour
|
|||
// The API input has been cheked already, skip checking internal
|
||||
// data.
|
||||
long bestRef = bestNode.id;
|
||||
Result<Tuple<MeshTile, Poly>> tileAndPoly = m_nav.GetTileAndPolyByRef(bestRef);
|
||||
Result<Tuple<DtMeshTile, DtPoly>> tileAndPoly = m_nav.GetTileAndPolyByRef(bestRef);
|
||||
if (tileAndPoly.Failed())
|
||||
{
|
||||
m_query.status = Status.FAILURE;
|
||||
m_query.status = DtStatus.FAILURE;
|
||||
// The polygon has disappeared during the sliced query, fail.
|
||||
return Results.Of(m_query.status, iter);
|
||||
}
|
||||
|
||||
MeshTile bestTile = tileAndPoly.result.Item1;
|
||||
Poly bestPoly = tileAndPoly.result.Item2;
|
||||
DtMeshTile bestTile = tileAndPoly.result.Item1;
|
||||
DtPoly bestPoly = tileAndPoly.result.Item2;
|
||||
// Get parent and grand parent poly and tile.
|
||||
long parentRef = 0, grandpaRef = 0;
|
||||
MeshTile parentTile = null;
|
||||
Poly parentPoly = null;
|
||||
Node parentNode = null;
|
||||
DtMeshTile parentTile = null;
|
||||
DtPoly parentPoly = null;
|
||||
DtNode parentNode = null;
|
||||
if (bestNode.pidx != 0)
|
||||
{
|
||||
parentNode = m_nodePool.GetNodeAtIdx(bestNode.pidx);
|
||||
|
@ -305,7 +305,7 @@ namespace DotRecast.Detour
|
|||
{
|
||||
// The polygon has disappeared during the sliced query,
|
||||
// fail.
|
||||
m_query.status = Status.FAILURE;
|
||||
m_query.status = DtStatus.FAILURE;
|
||||
return Results.Of(m_query.status, iter);
|
||||
}
|
||||
|
||||
|
@ -323,7 +323,7 @@ namespace DotRecast.Detour
|
|||
}
|
||||
}
|
||||
|
||||
for (int i = bestTile.polyLinks[bestPoly.index]; i != NavMesh.DT_NULL_LINK; i = bestTile.links[i].next)
|
||||
for (int i = bestTile.polyLinks[bestPoly.index]; i != DtNavMesh.DT_NULL_LINK; i = bestTile.links[i].next)
|
||||
{
|
||||
long neighbourRef = bestTile.links[i].refs;
|
||||
|
||||
|
@ -337,9 +337,9 @@ namespace DotRecast.Detour
|
|||
// Get neighbour poly and tile.
|
||||
// The API input has been cheked already, skip checking internal
|
||||
// data.
|
||||
Tuple<MeshTile, Poly> tileAndPolyUns = m_nav.GetTileAndPolyByRefUnsafe(neighbourRef);
|
||||
MeshTile neighbourTile = tileAndPolyUns.Item1;
|
||||
Poly neighbourPoly = tileAndPolyUns.Item2;
|
||||
Tuple<DtMeshTile, DtPoly> tileAndPolyUns = m_nav.GetTileAndPolyByRefUnsafe(neighbourRef);
|
||||
DtMeshTile neighbourTile = tileAndPolyUns.Item1;
|
||||
DtPoly neighbourPoly = tileAndPolyUns.Item2;
|
||||
|
||||
if (!m_query.filter.PassFilter(neighbourRef, neighbourTile, neighbourPoly))
|
||||
{
|
||||
|
@ -347,7 +347,7 @@ namespace DotRecast.Detour
|
|||
}
|
||||
|
||||
// get the neighbor node
|
||||
Node neighbourNode = m_nodePool.GetNode(neighbourRef, 0);
|
||||
DtNode neighbourNode = m_nodePool.GetNode(neighbourRef, 0);
|
||||
|
||||
// do not expand to nodes that were already visited from the
|
||||
// same parent
|
||||
|
@ -376,7 +376,7 @@ namespace DotRecast.Detour
|
|||
bool foundShortCut = false;
|
||||
if (tryLOS)
|
||||
{
|
||||
Result<RaycastHit> rayHit = Raycast(parentRef, parentNode.pos, neighbourNode.pos, m_query.filter,
|
||||
Result<DtRaycastHit> rayHit = Raycast(parentRef, parentNode.pos, neighbourNode.pos, m_query.filter,
|
||||
DT_RAYCAST_USE_COSTS, grandpaRef);
|
||||
if (rayHit.Succeeded())
|
||||
{
|
||||
|
@ -417,14 +417,14 @@ namespace DotRecast.Detour
|
|||
|
||||
// The node is already in open list and the new result is worse,
|
||||
// skip.
|
||||
if ((neighbourNode.flags & Node.DT_NODE_OPEN) != 0 && total >= neighbourNode.total)
|
||||
if ((neighbourNode.flags & DtNode.DT_NODE_OPEN) != 0 && total >= neighbourNode.total)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
// The node is already visited and process, and the new result
|
||||
// is worse, skip.
|
||||
if ((neighbourNode.flags & Node.DT_NODE_CLOSED) != 0 && total >= neighbourNode.total)
|
||||
if ((neighbourNode.flags & DtNode.DT_NODE_CLOSED) != 0 && total >= neighbourNode.total)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
@ -432,15 +432,15 @@ namespace DotRecast.Detour
|
|||
// Add or update the node.
|
||||
neighbourNode.pidx = foundShortCut ? bestNode.pidx : m_nodePool.GetNodeIdx(bestNode);
|
||||
neighbourNode.id = neighbourRef;
|
||||
neighbourNode.flags = (neighbourNode.flags & ~(Node.DT_NODE_CLOSED | Node.DT_NODE_PARENT_DETACHED));
|
||||
neighbourNode.flags = (neighbourNode.flags & ~(DtNode.DT_NODE_CLOSED | DtNode.DT_NODE_PARENT_DETACHED));
|
||||
neighbourNode.cost = cost;
|
||||
neighbourNode.total = total;
|
||||
if (foundShortCut)
|
||||
{
|
||||
neighbourNode.flags = (neighbourNode.flags | Node.DT_NODE_PARENT_DETACHED);
|
||||
neighbourNode.flags = (neighbourNode.flags | DtNode.DT_NODE_PARENT_DETACHED);
|
||||
}
|
||||
|
||||
if ((neighbourNode.flags & Node.DT_NODE_OPEN) != 0)
|
||||
if ((neighbourNode.flags & DtNode.DT_NODE_OPEN) != 0)
|
||||
{
|
||||
// Already in open, update node location.
|
||||
m_openList.Modify(neighbourNode);
|
||||
|
@ -448,7 +448,7 @@ namespace DotRecast.Detour
|
|||
else
|
||||
{
|
||||
// Put the node in open list.
|
||||
neighbourNode.flags |= Node.DT_NODE_OPEN;
|
||||
neighbourNode.flags |= DtNode.DT_NODE_OPEN;
|
||||
m_openList.Push(neighbourNode);
|
||||
}
|
||||
|
||||
|
@ -464,7 +464,7 @@ namespace DotRecast.Detour
|
|||
// Exhausted all nodes, but could not find path.
|
||||
if (m_openList.IsEmpty())
|
||||
{
|
||||
m_query.status = Status.PARTIAL_RESULT;
|
||||
m_query.status = DtStatus.PARTIAL_RESULT;
|
||||
}
|
||||
|
||||
return Results.Of(m_query.status, iter);
|
||||
|
@ -480,7 +480,7 @@ namespace DotRecast.Detour
|
|||
if (m_query.status.IsFailed())
|
||||
{
|
||||
// Reset query.
|
||||
m_query = new QueryData();
|
||||
m_query = new DtQueryData();
|
||||
return Results.Failure(path);
|
||||
}
|
||||
|
||||
|
@ -494,20 +494,20 @@ namespace DotRecast.Detour
|
|||
// Reverse the path.
|
||||
if (m_query.lastBestNode.id != m_query.endRef)
|
||||
{
|
||||
m_query.status = Status.PARTIAL_RESULT;
|
||||
m_query.status = DtStatus.PARTIAL_RESULT;
|
||||
}
|
||||
|
||||
Node prev = null;
|
||||
Node node = m_query.lastBestNode;
|
||||
DtNode prev = null;
|
||||
DtNode node = m_query.lastBestNode;
|
||||
int prevRay = 0;
|
||||
do
|
||||
{
|
||||
Node next = m_nodePool.GetNodeAtIdx(node.pidx);
|
||||
DtNode next = m_nodePool.GetNodeAtIdx(node.pidx);
|
||||
node.pidx = m_nodePool.GetNodeIdx(prev);
|
||||
prev = node;
|
||||
int nextRay = node.flags & Node.DT_NODE_PARENT_DETACHED; // keep track of whether parent is not adjacent
|
||||
int nextRay = node.flags & DtNode.DT_NODE_PARENT_DETACHED; // keep track of whether parent is not adjacent
|
||||
// (i.e. due to raycast shortcut)
|
||||
node.flags = (node.flags & ~Node.DT_NODE_PARENT_DETACHED) | prevRay; // and store it in the reversed
|
||||
node.flags = (node.flags & ~DtNode.DT_NODE_PARENT_DETACHED) | prevRay; // and store it in the reversed
|
||||
// path's node
|
||||
prevRay = nextRay;
|
||||
node = next;
|
||||
|
@ -517,10 +517,10 @@ namespace DotRecast.Detour
|
|||
node = prev;
|
||||
do
|
||||
{
|
||||
Node next = m_nodePool.GetNodeAtIdx(node.pidx);
|
||||
if ((node.flags & Node.DT_NODE_PARENT_DETACHED) != 0)
|
||||
DtNode next = m_nodePool.GetNodeAtIdx(node.pidx);
|
||||
if ((node.flags & DtNode.DT_NODE_PARENT_DETACHED) != 0)
|
||||
{
|
||||
Result<RaycastHit> iresult = Raycast(node.id, node.pos, next.pos, m_query.filter, 0, 0);
|
||||
Result<DtRaycastHit> iresult = Raycast(node.id, node.pos, next.pos, m_query.filter, 0, 0);
|
||||
if (iresult.Succeeded())
|
||||
{
|
||||
path.AddRange(iresult.result.path);
|
||||
|
@ -541,9 +541,9 @@ namespace DotRecast.Detour
|
|||
} while (node != null);
|
||||
}
|
||||
|
||||
Status status = m_query.status;
|
||||
DtStatus status = m_query.status;
|
||||
// Reset query.
|
||||
m_query = new QueryData();
|
||||
m_query = new DtQueryData();
|
||||
|
||||
return Results.Of(status, path);
|
||||
}
|
||||
|
@ -566,7 +566,7 @@ namespace DotRecast.Detour
|
|||
if (m_query.status.IsFailed())
|
||||
{
|
||||
// Reset query.
|
||||
m_query = new QueryData();
|
||||
m_query = new DtQueryData();
|
||||
return Results.Failure(path);
|
||||
}
|
||||
|
||||
|
@ -578,8 +578,8 @@ namespace DotRecast.Detour
|
|||
else
|
||||
{
|
||||
// Find furthest existing node that was visited.
|
||||
Node prev = null;
|
||||
Node node = null;
|
||||
DtNode prev = null;
|
||||
DtNode node = null;
|
||||
for (int i = existing.Count - 1; i >= 0; --i)
|
||||
{
|
||||
node = m_nodePool.FindNode(existing[i]);
|
||||
|
@ -591,7 +591,7 @@ namespace DotRecast.Detour
|
|||
|
||||
if (node == null)
|
||||
{
|
||||
m_query.status = Status.PARTIAL_RESULT;
|
||||
m_query.status = DtStatus.PARTIAL_RESULT;
|
||||
node = m_query.lastBestNode;
|
||||
}
|
||||
|
||||
|
@ -599,12 +599,12 @@ namespace DotRecast.Detour
|
|||
int prevRay = 0;
|
||||
do
|
||||
{
|
||||
Node next = m_nodePool.GetNodeAtIdx(node.pidx);
|
||||
DtNode next = m_nodePool.GetNodeAtIdx(node.pidx);
|
||||
node.pidx = m_nodePool.GetNodeIdx(prev);
|
||||
prev = node;
|
||||
int nextRay = node.flags & Node.DT_NODE_PARENT_DETACHED; // keep track of whether parent is not adjacent
|
||||
int nextRay = node.flags & DtNode.DT_NODE_PARENT_DETACHED; // keep track of whether parent is not adjacent
|
||||
// (i.e. due to raycast shortcut)
|
||||
node.flags = (node.flags & ~Node.DT_NODE_PARENT_DETACHED) | prevRay; // and store it in the reversed
|
||||
node.flags = (node.flags & ~DtNode.DT_NODE_PARENT_DETACHED) | prevRay; // and store it in the reversed
|
||||
// path's node
|
||||
prevRay = nextRay;
|
||||
node = next;
|
||||
|
@ -614,10 +614,10 @@ namespace DotRecast.Detour
|
|||
node = prev;
|
||||
do
|
||||
{
|
||||
Node next = m_nodePool.GetNodeAtIdx(node.pidx);
|
||||
if ((node.flags & Node.DT_NODE_PARENT_DETACHED) != 0)
|
||||
DtNode next = m_nodePool.GetNodeAtIdx(node.pidx);
|
||||
if ((node.flags & DtNode.DT_NODE_PARENT_DETACHED) != 0)
|
||||
{
|
||||
Result<RaycastHit> iresult = Raycast(node.id, node.pos, next.pos, m_query.filter, 0, 0);
|
||||
Result<DtRaycastHit> iresult = Raycast(node.id, node.pos, next.pos, m_query.filter, 0, 0);
|
||||
if (iresult.Succeeded())
|
||||
{
|
||||
path.AddRange(iresult.result.path);
|
||||
|
@ -638,14 +638,14 @@ namespace DotRecast.Detour
|
|||
} while (node != null);
|
||||
}
|
||||
|
||||
Status status = m_query.status;
|
||||
DtStatus status = m_query.status;
|
||||
// Reset query.
|
||||
m_query = new QueryData();
|
||||
m_query = new DtQueryData();
|
||||
|
||||
return Results.Of(status, path);
|
||||
}
|
||||
|
||||
public override Result<FindDistanceToWallResult> FindDistanceToWall(long startRef, RcVec3f centerPos, float maxRadius, IQueryFilter filter)
|
||||
public override Result<FindDistanceToWallResult> FindDistanceToWall(long startRef, RcVec3f centerPos, float maxRadius, IDtQueryFilter filter)
|
||||
{
|
||||
// Validate input
|
||||
if (!m_nav.IsValidPolyRef(startRef) || !RcVec3f.IsFinite(centerPos) || maxRadius < 0
|
||||
|
@ -657,13 +657,13 @@ namespace DotRecast.Detour
|
|||
m_nodePool.Clear();
|
||||
m_openList.Clear();
|
||||
|
||||
Node startNode = m_nodePool.GetNode(startRef);
|
||||
DtNode startNode = m_nodePool.GetNode(startRef);
|
||||
startNode.pos = centerPos;
|
||||
startNode.pidx = 0;
|
||||
startNode.cost = 0;
|
||||
startNode.total = 0;
|
||||
startNode.id = startRef;
|
||||
startNode.flags = Node.DT_NODE_OPEN;
|
||||
startNode.flags = DtNode.DT_NODE_OPEN;
|
||||
m_openList.Push(startNode);
|
||||
|
||||
float radiusSqr = Sqr(maxRadius);
|
||||
|
@ -673,16 +673,16 @@ namespace DotRecast.Detour
|
|||
|
||||
while (!m_openList.IsEmpty())
|
||||
{
|
||||
Node bestNode = m_openList.Pop();
|
||||
bestNode.flags &= ~Node.DT_NODE_OPEN;
|
||||
bestNode.flags |= Node.DT_NODE_CLOSED;
|
||||
DtNode bestNode = m_openList.Pop();
|
||||
bestNode.flags &= ~DtNode.DT_NODE_OPEN;
|
||||
bestNode.flags |= DtNode.DT_NODE_CLOSED;
|
||||
|
||||
// Get poly and tile.
|
||||
// The API input has been cheked already, skip checking internal data.
|
||||
long bestRef = bestNode.id;
|
||||
Tuple<MeshTile, Poly> tileAndPoly = m_nav.GetTileAndPolyByRefUnsafe(bestRef);
|
||||
MeshTile bestTile = tileAndPoly.Item1;
|
||||
Poly bestPoly = tileAndPoly.Item2;
|
||||
Tuple<DtMeshTile, DtPoly> tileAndPoly = m_nav.GetTileAndPolyByRefUnsafe(bestRef);
|
||||
DtMeshTile bestTile = tileAndPoly.Item1;
|
||||
DtPoly bestPoly = tileAndPoly.Item2;
|
||||
|
||||
// Get parent poly and tile.
|
||||
long parentRef = 0;
|
||||
|
@ -695,20 +695,20 @@ namespace DotRecast.Detour
|
|||
for (int i = 0, j = bestPoly.vertCount - 1; i < bestPoly.vertCount; j = i++)
|
||||
{
|
||||
// Skip non-solid edges.
|
||||
if ((bestPoly.neis[j] & NavMesh.DT_EXT_LINK) != 0)
|
||||
if ((bestPoly.neis[j] & DtNavMesh.DT_EXT_LINK) != 0)
|
||||
{
|
||||
// Tile border.
|
||||
bool solid = true;
|
||||
for (int k = bestTile.polyLinks[bestPoly.index]; k != NavMesh.DT_NULL_LINK; k = bestTile.links[k].next)
|
||||
for (int k = bestTile.polyLinks[bestPoly.index]; k != DtNavMesh.DT_NULL_LINK; k = bestTile.links[k].next)
|
||||
{
|
||||
Link link = bestTile.links[k];
|
||||
DtLink link = bestTile.links[k];
|
||||
if (link.edge == j)
|
||||
{
|
||||
if (link.refs != 0)
|
||||
{
|
||||
Tuple<MeshTile, Poly> linkTileAndPoly = m_nav.GetTileAndPolyByRefUnsafe(link.refs);
|
||||
MeshTile neiTile = linkTileAndPoly.Item1;
|
||||
Poly neiPoly = linkTileAndPoly.Item2;
|
||||
Tuple<DtMeshTile, DtPoly> linkTileAndPoly = m_nav.GetTileAndPolyByRefUnsafe(link.refs);
|
||||
DtMeshTile neiTile = linkTileAndPoly.Item1;
|
||||
DtPoly neiPoly = linkTileAndPoly.Item2;
|
||||
if (filter.PassFilter(link.refs, neiTile, neiPoly))
|
||||
{
|
||||
solid = false;
|
||||
|
@ -757,9 +757,9 @@ namespace DotRecast.Detour
|
|||
bestvi = RcVec3f.Of(bestTile.data.verts, vi);
|
||||
}
|
||||
|
||||
for (int i = bestTile.polyLinks[bestPoly.index]; i != NavMesh.DT_NULL_LINK; i = bestTile.links[i].next)
|
||||
for (int i = bestTile.polyLinks[bestPoly.index]; i != DtNavMesh.DT_NULL_LINK; i = bestTile.links[i].next)
|
||||
{
|
||||
Link link = bestTile.links[i];
|
||||
DtLink link = bestTile.links[i];
|
||||
long neighbourRef = link.refs;
|
||||
// Skip invalid neighbours and do not follow back to parent.
|
||||
if (neighbourRef == 0 || neighbourRef == parentRef)
|
||||
|
@ -768,12 +768,12 @@ namespace DotRecast.Detour
|
|||
}
|
||||
|
||||
// Expand to neighbour.
|
||||
Tuple<MeshTile, Poly> neighbourTileAndPoly = m_nav.GetTileAndPolyByRefUnsafe(neighbourRef);
|
||||
MeshTile neighbourTile = neighbourTileAndPoly.Item1;
|
||||
Poly neighbourPoly = neighbourTileAndPoly.Item2;
|
||||
Tuple<DtMeshTile, DtPoly> neighbourTileAndPoly = m_nav.GetTileAndPolyByRefUnsafe(neighbourRef);
|
||||
DtMeshTile neighbourTile = neighbourTileAndPoly.Item1;
|
||||
DtPoly neighbourPoly = neighbourTileAndPoly.Item2;
|
||||
|
||||
// Skip off-mesh connections.
|
||||
if (neighbourPoly.GetPolyType() == Poly.DT_POLYTYPE_OFFMESH_CONNECTION)
|
||||
if (neighbourPoly.GetPolyType() == DtPoly.DT_POLYTYPE_OFFMESH_CONNECTION)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
@ -793,9 +793,9 @@ namespace DotRecast.Detour
|
|||
continue;
|
||||
}
|
||||
|
||||
Node neighbourNode = m_nodePool.GetNode(neighbourRef);
|
||||
DtNode neighbourNode = m_nodePool.GetNode(neighbourRef);
|
||||
|
||||
if ((neighbourNode.flags & Node.DT_NODE_CLOSED) != 0)
|
||||
if ((neighbourNode.flags & DtNode.DT_NODE_CLOSED) != 0)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
@ -814,23 +814,23 @@ namespace DotRecast.Detour
|
|||
float total = bestNode.total + RcVec3f.Distance(bestNode.pos, neighbourNode.pos);
|
||||
|
||||
// The node is already in open list and the new result is worse, skip.
|
||||
if ((neighbourNode.flags & Node.DT_NODE_OPEN) != 0 && total >= neighbourNode.total)
|
||||
if ((neighbourNode.flags & DtNode.DT_NODE_OPEN) != 0 && total >= neighbourNode.total)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
neighbourNode.id = neighbourRef;
|
||||
neighbourNode.flags = (neighbourNode.flags & ~Node.DT_NODE_CLOSED);
|
||||
neighbourNode.flags = (neighbourNode.flags & ~DtNode.DT_NODE_CLOSED);
|
||||
neighbourNode.pidx = m_nodePool.GetNodeIdx(bestNode);
|
||||
neighbourNode.total = total;
|
||||
|
||||
if ((neighbourNode.flags & Node.DT_NODE_OPEN) != 0)
|
||||
if ((neighbourNode.flags & DtNode.DT_NODE_OPEN) != 0)
|
||||
{
|
||||
m_openList.Modify(neighbourNode);
|
||||
}
|
||||
else
|
||||
{
|
||||
neighbourNode.flags |= Node.DT_NODE_OPEN;
|
||||
neighbourNode.flags |= DtNode.DT_NODE_OPEN;
|
||||
m_openList.Push(neighbourNode);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -25,7 +25,7 @@ namespace DotRecast.Detour
|
|||
{
|
||||
using static DotRecast.Core.RcMath;
|
||||
|
||||
public class NavMeshBuilder
|
||||
public static class NavMeshBuilder
|
||||
{
|
||||
const int MESH_NULL_IDX = 0xffff;
|
||||
|
||||
|
@ -82,12 +82,12 @@ namespace DotRecast.Detour
|
|||
return axis;
|
||||
}
|
||||
|
||||
public static int Subdivide(BVItem[] items, int nitems, int imin, int imax, int curNode, BVNode[] nodes)
|
||||
public static int Subdivide(BVItem[] items, int nitems, int imin, int imax, int curNode, DtBVNode[] nodes)
|
||||
{
|
||||
int inum = imax - imin;
|
||||
int icur = curNode;
|
||||
|
||||
BVNode node = new BVNode();
|
||||
DtBVNode node = new DtBVNode();
|
||||
nodes[curNode++] = node;
|
||||
|
||||
if (inum == 1)
|
||||
|
@ -144,7 +144,7 @@ namespace DotRecast.Detour
|
|||
return curNode;
|
||||
}
|
||||
|
||||
private static int CreateBVTree(NavMeshDataCreateParams option, BVNode[] nodes)
|
||||
private static int CreateBVTree(DtNavMeshCreateParams option, DtBVNode[] nodes)
|
||||
{
|
||||
// Build tree
|
||||
float quantFactor = 1 / option.cs;
|
||||
|
@ -262,7 +262,7 @@ namespace DotRecast.Detour
|
|||
*
|
||||
* @return created tile data
|
||||
*/
|
||||
public static MeshData CreateNavMeshData(NavMeshDataCreateParams option)
|
||||
public static DtMeshData CreateNavMeshData(DtNavMeshCreateParams option)
|
||||
{
|
||||
if (option.vertCount >= 0xffff)
|
||||
return null;
|
||||
|
@ -417,18 +417,18 @@ namespace DotRecast.Detour
|
|||
}
|
||||
|
||||
int bvTreeSize = option.buildBvTree ? option.polyCount * 2 : 0;
|
||||
MeshHeader header = new MeshHeader();
|
||||
DtMeshHeader header = new DtMeshHeader();
|
||||
float[] navVerts = new float[3 * totVertCount];
|
||||
Poly[] navPolys = new Poly[totPolyCount];
|
||||
PolyDetail[] navDMeshes = new PolyDetail[option.polyCount];
|
||||
DtPoly[] navPolys = new DtPoly[totPolyCount];
|
||||
DtPolyDetail[] navDMeshes = new DtPolyDetail[option.polyCount];
|
||||
float[] navDVerts = new float[3 * uniqueDetailVertCount];
|
||||
int[] navDTris = new int[4 * detailTriCount];
|
||||
BVNode[] navBvtree = new BVNode[bvTreeSize];
|
||||
OffMeshConnection[] offMeshCons = new OffMeshConnection[storedOffMeshConCount];
|
||||
DtBVNode[] navBvtree = new DtBVNode[bvTreeSize];
|
||||
DtOffMeshConnection[] offMeshCons = new DtOffMeshConnection[storedOffMeshConCount];
|
||||
|
||||
// Store header
|
||||
header.magic = MeshHeader.DT_NAVMESH_MAGIC;
|
||||
header.version = MeshHeader.DT_NAVMESH_VERSION;
|
||||
header.magic = DtMeshHeader.DT_NAVMESH_MAGIC;
|
||||
header.version = DtMeshHeader.DT_NAVMESH_VERSION;
|
||||
header.x = option.tileX;
|
||||
header.y = option.tileZ;
|
||||
header.layer = option.tileLayer;
|
||||
|
@ -482,12 +482,12 @@ namespace DotRecast.Detour
|
|||
int src = 0;
|
||||
for (int i = 0; i < option.polyCount; ++i)
|
||||
{
|
||||
Poly p = new Poly(i, nvp);
|
||||
DtPoly p = new DtPoly(i, nvp);
|
||||
navPolys[i] = p;
|
||||
p.vertCount = 0;
|
||||
p.flags = option.polyFlags[i];
|
||||
p.SetArea(option.polyAreas[i]);
|
||||
p.SetType(Poly.DT_POLYTYPE_GROUND);
|
||||
p.SetType(DtPoly.DT_POLYTYPE_GROUND);
|
||||
for (int j = 0; j < nvp; ++j)
|
||||
{
|
||||
if (option.polys[src + j] == MESH_NULL_IDX)
|
||||
|
@ -500,13 +500,13 @@ namespace DotRecast.Detour
|
|||
if (dir == 0xf) // Border
|
||||
p.neis[j] = 0;
|
||||
else if (dir == 0) // Portal x-
|
||||
p.neis[j] = NavMesh.DT_EXT_LINK | 4;
|
||||
p.neis[j] = DtNavMesh.DT_EXT_LINK | 4;
|
||||
else if (dir == 1) // Portal z+
|
||||
p.neis[j] = NavMesh.DT_EXT_LINK | 2;
|
||||
p.neis[j] = DtNavMesh.DT_EXT_LINK | 2;
|
||||
else if (dir == 2) // Portal x+
|
||||
p.neis[j] = NavMesh.DT_EXT_LINK | 0;
|
||||
p.neis[j] = DtNavMesh.DT_EXT_LINK | 0;
|
||||
else if (dir == 3) // Portal z-
|
||||
p.neis[j] = NavMesh.DT_EXT_LINK | 6;
|
||||
p.neis[j] = DtNavMesh.DT_EXT_LINK | 6;
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@ -527,14 +527,14 @@ namespace DotRecast.Detour
|
|||
// Only store connections which start from this tile.
|
||||
if (offMeshConClass[i * 2 + 0] == 0xff)
|
||||
{
|
||||
Poly p = new Poly(offMeshPolyBase + n, nvp);
|
||||
DtPoly p = new DtPoly(offMeshPolyBase + n, nvp);
|
||||
navPolys[offMeshPolyBase + n] = p;
|
||||
p.vertCount = 2;
|
||||
p.verts[0] = offMeshVertsBase + n * 2;
|
||||
p.verts[1] = offMeshVertsBase + n * 2 + 1;
|
||||
p.flags = option.offMeshConFlags[i];
|
||||
p.SetArea(option.offMeshConAreas[i]);
|
||||
p.SetType(Poly.DT_POLYTYPE_OFFMESH_CONNECTION);
|
||||
p.SetType(DtPoly.DT_POLYTYPE_OFFMESH_CONNECTION);
|
||||
n++;
|
||||
}
|
||||
}
|
||||
|
@ -549,7 +549,7 @@ namespace DotRecast.Detour
|
|||
int vbase = 0;
|
||||
for (int i = 0; i < option.polyCount; ++i)
|
||||
{
|
||||
PolyDetail dtl = new PolyDetail();
|
||||
DtPolyDetail dtl = new DtPolyDetail();
|
||||
navDMeshes[i] = dtl;
|
||||
int vb = option.detailMeshes[i * 4 + 0];
|
||||
int ndv = option.detailMeshes[i * 4 + 1];
|
||||
|
@ -576,7 +576,7 @@ namespace DotRecast.Detour
|
|||
int tbase = 0;
|
||||
for (int i = 0; i < option.polyCount; ++i)
|
||||
{
|
||||
PolyDetail dtl = new PolyDetail();
|
||||
DtPolyDetail dtl = new DtPolyDetail();
|
||||
navDMeshes[i] = dtl;
|
||||
int nv = navPolys[i].vertCount;
|
||||
dtl.vertBase = 0;
|
||||
|
@ -616,14 +616,14 @@ namespace DotRecast.Detour
|
|||
// Only store connections which start from this tile.
|
||||
if (offMeshConClass[i * 2 + 0] == 0xff)
|
||||
{
|
||||
OffMeshConnection con = new OffMeshConnection();
|
||||
DtOffMeshConnection con = new DtOffMeshConnection();
|
||||
offMeshCons[n] = con;
|
||||
con.poly = (offMeshPolyBase + n);
|
||||
// Copy connection end-points.
|
||||
int endPts = i * 2 * 3;
|
||||
Array.Copy(option.offMeshConVerts, endPts, con.pos, 0, 6);
|
||||
con.rad = option.offMeshConRad[i];
|
||||
con.flags = option.offMeshConDir[i] != 0 ? NavMesh.DT_OFFMESH_CON_BIDIR : 0;
|
||||
con.flags = option.offMeshConDir[i] != 0 ? DtNavMesh.DT_OFFMESH_CON_BIDIR : 0;
|
||||
con.side = offMeshConClass[i * 2 + 1];
|
||||
if (option.offMeshConUserID != null)
|
||||
con.userId = option.offMeshConUserID[i];
|
||||
|
@ -631,7 +631,7 @@ namespace DotRecast.Detour
|
|||
}
|
||||
}
|
||||
|
||||
MeshData nmd = new MeshData();
|
||||
DtMeshData nmd = new DtMeshData();
|
||||
nmd.header = header;
|
||||
nmd.verts = navVerts;
|
||||
nmd.polys = navPolys;
|
||||
|
|
|
@ -26,11 +26,11 @@ namespace DotRecast.Detour
|
|||
*/
|
||||
public static class NavMeshRaycast
|
||||
{
|
||||
public static float? Raycast(NavMesh mesh, RcVec3f src, RcVec3f dst)
|
||||
public static float? Raycast(DtNavMesh mesh, RcVec3f src, RcVec3f dst)
|
||||
{
|
||||
for (int t = 0; t < mesh.GetMaxTiles(); ++t)
|
||||
{
|
||||
MeshTile tile = mesh.GetTile(t);
|
||||
DtMeshTile tile = mesh.GetTile(t);
|
||||
if (tile != null && tile.data != null)
|
||||
{
|
||||
float? intersection = Raycast(tile, src, dst);
|
||||
|
@ -44,17 +44,17 @@ namespace DotRecast.Detour
|
|||
return null;
|
||||
}
|
||||
|
||||
private static float? Raycast(MeshTile tile, RcVec3f sp, RcVec3f sq)
|
||||
private static float? Raycast(DtMeshTile tile, RcVec3f sp, RcVec3f sq)
|
||||
{
|
||||
for (int i = 0; i < tile.data.header.polyCount; ++i)
|
||||
{
|
||||
Poly p = tile.data.polys[i];
|
||||
if (p.GetPolyType() == Poly.DT_POLYTYPE_OFFMESH_CONNECTION)
|
||||
DtPoly p = tile.data.polys[i];
|
||||
if (p.GetPolyType() == DtPoly.DT_POLYTYPE_OFFMESH_CONNECTION)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
PolyDetail pd = tile.data.detailMeshes[i];
|
||||
DtPolyDetail pd = tile.data.detailMeshes[i];
|
||||
|
||||
if (pd != null)
|
||||
{
|
||||
|
|
|
@ -24,13 +24,13 @@ namespace DotRecast.Detour
|
|||
{
|
||||
public static class NavMeshUtils
|
||||
{
|
||||
public static RcVec3f[] GetNavMeshBounds(NavMesh mesh)
|
||||
public static RcVec3f[] GetNavMeshBounds(DtNavMesh mesh)
|
||||
{
|
||||
RcVec3f bmin = RcVec3f.Of(float.PositiveInfinity, float.PositiveInfinity, float.PositiveInfinity);
|
||||
RcVec3f bmax = RcVec3f.Of(float.NegativeInfinity, float.NegativeInfinity, float.NegativeInfinity);
|
||||
for (int t = 0; t < mesh.GetMaxTiles(); ++t)
|
||||
{
|
||||
MeshTile tile = mesh.GetTile(t);
|
||||
DtMeshTile tile = mesh.GetTile(t);
|
||||
if (tile != null && tile.data != null)
|
||||
{
|
||||
for (int i = 0; i < tile.data.verts.Length; i += 3)
|
||||
|
|
|
@ -30,7 +30,7 @@ namespace DotRecast.Detour
|
|||
private const int MAX_STEER_POINTS = 3;
|
||||
|
||||
|
||||
public static SteerTarget GetSteerTarget(NavMeshQuery navQuery, RcVec3f startPos, RcVec3f endPos,
|
||||
public static SteerTarget GetSteerTarget(DtNavMeshQuery navQuery, RcVec3f startPos, RcVec3f endPos,
|
||||
float minTargetDist, List<long> path)
|
||||
{
|
||||
// Find steer target.
|
||||
|
@ -54,7 +54,7 @@ namespace DotRecast.Detour
|
|||
while (ns < straightPath.Count)
|
||||
{
|
||||
// Stop at Off-Mesh link or when point is further than slop away.
|
||||
if (((straightPath[ns].GetFlags() & NavMeshQuery.DT_STRAIGHTPATH_OFFMESH_CONNECTION) != 0)
|
||||
if (((straightPath[ns].GetFlags() & DtNavMeshQuery.DT_STRAIGHTPATH_OFFMESH_CONNECTION) != 0)
|
||||
|| !InRange(straightPath[ns].GetPos(), startPos, minTargetDist, 1000.0f))
|
||||
break;
|
||||
ns++;
|
||||
|
@ -143,7 +143,7 @@ namespace DotRecast.Detour
|
|||
// +-S-+-T-+
|
||||
// |:::| | <-- the step can end up in here, resulting U-turn path.
|
||||
// +---+---+
|
||||
public static List<long> FixupShortcuts(List<long> path, NavMeshQuery navQuery)
|
||||
public static List<long> FixupShortcuts(List<long> path, DtNavMeshQuery navQuery)
|
||||
{
|
||||
if (path.Count < 3)
|
||||
{
|
||||
|
@ -153,18 +153,18 @@ namespace DotRecast.Detour
|
|||
// Get connected polygons
|
||||
List<long> neis = new List<long>();
|
||||
|
||||
Result<Tuple<MeshTile, Poly>> tileAndPoly = navQuery.GetAttachedNavMesh().GetTileAndPolyByRef(path[0]);
|
||||
Result<Tuple<DtMeshTile, DtPoly>> tileAndPoly = navQuery.GetAttachedNavMesh().GetTileAndPolyByRef(path[0]);
|
||||
if (tileAndPoly.Failed())
|
||||
{
|
||||
return path;
|
||||
}
|
||||
|
||||
MeshTile tile = tileAndPoly.result.Item1;
|
||||
Poly poly = tileAndPoly.result.Item2;
|
||||
DtMeshTile tile = tileAndPoly.result.Item1;
|
||||
DtPoly poly = tileAndPoly.result.Item2;
|
||||
|
||||
for (int k = tile.polyLinks[poly.index]; k != NavMesh.DT_NULL_LINK; k = tile.links[k].next)
|
||||
for (int k = tile.polyLinks[poly.index]; k != DtNavMesh.DT_NULL_LINK; k = tile.links[k].next)
|
||||
{
|
||||
Link link = tile.links[k];
|
||||
DtLink link = tile.links[k];
|
||||
if (link.refs != 0)
|
||||
{
|
||||
neis.Add(link.refs);
|
||||
|
|
|
@ -24,45 +24,45 @@ namespace DotRecast.Detour.QueryResults
|
|||
{
|
||||
public static Result<T> Success<T>(T result)
|
||||
{
|
||||
return new Result<T>(result, Status.SUCCSESS, null);
|
||||
return new Result<T>(result, DtStatus.SUCCSESS, null);
|
||||
}
|
||||
|
||||
public static Result<T> Failure<T>()
|
||||
{
|
||||
return new Result<T>(default, Status.FAILURE, null);
|
||||
return new Result<T>(default, DtStatus.FAILURE, null);
|
||||
}
|
||||
|
||||
public static Result<T> InvalidParam<T>()
|
||||
{
|
||||
return new Result<T>(default, Status.FAILURE_INVALID_PARAM, null);
|
||||
return new Result<T>(default, DtStatus.FAILURE_INVALID_PARAM, null);
|
||||
}
|
||||
|
||||
public static Result<T> Failure<T>(string message)
|
||||
{
|
||||
return new Result<T>(default, Status.FAILURE, message);
|
||||
return new Result<T>(default, DtStatus.FAILURE, message);
|
||||
}
|
||||
|
||||
public static Result<T> InvalidParam<T>(string message)
|
||||
{
|
||||
return new Result<T>(default, Status.FAILURE_INVALID_PARAM, message);
|
||||
return new Result<T>(default, DtStatus.FAILURE_INVALID_PARAM, message);
|
||||
}
|
||||
|
||||
public static Result<T> Failure<T>(T result)
|
||||
{
|
||||
return new Result<T>(result, Status.FAILURE, null);
|
||||
return new Result<T>(result, DtStatus.FAILURE, null);
|
||||
}
|
||||
|
||||
public static Result<T> Partial<T>(T result)
|
||||
{
|
||||
return new Result<T>(default, Status.PARTIAL_RESULT, null);
|
||||
return new Result<T>(default, DtStatus.PARTIAL_RESULT, null);
|
||||
}
|
||||
|
||||
public static Result<T> Of<T>(Status status, string message)
|
||||
public static Result<T> Of<T>(DtStatus status, string message)
|
||||
{
|
||||
return new Result<T>(default, status, message);
|
||||
}
|
||||
|
||||
public static Result<T> Of<T>(Status status, T result)
|
||||
public static Result<T> Of<T>(DtStatus status, T result)
|
||||
{
|
||||
return new Result<T>(result, status, null);
|
||||
}
|
||||
|
@ -71,10 +71,10 @@ namespace DotRecast.Detour.QueryResults
|
|||
public readonly struct Result<T>
|
||||
{
|
||||
public readonly T result;
|
||||
public readonly Status status;
|
||||
public readonly DtStatus status;
|
||||
public readonly string message;
|
||||
|
||||
internal Result(T result, Status status, string message)
|
||||
internal Result(T result, DtStatus status, string message)
|
||||
{
|
||||
this.result = result;
|
||||
this.status = status;
|
||||
|
|
|
@ -1,25 +0,0 @@
|
|||
namespace DotRecast.Detour
|
||||
{
|
||||
public static class StatusEx
|
||||
{
|
||||
public static bool IsFailed(this Status @this)
|
||||
{
|
||||
return @this == Status.FAILURE || @this == Status.FAILURE_INVALID_PARAM;
|
||||
}
|
||||
|
||||
public static bool IsInProgress(this Status @this)
|
||||
{
|
||||
return @this == Status.IN_PROGRESS;
|
||||
}
|
||||
|
||||
public static bool IsSuccess(this Status @this)
|
||||
{
|
||||
return @this == Status.SUCCSESS || @this == Status.PARTIAL_RESULT;
|
||||
}
|
||||
|
||||
public static bool IsPartial(this Status @this)
|
||||
{
|
||||
return @this == Status.PARTIAL_RESULT;
|
||||
}
|
||||
}
|
||||
}
|
|
@ -22,8 +22,6 @@ using DotRecast.Core;
|
|||
|
||||
namespace DotRecast.Detour
|
||||
{
|
||||
using static DotRecast.Core.RcMath;
|
||||
|
||||
//TODO: (PP) Add comments
|
||||
public class StraightPathItem
|
||||
{
|
||||
|
|
|
@ -3,8 +3,6 @@ using DotRecast.Core;
|
|||
|
||||
namespace DotRecast.Detour
|
||||
{
|
||||
using static DotRecast.Core.RcMath;
|
||||
|
||||
/**
|
||||
* Calculate the intersection between a polygon and a circle. A dodecagon is used as an approximation of the circle.
|
||||
*/
|
||||
|
|
|
@ -51,10 +51,10 @@ public class NavMeshRenderer
|
|||
return;
|
||||
}
|
||||
|
||||
NavMeshQuery navQuery = sample.GetNavMeshQuery();
|
||||
DtNavMeshQuery navQuery = sample.GetNavMeshQuery();
|
||||
DemoInputGeomProvider geom = sample.GetInputGeom();
|
||||
IList<RecastBuilderResult> rcBuilderResults = sample.GetRecastResults();
|
||||
NavMesh navMesh = sample.GetNavMesh();
|
||||
DtNavMesh navMesh = sample.GetNavMesh();
|
||||
RcSettingsView rcSettingsView = sample.GetSettingsUI();
|
||||
debugDraw.Fog(true);
|
||||
debugDraw.DepthMask(true);
|
||||
|
|
|
@ -102,12 +102,12 @@ public class RecastDebugDraw : DebugDraw
|
|||
Texture(false);
|
||||
}
|
||||
|
||||
public void DebugDrawNavMeshWithClosedList(NavMesh mesh, NavMeshQuery query, int flags)
|
||||
public void DebugDrawNavMeshWithClosedList(DtNavMesh mesh, DtNavMeshQuery query, int flags)
|
||||
{
|
||||
NavMeshQuery q = (flags & DRAWNAVMESH_CLOSEDLIST) != 0 ? query : null;
|
||||
DtNavMeshQuery q = (flags & DRAWNAVMESH_CLOSEDLIST) != 0 ? query : null;
|
||||
for (int i = 0; i < mesh.GetMaxTiles(); ++i)
|
||||
{
|
||||
MeshTile tile = mesh.GetTile(i);
|
||||
DtMeshTile tile = mesh.GetTile(i);
|
||||
if (tile != null && tile.data != null)
|
||||
{
|
||||
DrawMeshTile(mesh, q, tile, flags);
|
||||
|
@ -115,18 +115,18 @@ public class RecastDebugDraw : DebugDraw
|
|||
}
|
||||
}
|
||||
|
||||
private void DrawMeshTile(NavMesh mesh, NavMeshQuery query, MeshTile tile, int flags)
|
||||
private void DrawMeshTile(DtNavMesh mesh, DtNavMeshQuery query, DtMeshTile tile, int flags)
|
||||
{
|
||||
long @base = mesh.GetPolyRefBase(tile);
|
||||
|
||||
int tileNum = NavMesh.DecodePolyIdTile(@base);
|
||||
int tileNum = DtNavMesh.DecodePolyIdTile(@base);
|
||||
int tileColor = DuIntToCol(tileNum, 128);
|
||||
DepthMask(false);
|
||||
Begin(DebugDrawPrimitives.TRIS);
|
||||
for (int i = 0; i < tile.data.header.polyCount; ++i)
|
||||
{
|
||||
Poly p = tile.data.polys[i];
|
||||
if (p.GetPolyType() == Poly.DT_POLYTYPE_OFFMESH_CONNECTION)
|
||||
DtPoly p = tile.data.polys[i];
|
||||
if (p.GetPolyType() == DtPoly.DT_POLYTYPE_OFFMESH_CONNECTION)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
@ -171,9 +171,9 @@ public class RecastDebugDraw : DebugDraw
|
|||
Begin(DebugDrawPrimitives.LINES, 2.0f);
|
||||
for (int i = 0; i < tile.data.header.polyCount; ++i)
|
||||
{
|
||||
Poly p = tile.data.polys[i];
|
||||
DtPoly p = tile.data.polys[i];
|
||||
|
||||
if (p.GetPolyType() != Poly.DT_POLYTYPE_OFFMESH_CONNECTION)
|
||||
if (p.GetPolyType() != DtPoly.DT_POLYTYPE_OFFMESH_CONNECTION)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
@ -188,7 +188,7 @@ public class RecastDebugDraw : DebugDraw
|
|||
col = DuDarkenCol(DuTransCol(AreaToCol(p.GetArea()), 220));
|
||||
}
|
||||
|
||||
OffMeshConnection con = tile.data.offMeshCons[i - tile.data.header.offMeshBase];
|
||||
DtOffMeshConnection con = tile.data.offMeshCons[i - tile.data.header.offMeshBase];
|
||||
RcVec3f va = RcVec3f.Of(
|
||||
tile.data.verts[p.verts[0] * 3], tile.data.verts[p.verts[0] * 3 + 1],
|
||||
tile.data.verts[p.verts[0] * 3 + 2]
|
||||
|
@ -201,7 +201,7 @@ public class RecastDebugDraw : DebugDraw
|
|||
// Check to see if start and end end-points have links.
|
||||
bool startSet = false;
|
||||
bool endSet = false;
|
||||
for (int k = tile.polyLinks[p.index]; k != NavMesh.DT_NULL_LINK; k = tile.links[k].next)
|
||||
for (int k = tile.polyLinks[p.index]; k != DtNavMesh.DT_NULL_LINK; k = tile.links[k].next)
|
||||
{
|
||||
if (tile.links[k].edge == 0)
|
||||
{
|
||||
|
@ -253,12 +253,12 @@ public class RecastDebugDraw : DebugDraw
|
|||
DepthMask(true);
|
||||
}
|
||||
|
||||
private void DrawPoly(MeshTile tile, int index, int col)
|
||||
private void DrawPoly(DtMeshTile tile, int index, int col)
|
||||
{
|
||||
Poly p = tile.data.polys[index];
|
||||
DtPoly p = tile.data.polys[index];
|
||||
if (tile.data.detailMeshes != null)
|
||||
{
|
||||
PolyDetail pd = tile.data.detailMeshes[index];
|
||||
DtPolyDetail pd = tile.data.detailMeshes[index];
|
||||
if (pd != null)
|
||||
{
|
||||
for (int j = 0; j < pd.triCount; ++j)
|
||||
|
@ -297,7 +297,7 @@ public class RecastDebugDraw : DebugDraw
|
|||
}
|
||||
}
|
||||
|
||||
void DrawPolyBoundaries(MeshTile tile, int col, float linew, bool inner)
|
||||
void DrawPolyBoundaries(DtMeshTile tile, int col, float linew, bool inner)
|
||||
{
|
||||
float thr = 0.01f * 0.01f;
|
||||
|
||||
|
@ -305,9 +305,9 @@ public class RecastDebugDraw : DebugDraw
|
|||
|
||||
for (int i = 0; i < tile.data.header.polyCount; ++i)
|
||||
{
|
||||
Poly p = tile.data.polys[i];
|
||||
DtPoly p = tile.data.polys[i];
|
||||
|
||||
if (p.GetPolyType() == Poly.DT_POLYTYPE_OFFMESH_CONNECTION)
|
||||
if (p.GetPolyType() == DtPoly.DT_POLYTYPE_OFFMESH_CONNECTION)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
@ -322,10 +322,10 @@ public class RecastDebugDraw : DebugDraw
|
|||
continue;
|
||||
}
|
||||
|
||||
if ((p.neis[j] & NavMesh.DT_EXT_LINK) != 0)
|
||||
if ((p.neis[j] & DtNavMesh.DT_EXT_LINK) != 0)
|
||||
{
|
||||
bool con = false;
|
||||
for (int k = tile.polyLinks[p.index]; k != NavMesh.DT_NULL_LINK; k = tile.links[k].next)
|
||||
for (int k = tile.polyLinks[p.index]; k != DtNavMesh.DT_NULL_LINK; k = tile.links[k].next)
|
||||
{
|
||||
if (tile.links[k].edge == j)
|
||||
{
|
||||
|
@ -370,7 +370,7 @@ public class RecastDebugDraw : DebugDraw
|
|||
// This is really slow.
|
||||
if (tile.data.detailMeshes != null)
|
||||
{
|
||||
PolyDetail pd = tile.data.detailMeshes[i];
|
||||
DtPolyDetail pd = tile.data.detailMeshes[i];
|
||||
for (int k = 0; k < pd.triCount; ++k)
|
||||
{
|
||||
int t = (pd.triBase + k) * 4;
|
||||
|
@ -397,7 +397,7 @@ public class RecastDebugDraw : DebugDraw
|
|||
|
||||
for (int m = 0, n = 2; m < 3; n = m++)
|
||||
{
|
||||
if ((NavMesh.GetDetailTriEdgeFlags(tile.data.detailTris[t + 3], n) & NavMesh.DT_DETAIL_EDGE_BOUNDARY) == 0)
|
||||
if ((DtNavMesh.GetDetailTriEdgeFlags(tile.data.detailTris[t + 3], n) & DtNavMesh.DT_DETAIL_EDGE_BOUNDARY) == 0)
|
||||
continue;
|
||||
|
||||
if (((tile.data.detailTris[t + 3] >> (n * 2)) & 0x3) == 0)
|
||||
|
@ -442,11 +442,11 @@ public class RecastDebugDraw : DebugDraw
|
|||
return dx * dx + dz * dz;
|
||||
}
|
||||
|
||||
public void DebugDrawNavMeshBVTree(NavMesh mesh)
|
||||
public void DebugDrawNavMeshBVTree(DtNavMesh mesh)
|
||||
{
|
||||
for (int i = 0; i < mesh.GetMaxTiles(); ++i)
|
||||
{
|
||||
MeshTile tile = mesh.GetTile(i);
|
||||
DtMeshTile tile = mesh.GetTile(i);
|
||||
if (tile != null && tile.data != null && tile.data.header != null)
|
||||
{
|
||||
DrawMeshTileBVTree(tile);
|
||||
|
@ -454,14 +454,14 @@ public class RecastDebugDraw : DebugDraw
|
|||
}
|
||||
}
|
||||
|
||||
private void DrawMeshTileBVTree(MeshTile tile)
|
||||
private void DrawMeshTileBVTree(DtMeshTile tile)
|
||||
{
|
||||
// Draw BV nodes.
|
||||
float cs = 1.0f / tile.data.header.bvQuantFactor;
|
||||
Begin(DebugDrawPrimitives.LINES, 1.0f);
|
||||
for (int i = 0; i < tile.data.header.bvNodeCount; ++i)
|
||||
{
|
||||
BVNode n = tile.data.bvTree[i];
|
||||
DtBVNode n = tile.data.bvTree[i];
|
||||
if (n.i < 0)
|
||||
{
|
||||
continue;
|
||||
|
@ -1196,17 +1196,17 @@ public class RecastDebugDraw : DebugDraw
|
|||
End();
|
||||
}
|
||||
|
||||
public void DebugDrawNavMeshNodes(NavMeshQuery query)
|
||||
public void DebugDrawNavMeshNodes(DtNavMeshQuery query)
|
||||
{
|
||||
NodePool pool = query.GetNodePool();
|
||||
DtNodePool pool = query.GetNodePool();
|
||||
if (pool != null)
|
||||
{
|
||||
float off = 0.5f;
|
||||
Begin(DebugDrawPrimitives.POINTS, 4.0f);
|
||||
|
||||
foreach (List<Node> nodes in pool.GetNodeMap().Values)
|
||||
foreach (List<DtNode> nodes in pool.GetNodeMap().Values)
|
||||
{
|
||||
foreach (Node node in nodes)
|
||||
foreach (DtNode node in nodes)
|
||||
{
|
||||
if (node == null)
|
||||
{
|
||||
|
@ -1220,9 +1220,9 @@ public class RecastDebugDraw : DebugDraw
|
|||
End();
|
||||
|
||||
Begin(DebugDrawPrimitives.LINES, 2.0f);
|
||||
foreach (List<Node> nodes in pool.GetNodeMap().Values)
|
||||
foreach (List<DtNode> nodes in pool.GetNodeMap().Values)
|
||||
{
|
||||
foreach (Node node in nodes)
|
||||
foreach (DtNode node in nodes)
|
||||
{
|
||||
if (node == null)
|
||||
{
|
||||
|
@ -1234,7 +1234,7 @@ public class RecastDebugDraw : DebugDraw
|
|||
continue;
|
||||
}
|
||||
|
||||
Node parent = pool.GetNodeAtIdx(node.pidx);
|
||||
DtNode parent = pool.GetNodeAtIdx(node.pidx);
|
||||
if (parent == null)
|
||||
{
|
||||
continue;
|
||||
|
@ -1249,11 +1249,11 @@ public class RecastDebugDraw : DebugDraw
|
|||
}
|
||||
}
|
||||
|
||||
public void DebugDrawNavMeshPolysWithFlags(NavMesh mesh, int polyFlags, int col)
|
||||
public void DebugDrawNavMeshPolysWithFlags(DtNavMesh mesh, int polyFlags, int col)
|
||||
{
|
||||
for (int i = 0; i < mesh.GetMaxTiles(); ++i)
|
||||
{
|
||||
MeshTile tile = mesh.GetTile(i);
|
||||
DtMeshTile tile = mesh.GetTile(i);
|
||||
if (tile == null || tile.data == null || tile.data.header == null)
|
||||
{
|
||||
continue;
|
||||
|
@ -1263,7 +1263,7 @@ public class RecastDebugDraw : DebugDraw
|
|||
|
||||
for (int j = 0; j < tile.data.header.polyCount; ++j)
|
||||
{
|
||||
Poly p = tile.data.polys[j];
|
||||
DtPoly p = tile.data.polys[j];
|
||||
if ((p.flags & polyFlags) == 0)
|
||||
{
|
||||
continue;
|
||||
|
@ -1274,31 +1274,31 @@ public class RecastDebugDraw : DebugDraw
|
|||
}
|
||||
}
|
||||
|
||||
public void DebugDrawNavMeshPoly(NavMesh mesh, long refs, int col)
|
||||
public void DebugDrawNavMeshPoly(DtNavMesh mesh, long refs, int col)
|
||||
{
|
||||
if (refs == 0)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
Result<Tuple<MeshTile, Poly>> tileAndPolyResult = mesh.GetTileAndPolyByRef(refs);
|
||||
Result<Tuple<DtMeshTile, DtPoly>> tileAndPolyResult = mesh.GetTileAndPolyByRef(refs);
|
||||
if (tileAndPolyResult.Failed())
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
Tuple<MeshTile, Poly> tileAndPoly = tileAndPolyResult.result;
|
||||
MeshTile tile = tileAndPoly.Item1;
|
||||
Poly poly = tileAndPoly.Item2;
|
||||
Tuple<DtMeshTile, DtPoly> tileAndPoly = tileAndPolyResult.result;
|
||||
DtMeshTile tile = tileAndPoly.Item1;
|
||||
DtPoly poly = tileAndPoly.Item2;
|
||||
|
||||
DepthMask(false);
|
||||
|
||||
int c = DuTransCol(col, 64);
|
||||
int ip = poly.index;
|
||||
|
||||
if (poly.GetPolyType() == Poly.DT_POLYTYPE_OFFMESH_CONNECTION)
|
||||
if (poly.GetPolyType() == DtPoly.DT_POLYTYPE_OFFMESH_CONNECTION)
|
||||
{
|
||||
OffMeshConnection con = tile.data.offMeshCons[ip - tile.data.header.offMeshBase];
|
||||
DtOffMeshConnection con = tile.data.offMeshCons[ip - tile.data.header.offMeshBase];
|
||||
|
||||
Begin(DebugDrawPrimitives.LINES, 2.0f);
|
||||
|
||||
|
@ -1318,11 +1318,11 @@ public class RecastDebugDraw : DebugDraw
|
|||
DepthMask(true);
|
||||
}
|
||||
|
||||
public void DebugDrawNavMeshPortals(NavMesh mesh)
|
||||
public void DebugDrawNavMeshPortals(DtNavMesh mesh)
|
||||
{
|
||||
for (int i = 0; i < mesh.GetMaxTiles(); ++i)
|
||||
{
|
||||
MeshTile tile = mesh.GetTile(i);
|
||||
DtMeshTile tile = mesh.GetTile(i);
|
||||
if (tile.data != null && tile.data.header != null)
|
||||
{
|
||||
DrawMeshTilePortal(tile);
|
||||
|
@ -1330,7 +1330,7 @@ public class RecastDebugDraw : DebugDraw
|
|||
}
|
||||
}
|
||||
|
||||
private void DrawMeshTilePortal(MeshTile tile)
|
||||
private void DrawMeshTilePortal(DtMeshTile tile)
|
||||
{
|
||||
float padx = 0.04f;
|
||||
float pady = tile.data.header.walkableClimb;
|
||||
|
@ -1339,11 +1339,11 @@ public class RecastDebugDraw : DebugDraw
|
|||
|
||||
for (int side = 0; side < 8; ++side)
|
||||
{
|
||||
int m = NavMesh.DT_EXT_LINK | (short)side;
|
||||
int m = DtNavMesh.DT_EXT_LINK | (short)side;
|
||||
|
||||
for (int i = 0; i < tile.data.header.polyCount; ++i)
|
||||
{
|
||||
Poly poly = tile.data.polys[i];
|
||||
DtPoly poly = tile.data.polys[i];
|
||||
|
||||
// Create new links.
|
||||
int nv = poly.vertCount;
|
||||
|
|
|
@ -307,7 +307,7 @@ public class RecastDemo
|
|||
|
||||
private void LoadNavMesh(FileStream file, string filename)
|
||||
{
|
||||
NavMesh mesh = null;
|
||||
DtNavMesh mesh = null;
|
||||
if (filename.EndsWith(".zip") || filename.EndsWith(".bytes"))
|
||||
{
|
||||
UnityAStarPathfindingImporter importer = new UnityAStarPathfindingImporter();
|
||||
|
@ -533,7 +533,7 @@ public class RecastDemo
|
|||
|
||||
Logger.Information($"build");
|
||||
|
||||
Tuple<IList<RecastBuilderResult>, NavMesh> buildResult;
|
||||
Tuple<IList<RecastBuilderResult>, DtNavMesh> buildResult;
|
||||
if (settingsUI.IsTiled())
|
||||
{
|
||||
buildResult = tileNavMeshBuilder.Build(sample.GetInputGeom(), settingsUI.GetPartitioning(), m_cellSize,
|
||||
|
|
|
@ -30,13 +30,13 @@ namespace DotRecast.Recast.Demo;
|
|||
public class Sample
|
||||
{
|
||||
private DemoInputGeomProvider inputGeom;
|
||||
private NavMesh navMesh;
|
||||
private NavMeshQuery navMeshQuery;
|
||||
private DtNavMesh navMesh;
|
||||
private DtNavMeshQuery navMeshQuery;
|
||||
private readonly RcSettingsView _settingsView;
|
||||
private IList<RecastBuilderResult> recastResults;
|
||||
private bool changed;
|
||||
|
||||
public Sample(DemoInputGeomProvider inputGeom, IList<RecastBuilderResult> recastResults, NavMesh navMesh,
|
||||
public Sample(DemoInputGeomProvider inputGeom, IList<RecastBuilderResult> recastResults, DtNavMesh navMesh,
|
||||
RcSettingsView settingsView, RecastDebugDraw debugDraw)
|
||||
{
|
||||
this.inputGeom = inputGeom;
|
||||
|
@ -47,9 +47,9 @@ public class Sample
|
|||
changed = true;
|
||||
}
|
||||
|
||||
private void SetQuery(NavMesh navMesh)
|
||||
private void SetQuery(DtNavMesh navMesh)
|
||||
{
|
||||
navMeshQuery = navMesh != null ? new NavMeshQuery(navMesh) : null;
|
||||
navMeshQuery = navMesh != null ? new DtNavMeshQuery(navMesh) : null;
|
||||
}
|
||||
|
||||
public DemoInputGeomProvider GetInputGeom()
|
||||
|
@ -62,7 +62,7 @@ public class Sample
|
|||
return recastResults;
|
||||
}
|
||||
|
||||
public NavMesh GetNavMesh()
|
||||
public DtNavMesh GetNavMesh()
|
||||
{
|
||||
return navMesh;
|
||||
}
|
||||
|
@ -72,7 +72,7 @@ public class Sample
|
|||
return _settingsView;
|
||||
}
|
||||
|
||||
public NavMeshQuery GetNavMeshQuery()
|
||||
public DtNavMeshQuery GetNavMeshQuery()
|
||||
{
|
||||
return navMeshQuery;
|
||||
}
|
||||
|
@ -87,7 +87,7 @@ public class Sample
|
|||
this.changed = changed;
|
||||
}
|
||||
|
||||
public void Update(DemoInputGeomProvider geom, IList<RecastBuilderResult> recastResults, NavMesh navMesh)
|
||||
public void Update(DemoInputGeomProvider geom, IList<RecastBuilderResult> recastResults, DtNavMesh navMesh)
|
||||
{
|
||||
inputGeom = geom;
|
||||
this.recastResults = recastResults;
|
||||
|
|
|
@ -33,7 +33,7 @@ namespace DotRecast.Recast.Demo.Tools;
|
|||
|
||||
public class CrowdProfilingTool
|
||||
{
|
||||
private readonly Func<CrowdAgentParams> agentParamsSupplier;
|
||||
private readonly Func<DtCrowdAgentParams> agentParamsSupplier;
|
||||
private int expandSimOptions = 1;
|
||||
private int expandCrowdOptions = 1;
|
||||
private int agents = 1000;
|
||||
|
@ -44,14 +44,14 @@ public class CrowdProfilingTool
|
|||
private float percentTravellers = 15f;
|
||||
private int pathQueueSize = 32;
|
||||
private int maxIterations = 300;
|
||||
private Crowd crowd;
|
||||
private NavMesh navMesh;
|
||||
private CrowdConfig config;
|
||||
private DtCrowd crowd;
|
||||
private DtNavMesh navMesh;
|
||||
private DtCrowdConfig config;
|
||||
private FRand rnd;
|
||||
private readonly List<FindRandomPointResult> zones = new();
|
||||
private long crowdUpdateTime;
|
||||
|
||||
public CrowdProfilingTool(Func<CrowdAgentParams> agentParamsSupplier)
|
||||
public CrowdProfilingTool(Func<DtCrowdAgentParams> agentParamsSupplier)
|
||||
{
|
||||
this.agentParamsSupplier = agentParamsSupplier;
|
||||
}
|
||||
|
@ -81,8 +81,8 @@ public class CrowdProfilingTool
|
|||
rnd = new FRand(randomSeed);
|
||||
CreateCrowd();
|
||||
CreateZones();
|
||||
NavMeshQuery navquery = new NavMeshQuery(navMesh);
|
||||
IQueryFilter filter = new DefaultQueryFilter();
|
||||
DtNavMeshQuery navquery = new DtNavMeshQuery(navMesh);
|
||||
IDtQueryFilter filter = new DtQueryDefaultFilter();
|
||||
for (int i = 0; i < agents; i++)
|
||||
{
|
||||
float tr = rnd.Next();
|
||||
|
@ -145,7 +145,7 @@ public class CrowdProfilingTool
|
|||
}
|
||||
}
|
||||
|
||||
private RcVec3f? GetMobPosition(NavMeshQuery navquery, IQueryFilter filter)
|
||||
private RcVec3f? GetMobPosition(DtNavMeshQuery navquery, IDtQueryFilter filter)
|
||||
{
|
||||
Result<FindRandomPointResult> result = navquery.FindRandomPoint(filter, rnd);
|
||||
if (result.Succeeded())
|
||||
|
@ -156,7 +156,7 @@ public class CrowdProfilingTool
|
|||
return null;
|
||||
}
|
||||
|
||||
private RcVec3f? GetVillagerPosition(NavMeshQuery navquery, IQueryFilter filter)
|
||||
private RcVec3f? GetVillagerPosition(DtNavMeshQuery navquery, IDtQueryFilter filter)
|
||||
{
|
||||
if (0 < zones.Count)
|
||||
{
|
||||
|
@ -175,8 +175,8 @@ public class CrowdProfilingTool
|
|||
private void CreateZones()
|
||||
{
|
||||
zones.Clear();
|
||||
IQueryFilter filter = new DefaultQueryFilter();
|
||||
NavMeshQuery navquery = new NavMeshQuery(navMesh);
|
||||
IDtQueryFilter filter = new DtQueryDefaultFilter();
|
||||
DtNavMeshQuery navquery = new DtNavMeshQuery(navMesh);
|
||||
for (int i = 0; i < numberOfZones; i++)
|
||||
{
|
||||
float zoneSeparation = zoneRadius * zoneRadius * 16;
|
||||
|
@ -207,10 +207,10 @@ public class CrowdProfilingTool
|
|||
|
||||
private void CreateCrowd()
|
||||
{
|
||||
crowd = new Crowd(config, navMesh, __ => new DefaultQueryFilter(SampleAreaModifications.SAMPLE_POLYFLAGS_ALL,
|
||||
crowd = new DtCrowd(config, navMesh, __ => new DtQueryDefaultFilter(SampleAreaModifications.SAMPLE_POLYFLAGS_ALL,
|
||||
SampleAreaModifications.SAMPLE_POLYFLAGS_DISABLED, new float[] { 1f, 10f, 1f, 1f, 2f, 1.5f }));
|
||||
|
||||
ObstacleAvoidanceParams option = new ObstacleAvoidanceParams(crowd.GetObstacleAvoidanceParams(0));
|
||||
DtObstacleAvoidanceParams option = new DtObstacleAvoidanceParams(crowd.GetObstacleAvoidanceParams(0));
|
||||
// Low (11)
|
||||
option.velBias = 0.5f;
|
||||
option.adaptiveDivs = 5;
|
||||
|
@ -250,9 +250,9 @@ public class CrowdProfilingTool
|
|||
long endTime = RcFrequency.Ticks;
|
||||
if (crowd != null)
|
||||
{
|
||||
NavMeshQuery navquery = new NavMeshQuery(navMesh);
|
||||
IQueryFilter filter = new DefaultQueryFilter();
|
||||
foreach (CrowdAgent ag in crowd.GetActiveAgents())
|
||||
DtNavMeshQuery navquery = new DtNavMeshQuery(navMesh);
|
||||
IDtQueryFilter filter = new DtQueryDefaultFilter();
|
||||
foreach (DtCrowdAgent ag in crowd.GetActiveAgents())
|
||||
{
|
||||
if (NeedsNewTarget(ag))
|
||||
{
|
||||
|
@ -276,7 +276,7 @@ public class CrowdProfilingTool
|
|||
crowdUpdateTime = (endTime - startTime) / TimeSpan.TicksPerMillisecond;
|
||||
}
|
||||
|
||||
private void MoveMob(NavMeshQuery navquery, IQueryFilter filter, CrowdAgent ag, CrowdAgentData crowAgentData)
|
||||
private void MoveMob(DtNavMeshQuery navquery, IDtQueryFilter filter, DtCrowdAgent ag, CrowdAgentData crowAgentData)
|
||||
{
|
||||
// Move somewhere
|
||||
Result<FindNearestPolyResult> nearestPoly = navquery.FindNearestPoly(ag.npos, crowd.GetQueryExtents(), filter);
|
||||
|
@ -291,7 +291,7 @@ public class CrowdProfilingTool
|
|||
}
|
||||
}
|
||||
|
||||
private void MoveVillager(NavMeshQuery navquery, IQueryFilter filter, CrowdAgent ag, CrowdAgentData crowAgentData)
|
||||
private void MoveVillager(DtNavMeshQuery navquery, IDtQueryFilter filter, DtCrowdAgent ag, CrowdAgentData crowAgentData)
|
||||
{
|
||||
// Move somewhere close
|
||||
Result<FindNearestPolyResult> nearestPoly = navquery.FindNearestPoly(ag.npos, crowd.GetQueryExtents(), filter);
|
||||
|
@ -306,7 +306,7 @@ public class CrowdProfilingTool
|
|||
}
|
||||
}
|
||||
|
||||
private void MoveTraveller(NavMeshQuery navquery, IQueryFilter filter, CrowdAgent ag, CrowdAgentData crowAgentData)
|
||||
private void MoveTraveller(DtNavMeshQuery navquery, IDtQueryFilter filter, DtCrowdAgent ag, CrowdAgentData crowAgentData)
|
||||
{
|
||||
// Move to another zone
|
||||
List<FindRandomPointResult> potentialTargets = new();
|
||||
|
@ -325,7 +325,7 @@ public class CrowdProfilingTool
|
|||
}
|
||||
}
|
||||
|
||||
private bool NeedsNewTarget(CrowdAgent ag)
|
||||
private bool NeedsNewTarget(DtCrowdAgent ag)
|
||||
{
|
||||
if (ag.targetState == MoveRequestState.DT_CROWDAGENT_TARGET_NONE
|
||||
|| ag.targetState == MoveRequestState.DT_CROWDAGENT_TARGET_FAILED)
|
||||
|
@ -344,12 +344,12 @@ public class CrowdProfilingTool
|
|||
return false;
|
||||
}
|
||||
|
||||
public void Setup(float maxAgentRadius, NavMesh nav)
|
||||
public void Setup(float maxAgentRadius, DtNavMesh nav)
|
||||
{
|
||||
navMesh = nav;
|
||||
if (nav != null)
|
||||
{
|
||||
config = new CrowdConfig(maxAgentRadius);
|
||||
config = new DtCrowdConfig(maxAgentRadius);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -359,14 +359,14 @@ public class CrowdProfilingTool
|
|||
dd.DepthMask(false);
|
||||
if (crowd != null)
|
||||
{
|
||||
foreach (CrowdAgent ag in crowd.GetActiveAgents())
|
||||
foreach (DtCrowdAgent ag in crowd.GetActiveAgents())
|
||||
{
|
||||
float radius = ag.option.radius;
|
||||
RcVec3f pos = ag.npos;
|
||||
dd.DebugDrawCircle(pos.x, pos.y, pos.z, radius, DuRGBA(0, 0, 0, 32), 2.0f);
|
||||
}
|
||||
|
||||
foreach (CrowdAgent ag in crowd.GetActiveAgents())
|
||||
foreach (DtCrowdAgent ag in crowd.GetActiveAgents())
|
||||
{
|
||||
CrowdAgentData crowAgentData = (CrowdAgentData)ag.option.userData;
|
||||
|
||||
|
@ -403,9 +403,9 @@ public class CrowdProfilingTool
|
|||
dd.DepthMask(true);
|
||||
}
|
||||
|
||||
private CrowdAgent AddAgent(RcVec3f p, CrowdAgentType type)
|
||||
private DtCrowdAgent AddAgent(RcVec3f p, CrowdAgentType type)
|
||||
{
|
||||
CrowdAgentParams ap = agentParamsSupplier.Invoke();
|
||||
DtCrowdAgentParams ap = agentParamsSupplier.Invoke();
|
||||
ap.userData = new CrowdAgentData(type, p);
|
||||
return crowd.AddAgent(p, ap);
|
||||
}
|
||||
|
@ -414,9 +414,9 @@ public class CrowdProfilingTool
|
|||
{
|
||||
if (crowd != null)
|
||||
{
|
||||
foreach (CrowdAgent ag in crowd.GetActiveAgents())
|
||||
foreach (DtCrowdAgent ag in crowd.GetActiveAgents())
|
||||
{
|
||||
CrowdAgentParams option = new CrowdAgentParams();
|
||||
DtCrowdAgentParams option = new DtCrowdAgentParams();
|
||||
option.radius = ag.option.radius;
|
||||
option.height = ag.option.height;
|
||||
option.maxAcceleration = ag.option.maxAcceleration;
|
||||
|
|
|
@ -38,10 +38,10 @@ public class CrowdTool : Tool
|
|||
{
|
||||
private readonly CrowdToolParams toolParams = new CrowdToolParams();
|
||||
private Sample sample;
|
||||
private NavMesh m_nav;
|
||||
private Crowd crowd;
|
||||
private DtNavMesh m_nav;
|
||||
private DtCrowd crowd;
|
||||
private readonly CrowdProfilingTool profilingTool;
|
||||
private readonly CrowdAgentDebugInfo m_agentDebug = new CrowdAgentDebugInfo();
|
||||
private readonly DtCrowdAgentDebugInfo m_agentDebug = new DtCrowdAgentDebugInfo();
|
||||
|
||||
private readonly Dictionary<long, CrowdAgentTrail> m_trails = new();
|
||||
private RcVec3f m_targetPos;
|
||||
|
@ -52,7 +52,7 @@ public class CrowdTool : Tool
|
|||
|
||||
public CrowdTool()
|
||||
{
|
||||
m_agentDebug.vod = new ObstacleAvoidanceDebugData(2048);
|
||||
m_agentDebug.vod = new DtObstacleAvoidanceDebugData(2048);
|
||||
profilingTool = new CrowdProfilingTool(GetAgentParams);
|
||||
}
|
||||
|
||||
|
@ -63,20 +63,20 @@ public class CrowdTool : Tool
|
|||
sample = psample;
|
||||
}
|
||||
|
||||
NavMesh nav = sample.GetNavMesh();
|
||||
DtNavMesh nav = sample.GetNavMesh();
|
||||
|
||||
if (nav != null && m_nav != nav)
|
||||
{
|
||||
m_nav = nav;
|
||||
|
||||
CrowdConfig config = new CrowdConfig(sample.GetSettingsUI().GetAgentRadius());
|
||||
DtCrowdConfig config = new DtCrowdConfig(sample.GetSettingsUI().GetAgentRadius());
|
||||
|
||||
crowd = new Crowd(config, nav, __ => new DefaultQueryFilter(SampleAreaModifications.SAMPLE_POLYFLAGS_ALL,
|
||||
crowd = new DtCrowd(config, nav, __ => new DtQueryDefaultFilter(SampleAreaModifications.SAMPLE_POLYFLAGS_ALL,
|
||||
SampleAreaModifications.SAMPLE_POLYFLAGS_DISABLED, new float[] { 1f, 10f, 1f, 1f, 2f, 1.5f }));
|
||||
|
||||
// Setup local avoidance option to different qualities.
|
||||
// Use mostly default settings, copy from dtCrowd.
|
||||
ObstacleAvoidanceParams option = new ObstacleAvoidanceParams(crowd.GetObstacleAvoidanceParams(0));
|
||||
DtObstacleAvoidanceParams option = new DtObstacleAvoidanceParams(crowd.GetObstacleAvoidanceParams(0));
|
||||
|
||||
// Low (11)
|
||||
option.velBias = 0.5f;
|
||||
|
@ -128,7 +128,7 @@ public class CrowdTool : Tool
|
|||
if (shift)
|
||||
{
|
||||
// Delete
|
||||
CrowdAgent ahit = HitTestAgents(s, p);
|
||||
DtCrowdAgent ahit = HitTestAgents(s, p);
|
||||
if (ahit != null)
|
||||
{
|
||||
RemoveAgent(ahit);
|
||||
|
@ -147,16 +147,16 @@ public class CrowdTool : Tool
|
|||
else if (m_mode == CrowdToolMode.SELECT)
|
||||
{
|
||||
// Highlight
|
||||
CrowdAgent ahit = HitTestAgents(s, p);
|
||||
DtCrowdAgent ahit = HitTestAgents(s, p);
|
||||
HilightAgent(ahit);
|
||||
}
|
||||
else if (m_mode == CrowdToolMode.TOGGLE_POLYS)
|
||||
{
|
||||
NavMesh nav = sample.GetNavMesh();
|
||||
NavMeshQuery navquery = sample.GetNavMeshQuery();
|
||||
DtNavMesh nav = sample.GetNavMesh();
|
||||
DtNavMeshQuery navquery = sample.GetNavMeshQuery();
|
||||
if (nav != null && navquery != null)
|
||||
{
|
||||
IQueryFilter filter = new DefaultQueryFilter();
|
||||
IDtQueryFilter filter = new DtQueryDefaultFilter();
|
||||
RcVec3f halfExtents = crowd.GetQueryExtents();
|
||||
Result<FindNearestPolyResult> result = navquery.FindNearestPoly(p, halfExtents, filter);
|
||||
long refs = result.result.GetNearestRef();
|
||||
|
@ -172,7 +172,7 @@ public class CrowdTool : Tool
|
|||
}
|
||||
}
|
||||
|
||||
private void RemoveAgent(CrowdAgent agent)
|
||||
private void RemoveAgent(DtCrowdAgent agent)
|
||||
{
|
||||
crowd.RemoveAgent(agent);
|
||||
if (agent == m_agentDebug.agent)
|
||||
|
@ -183,8 +183,8 @@ public class CrowdTool : Tool
|
|||
|
||||
private void AddAgent(RcVec3f p)
|
||||
{
|
||||
CrowdAgentParams ap = GetAgentParams();
|
||||
CrowdAgent ag = crowd.AddAgent(p, ap);
|
||||
DtCrowdAgentParams ap = GetAgentParams();
|
||||
DtCrowdAgent ag = crowd.AddAgent(p, ap);
|
||||
if (ag != null)
|
||||
{
|
||||
if (m_targetRef != 0)
|
||||
|
@ -208,9 +208,9 @@ public class CrowdTool : Tool
|
|||
}
|
||||
}
|
||||
|
||||
private CrowdAgentParams GetAgentParams()
|
||||
private DtCrowdAgentParams GetAgentParams()
|
||||
{
|
||||
CrowdAgentParams ap = new CrowdAgentParams();
|
||||
DtCrowdAgentParams ap = new DtCrowdAgentParams();
|
||||
ap.radius = sample.GetSettingsUI().GetAgentRadius();
|
||||
ap.height = sample.GetSettingsUI().GetAgentHeight();
|
||||
ap.maxAcceleration = 8.0f;
|
||||
|
@ -223,12 +223,12 @@ public class CrowdTool : Tool
|
|||
return ap;
|
||||
}
|
||||
|
||||
private CrowdAgent HitTestAgents(RcVec3f s, RcVec3f p)
|
||||
private DtCrowdAgent HitTestAgents(RcVec3f s, RcVec3f p)
|
||||
{
|
||||
CrowdAgent isel = null;
|
||||
DtCrowdAgent isel = null;
|
||||
float tsel = float.MaxValue;
|
||||
|
||||
foreach (CrowdAgent ag in crowd.GetActiveAgents())
|
||||
foreach (DtCrowdAgent ag in crowd.GetActiveAgents())
|
||||
{
|
||||
RcVec3f bmin = new RcVec3f();
|
||||
RcVec3f bmax = new RcVec3f();
|
||||
|
@ -246,7 +246,7 @@ public class CrowdTool : Tool
|
|||
return isel;
|
||||
}
|
||||
|
||||
private void GetAgentBounds(CrowdAgent ag, ref RcVec3f bmin, ref RcVec3f bmax)
|
||||
private void GetAgentBounds(DtCrowdAgent ag, ref RcVec3f bmin, ref RcVec3f bmax)
|
||||
{
|
||||
RcVec3f p = ag.npos;
|
||||
float r = ag.option.radius;
|
||||
|
@ -265,8 +265,8 @@ public class CrowdTool : Tool
|
|||
return;
|
||||
|
||||
// Find nearest point on navmesh and set move request to that location.
|
||||
NavMeshQuery navquery = sample.GetNavMeshQuery();
|
||||
IQueryFilter filter = crowd.GetFilter(0);
|
||||
DtNavMeshQuery navquery = sample.GetNavMeshQuery();
|
||||
IDtQueryFilter filter = crowd.GetFilter(0);
|
||||
RcVec3f halfExtents = crowd.GetQueryExtents();
|
||||
|
||||
if (adjust)
|
||||
|
@ -279,7 +279,7 @@ public class CrowdTool : Tool
|
|||
}
|
||||
else
|
||||
{
|
||||
foreach (CrowdAgent ag in crowd.GetActiveAgents())
|
||||
foreach (DtCrowdAgent ag in crowd.GetActiveAgents())
|
||||
{
|
||||
RcVec3f vel = CalcVel(ag.npos, p, ag.option.maxSpeed);
|
||||
crowd.RequestMoveVelocity(ag, vel);
|
||||
|
@ -297,7 +297,7 @@ public class CrowdTool : Tool
|
|||
}
|
||||
else
|
||||
{
|
||||
foreach (CrowdAgent ag in crowd.GetActiveAgents())
|
||||
foreach (DtCrowdAgent ag in crowd.GetActiveAgents())
|
||||
{
|
||||
crowd.RequestMoveTarget(ag, m_targetRef, m_targetPos);
|
||||
}
|
||||
|
@ -323,7 +323,7 @@ public class CrowdTool : Tool
|
|||
|
||||
RecastDebugDraw dd = renderer.GetDebugDraw();
|
||||
float rad = sample.GetSettingsUI().GetAgentRadius();
|
||||
NavMesh nav = sample.GetNavMesh();
|
||||
DtNavMesh nav = sample.GetNavMesh();
|
||||
if (nav == null || crowd == null)
|
||||
return;
|
||||
|
||||
|
@ -340,7 +340,7 @@ public class CrowdTool : Tool
|
|||
// Draw paths
|
||||
if (toolParams.m_showPath)
|
||||
{
|
||||
foreach (CrowdAgent ag in crowd.GetActiveAgents())
|
||||
foreach (DtCrowdAgent ag in crowd.GetActiveAgents())
|
||||
{
|
||||
if (!toolParams.m_showDetailAll && ag != m_agentDebug.agent)
|
||||
continue;
|
||||
|
@ -360,7 +360,7 @@ public class CrowdTool : Tool
|
|||
if (toolParams.m_showGrid)
|
||||
{
|
||||
float gridy = -float.MaxValue;
|
||||
foreach (CrowdAgent ag in crowd.GetActiveAgents())
|
||||
foreach (DtCrowdAgent ag in crowd.GetActiveAgents())
|
||||
{
|
||||
RcVec3f pos = ag.corridor.GetPos();
|
||||
gridy = Math.Max(gridy, pos.y);
|
||||
|
@ -369,11 +369,11 @@ public class CrowdTool : Tool
|
|||
gridy += 1.0f;
|
||||
|
||||
dd.Begin(QUADS);
|
||||
ProximityGrid grid = crowd.GetGrid();
|
||||
DtProximityGrid grid = crowd.GetGrid();
|
||||
float cs = grid.GetCellSize();
|
||||
foreach (var (combinedKey, count) in grid.GetItemCounts())
|
||||
{
|
||||
ProximityGrid.DecomposeKey(combinedKey, out var x, out var y);
|
||||
DtProximityGrid.DecomposeKey(combinedKey, out var x, out var y);
|
||||
if (count != 0)
|
||||
{
|
||||
int col = DuRGBA(128, 0, 0, Math.Min(count * 40, 255));
|
||||
|
@ -388,7 +388,7 @@ public class CrowdTool : Tool
|
|||
}
|
||||
|
||||
// Trail
|
||||
foreach (CrowdAgent ag in crowd.GetActiveAgents())
|
||||
foreach (DtCrowdAgent ag in crowd.GetActiveAgents())
|
||||
{
|
||||
CrowdAgentTrail trail = m_trails[ag.idx];
|
||||
RcVec3f pos = ag.npos;
|
||||
|
@ -412,7 +412,7 @@ public class CrowdTool : Tool
|
|||
}
|
||||
|
||||
// Corners & co
|
||||
foreach (CrowdAgent ag in crowd.GetActiveAgents())
|
||||
foreach (DtCrowdAgent ag in crowd.GetActiveAgents())
|
||||
{
|
||||
if (toolParams.m_showDetailAll == false && ag != m_agentDebug.agent)
|
||||
continue;
|
||||
|
@ -434,7 +434,7 @@ public class CrowdTool : Tool
|
|||
}
|
||||
|
||||
if ((ag.corners[ag.corners.Count - 1].GetFlags()
|
||||
& NavMeshQuery.DT_STRAIGHTPATH_OFFMESH_CONNECTION) != 0)
|
||||
& DtNavMeshQuery.DT_STRAIGHTPATH_OFFMESH_CONNECTION) != 0)
|
||||
{
|
||||
RcVec3f v = ag.corners[ag.corners.Count - 1].GetPos();
|
||||
dd.Vertex(v.x, v.y, v.z, DuRGBA(192, 0, 0, 192));
|
||||
|
@ -498,7 +498,7 @@ public class CrowdTool : Tool
|
|||
dd.Begin(LINES, 2.0f);
|
||||
for (int j = 0; j < ag.neis.Count; ++j)
|
||||
{
|
||||
CrowdAgent nei = ag.neis[j].agent;
|
||||
DtCrowdAgent nei = ag.neis[j].agent;
|
||||
if (nei != null)
|
||||
{
|
||||
dd.Vertex(pos.x, pos.y + radius, pos.z, DuRGBA(0, 192, 128, 128));
|
||||
|
@ -520,7 +520,7 @@ public class CrowdTool : Tool
|
|||
}
|
||||
|
||||
// Agent cylinders.
|
||||
foreach (CrowdAgent ag in crowd.GetActiveAgents())
|
||||
foreach (DtCrowdAgent ag in crowd.GetActiveAgents())
|
||||
{
|
||||
float radius = ag.option.radius;
|
||||
RcVec3f pos = ag.npos;
|
||||
|
@ -532,7 +532,7 @@ public class CrowdTool : Tool
|
|||
dd.DebugDrawCircle(pos.x, pos.y, pos.z, radius, col, 2.0f);
|
||||
}
|
||||
|
||||
foreach (CrowdAgent ag in crowd.GetActiveAgents())
|
||||
foreach (DtCrowdAgent ag in crowd.GetActiveAgents())
|
||||
{
|
||||
float height = ag.option.height;
|
||||
float radius = ag.option.radius;
|
||||
|
@ -555,13 +555,13 @@ public class CrowdTool : Tool
|
|||
|
||||
if (toolParams.m_showVO)
|
||||
{
|
||||
foreach (CrowdAgent ag in crowd.GetActiveAgents())
|
||||
foreach (DtCrowdAgent ag in crowd.GetActiveAgents())
|
||||
{
|
||||
if (toolParams.m_showDetailAll == false && ag != m_agentDebug.agent)
|
||||
continue;
|
||||
|
||||
// Draw detail about agent sela
|
||||
ObstacleAvoidanceDebugData vod = m_agentDebug.vod;
|
||||
DtObstacleAvoidanceDebugData vod = m_agentDebug.vod;
|
||||
|
||||
float dx = ag.npos.x;
|
||||
float dy = ag.npos.y + ag.option.height;
|
||||
|
@ -589,7 +589,7 @@ public class CrowdTool : Tool
|
|||
}
|
||||
|
||||
// Velocity stuff.
|
||||
foreach (CrowdAgent ag in crowd.GetActiveAgents())
|
||||
foreach (DtCrowdAgent ag in crowd.GetActiveAgents())
|
||||
{
|
||||
float radius = ag.option.radius;
|
||||
float height = ag.option.height;
|
||||
|
@ -635,7 +635,7 @@ public class CrowdTool : Tool
|
|||
|
||||
if (crowd == null)
|
||||
return;
|
||||
NavMesh nav = sample.GetNavMesh();
|
||||
DtNavMesh nav = sample.GetNavMesh();
|
||||
if (nav == null)
|
||||
return;
|
||||
|
||||
|
@ -644,7 +644,7 @@ public class CrowdTool : Tool
|
|||
long endTime = RcFrequency.Ticks;
|
||||
|
||||
// Update agent trails
|
||||
foreach (CrowdAgent ag in crowd.GetActiveAgents())
|
||||
foreach (DtCrowdAgent ag in crowd.GetActiveAgents())
|
||||
{
|
||||
CrowdAgentTrail trail = m_trails[ag.idx];
|
||||
// Update agent movement trail.
|
||||
|
@ -660,7 +660,7 @@ public class CrowdTool : Tool
|
|||
crowdUpdateTime = (endTime - startTime) / TimeSpan.TicksPerMillisecond;
|
||||
}
|
||||
|
||||
private void HilightAgent(CrowdAgent agent)
|
||||
private void HilightAgent(DtCrowdAgent agent)
|
||||
{
|
||||
m_agentDebug.agent = agent;
|
||||
}
|
||||
|
@ -744,9 +744,9 @@ public class CrowdTool : Tool
|
|||
|
||||
int updateFlags = GetUpdateFlags();
|
||||
profilingTool.UpdateAgentParams(updateFlags, toolParams.m_obstacleAvoidanceType, toolParams.m_separationWeight);
|
||||
foreach (CrowdAgent ag in crowd.GetActiveAgents())
|
||||
foreach (DtCrowdAgent ag in crowd.GetActiveAgents())
|
||||
{
|
||||
CrowdAgentParams option = new CrowdAgentParams();
|
||||
DtCrowdAgentParams option = new DtCrowdAgentParams();
|
||||
option.radius = ag.option.radius;
|
||||
option.height = ag.option.height;
|
||||
option.maxAcceleration = ag.option.maxAcceleration;
|
||||
|
@ -768,27 +768,27 @@ public class CrowdTool : Tool
|
|||
int updateFlags = 0;
|
||||
if (toolParams.m_anticipateTurns)
|
||||
{
|
||||
updateFlags |= CrowdAgentParams.DT_CROWD_ANTICIPATE_TURNS;
|
||||
updateFlags |= DtCrowdAgentParams.DT_CROWD_ANTICIPATE_TURNS;
|
||||
}
|
||||
|
||||
if (toolParams.m_optimizeVis)
|
||||
{
|
||||
updateFlags |= CrowdAgentParams.DT_CROWD_OPTIMIZE_VIS;
|
||||
updateFlags |= DtCrowdAgentParams.DT_CROWD_OPTIMIZE_VIS;
|
||||
}
|
||||
|
||||
if (toolParams.m_optimizeTopo)
|
||||
{
|
||||
updateFlags |= CrowdAgentParams.DT_CROWD_OPTIMIZE_TOPO;
|
||||
updateFlags |= DtCrowdAgentParams.DT_CROWD_OPTIMIZE_TOPO;
|
||||
}
|
||||
|
||||
if (toolParams.m_obstacleAvoidance)
|
||||
{
|
||||
updateFlags |= CrowdAgentParams.DT_CROWD_OBSTACLE_AVOIDANCE;
|
||||
updateFlags |= DtCrowdAgentParams.DT_CROWD_OBSTACLE_AVOIDANCE;
|
||||
}
|
||||
|
||||
if (toolParams.m_separation)
|
||||
{
|
||||
updateFlags |= CrowdAgentParams.DT_CROWD_SEPARATION;
|
||||
updateFlags |= DtCrowdAgentParams.DT_CROWD_SEPARATION;
|
||||
}
|
||||
|
||||
return updateFlags;
|
||||
|
|
|
@ -25,7 +25,7 @@ public class TestNavmeshTool : Tool
|
|||
private bool m_eposSet;
|
||||
private RcVec3f m_spos;
|
||||
private RcVec3f m_epos;
|
||||
private readonly DefaultQueryFilter m_filter;
|
||||
private readonly DtQueryDefaultFilter m_filter;
|
||||
private readonly RcVec3f m_polyPickExt = RcVec3f.Of(2, 4, 2);
|
||||
private long m_startRef;
|
||||
private long m_endRef;
|
||||
|
@ -40,7 +40,7 @@ public class TestNavmeshTool : Tool
|
|||
private float m_neighbourhoodRadius;
|
||||
private readonly float[] m_queryPoly = new float[12];
|
||||
private List<RcVec3f> m_smoothPath;
|
||||
private Status m_pathFindStatus = Status.FAILURE;
|
||||
private DtStatus m_pathFindStatus = DtStatus.FAILURE;
|
||||
private bool enableRaycast = true;
|
||||
private readonly List<RcVec3f> randomPoints = new();
|
||||
private bool constrainByCircle;
|
||||
|
@ -50,7 +50,7 @@ public class TestNavmeshTool : Tool
|
|||
|
||||
public TestNavmeshTool()
|
||||
{
|
||||
m_filter = new DefaultQueryFilter(SampleAreaModifications.SAMPLE_POLYFLAGS_ALL,
|
||||
m_filter = new DtQueryDefaultFilter(SampleAreaModifications.SAMPLE_POLYFLAGS_ALL,
|
||||
SampleAreaModifications.SAMPLE_POLYFLAGS_DISABLED, new float[] { 1f, 1f, 1f, 1f, 2f, 1.5f });
|
||||
}
|
||||
|
||||
|
@ -110,8 +110,8 @@ public class TestNavmeshTool : Tool
|
|||
ImGui.Text("Vertices at crossings");
|
||||
ImGui.Separator();
|
||||
ImGui.RadioButton("None", ref m_straightPathOptions, 0);
|
||||
ImGui.RadioButton("Area", ref m_straightPathOptions, NavMeshQuery.DT_STRAIGHTPATH_AREA_CROSSINGS);
|
||||
ImGui.RadioButton("All", ref m_straightPathOptions, NavMeshQuery.DT_STRAIGHTPATH_ALL_CROSSINGS);
|
||||
ImGui.RadioButton("Area", ref m_straightPathOptions, DtNavMeshQuery.DT_STRAIGHTPATH_AREA_CROSSINGS);
|
||||
ImGui.RadioButton("All", ref m_straightPathOptions, DtNavMeshQuery.DT_STRAIGHTPATH_ALL_CROSSINGS);
|
||||
}
|
||||
|
||||
if (m_toolMode == TestNavmeshToolMode.RANDOM_POINTS_IN_CIRCLE)
|
||||
|
@ -165,7 +165,7 @@ public class TestNavmeshTool : Tool
|
|||
return;
|
||||
}
|
||||
|
||||
NavMeshQuery m_navQuery = m_sample.GetNavMeshQuery();
|
||||
DtNavMeshQuery m_navQuery = m_sample.GetNavMeshQuery();
|
||||
if (m_sposSet)
|
||||
{
|
||||
m_startRef = m_navQuery.FindNearestPoly(m_spos, m_polyPickExt, m_filter).result?.GetNearestRef() ?? 0;
|
||||
|
@ -184,13 +184,13 @@ public class TestNavmeshTool : Tool
|
|||
m_endRef = 0;
|
||||
}
|
||||
|
||||
NavMesh m_navMesh = m_sample.GetNavMesh();
|
||||
DtNavMesh m_navMesh = m_sample.GetNavMesh();
|
||||
if (m_toolMode == TestNavmeshToolMode.PATHFIND_FOLLOW)
|
||||
{
|
||||
if (m_sposSet && m_eposSet && m_startRef != 0 && m_endRef != 0)
|
||||
{
|
||||
m_polys = m_navQuery.FindPath(m_startRef, m_endRef, m_spos, m_epos, m_filter,
|
||||
enableRaycast ? NavMeshQuery.DT_FINDPATH_ANY_ANGLE : 0, float.MaxValue).result;
|
||||
enableRaycast ? DtNavMeshQuery.DT_FINDPATH_ANY_ANGLE : 0, float.MaxValue).result;
|
||||
if (0 < m_polys.Count)
|
||||
{
|
||||
List<long> polys = new(m_polys);
|
||||
|
@ -216,11 +216,11 @@ public class TestNavmeshTool : Tool
|
|||
break;
|
||||
}
|
||||
|
||||
bool endOfPath = (steerTarget.steerPosFlag & NavMeshQuery.DT_STRAIGHTPATH_END) != 0
|
||||
bool endOfPath = (steerTarget.steerPosFlag & DtNavMeshQuery.DT_STRAIGHTPATH_END) != 0
|
||||
? true
|
||||
: false;
|
||||
bool offMeshConnection = (steerTarget.steerPosFlag
|
||||
& NavMeshQuery.DT_STRAIGHTPATH_OFFMESH_CONNECTION) != 0
|
||||
& DtNavMeshQuery.DT_STRAIGHTPATH_OFFMESH_CONNECTION) != 0
|
||||
? true
|
||||
: false;
|
||||
|
||||
|
@ -327,7 +327,7 @@ public class TestNavmeshTool : Tool
|
|||
if (m_sposSet && m_eposSet && m_startRef != 0 && m_endRef != 0)
|
||||
{
|
||||
m_polys = m_navQuery.FindPath(m_startRef, m_endRef, m_spos, m_epos, m_filter,
|
||||
enableRaycast ? NavMeshQuery.DT_FINDPATH_ANY_ANGLE : 0, float.MaxValue).result;
|
||||
enableRaycast ? DtNavMeshQuery.DT_FINDPATH_ANY_ANGLE : 0, float.MaxValue).result;
|
||||
if (0 < m_polys.Count)
|
||||
{
|
||||
// In case of partial path, make sure the end point is clamped to the last polygon.
|
||||
|
@ -358,7 +358,7 @@ public class TestNavmeshTool : Tool
|
|||
if (m_sposSet && m_eposSet && m_startRef != 0 && m_endRef != 0)
|
||||
{
|
||||
m_pathFindStatus = m_navQuery.InitSlicedFindPath(m_startRef, m_endRef, m_spos, m_epos, m_filter,
|
||||
enableRaycast ? NavMeshQuery.DT_FINDPATH_ANY_ANGLE : 0, float.MaxValue);
|
||||
enableRaycast ? DtNavMeshQuery.DT_FINDPATH_ANY_ANGLE : 0, float.MaxValue);
|
||||
}
|
||||
}
|
||||
else if (m_toolMode == TestNavmeshToolMode.RAYCAST)
|
||||
|
@ -367,7 +367,7 @@ public class TestNavmeshTool : Tool
|
|||
if (m_sposSet && m_eposSet && m_startRef != 0)
|
||||
{
|
||||
{
|
||||
Result<RaycastHit> hit = m_navQuery.Raycast(m_startRef, m_spos, m_epos, m_filter, 0, 0);
|
||||
Result<DtRaycastHit> hit = m_navQuery.Raycast(m_startRef, m_spos, m_epos, m_filter, 0, 0);
|
||||
if (hit.Succeeded())
|
||||
{
|
||||
m_polys = hit.result.path;
|
||||
|
@ -533,7 +533,7 @@ public class TestNavmeshTool : Tool
|
|||
|
||||
dd.DepthMask(true);
|
||||
|
||||
NavMesh m_navMesh = m_sample.GetNavMesh();
|
||||
DtNavMesh m_navMesh = m_sample.GetNavMesh();
|
||||
if (m_navMesh == null)
|
||||
{
|
||||
return;
|
||||
|
@ -629,7 +629,7 @@ public class TestNavmeshTool : Tool
|
|||
StraightPathItem straightPathItem = m_straightPath[i];
|
||||
StraightPathItem straightPathItem2 = m_straightPath[i + 1];
|
||||
int col;
|
||||
if ((straightPathItem.GetFlags() & NavMeshQuery.DT_STRAIGHTPATH_OFFMESH_CONNECTION) != 0)
|
||||
if ((straightPathItem.GetFlags() & DtNavMeshQuery.DT_STRAIGHTPATH_OFFMESH_CONNECTION) != 0)
|
||||
{
|
||||
col = offMeshCol;
|
||||
}
|
||||
|
@ -650,15 +650,15 @@ public class TestNavmeshTool : Tool
|
|||
{
|
||||
StraightPathItem straightPathItem = m_straightPath[i];
|
||||
int col;
|
||||
if ((straightPathItem.GetFlags() & NavMeshQuery.DT_STRAIGHTPATH_START) != 0)
|
||||
if ((straightPathItem.GetFlags() & DtNavMeshQuery.DT_STRAIGHTPATH_START) != 0)
|
||||
{
|
||||
col = startCol;
|
||||
}
|
||||
else if ((straightPathItem.GetFlags() & NavMeshQuery.DT_STRAIGHTPATH_END) != 0)
|
||||
else if ((straightPathItem.GetFlags() & DtNavMeshQuery.DT_STRAIGHTPATH_END) != 0)
|
||||
{
|
||||
col = endCol;
|
||||
}
|
||||
else if ((straightPathItem.GetFlags() & NavMeshQuery.DT_STRAIGHTPATH_OFFMESH_CONNECTION) != 0)
|
||||
else if ((straightPathItem.GetFlags() & DtNavMeshQuery.DT_STRAIGHTPATH_OFFMESH_CONNECTION) != 0)
|
||||
{
|
||||
col = offMeshCol;
|
||||
}
|
||||
|
@ -947,15 +947,15 @@ public class TestNavmeshTool : Tool
|
|||
dd.DepthMask(true);
|
||||
}
|
||||
|
||||
private RcVec3f GetPolyCenter(NavMesh navMesh, long refs)
|
||||
private RcVec3f GetPolyCenter(DtNavMesh navMesh, long refs)
|
||||
{
|
||||
RcVec3f center = RcVec3f.Zero;
|
||||
|
||||
Result<Tuple<MeshTile, Poly>> tileAndPoly = navMesh.GetTileAndPolyByRef(refs);
|
||||
Result<Tuple<DtMeshTile, DtPoly>> tileAndPoly = navMesh.GetTileAndPolyByRef(refs);
|
||||
if (tileAndPoly.Succeeded())
|
||||
{
|
||||
MeshTile tile = tileAndPoly.result.Item1;
|
||||
Poly poly = tileAndPoly.result.Item2;
|
||||
DtMeshTile tile = tileAndPoly.result.Item1;
|
||||
DtPoly poly = tileAndPoly.result.Item2;
|
||||
for (int i = 0; i < poly.vertCount; ++i)
|
||||
{
|
||||
int v = poly.verts[i] * 3;
|
||||
|
@ -978,7 +978,7 @@ public class TestNavmeshTool : Tool
|
|||
// TODO Auto-generated method stub
|
||||
if (m_toolMode == TestNavmeshToolMode.PATHFIND_SLICED)
|
||||
{
|
||||
NavMeshQuery m_navQuery = m_sample.GetNavMeshQuery();
|
||||
DtNavMeshQuery m_navQuery = m_sample.GetNavMeshQuery();
|
||||
if (m_pathFindStatus.IsInProgress())
|
||||
{
|
||||
m_pathFindStatus = m_navQuery.UpdateSlicedFindPath(1).status;
|
||||
|
@ -1005,7 +1005,7 @@ public class TestNavmeshTool : Tool
|
|||
|
||||
{
|
||||
Result<List<StraightPathItem>> result = m_navQuery.FindStraightPath(m_spos, epos, m_polys,
|
||||
MAX_POLYS, NavMeshQuery.DT_STRAIGHTPATH_ALL_CROSSINGS);
|
||||
MAX_POLYS, DtNavMeshQuery.DT_STRAIGHTPATH_ALL_CROSSINGS);
|
||||
if (result.Succeeded())
|
||||
{
|
||||
m_straightPath = result.result;
|
||||
|
@ -1013,7 +1013,7 @@ public class TestNavmeshTool : Tool
|
|||
}
|
||||
}
|
||||
|
||||
m_pathFindStatus = Status.FAILURE;
|
||||
m_pathFindStatus = DtStatus.FAILURE;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -5,13 +5,13 @@ namespace DotRecast.Recast.DemoTool.Builder
|
|||
{
|
||||
public abstract class AbstractNavMeshBuilder
|
||||
{
|
||||
protected NavMeshDataCreateParams GetNavMeshCreateParams(DemoInputGeomProvider m_geom, float m_cellSize,
|
||||
protected DtNavMeshCreateParams GetNavMeshCreateParams(DemoInputGeomProvider m_geom, float m_cellSize,
|
||||
float m_cellHeight, float m_agentHeight, float m_agentRadius, float m_agentMaxClimb,
|
||||
RecastBuilderResult rcResult)
|
||||
{
|
||||
RcPolyMesh m_pmesh = rcResult.GetMesh();
|
||||
RcPolyMeshDetail m_dmesh = rcResult.GetMeshDetail();
|
||||
NavMeshDataCreateParams option = new NavMeshDataCreateParams();
|
||||
DtNavMeshCreateParams option = new DtNavMeshCreateParams();
|
||||
for (int i = 0; i < m_pmesh.npolys; ++i)
|
||||
{
|
||||
m_pmesh.flags[i] = 1;
|
||||
|
@ -66,7 +66,7 @@ namespace DotRecast.Recast.DemoTool.Builder
|
|||
return option;
|
||||
}
|
||||
|
||||
protected MeshData UpdateAreaAndFlags(MeshData meshData)
|
||||
protected DtMeshData UpdateAreaAndFlags(DtMeshData meshData)
|
||||
{
|
||||
// Update poly flags from areas.
|
||||
for (int i = 0; i < meshData.polys.Length; ++i)
|
||||
|
|
|
@ -26,7 +26,7 @@ namespace DotRecast.Recast.DemoTool.Builder
|
|||
{
|
||||
public class SoloNavMeshBuilder : AbstractNavMeshBuilder
|
||||
{
|
||||
public Tuple<IList<RecastBuilderResult>, NavMesh> Build(DemoInputGeomProvider geom, PartitionType partitionType,
|
||||
public Tuple<IList<RecastBuilderResult>, DtNavMesh> Build(DemoInputGeomProvider geom, PartitionType partitionType,
|
||||
float cellSize, float cellHeight, float agentHeight, float agentRadius, float agentMaxClimb,
|
||||
float agentMaxSlope, int regionMinSize, int regionMergeSize, float edgeMaxLen, float edgeMaxError,
|
||||
int vertsPerPoly, float detailSampleDist, float detailSampleMaxError, bool filterLowHangingObstacles,
|
||||
|
@ -42,9 +42,9 @@ namespace DotRecast.Recast.DemoTool.Builder
|
|||
vertsPerPoly));
|
||||
}
|
||||
|
||||
private NavMesh BuildNavMesh(MeshData meshData, int vertsPerPoly)
|
||||
private DtNavMesh BuildNavMesh(DtMeshData meshData, int vertsPerPoly)
|
||||
{
|
||||
return new NavMesh(meshData, vertsPerPoly, 0);
|
||||
return new DtNavMesh(meshData, vertsPerPoly, 0);
|
||||
}
|
||||
|
||||
private RecastBuilderResult BuildRecastResult(DemoInputGeomProvider geom, PartitionType partitionType, float cellSize,
|
||||
|
@ -62,10 +62,10 @@ namespace DotRecast.Recast.DemoTool.Builder
|
|||
return rcBuilder.Build(geom, bcfg);
|
||||
}
|
||||
|
||||
private MeshData BuildMeshData(DemoInputGeomProvider geom, float cellSize, float cellHeight, float agentHeight,
|
||||
private DtMeshData BuildMeshData(DemoInputGeomProvider geom, float cellSize, float cellHeight, float agentHeight,
|
||||
float agentRadius, float agentMaxClimb, RecastBuilderResult result)
|
||||
{
|
||||
NavMeshDataCreateParams option = GetNavMeshCreateParams(geom, cellSize, cellHeight, agentHeight, agentRadius,
|
||||
DtNavMeshCreateParams option = GetNavMeshCreateParams(geom, cellSize, cellHeight, agentHeight, agentRadius,
|
||||
agentMaxClimb, result);
|
||||
return UpdateAreaAndFlags(NavMeshBuilder.CreateNavMeshData(option));
|
||||
}
|
||||
|
|
|
@ -32,7 +32,7 @@ namespace DotRecast.Recast.DemoTool.Builder
|
|||
{
|
||||
}
|
||||
|
||||
public Tuple<IList<RecastBuilderResult>, NavMesh> Build(DemoInputGeomProvider geom, PartitionType partitionType,
|
||||
public Tuple<IList<RecastBuilderResult>, DtNavMesh> Build(DemoInputGeomProvider geom, PartitionType partitionType,
|
||||
float cellSize, float cellHeight, float agentHeight, float agentRadius, float agentMaxClimb,
|
||||
float agentMaxSlope, int regionMinSize, int regionMergeSize, float edgeMaxLen, float edgeMaxError,
|
||||
int vertsPerPoly, float detailSampleDist, float detailSampleMaxError, bool filterLowHangingObstacles,
|
||||
|
@ -64,10 +64,10 @@ namespace DotRecast.Recast.DemoTool.Builder
|
|||
return rcBuilder.BuildTiles(geom, cfg, Task.Factory);
|
||||
}
|
||||
|
||||
private NavMesh BuildNavMesh(DemoInputGeomProvider geom, List<MeshData> meshData, float cellSize, int tileSize,
|
||||
private DtNavMesh BuildNavMesh(DemoInputGeomProvider geom, List<DtMeshData> meshData, float cellSize, int tileSize,
|
||||
int vertsPerPoly)
|
||||
{
|
||||
NavMeshParams navMeshParams = new NavMeshParams();
|
||||
DtNavMeshParams navMeshParams = new DtNavMeshParams();
|
||||
navMeshParams.orig.x = geom.GetMeshBoundsMin().x;
|
||||
navMeshParams.orig.y = geom.GetMeshBoundsMin().y;
|
||||
navMeshParams.orig.z = geom.GetMeshBoundsMin().z;
|
||||
|
@ -78,7 +78,7 @@ namespace DotRecast.Recast.DemoTool.Builder
|
|||
|
||||
navMeshParams.maxTiles = GetMaxTiles(geom, cellSize, tileSize);
|
||||
navMeshParams.maxPolys = GetMaxPolysPerTile(geom, cellSize, tileSize);
|
||||
NavMesh navMesh = new NavMesh(navMeshParams, vertsPerPoly);
|
||||
DtNavMesh navMesh = new DtNavMesh(navMeshParams, vertsPerPoly);
|
||||
meshData.ForEach(md => navMesh.AddTile(md, 0, 0));
|
||||
return navMesh;
|
||||
}
|
||||
|
@ -112,20 +112,20 @@ namespace DotRecast.Recast.DemoTool.Builder
|
|||
return new int[] { tw, th };
|
||||
}
|
||||
|
||||
private List<MeshData> BuildMeshData(DemoInputGeomProvider geom, float cellSize, float cellHeight, float agentHeight,
|
||||
private List<DtMeshData> BuildMeshData(DemoInputGeomProvider geom, float cellSize, float cellHeight, float agentHeight,
|
||||
float agentRadius, float agentMaxClimb, List<RecastBuilderResult> results)
|
||||
{
|
||||
// Add tiles to nav mesh
|
||||
List<MeshData> meshData = new List<MeshData>();
|
||||
List<DtMeshData> meshData = new List<DtMeshData>();
|
||||
foreach (RecastBuilderResult result in results)
|
||||
{
|
||||
int x = result.tileX;
|
||||
int z = result.tileZ;
|
||||
NavMeshDataCreateParams option = GetNavMeshCreateParams(geom, cellSize, cellHeight, agentHeight,
|
||||
DtNavMeshCreateParams option = GetNavMeshCreateParams(geom, cellSize, cellHeight, agentHeight,
|
||||
agentRadius, agentMaxClimb, result);
|
||||
option.tileX = x;
|
||||
option.tileZ = z;
|
||||
MeshData md = NavMeshBuilder.CreateNavMeshData(option);
|
||||
DtMeshData md = NavMeshBuilder.CreateNavMeshData(option);
|
||||
if (md != null)
|
||||
{
|
||||
meshData.Add(UpdateAreaAndFlags(md));
|
||||
|
|
|
@ -57,39 +57,39 @@ public class AbstractCrowdTest
|
|||
RcVec3f.Of(18.784092f, 10.197294f, 3.0543678f),
|
||||
};
|
||||
|
||||
protected MeshData nmd;
|
||||
protected NavMeshQuery query;
|
||||
protected NavMesh navmesh;
|
||||
protected Crowd crowd;
|
||||
protected List<CrowdAgent> agents;
|
||||
protected DtMeshData nmd;
|
||||
protected DtNavMeshQuery query;
|
||||
protected DtNavMesh navmesh;
|
||||
protected DtCrowd crowd;
|
||||
protected List<DtCrowdAgent> agents;
|
||||
|
||||
[SetUp]
|
||||
public void SetUp()
|
||||
{
|
||||
nmd = new RecastTestMeshBuilder().GetMeshData();
|
||||
navmesh = new NavMesh(nmd, 6, 0);
|
||||
query = new NavMeshQuery(navmesh);
|
||||
CrowdConfig config = new CrowdConfig(0.6f);
|
||||
crowd = new Crowd(config, navmesh);
|
||||
ObstacleAvoidanceParams option = new ObstacleAvoidanceParams();
|
||||
navmesh = new DtNavMesh(nmd, 6, 0);
|
||||
query = new DtNavMeshQuery(navmesh);
|
||||
DtCrowdConfig config = new DtCrowdConfig(0.6f);
|
||||
crowd = new DtCrowd(config, navmesh);
|
||||
DtObstacleAvoidanceParams option = new DtObstacleAvoidanceParams();
|
||||
option.velBias = 0.5f;
|
||||
option.adaptiveDivs = 5;
|
||||
option.adaptiveRings = 2;
|
||||
option.adaptiveDepth = 1;
|
||||
crowd.SetObstacleAvoidanceParams(0, option);
|
||||
option = new ObstacleAvoidanceParams();
|
||||
option = new DtObstacleAvoidanceParams();
|
||||
option.velBias = 0.5f;
|
||||
option.adaptiveDivs = 5;
|
||||
option.adaptiveRings = 2;
|
||||
option.adaptiveDepth = 2;
|
||||
crowd.SetObstacleAvoidanceParams(1, option);
|
||||
option = new ObstacleAvoidanceParams();
|
||||
option = new DtObstacleAvoidanceParams();
|
||||
option.velBias = 0.5f;
|
||||
option.adaptiveDivs = 7;
|
||||
option.adaptiveRings = 2;
|
||||
option.adaptiveDepth = 3;
|
||||
crowd.SetObstacleAvoidanceParams(2, option);
|
||||
option = new ObstacleAvoidanceParams();
|
||||
option = new DtObstacleAvoidanceParams();
|
||||
option.velBias = 0.5f;
|
||||
option.adaptiveDivs = 7;
|
||||
option.adaptiveRings = 3;
|
||||
|
@ -98,9 +98,9 @@ public class AbstractCrowdTest
|
|||
agents = new();
|
||||
}
|
||||
|
||||
protected CrowdAgentParams GetAgentParams(int updateFlags, int obstacleAvoidanceType)
|
||||
protected DtCrowdAgentParams GetAgentParams(int updateFlags, int obstacleAvoidanceType)
|
||||
{
|
||||
CrowdAgentParams ap = new CrowdAgentParams();
|
||||
DtCrowdAgentParams ap = new DtCrowdAgentParams();
|
||||
ap.radius = 0.6f;
|
||||
ap.height = 2f;
|
||||
ap.maxAcceleration = 8.0f;
|
||||
|
@ -115,7 +115,7 @@ public class AbstractCrowdTest
|
|||
|
||||
protected void AddAgentGrid(int size, float distance, int updateFlags, int obstacleAvoidanceType, RcVec3f startPos)
|
||||
{
|
||||
CrowdAgentParams ap = GetAgentParams(updateFlags, obstacleAvoidanceType);
|
||||
DtCrowdAgentParams ap = GetAgentParams(updateFlags, obstacleAvoidanceType);
|
||||
for (int i = 0; i < size; i++)
|
||||
{
|
||||
for (int j = 0; j < size; j++)
|
||||
|
@ -132,10 +132,10 @@ public class AbstractCrowdTest
|
|||
protected void SetMoveTarget(RcVec3f pos, bool adjust)
|
||||
{
|
||||
RcVec3f ext = crowd.GetQueryExtents();
|
||||
IQueryFilter filter = crowd.GetFilter(0);
|
||||
IDtQueryFilter filter = crowd.GetFilter(0);
|
||||
if (adjust)
|
||||
{
|
||||
foreach (CrowdAgent ag in crowd.GetActiveAgents())
|
||||
foreach (DtCrowdAgent ag in crowd.GetActiveAgents())
|
||||
{
|
||||
RcVec3f vel = CalcVel(ag.npos, pos, ag.option.maxSpeed);
|
||||
crowd.RequestMoveVelocity(ag, vel);
|
||||
|
@ -144,7 +144,7 @@ public class AbstractCrowdTest
|
|||
else
|
||||
{
|
||||
Result<FindNearestPolyResult> nearest = query.FindNearestPoly(pos, ext, filter);
|
||||
foreach (CrowdAgent ag in crowd.GetActiveAgents())
|
||||
foreach (DtCrowdAgent ag in crowd.GetActiveAgents())
|
||||
{
|
||||
crowd.RequestMoveTarget(ag, nearest.result.GetNearestRef(), nearest.result.GetNearestPos());
|
||||
}
|
||||
|
@ -163,7 +163,7 @@ public class AbstractCrowdTest
|
|||
protected void DumpActiveAgents(int i)
|
||||
{
|
||||
Console.WriteLine(crowd.GetActiveAgents().Count);
|
||||
foreach (CrowdAgent ag in crowd.GetActiveAgents())
|
||||
foreach (DtCrowdAgent ag in crowd.GetActiveAgents())
|
||||
{
|
||||
Console.WriteLine(ag.state + ", " + ag.targetState);
|
||||
Console.WriteLine(ag.npos.x + ", " + ag.npos.y + ", " + ag.npos.z);
|
||||
|
|
|
@ -565,15 +565,15 @@ public class Crowd1Test : AbstractCrowdTest
|
|||
[Test]
|
||||
public void TestAgent1Quality0TVTA()
|
||||
{
|
||||
int updateFlags = CrowdAgentParams.DT_CROWD_ANTICIPATE_TURNS | CrowdAgentParams.DT_CROWD_OPTIMIZE_VIS
|
||||
| CrowdAgentParams.DT_CROWD_OPTIMIZE_TOPO | CrowdAgentParams.DT_CROWD_OBSTACLE_AVOIDANCE;
|
||||
int updateFlags = DtCrowdAgentParams.DT_CROWD_ANTICIPATE_TURNS | DtCrowdAgentParams.DT_CROWD_OPTIMIZE_VIS
|
||||
| DtCrowdAgentParams.DT_CROWD_OPTIMIZE_TOPO | DtCrowdAgentParams.DT_CROWD_OBSTACLE_AVOIDANCE;
|
||||
|
||||
AddAgentGrid(1, 0.4f, updateFlags, 0, startPoss[0]);
|
||||
SetMoveTarget(endPoss[0], false);
|
||||
for (int i = 0; i < EXPECTED_A1Q0TVTA.Length; i++)
|
||||
{
|
||||
crowd.Update(1 / 5f, null);
|
||||
foreach (CrowdAgent ag in crowd.GetActiveAgents())
|
||||
foreach (DtCrowdAgent ag in crowd.GetActiveAgents())
|
||||
{
|
||||
Assert.That(ag.npos.x, Is.EqualTo(EXPECTED_A1Q0TVTA[i][0]).Within(0.001f));
|
||||
Assert.That(ag.npos.y, Is.EqualTo(EXPECTED_A1Q0TVTA[i][1]).Within(0.001f));
|
||||
|
@ -588,15 +588,15 @@ public class Crowd1Test : AbstractCrowdTest
|
|||
[Test]
|
||||
public void TestAgent1Quality0TVT()
|
||||
{
|
||||
int updateFlags = CrowdAgentParams.DT_CROWD_ANTICIPATE_TURNS | CrowdAgentParams.DT_CROWD_OPTIMIZE_VIS
|
||||
| CrowdAgentParams.DT_CROWD_OPTIMIZE_TOPO;
|
||||
int updateFlags = DtCrowdAgentParams.DT_CROWD_ANTICIPATE_TURNS | DtCrowdAgentParams.DT_CROWD_OPTIMIZE_VIS
|
||||
| DtCrowdAgentParams.DT_CROWD_OPTIMIZE_TOPO;
|
||||
|
||||
AddAgentGrid(1, 0.4f, updateFlags, 0, startPoss[0]);
|
||||
SetMoveTarget(endPoss[0], false);
|
||||
for (int i = 0; i < EXPECTED_A1Q0TVT.Length; i++)
|
||||
{
|
||||
crowd.Update(1 / 5f, null);
|
||||
foreach (CrowdAgent ag in crowd.GetActiveAgents())
|
||||
foreach (DtCrowdAgent ag in crowd.GetActiveAgents())
|
||||
{
|
||||
Assert.That(ag.npos.x, Is.EqualTo(EXPECTED_A1Q0TVT[i][0]).Within(0.001f));
|
||||
Assert.That(ag.npos.y, Is.EqualTo(EXPECTED_A1Q0TVT[i][1]).Within(0.001f));
|
||||
|
@ -611,14 +611,14 @@ public class Crowd1Test : AbstractCrowdTest
|
|||
[Test]
|
||||
public void TestAgent1Quality0TV()
|
||||
{
|
||||
int updateFlags = CrowdAgentParams.DT_CROWD_OPTIMIZE_TOPO | CrowdAgentParams.DT_CROWD_OPTIMIZE_VIS;
|
||||
int updateFlags = DtCrowdAgentParams.DT_CROWD_OPTIMIZE_TOPO | DtCrowdAgentParams.DT_CROWD_OPTIMIZE_VIS;
|
||||
|
||||
AddAgentGrid(1, 0.4f, updateFlags, 0, startPoss[0]);
|
||||
SetMoveTarget(endPoss[0], false);
|
||||
for (int i = 0; i < EXPECTED_A1Q0TV.Length; i++)
|
||||
{
|
||||
crowd.Update(1 / 5f, null);
|
||||
foreach (CrowdAgent ag in crowd.GetActiveAgents())
|
||||
foreach (DtCrowdAgent ag in crowd.GetActiveAgents())
|
||||
{
|
||||
Assert.That(ag.npos.x, Is.EqualTo(EXPECTED_A1Q0TV[i][0]).Within(0.001f));
|
||||
Assert.That(ag.npos.y, Is.EqualTo(EXPECTED_A1Q0TV[i][1]).Within(0.001f));
|
||||
|
@ -633,14 +633,14 @@ public class Crowd1Test : AbstractCrowdTest
|
|||
[Test]
|
||||
public void TestAgent1Quality0T()
|
||||
{
|
||||
int updateFlags = CrowdAgentParams.DT_CROWD_OPTIMIZE_TOPO;
|
||||
int updateFlags = DtCrowdAgentParams.DT_CROWD_OPTIMIZE_TOPO;
|
||||
|
||||
AddAgentGrid(1, 0.4f, updateFlags, 0, startPoss[0]);
|
||||
SetMoveTarget(endPoss[0], false);
|
||||
for (int i = 0; i < EXPECTED_A1Q0T.Length; i++)
|
||||
{
|
||||
crowd.Update(1 / 5f, null);
|
||||
foreach (CrowdAgent ag in crowd.GetActiveAgents())
|
||||
foreach (DtCrowdAgent ag in crowd.GetActiveAgents())
|
||||
{
|
||||
Assert.That(ag.npos.x, Is.EqualTo(EXPECTED_A1Q0T[i][0]).Within(0.001));
|
||||
Assert.That(ag.npos.y, Is.EqualTo(EXPECTED_A1Q0T[i][1]).Within(0.001));
|
||||
|
@ -655,15 +655,15 @@ public class Crowd1Test : AbstractCrowdTest
|
|||
[Test]
|
||||
public void TestAgent1Quality1TVTA()
|
||||
{
|
||||
int updateFlags = CrowdAgentParams.DT_CROWD_ANTICIPATE_TURNS | CrowdAgentParams.DT_CROWD_OPTIMIZE_VIS
|
||||
| CrowdAgentParams.DT_CROWD_OPTIMIZE_TOPO | CrowdAgentParams.DT_CROWD_OBSTACLE_AVOIDANCE;
|
||||
int updateFlags = DtCrowdAgentParams.DT_CROWD_ANTICIPATE_TURNS | DtCrowdAgentParams.DT_CROWD_OPTIMIZE_VIS
|
||||
| DtCrowdAgentParams.DT_CROWD_OPTIMIZE_TOPO | DtCrowdAgentParams.DT_CROWD_OBSTACLE_AVOIDANCE;
|
||||
|
||||
AddAgentGrid(1, 0.4f, updateFlags, 1, startPoss[0]);
|
||||
SetMoveTarget(endPoss[0], false);
|
||||
for (int i = 0; i < EXPECTED_A1Q1TVTA.Length; i++)
|
||||
{
|
||||
crowd.Update(1 / 5f, null);
|
||||
foreach (CrowdAgent ag in crowd.GetActiveAgents())
|
||||
foreach (DtCrowdAgent ag in crowd.GetActiveAgents())
|
||||
{
|
||||
Assert.That(ag.npos.x, Is.EqualTo(EXPECTED_A1Q1TVTA[i][0]).Within(0.001f));
|
||||
Assert.That(ag.npos.y, Is.EqualTo(EXPECTED_A1Q1TVTA[i][1]).Within(0.001f));
|
||||
|
@ -678,15 +678,15 @@ public class Crowd1Test : AbstractCrowdTest
|
|||
[Test]
|
||||
public void TestAgent1Quality2TVTA()
|
||||
{
|
||||
int updateFlags = CrowdAgentParams.DT_CROWD_ANTICIPATE_TURNS | CrowdAgentParams.DT_CROWD_OPTIMIZE_VIS
|
||||
| CrowdAgentParams.DT_CROWD_OPTIMIZE_TOPO | CrowdAgentParams.DT_CROWD_OBSTACLE_AVOIDANCE;
|
||||
int updateFlags = DtCrowdAgentParams.DT_CROWD_ANTICIPATE_TURNS | DtCrowdAgentParams.DT_CROWD_OPTIMIZE_VIS
|
||||
| DtCrowdAgentParams.DT_CROWD_OPTIMIZE_TOPO | DtCrowdAgentParams.DT_CROWD_OBSTACLE_AVOIDANCE;
|
||||
|
||||
AddAgentGrid(1, 0.4f, updateFlags, 2, startPoss[0]);
|
||||
SetMoveTarget(endPoss[0], false);
|
||||
for (int i = 0; i < EXPECTED_A1Q2TVTA.Length; i++)
|
||||
{
|
||||
crowd.Update(1 / 5f, null);
|
||||
foreach (CrowdAgent ag in crowd.GetActiveAgents())
|
||||
foreach (DtCrowdAgent ag in crowd.GetActiveAgents())
|
||||
{
|
||||
Assert.That(ag.npos.x, Is.EqualTo(EXPECTED_A1Q2TVTA[i][0]).Within(0.001f));
|
||||
Assert.That(ag.npos.y, Is.EqualTo(EXPECTED_A1Q2TVTA[i][1]).Within(0.001f));
|
||||
|
@ -701,15 +701,15 @@ public class Crowd1Test : AbstractCrowdTest
|
|||
[Test]
|
||||
public void TestAgent1Quality3TVTA()
|
||||
{
|
||||
int updateFlags = CrowdAgentParams.DT_CROWD_ANTICIPATE_TURNS | CrowdAgentParams.DT_CROWD_OPTIMIZE_VIS
|
||||
| CrowdAgentParams.DT_CROWD_OPTIMIZE_TOPO | CrowdAgentParams.DT_CROWD_OBSTACLE_AVOIDANCE;
|
||||
int updateFlags = DtCrowdAgentParams.DT_CROWD_ANTICIPATE_TURNS | DtCrowdAgentParams.DT_CROWD_OPTIMIZE_VIS
|
||||
| DtCrowdAgentParams.DT_CROWD_OPTIMIZE_TOPO | DtCrowdAgentParams.DT_CROWD_OBSTACLE_AVOIDANCE;
|
||||
|
||||
AddAgentGrid(1, 0.4f, updateFlags, 3, startPoss[0]);
|
||||
SetMoveTarget(endPoss[0], false);
|
||||
for (int i = 0; i < EXPECTED_A1Q3TVTA.Length; i++)
|
||||
{
|
||||
crowd.Update(1 / 5f, null);
|
||||
foreach (CrowdAgent ag in crowd.GetActiveAgents())
|
||||
foreach (DtCrowdAgent ag in crowd.GetActiveAgents())
|
||||
{
|
||||
Assert.That(ag.npos.x, Is.EqualTo(EXPECTED_A1Q3TVTA[i][0]).Within(0.001f));
|
||||
Assert.That(ag.npos.y, Is.EqualTo(EXPECTED_A1Q3TVTA[i][1]).Within(0.001f));
|
||||
|
@ -724,16 +724,16 @@ public class Crowd1Test : AbstractCrowdTest
|
|||
[Test]
|
||||
public void TestAgent1Quality3TVTAS()
|
||||
{
|
||||
int updateFlags = CrowdAgentParams.DT_CROWD_ANTICIPATE_TURNS | CrowdAgentParams.DT_CROWD_OPTIMIZE_VIS
|
||||
| CrowdAgentParams.DT_CROWD_OPTIMIZE_TOPO | CrowdAgentParams.DT_CROWD_OBSTACLE_AVOIDANCE
|
||||
| CrowdAgentParams.DT_CROWD_SEPARATION;
|
||||
int updateFlags = DtCrowdAgentParams.DT_CROWD_ANTICIPATE_TURNS | DtCrowdAgentParams.DT_CROWD_OPTIMIZE_VIS
|
||||
| DtCrowdAgentParams.DT_CROWD_OPTIMIZE_TOPO | DtCrowdAgentParams.DT_CROWD_OBSTACLE_AVOIDANCE
|
||||
| DtCrowdAgentParams.DT_CROWD_SEPARATION;
|
||||
|
||||
AddAgentGrid(1, 0.4f, updateFlags, 3, startPoss[0]);
|
||||
SetMoveTarget(endPoss[0], false);
|
||||
for (int i = 0; i < EXPECTED_A1Q3TVTAS.Length; i++)
|
||||
{
|
||||
crowd.Update(1 / 5f, null);
|
||||
foreach (CrowdAgent ag in crowd.GetActiveAgents())
|
||||
foreach (DtCrowdAgent ag in crowd.GetActiveAgents())
|
||||
{
|
||||
Assert.That(ag.npos.x, Is.EqualTo(EXPECTED_A1Q3TVTAS[i][0]).Within(0.001f));
|
||||
Assert.That(ag.npos.y, Is.EqualTo(EXPECTED_A1Q3TVTAS[i][1]).Within(0.001f));
|
||||
|
|
|
@ -308,15 +308,15 @@ public class Crowd4Test : AbstractCrowdTest
|
|||
[Test]
|
||||
public void TestAgent1Quality2TVTA()
|
||||
{
|
||||
int updateFlags = CrowdAgentParams.DT_CROWD_ANTICIPATE_TURNS | CrowdAgentParams.DT_CROWD_OPTIMIZE_VIS
|
||||
| CrowdAgentParams.DT_CROWD_OPTIMIZE_TOPO | CrowdAgentParams.DT_CROWD_OBSTACLE_AVOIDANCE;
|
||||
int updateFlags = DtCrowdAgentParams.DT_CROWD_ANTICIPATE_TURNS | DtCrowdAgentParams.DT_CROWD_OPTIMIZE_VIS
|
||||
| DtCrowdAgentParams.DT_CROWD_OPTIMIZE_TOPO | DtCrowdAgentParams.DT_CROWD_OBSTACLE_AVOIDANCE;
|
||||
|
||||
AddAgentGrid(2, 0.3f, updateFlags, 2, startPoss[0]);
|
||||
SetMoveTarget(endPoss[0], false);
|
||||
for (int i = 0; i < EXPECTED_A1Q2TVTA.Length; i++)
|
||||
{
|
||||
crowd.Update(1 / 5f, null);
|
||||
CrowdAgent ag = agents[2];
|
||||
DtCrowdAgent ag = agents[2];
|
||||
Assert.That(ag.npos.x, Is.EqualTo(EXPECTED_A1Q2TVTA[i][0]).Within(0.001f), $"{i}");
|
||||
Assert.That(ag.npos.y, Is.EqualTo(EXPECTED_A1Q2TVTA[i][1]).Within(0.001f), $"{i}");
|
||||
Assert.That(ag.npos.z, Is.EqualTo(EXPECTED_A1Q2TVTA[i][2]).Within(0.001f), $"{i}");
|
||||
|
@ -329,16 +329,16 @@ public class Crowd4Test : AbstractCrowdTest
|
|||
[Test]
|
||||
public void TestAgent1Quality2TVTAS()
|
||||
{
|
||||
int updateFlags = CrowdAgentParams.DT_CROWD_ANTICIPATE_TURNS | CrowdAgentParams.DT_CROWD_OPTIMIZE_VIS
|
||||
| CrowdAgentParams.DT_CROWD_OPTIMIZE_TOPO | CrowdAgentParams.DT_CROWD_OBSTACLE_AVOIDANCE
|
||||
| CrowdAgentParams.DT_CROWD_SEPARATION;
|
||||
int updateFlags = DtCrowdAgentParams.DT_CROWD_ANTICIPATE_TURNS | DtCrowdAgentParams.DT_CROWD_OPTIMIZE_VIS
|
||||
| DtCrowdAgentParams.DT_CROWD_OPTIMIZE_TOPO | DtCrowdAgentParams.DT_CROWD_OBSTACLE_AVOIDANCE
|
||||
| DtCrowdAgentParams.DT_CROWD_SEPARATION;
|
||||
|
||||
AddAgentGrid(2, 0.3f, updateFlags, 2, startPoss[0]);
|
||||
SetMoveTarget(endPoss[0], false);
|
||||
for (int i = 0; i < EXPECTED_A1Q2TVTAS.Length; i++)
|
||||
{
|
||||
crowd.Update(1 / 5f, null);
|
||||
CrowdAgent ag = agents[2];
|
||||
DtCrowdAgent ag = agents[2];
|
||||
Assert.That(ag.npos.x, Is.EqualTo(EXPECTED_A1Q2TVTAS[i][0]).Within(0.001f), $"{i}");
|
||||
Assert.That(ag.npos.y, Is.EqualTo(EXPECTED_A1Q2TVTAS[i][1]).Within(0.001f), $"{i}");
|
||||
Assert.That(ag.npos.z, Is.EqualTo(EXPECTED_A1Q2TVTAS[i][2]).Within(0.001f), $"{i}");
|
||||
|
@ -351,14 +351,14 @@ public class Crowd4Test : AbstractCrowdTest
|
|||
[Test]
|
||||
public void TestAgent1Quality2T()
|
||||
{
|
||||
int updateFlags = CrowdAgentParams.DT_CROWD_OPTIMIZE_TOPO;
|
||||
int updateFlags = DtCrowdAgentParams.DT_CROWD_OPTIMIZE_TOPO;
|
||||
|
||||
AddAgentGrid(2, 0.3f, updateFlags, 2, startPoss[0]);
|
||||
SetMoveTarget(endPoss[0], false);
|
||||
for (int i = 0; i < EXPECTED_A1Q2T.Length; i++)
|
||||
{
|
||||
crowd.Update(1 / 5f, null);
|
||||
CrowdAgent ag = agents[2];
|
||||
DtCrowdAgent ag = agents[2];
|
||||
Assert.That(ag.npos.x, Is.EqualTo(EXPECTED_A1Q2T[i][0]).Within(0.00001f), $"{i} - {ag.npos.x} {EXPECTED_A1Q2T[i][0]}");
|
||||
Assert.That(ag.npos.y, Is.EqualTo(EXPECTED_A1Q2T[i][1]).Within(0.00001f), $"{i} - {ag.npos.y} {EXPECTED_A1Q2T[i][1]}");
|
||||
Assert.That(ag.npos.z, Is.EqualTo(EXPECTED_A1Q2T[i][2]).Within(0.00001f), $"{i} - {ag.npos.z} {EXPECTED_A1Q2T[i][2]}");
|
||||
|
|
|
@ -99,8 +99,8 @@ public class Crowd4VelocityTest : AbstractCrowdTest
|
|||
[Test]
|
||||
public void TestAgent1Quality3TVTA()
|
||||
{
|
||||
int updateFlags = CrowdAgentParams.DT_CROWD_ANTICIPATE_TURNS | CrowdAgentParams.DT_CROWD_OPTIMIZE_VIS
|
||||
| CrowdAgentParams.DT_CROWD_OPTIMIZE_TOPO | CrowdAgentParams.DT_CROWD_OBSTACLE_AVOIDANCE;
|
||||
int updateFlags = DtCrowdAgentParams.DT_CROWD_ANTICIPATE_TURNS | DtCrowdAgentParams.DT_CROWD_OPTIMIZE_VIS
|
||||
| DtCrowdAgentParams.DT_CROWD_OPTIMIZE_TOPO | DtCrowdAgentParams.DT_CROWD_OBSTACLE_AVOIDANCE;
|
||||
|
||||
AddAgentGrid(2, 0.3f, updateFlags, 3, endPoss[0]);
|
||||
SetMoveTarget(endPoss[4], false);
|
||||
|
@ -112,7 +112,7 @@ public class Crowd4VelocityTest : AbstractCrowdTest
|
|||
SetMoveTarget(startPoss[2], true);
|
||||
}
|
||||
|
||||
CrowdAgent ag = agents[1];
|
||||
DtCrowdAgent ag = agents[1];
|
||||
Assert.That(ag.npos.x, Is.EqualTo(EXPECTED_A1Q3TVTA[i][0]).Within(0.001f));
|
||||
Assert.That(ag.npos.y, Is.EqualTo(EXPECTED_A1Q3TVTA[i][1]).Within(0.001f));
|
||||
Assert.That(ag.npos.z, Is.EqualTo(EXPECTED_A1Q3TVTA[i][2]).Within(0.001f));
|
||||
|
|
|
@ -27,8 +27,8 @@ namespace DotRecast.Detour.Crowd.Test;
|
|||
[Parallelizable]
|
||||
public class PathCorridorTest
|
||||
{
|
||||
private readonly PathCorridor corridor = new PathCorridor();
|
||||
private readonly IQueryFilter filter = new DefaultQueryFilter();
|
||||
private readonly DtPathCorridor corridor = new DtPathCorridor();
|
||||
private readonly IDtQueryFilter filter = new DtQueryDefaultFilter();
|
||||
|
||||
[SetUp]
|
||||
public void SetUp()
|
||||
|
@ -45,7 +45,7 @@ public class PathCorridorTest
|
|||
straightPath.Add(new StraightPathItem(RcVec3f.Of(11f, 21, 32f), 0, 0));
|
||||
straightPath.Add(new StraightPathItem(RcVec3f.Of(11f, 21, 32f), 0, 0));
|
||||
Result<List<StraightPathItem>> result = Results.Success(straightPath);
|
||||
var mockQuery = new Mock<NavMeshQuery>(It.IsAny<NavMesh>());
|
||||
var mockQuery = new Mock<DtNavMeshQuery>(It.IsAny<DtNavMesh>());
|
||||
mockQuery.Setup(q => q.FindStraightPath(
|
||||
It.IsAny<RcVec3f>(),
|
||||
It.IsAny<RcVec3f>(),
|
||||
|
@ -65,11 +65,11 @@ public class PathCorridorTest
|
|||
straightPath.Add(new StraightPathItem(RcVec3f.Of(10, 20, 30.00001f), 0, 0)); // too close
|
||||
straightPath.Add(new StraightPathItem(RcVec3f.Of(10, 20, 30.00002f), 0, 0)); // too close
|
||||
straightPath.Add(new StraightPathItem(RcVec3f.Of(11f, 21, 32f), 0, 0));
|
||||
straightPath.Add(new StraightPathItem(RcVec3f.Of(12f, 22, 33f), NavMeshQuery.DT_STRAIGHTPATH_OFFMESH_CONNECTION, 0)); // offmesh
|
||||
straightPath.Add(new StraightPathItem(RcVec3f.Of(11f, 21, 32f), NavMeshQuery.DT_STRAIGHTPATH_OFFMESH_CONNECTION, 0)); // offmesh
|
||||
straightPath.Add(new StraightPathItem(RcVec3f.Of(12f, 22, 33f), DtNavMeshQuery.DT_STRAIGHTPATH_OFFMESH_CONNECTION, 0)); // offmesh
|
||||
straightPath.Add(new StraightPathItem(RcVec3f.Of(11f, 21, 32f), DtNavMeshQuery.DT_STRAIGHTPATH_OFFMESH_CONNECTION, 0)); // offmesh
|
||||
Result<List<StraightPathItem>> result = Results.Success(straightPath);
|
||||
|
||||
var mockQuery = new Mock<NavMeshQuery>(It.IsAny<NavMesh>());
|
||||
var mockQuery = new Mock<DtNavMeshQuery>(It.IsAny<DtNavMesh>());
|
||||
var s = mockQuery.Setup(q => q.FindStraightPath(
|
||||
It.IsAny<RcVec3f>(),
|
||||
It.IsAny<RcVec3f>(),
|
||||
|
|
|
@ -24,7 +24,7 @@ namespace DotRecast.Detour.Crowd.Test;
|
|||
|
||||
public class RecastTestMeshBuilder
|
||||
{
|
||||
private readonly MeshData meshData;
|
||||
private readonly DtMeshData meshData;
|
||||
public const float m_cellSize = 0.3f;
|
||||
public const float m_cellHeight = 0.2f;
|
||||
public const float m_agentHeight = 2.0f;
|
||||
|
@ -64,7 +64,7 @@ public class RecastTestMeshBuilder
|
|||
}
|
||||
|
||||
RcPolyMeshDetail m_dmesh = rcResult.GetMeshDetail();
|
||||
NavMeshDataCreateParams option = new NavMeshDataCreateParams();
|
||||
DtNavMeshCreateParams option = new DtNavMeshCreateParams();
|
||||
option.verts = m_pmesh.verts;
|
||||
option.vertCount = m_pmesh.nverts;
|
||||
option.polys = m_pmesh.polys;
|
||||
|
@ -107,7 +107,7 @@ public class RecastTestMeshBuilder
|
|||
meshData = NavMeshBuilder.CreateNavMeshData(option);
|
||||
}
|
||||
|
||||
public MeshData GetMeshData()
|
||||
public DtMeshData GetMeshData()
|
||||
{
|
||||
return meshData;
|
||||
}
|
||||
|
|
|
@ -35,13 +35,13 @@ public class DynamicNavMeshTest
|
|||
// wait for build to complete
|
||||
bool _ = future.Result;
|
||||
// create new query
|
||||
NavMeshQuery query = new NavMeshQuery(mesh.NavMesh());
|
||||
IQueryFilter filter = new DefaultQueryFilter();
|
||||
DtNavMeshQuery query = new DtNavMeshQuery(mesh.NavMesh());
|
||||
IDtQueryFilter filter = new DtQueryDefaultFilter();
|
||||
// find path
|
||||
FindNearestPolyResult start = query.FindNearestPoly(START_POS, EXTENT, filter).result;
|
||||
FindNearestPolyResult end = query.FindNearestPoly(END_POS, EXTENT, filter).result;
|
||||
List<long> path = query.FindPath(start.GetNearestRef(), end.GetNearestRef(), start.GetNearestPos(),
|
||||
end.GetNearestPos(), filter, NavMeshQuery.DT_FINDPATH_ANY_ANGLE, float.MaxValue).result;
|
||||
end.GetNearestPos(), filter, DtNavMeshQuery.DT_FINDPATH_ANY_ANGLE, float.MaxValue).result;
|
||||
// check path length without any obstacles
|
||||
Assert.That(path.Count, Is.EqualTo(16));
|
||||
// place obstacle
|
||||
|
@ -52,12 +52,12 @@ public class DynamicNavMeshTest
|
|||
// wait for update to complete
|
||||
_ = future.Result;
|
||||
// create new query
|
||||
query = new NavMeshQuery(mesh.NavMesh());
|
||||
query = new DtNavMeshQuery(mesh.NavMesh());
|
||||
// find path again
|
||||
start = query.FindNearestPoly(START_POS, EXTENT, filter).result;
|
||||
end = query.FindNearestPoly(END_POS, EXTENT, filter).result;
|
||||
path = query.FindPath(start.GetNearestRef(), end.GetNearestRef(), start.GetNearestPos(), end.GetNearestPos(), filter,
|
||||
NavMeshQuery.DT_FINDPATH_ANY_ANGLE, float.MaxValue).result;
|
||||
DtNavMeshQuery.DT_FINDPATH_ANY_ANGLE, float.MaxValue).result;
|
||||
// check path length with obstacles
|
||||
Assert.That(path.Count, Is.EqualTo(19));
|
||||
// remove obstacle
|
||||
|
@ -67,12 +67,12 @@ public class DynamicNavMeshTest
|
|||
// wait for update to complete
|
||||
_ = future.Result;
|
||||
// create new query
|
||||
query = new NavMeshQuery(mesh.NavMesh());
|
||||
query = new DtNavMeshQuery(mesh.NavMesh());
|
||||
// find path one more time
|
||||
start = query.FindNearestPoly(START_POS, EXTENT, filter).result;
|
||||
end = query.FindNearestPoly(END_POS, EXTENT, filter).result;
|
||||
path = query.FindPath(start.GetNearestRef(), end.GetNearestRef(), start.GetNearestPos(), end.GetNearestPos(), filter,
|
||||
NavMeshQuery.DT_FINDPATH_ANY_ANGLE, float.MaxValue).result;
|
||||
DtNavMeshQuery.DT_FINDPATH_ANY_ANGLE, float.MaxValue).result;
|
||||
// path length should be back to the initial value
|
||||
Assert.That(path.Count, Is.EqualTo(16));
|
||||
}
|
||||
|
|
|
@ -33,11 +33,11 @@ public class UnityAStarPathfindingImporterTest
|
|||
[Test]
|
||||
public void Test_v4_0_6()
|
||||
{
|
||||
NavMesh mesh = LoadNavMesh("graph.zip");
|
||||
DtNavMesh mesh = LoadNavMesh("graph.zip");
|
||||
RcVec3f startPos = RcVec3f.Of(8.200293f, 2.155071f, -26.176147f);
|
||||
RcVec3f endPos = RcVec3f.Of(11.971109f, 0.000000f, 8.663261f);
|
||||
Result<List<long>> path = FindPath(mesh, startPos, endPos);
|
||||
Assert.That(path.status, Is.EqualTo(Status.SUCCSESS));
|
||||
Assert.That(path.status, Is.EqualTo(DtStatus.SUCCSESS));
|
||||
Assert.That(path.result.Count, Is.EqualTo(57));
|
||||
SaveMesh(mesh, "v4_0_6");
|
||||
}
|
||||
|
@ -45,7 +45,7 @@ public class UnityAStarPathfindingImporterTest
|
|||
[Test]
|
||||
public void Test_v4_1_16()
|
||||
{
|
||||
NavMesh mesh = LoadNavMesh("graph_v4_1_16.zip");
|
||||
DtNavMesh mesh = LoadNavMesh("graph_v4_1_16.zip");
|
||||
RcVec3f startPos = RcVec3f.Of(22.93f, -2.37f, -5.11f);
|
||||
RcVec3f endPos = RcVec3f.Of(16.81f, -2.37f, 25.52f);
|
||||
Result<List<long>> path = FindPath(mesh, startPos, endPos);
|
||||
|
@ -57,14 +57,14 @@ public class UnityAStarPathfindingImporterTest
|
|||
[Test]
|
||||
public void TestBoundsTree()
|
||||
{
|
||||
NavMesh mesh = LoadNavMesh("test_boundstree.zip");
|
||||
DtNavMesh mesh = LoadNavMesh("test_boundstree.zip");
|
||||
RcVec3f position = RcVec3f.Of(387.52988f, 19.997f, 368.86282f);
|
||||
|
||||
mesh.CalcTileLoc(position, out var tileX, out var tileY);
|
||||
long tileRef = mesh.GetTileRefAt(tileX, tileY, 0);
|
||||
MeshTile tile = mesh.GetTileByRef(tileRef);
|
||||
MeshData data = tile.data;
|
||||
BVNode[] bvNodes = data.bvTree;
|
||||
DtMeshTile tile = mesh.GetTileByRef(tileRef);
|
||||
DtMeshData data = tile.data;
|
||||
DtBVNode[] bvNodes = data.bvTree;
|
||||
data.bvTree = null; // set BV-Tree empty to get 'clear' search poly without BV
|
||||
FindNearestPolyResult clearResult = GetNearestPolys(mesh, position)[0]; // check poly to exists
|
||||
|
||||
|
@ -77,7 +77,7 @@ public class UnityAStarPathfindingImporterTest
|
|||
Assert.That(bvResult.GetNearestRef(), Is.EqualTo(clearResult.GetNearestRef()));
|
||||
}
|
||||
|
||||
private NavMesh LoadNavMesh(string filename)
|
||||
private DtNavMesh LoadNavMesh(string filename)
|
||||
{
|
||||
var filepath = Loader.ToRPath(filename);
|
||||
using var fs = new FileStream(filepath, FileMode.Open, FileAccess.Read);
|
||||
|
@ -85,24 +85,24 @@ public class UnityAStarPathfindingImporterTest
|
|||
// Import the graphs
|
||||
UnityAStarPathfindingImporter importer = new UnityAStarPathfindingImporter();
|
||||
|
||||
NavMesh[] meshes = importer.Load(fs);
|
||||
DtNavMesh[] meshes = importer.Load(fs);
|
||||
return meshes[0];
|
||||
}
|
||||
|
||||
private Result<List<long>> FindPath(NavMesh mesh, RcVec3f startPos, RcVec3f endPos)
|
||||
private Result<List<long>> FindPath(DtNavMesh mesh, RcVec3f startPos, RcVec3f endPos)
|
||||
{
|
||||
// Perform a simple pathfinding
|
||||
NavMeshQuery query = new NavMeshQuery(mesh);
|
||||
IQueryFilter filter = new DefaultQueryFilter();
|
||||
DtNavMeshQuery query = new DtNavMeshQuery(mesh);
|
||||
IDtQueryFilter filter = new DtQueryDefaultFilter();
|
||||
|
||||
FindNearestPolyResult[] polys = GetNearestPolys(mesh, startPos, endPos);
|
||||
return query.FindPath(polys[0].GetNearestRef(), polys[1].GetNearestRef(), startPos, endPos, filter);
|
||||
}
|
||||
|
||||
private FindNearestPolyResult[] GetNearestPolys(NavMesh mesh, params RcVec3f[] positions)
|
||||
private FindNearestPolyResult[] GetNearestPolys(DtNavMesh mesh, params RcVec3f[] positions)
|
||||
{
|
||||
NavMeshQuery query = new NavMeshQuery(mesh);
|
||||
IQueryFilter filter = new DefaultQueryFilter();
|
||||
DtNavMeshQuery query = new DtNavMeshQuery(mesh);
|
||||
IDtQueryFilter filter = new DtQueryDefaultFilter();
|
||||
RcVec3f extents = RcVec3f.Of(0.1f, 0.1f, 0.1f);
|
||||
|
||||
FindNearestPolyResult[] results = new FindNearestPolyResult[positions.Length];
|
||||
|
@ -118,12 +118,12 @@ public class UnityAStarPathfindingImporterTest
|
|||
return results;
|
||||
}
|
||||
|
||||
private void SaveMesh(NavMesh mesh, string filePostfix)
|
||||
private void SaveMesh(DtNavMesh mesh, string filePostfix)
|
||||
{
|
||||
// Set the flag to RecastDemo work properly
|
||||
for (int i = 0; i < mesh.GetTileCount(); i++)
|
||||
{
|
||||
foreach (Poly p in mesh.GetTile(i).data.polys)
|
||||
foreach (DtPoly p in mesh.GetTile(i).data.polys)
|
||||
{
|
||||
p.flags = 1;
|
||||
}
|
||||
|
|
|
@ -52,18 +52,18 @@ public abstract class AbstractDetourTest
|
|||
RcVec3f.Of(18.784092f, 10.197294f, 3.0543678f),
|
||||
};
|
||||
|
||||
protected NavMeshQuery query;
|
||||
protected NavMesh navmesh;
|
||||
protected DtNavMeshQuery query;
|
||||
protected DtNavMesh navmesh;
|
||||
|
||||
[SetUp]
|
||||
public void SetUp()
|
||||
{
|
||||
navmesh = CreateNavMesh();
|
||||
query = new NavMeshQuery(navmesh);
|
||||
query = new DtNavMeshQuery(navmesh);
|
||||
}
|
||||
|
||||
protected NavMesh CreateNavMesh()
|
||||
protected DtNavMesh CreateNavMesh()
|
||||
{
|
||||
return new NavMesh(new RecastTestMeshBuilder().GetMeshData(), 6, 0);
|
||||
return new DtNavMesh(new RecastTestMeshBuilder().GetMeshData(), 6, 0);
|
||||
}
|
||||
}
|
|
@ -48,7 +48,7 @@ public class FindDistanceToWallTest : AbstractDetourTest
|
|||
[Test]
|
||||
public void TestFindDistanceToWall()
|
||||
{
|
||||
IQueryFilter filter = new DefaultQueryFilter();
|
||||
IDtQueryFilter filter = new DtQueryDefaultFilter();
|
||||
for (int i = 0; i < startRefs.Length; i++)
|
||||
{
|
||||
RcVec3f startPos = startPoss[i];
|
||||
|
|
|
@ -54,7 +54,7 @@ public class FindLocalNeighbourhoodTest : AbstractDetourTest
|
|||
[Test]
|
||||
public void TestFindNearestPoly()
|
||||
{
|
||||
IQueryFilter filter = new DefaultQueryFilter();
|
||||
IDtQueryFilter filter = new DtQueryDefaultFilter();
|
||||
for (int i = 0; i < startRefs.Length; i++)
|
||||
{
|
||||
RcVec3f startPos = startPoss[i];
|
||||
|
|
|
@ -37,7 +37,7 @@ public class FindNearestPolyTest : AbstractDetourTest
|
|||
[Test]
|
||||
public void TestFindNearestPoly()
|
||||
{
|
||||
IQueryFilter filter = new DefaultQueryFilter();
|
||||
IDtQueryFilter filter = new DtQueryDefaultFilter();
|
||||
RcVec3f extents = RcVec3f.Of(2, 4, 2);
|
||||
for (int i = 0; i < startRefs.Length; i++)
|
||||
{
|
||||
|
@ -52,24 +52,11 @@ public class FindNearestPolyTest : AbstractDetourTest
|
|||
}
|
||||
}
|
||||
|
||||
public class EmptyQueryFilter : IQueryFilter
|
||||
{
|
||||
public bool PassFilter(long refs, MeshTile tile, Poly poly)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
public float GetCost(RcVec3f pa, RcVec3f pb, long prevRef, MeshTile prevTile, Poly prevPoly, long curRef, MeshTile curTile,
|
||||
Poly curPoly, long nextRef, MeshTile nextTile, Poly nextPoly)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void ShouldReturnStartPosWhenNoPolyIsValid()
|
||||
{
|
||||
var filter = new EmptyQueryFilter();
|
||||
var filter = new DtQueryEmptyFilter();
|
||||
RcVec3f extents = RcVec3f.Of(2, 4, 2);
|
||||
for (int i = 0; i < startRefs.Length; i++)
|
||||
{
|
||||
|
|
|
@ -26,10 +26,10 @@ namespace DotRecast.Detour.Test;
|
|||
[Parallelizable]
|
||||
public class FindPathTest : AbstractDetourTest
|
||||
{
|
||||
private static readonly Status[] STATUSES =
|
||||
private static readonly DtStatus[] STATUSES =
|
||||
{
|
||||
Status.SUCCSESS, Status.PARTIAL_RESULT, Status.SUCCSESS, Status.SUCCSESS,
|
||||
Status.SUCCSESS
|
||||
DtStatus.SUCCSESS, DtStatus.PARTIAL_RESULT, DtStatus.SUCCSESS, DtStatus.SUCCSESS,
|
||||
DtStatus.SUCCSESS
|
||||
};
|
||||
|
||||
private static readonly long[][] RESULTS =
|
||||
|
@ -131,7 +131,7 @@ public class FindPathTest : AbstractDetourTest
|
|||
[Test]
|
||||
public void TestFindPath()
|
||||
{
|
||||
IQueryFilter filter = new DefaultQueryFilter();
|
||||
IDtQueryFilter filter = new DtQueryDefaultFilter();
|
||||
for (int i = 0; i < startRefs.Length; i++)
|
||||
{
|
||||
long startRef = startRefs[i];
|
||||
|
@ -151,16 +151,16 @@ public class FindPathTest : AbstractDetourTest
|
|||
[Test]
|
||||
public void TestFindPathSliced()
|
||||
{
|
||||
IQueryFilter filter = new DefaultQueryFilter();
|
||||
IDtQueryFilter filter = new DtQueryDefaultFilter();
|
||||
for (int i = 0; i < startRefs.Length; i++)
|
||||
{
|
||||
long startRef = startRefs[i];
|
||||
long endRef = endRefs[i];
|
||||
var startPos = startPoss[i];
|
||||
var endPos = endPoss[i];
|
||||
query.InitSlicedFindPath(startRef, endRef, startPos, endPos, filter, NavMeshQuery.DT_FINDPATH_ANY_ANGLE);
|
||||
Status status = Status.IN_PROGRESS;
|
||||
while (status == Status.IN_PROGRESS)
|
||||
query.InitSlicedFindPath(startRef, endRef, startPos, endPos, filter, DtNavMeshQuery.DT_FINDPATH_ANY_ANGLE);
|
||||
DtStatus status = DtStatus.IN_PROGRESS;
|
||||
while (status == DtStatus.IN_PROGRESS)
|
||||
{
|
||||
Result<int> res = query.UpdateSlicedFindPath(10);
|
||||
status = res.status;
|
||||
|
@ -179,7 +179,7 @@ public class FindPathTest : AbstractDetourTest
|
|||
[Test]
|
||||
public void TestFindPathStraight()
|
||||
{
|
||||
IQueryFilter filter = new DefaultQueryFilter();
|
||||
IDtQueryFilter filter = new DtQueryDefaultFilter();
|
||||
for (int i = 0; i < STRAIGHT_PATHS.Length; i++)
|
||||
{
|
||||
// startRefs.Length; i++) {
|
||||
|
|
|
@ -101,7 +101,7 @@ public class FindPolysAroundCircleTest : AbstractDetourTest
|
|||
[Test]
|
||||
public void TestFindPolysAroundCircle()
|
||||
{
|
||||
IQueryFilter filter = new DefaultQueryFilter();
|
||||
IDtQueryFilter filter = new DtQueryDefaultFilter();
|
||||
for (int i = 0; i < startRefs.Length; i++)
|
||||
{
|
||||
long startRef = startRefs[i];
|
||||
|
|
|
@ -128,7 +128,7 @@ public class FindPolysAroundShapeTest : AbstractDetourTest
|
|||
[Test]
|
||||
public void TestFindPolysAroundShape()
|
||||
{
|
||||
IQueryFilter filter = new DefaultQueryFilter();
|
||||
IDtQueryFilter filter = new DtQueryDefaultFilter();
|
||||
for (int i = 0; i < startRefs.Length; i++)
|
||||
{
|
||||
long startRef = startRefs[i];
|
||||
|
|
|
@ -77,7 +77,7 @@ public class GetPolyWallSegmentsTest : AbstractDetourTest
|
|||
[Test]
|
||||
public void TestFindDistanceToWall()
|
||||
{
|
||||
IQueryFilter filter = new DefaultQueryFilter();
|
||||
IDtQueryFilter filter = new DtQueryDefaultFilter();
|
||||
for (int i = 0; i < startRefs.Length; i++)
|
||||
{
|
||||
Result<GetPolyWallSegmentsResult> result = query.GetPolyWallSegments(startRefs[i], true, filter);
|
||||
|
|
|
@ -27,7 +27,7 @@ namespace DotRecast.Detour.Test.Io;
|
|||
public class MeshDataReaderWriterTest
|
||||
{
|
||||
private const int VERTS_PER_POLYGON = 6;
|
||||
private MeshData meshData;
|
||||
private DtMeshData meshData;
|
||||
|
||||
[SetUp]
|
||||
public void SetUp()
|
||||
|
@ -71,7 +71,7 @@ public class MeshDataReaderWriterTest
|
|||
|
||||
using var bris = new BinaryReader(ms);
|
||||
MeshDataReader reader = new MeshDataReader();
|
||||
MeshData readData = reader.Read(bris, VERTS_PER_POLYGON);
|
||||
DtMeshData readData = reader.Read(bris, VERTS_PER_POLYGON);
|
||||
|
||||
Assert.That(readData.header.vertCount, Is.EqualTo(meshData.header.vertCount));
|
||||
Assert.That(readData.header.polyCount, Is.EqualTo(meshData.header.polyCount));
|
||||
|
|
|
@ -35,11 +35,11 @@ public class MeshSetReaderTest
|
|||
byte[] @is = Loader.ToBytes("all_tiles_navmesh.bin");
|
||||
using var ms = new MemoryStream(@is);
|
||||
using var bris = new BinaryReader(ms);
|
||||
NavMesh mesh = reader.Read(bris, 6);
|
||||
DtNavMesh mesh = reader.Read(bris, 6);
|
||||
Assert.That(mesh.GetMaxTiles(), Is.EqualTo(128));
|
||||
Assert.That(mesh.GetParams().maxPolys, Is.EqualTo(0x8000));
|
||||
Assert.That(mesh.GetParams().tileWidth, Is.EqualTo(9.6f).Within(0.001f));
|
||||
List<MeshTile> tiles = mesh.GetTilesAt(4, 7);
|
||||
List<DtMeshTile> tiles = mesh.GetTilesAt(4, 7);
|
||||
Assert.That(tiles.Count, Is.EqualTo(1));
|
||||
Assert.That(tiles[0].data.polys.Length, Is.EqualTo(7));
|
||||
Assert.That(tiles[0].data.verts.Length, Is.EqualTo(22 * 3));
|
||||
|
@ -64,11 +64,11 @@ public class MeshSetReaderTest
|
|||
using var ms = new MemoryStream(@is);
|
||||
using var bris = new BinaryReader(ms);
|
||||
|
||||
NavMesh mesh = reader.Read(bris, 6);
|
||||
DtNavMesh mesh = reader.Read(bris, 6);
|
||||
Assert.That(mesh.GetMaxTiles(), Is.EqualTo(128));
|
||||
Assert.That(mesh.GetParams().maxPolys, Is.EqualTo(0x8000));
|
||||
Assert.That(mesh.GetParams().tileWidth, Is.EqualTo(9.6f).Within(0.001f));
|
||||
List<MeshTile> tiles = mesh.GetTilesAt(6, 9);
|
||||
List<DtMeshTile> tiles = mesh.GetTilesAt(6, 9);
|
||||
Assert.That(tiles.Count, Is.EqualTo(1));
|
||||
Assert.That(tiles[0].data.polys.Length, Is.EqualTo(2));
|
||||
Assert.That(tiles[0].data.verts.Length, Is.EqualTo(7 * 3));
|
||||
|
@ -93,11 +93,11 @@ public class MeshSetReaderTest
|
|||
using var ms = new MemoryStream(@is);
|
||||
using var bris = new BinaryReader(ms);
|
||||
|
||||
NavMesh mesh = reader.Read32Bit(bris, 6);
|
||||
DtNavMesh mesh = reader.Read32Bit(bris, 6);
|
||||
Assert.That(mesh.GetMaxTiles(), Is.EqualTo(128));
|
||||
Assert.That(mesh.GetParams().maxPolys, Is.EqualTo(0x8000));
|
||||
Assert.That(mesh.GetParams().tileWidth, Is.EqualTo(9.6f).Within(0.001f));
|
||||
List<MeshTile> tiles = mesh.GetTilesAt(6, 9);
|
||||
List<DtMeshTile> tiles = mesh.GetTilesAt(6, 9);
|
||||
Assert.That(tiles.Count, Is.EqualTo(1));
|
||||
Assert.That(tiles[0].data.polys.Length, Is.EqualTo(2));
|
||||
Assert.That(tiles[0].data.verts.Length, Is.EqualTo(7 * 3));
|
||||
|
|
|
@ -65,7 +65,7 @@ public class MeshSetReaderWriterTest
|
|||
header.option.maxTiles = m_maxTiles;
|
||||
header.option.maxPolys = m_maxPolysPerTile;
|
||||
header.numTiles = 0;
|
||||
NavMesh mesh = new NavMesh(header.option, 6);
|
||||
DtNavMesh mesh = new DtNavMesh(header.option, 6);
|
||||
|
||||
RcVec3f bmin = geom.GetMeshBoundsMin();
|
||||
RcVec3f bmax = geom.GetMeshBoundsMax();
|
||||
|
@ -81,7 +81,7 @@ public class MeshSetReaderWriterTest
|
|||
m_detailSampleMaxError, SampleAreaModifications.SAMPLE_AREAMOD_GROUND);
|
||||
RecastBuilderConfig bcfg = new RecastBuilderConfig(cfg, bmin, bmax, x, y);
|
||||
TestDetourBuilder db = new TestDetourBuilder();
|
||||
MeshData data = db.Build(geom, bcfg, m_agentHeight, m_agentRadius, m_agentMaxClimb, x, y, true);
|
||||
DtMeshData data = db.Build(geom, bcfg, m_agentHeight, m_agentRadius, m_agentMaxClimb, x, y, true);
|
||||
if (data != null)
|
||||
{
|
||||
mesh.RemoveTile(mesh.GetTileRefAt(x, y, 0));
|
||||
|
@ -100,7 +100,7 @@ public class MeshSetReaderWriterTest
|
|||
Assert.That(mesh.GetMaxTiles(), Is.EqualTo(128));
|
||||
Assert.That(mesh.GetParams().maxPolys, Is.EqualTo(0x8000));
|
||||
Assert.That(mesh.GetParams().tileWidth, Is.EqualTo(9.6f).Within(0.001f));
|
||||
List<MeshTile> tiles = mesh.GetTilesAt(6, 9);
|
||||
List<DtMeshTile> tiles = mesh.GetTilesAt(6, 9);
|
||||
Assert.That(tiles.Count, Is.EqualTo(1));
|
||||
Assert.That(tiles[0].data.polys.Length, Is.EqualTo(2));
|
||||
Assert.That(tiles[0].data.verts.Length, Is.EqualTo(7 * 3));
|
||||
|
|
|
@ -68,7 +68,7 @@ public class MoveAlongSurfaceTest : AbstractDetourTest
|
|||
[Test]
|
||||
public void TestMoveAlongSurface()
|
||||
{
|
||||
IQueryFilter filter = new DefaultQueryFilter();
|
||||
IDtQueryFilter filter = new DtQueryDefaultFilter();
|
||||
for (int i = 0; i < startRefs.Length; i++)
|
||||
{
|
||||
long startRef = startRefs[i];
|
||||
|
|
|
@ -23,7 +23,7 @@ namespace DotRecast.Detour.Test;
|
|||
[Parallelizable]
|
||||
public class NavMeshBuilderTest
|
||||
{
|
||||
private MeshData nmd;
|
||||
private DtMeshData nmd;
|
||||
|
||||
[SetUp]
|
||||
public void SetUp()
|
||||
|
@ -56,7 +56,7 @@ public class NavMeshBuilderTest
|
|||
|
||||
Assert.That(nmd.offMeshCons[0].rad, Is.EqualTo(0.1f));
|
||||
Assert.That(nmd.offMeshCons[0].poly, Is.EqualTo(118));
|
||||
Assert.That(nmd.offMeshCons[0].flags, Is.EqualTo(NavMesh.DT_OFFMESH_CON_BIDIR));
|
||||
Assert.That(nmd.offMeshCons[0].flags, Is.EqualTo(DtNavMesh.DT_OFFMESH_CON_BIDIR));
|
||||
Assert.That(nmd.offMeshCons[0].side, Is.EqualTo(0xFF));
|
||||
Assert.That(nmd.offMeshCons[0].userId, Is.EqualTo(0x4567));
|
||||
Assert.That(nmd.polys[118].vertCount, Is.EqualTo(2));
|
||||
|
@ -64,6 +64,6 @@ public class NavMeshBuilderTest
|
|||
Assert.That(nmd.polys[118].verts[1], Is.EqualTo(224));
|
||||
Assert.That(nmd.polys[118].flags, Is.EqualTo(12));
|
||||
Assert.That(nmd.polys[118].GetArea(), Is.EqualTo(2));
|
||||
Assert.That(nmd.polys[118].GetPolyType(), Is.EqualTo(Poly.DT_POLYTYPE_OFFMESH_CONNECTION));
|
||||
Assert.That(nmd.polys[118].GetPolyType(), Is.EqualTo(DtPoly.DT_POLYTYPE_OFFMESH_CONNECTION));
|
||||
}
|
||||
}
|
||||
|
|
|
@ -32,12 +32,12 @@ public class RandomPointTest : AbstractDetourTest
|
|||
public void TestRandom()
|
||||
{
|
||||
FRand f = new FRand(1);
|
||||
IQueryFilter filter = new DefaultQueryFilter();
|
||||
IDtQueryFilter filter = new DtQueryDefaultFilter();
|
||||
for (int i = 0; i < 1000; i++)
|
||||
{
|
||||
Result<FindRandomPointResult> point = query.FindRandomPoint(filter, f);
|
||||
Assert.That(point.Succeeded(), Is.True);
|
||||
Tuple<MeshTile, Poly> tileAndPoly = navmesh.GetTileAndPolyByRef(point.result.GetRandomRef()).result;
|
||||
Tuple<DtMeshTile, DtPoly> tileAndPoly = navmesh.GetTileAndPolyByRef(point.result.GetRandomRef()).result;
|
||||
float[] bmin = new float[2];
|
||||
float[] bmax = new float[2];
|
||||
for (int j = 0; j < tileAndPoly.Item2.vertCount; j++)
|
||||
|
@ -60,7 +60,7 @@ public class RandomPointTest : AbstractDetourTest
|
|||
public void TestRandomAroundCircle()
|
||||
{
|
||||
FRand f = new FRand(1);
|
||||
IQueryFilter filter = new DefaultQueryFilter();
|
||||
IDtQueryFilter filter = new DtQueryDefaultFilter();
|
||||
FindRandomPointResult point = query.FindRandomPoint(filter, f).result;
|
||||
for (int i = 0; i < 1000; i++)
|
||||
{
|
||||
|
@ -68,7 +68,7 @@ public class RandomPointTest : AbstractDetourTest
|
|||
5f, filter, f);
|
||||
Assert.That(result.Failed(), Is.False);
|
||||
point = result.result;
|
||||
Tuple<MeshTile, Poly> tileAndPoly = navmesh.GetTileAndPolyByRef(point.GetRandomRef()).result;
|
||||
Tuple<DtMeshTile, DtPoly> tileAndPoly = navmesh.GetTileAndPolyByRef(point.GetRandomRef()).result;
|
||||
float[] bmin = new float[2];
|
||||
float[] bmax = new float[2];
|
||||
for (int j = 0; j < tileAndPoly.Item2.vertCount; j++)
|
||||
|
@ -91,7 +91,7 @@ public class RandomPointTest : AbstractDetourTest
|
|||
public void TestRandomWithinCircle()
|
||||
{
|
||||
FRand f = new FRand(1);
|
||||
IQueryFilter filter = new DefaultQueryFilter();
|
||||
IDtQueryFilter filter = new DtQueryDefaultFilter();
|
||||
FindRandomPointResult point = query.FindRandomPoint(filter, f).result;
|
||||
float radius = 5f;
|
||||
for (int i = 0; i < 1000; i++)
|
||||
|
@ -109,7 +109,7 @@ public class RandomPointTest : AbstractDetourTest
|
|||
public void TestPerformance()
|
||||
{
|
||||
FRand f = new FRand(1);
|
||||
IQueryFilter filter = new DefaultQueryFilter();
|
||||
IDtQueryFilter filter = new DtQueryDefaultFilter();
|
||||
FindRandomPointResult point = query.FindRandomPoint(filter, f).result;
|
||||
float radius = 5f;
|
||||
// jvm warmup
|
||||
|
|
|
@ -24,7 +24,7 @@ namespace DotRecast.Detour.Test;
|
|||
|
||||
public class RecastTestMeshBuilder
|
||||
{
|
||||
private readonly MeshData meshData;
|
||||
private readonly DtMeshData meshData;
|
||||
private const float m_cellSize = 0.3f;
|
||||
private const float m_cellHeight = 0.2f;
|
||||
private const float m_agentHeight = 2.0f;
|
||||
|
@ -65,7 +65,7 @@ public class RecastTestMeshBuilder
|
|||
}
|
||||
|
||||
RcPolyMeshDetail m_dmesh = rcResult.GetMeshDetail();
|
||||
NavMeshDataCreateParams option = new NavMeshDataCreateParams();
|
||||
DtNavMeshCreateParams option = new DtNavMeshCreateParams();
|
||||
option.verts = m_pmesh.verts;
|
||||
option.vertCount = m_pmesh.nverts;
|
||||
option.polys = m_pmesh.polys;
|
||||
|
@ -108,7 +108,7 @@ public class RecastTestMeshBuilder
|
|||
meshData = NavMeshBuilder.CreateNavMeshData(option);
|
||||
}
|
||||
|
||||
public MeshData GetMeshData()
|
||||
public DtMeshData GetMeshData()
|
||||
{
|
||||
return meshData;
|
||||
}
|
||||
|
|
|
@ -23,7 +23,7 @@ namespace DotRecast.Detour.Test;
|
|||
|
||||
public class TestDetourBuilder : DetourBuilder
|
||||
{
|
||||
public MeshData Build(IInputGeomProvider geom, RecastBuilderConfig rcConfig, float agentHeight, float agentRadius,
|
||||
public DtMeshData Build(IInputGeomProvider geom, RecastBuilderConfig rcConfig, float agentHeight, float agentRadius,
|
||||
float agentMaxClimb, int x, int y, bool applyRecastDemoFlags)
|
||||
{
|
||||
RecastBuilder rcBuilder = new RecastBuilder();
|
||||
|
@ -59,15 +59,15 @@ public class TestDetourBuilder : DetourBuilder
|
|||
}
|
||||
|
||||
RcPolyMeshDetail dmesh = rcResult.GetMeshDetail();
|
||||
NavMeshDataCreateParams option = GetNavMeshCreateParams(rcConfig.cfg, pmesh, dmesh, agentHeight, agentRadius,
|
||||
DtNavMeshCreateParams option = GetNavMeshCreateParams(rcConfig.cfg, pmesh, dmesh, agentHeight, agentRadius,
|
||||
agentMaxClimb);
|
||||
return Build(option, x, y);
|
||||
}
|
||||
|
||||
public NavMeshDataCreateParams GetNavMeshCreateParams(RcConfig rcConfig, RcPolyMesh pmesh, RcPolyMeshDetail dmesh,
|
||||
public DtNavMeshCreateParams GetNavMeshCreateParams(RcConfig rcConfig, RcPolyMesh pmesh, RcPolyMeshDetail dmesh,
|
||||
float agentHeight, float agentRadius, float agentMaxClimb)
|
||||
{
|
||||
NavMeshDataCreateParams option = new NavMeshDataCreateParams();
|
||||
DtNavMeshCreateParams option = new DtNavMeshCreateParams();
|
||||
option.verts = pmesh.verts;
|
||||
option.vertCount = pmesh.nverts;
|
||||
option.polys = pmesh.polys;
|
||||
|
|
|
@ -26,7 +26,7 @@ namespace DotRecast.Detour.Test;
|
|||
|
||||
public class TestTiledNavMeshBuilder
|
||||
{
|
||||
private readonly NavMesh navMesh;
|
||||
private readonly DtNavMesh navMesh;
|
||||
private const float m_cellSize = 0.3f;
|
||||
private const float m_cellHeight = 0.2f;
|
||||
private const float m_agentHeight = 2.0f;
|
||||
|
@ -58,13 +58,13 @@ public class TestTiledNavMeshBuilder
|
|||
float m_detailSampleMaxError, int m_tileSize)
|
||||
{
|
||||
// Create empty nav mesh
|
||||
NavMeshParams navMeshParams = new NavMeshParams();
|
||||
DtNavMeshParams navMeshParams = new DtNavMeshParams();
|
||||
navMeshParams.orig = m_geom.GetMeshBoundsMin();
|
||||
navMeshParams.tileWidth = m_tileSize * m_cellSize;
|
||||
navMeshParams.tileHeight = m_tileSize * m_cellSize;
|
||||
navMeshParams.maxTiles = 128;
|
||||
navMeshParams.maxPolys = 32768;
|
||||
navMesh = new NavMesh(navMeshParams, 6);
|
||||
navMesh = new DtNavMesh(navMeshParams, 6);
|
||||
|
||||
// Build all tiles
|
||||
RcConfig cfg = new RcConfig(true, m_tileSize, m_tileSize, RcConfig.CalcBorder(m_agentRadius, m_cellSize),
|
||||
|
@ -89,7 +89,7 @@ public class TestTiledNavMeshBuilder
|
|||
pmesh.flags[i] = 1;
|
||||
}
|
||||
|
||||
NavMeshDataCreateParams option = new NavMeshDataCreateParams();
|
||||
DtNavMeshCreateParams option = new DtNavMeshCreateParams();
|
||||
option.verts = pmesh.verts;
|
||||
option.vertCount = pmesh.nverts;
|
||||
option.polys = pmesh.polys;
|
||||
|
@ -117,7 +117,7 @@ public class TestTiledNavMeshBuilder
|
|||
}
|
||||
}
|
||||
|
||||
public NavMesh GetNavMesh()
|
||||
public DtNavMesh GetNavMesh()
|
||||
{
|
||||
return navMesh;
|
||||
}
|
||||
|
|
|
@ -26,7 +26,7 @@ namespace DotRecast.Detour.Test;
|
|||
[Parallelizable]
|
||||
public class TiledFindPathTest
|
||||
{
|
||||
private static readonly Status[] STATUSES = { Status.SUCCSESS };
|
||||
private static readonly DtStatus[] STATUSES = { DtStatus.SUCCSESS };
|
||||
|
||||
private static readonly long[][] RESULTS =
|
||||
{
|
||||
|
@ -46,17 +46,17 @@ public class TiledFindPathTest
|
|||
protected static readonly RcVec3f[] START_POS = { RcVec3f.Of(39.447338f, 9.998177f, -0.784811f) };
|
||||
protected static readonly RcVec3f[] END_POS = { RcVec3f.Of(19.292645f, 11.611748f, -57.750366f) };
|
||||
|
||||
protected NavMeshQuery query;
|
||||
protected NavMesh navmesh;
|
||||
protected DtNavMeshQuery query;
|
||||
protected DtNavMesh navmesh;
|
||||
|
||||
[SetUp]
|
||||
public void SetUp()
|
||||
{
|
||||
navmesh = CreateNavMesh();
|
||||
query = new NavMeshQuery(navmesh);
|
||||
query = new DtNavMeshQuery(navmesh);
|
||||
}
|
||||
|
||||
protected NavMesh CreateNavMesh()
|
||||
protected DtNavMesh CreateNavMesh()
|
||||
{
|
||||
return new TestTiledNavMeshBuilder().GetNavMesh();
|
||||
}
|
||||
|
@ -64,7 +64,7 @@ public class TiledFindPathTest
|
|||
[Test]
|
||||
public void TestFindPath()
|
||||
{
|
||||
IQueryFilter filter = new DefaultQueryFilter();
|
||||
IDtQueryFilter filter = new DtQueryDefaultFilter();
|
||||
for (int i = 0; i < START_REFS.Length; i++)
|
||||
{
|
||||
long startRef = START_REFS[i];
|
||||
|
|
|
@ -41,7 +41,7 @@ public class AbstractTileCacheTest
|
|||
|
||||
protected class TestTileCacheMeshProcess : ITileCacheMeshProcess
|
||||
{
|
||||
public void Process(NavMeshDataCreateParams option)
|
||||
public void Process(DtNavMeshCreateParams option)
|
||||
{
|
||||
for (int i = 0; i < option.polyCount; ++i)
|
||||
{
|
||||
|
@ -65,13 +65,13 @@ public class AbstractTileCacheTest
|
|||
option.maxSimplificationError = m_edgeMaxError;
|
||||
option.maxTiles = tw * th * EXPECTED_LAYERS_PER_TILE;
|
||||
option.maxObstacles = 128;
|
||||
NavMeshParams navMeshParams = new NavMeshParams();
|
||||
DtNavMeshParams navMeshParams = new DtNavMeshParams();
|
||||
navMeshParams.orig = geom.GetMeshBoundsMin();
|
||||
navMeshParams.tileWidth = m_tileSize * m_cellSize;
|
||||
navMeshParams.tileHeight = m_tileSize * m_cellSize;
|
||||
navMeshParams.maxTiles = 256;
|
||||
navMeshParams.maxPolys = 16384;
|
||||
NavMesh navMesh = new NavMesh(navMeshParams, 6);
|
||||
DtNavMesh navMesh = new DtNavMesh(navMeshParams, 6);
|
||||
TileCache tc = new TileCache(option, new TileCacheStorageParams(order, cCompatibility), navMesh,
|
||||
TileCacheCompressorFactory.Get(cCompatibility), new TestTileCacheMeshProcess());
|
||||
return tc;
|
||||
|
|
|
@ -53,9 +53,9 @@ public class TileCacheReaderTest
|
|||
Assert.That(tc.GetTileCount(), Is.EqualTo(168));
|
||||
// Tile0: Tris: 1, Verts: 4 Detail Meshed: 1 Detail Verts: 0 Detail Tris: 2
|
||||
// Verts: -2.269517, 28.710686, 28.710686
|
||||
MeshTile tile = tc.GetNavMesh().GetTile(0);
|
||||
MeshData data = tile.data;
|
||||
MeshHeader header = data.header;
|
||||
DtMeshTile tile = tc.GetNavMesh().GetTile(0);
|
||||
DtMeshData data = tile.data;
|
||||
DtMeshHeader header = data.header;
|
||||
Assert.That(header.vertCount, Is.EqualTo(4));
|
||||
Assert.That(header.polyCount, Is.EqualTo(1));
|
||||
Assert.That(header.detailMeshCount, Is.EqualTo(1));
|
||||
|
@ -151,9 +151,9 @@ public class TileCacheReaderTest
|
|||
Assert.That(tc.GetTileCount(), Is.EqualTo(168));
|
||||
// Tile0: Tris: 8, Verts: 18 Detail Meshed: 8 Detail Verts: 0 Detail Tris: 14
|
||||
// Verts: 14.997294, 15.484785, 15.484785
|
||||
MeshTile tile = tc.GetNavMesh().GetTile(0);
|
||||
MeshData data = tile.data;
|
||||
MeshHeader header = data.header;
|
||||
DtMeshTile tile = tc.GetNavMesh().GetTile(0);
|
||||
DtMeshData data = tile.data;
|
||||
DtMeshHeader header = data.header;
|
||||
Assert.That(header.vertCount, Is.EqualTo(18));
|
||||
Assert.That(header.polyCount, Is.EqualTo(8));
|
||||
Assert.That(header.detailMeshCount, Is.EqualTo(8));
|
||||
|
|
|
@ -82,9 +82,9 @@ public class TileCacheReaderWriterTest : AbstractTileCacheTest
|
|||
Assert.That(tc.GetParams().maxObstacles, Is.EqualTo(128));
|
||||
Assert.That(tc.GetTileCount(), Is.EqualTo(168));
|
||||
// Tile0: Tris: 8, Verts: 18 Detail Meshed: 8 Detail Verts: 0 Detail Tris: 14
|
||||
MeshTile tile = tc.GetNavMesh().GetTile(0);
|
||||
MeshData data = tile.data;
|
||||
MeshHeader header = data.header;
|
||||
DtMeshTile tile = tc.GetNavMesh().GetTile(0);
|
||||
DtMeshData data = tile.data;
|
||||
DtMeshHeader header = data.header;
|
||||
Assert.That(header.vertCount, Is.EqualTo(18));
|
||||
Assert.That(header.polyCount, Is.EqualTo(8));
|
||||
Assert.That(header.detailMeshCount, Is.EqualTo(8));
|
||||
|
|
|
@ -43,8 +43,8 @@ public class TempObstaclesTest : AbstractTileCacheTest
|
|||
tc.BuildNavMeshTile(refs);
|
||||
}
|
||||
|
||||
List<MeshTile> tiles = tc.GetNavMesh().GetTilesAt(1, 4);
|
||||
MeshTile tile = tiles[0];
|
||||
List<DtMeshTile> tiles = tc.GetNavMesh().GetTilesAt(1, 4);
|
||||
DtMeshTile tile = tiles[0];
|
||||
Assert.That(tile.data.header.vertCount, Is.EqualTo(16));
|
||||
Assert.That(tile.data.header.polyCount, Is.EqualTo(6));
|
||||
long o = tc.AddObstacle(RcVec3f.Of(-1.815208f, 9.998184f, -20.307983f), 1f, 2f);
|
||||
|
@ -77,8 +77,8 @@ public class TempObstaclesTest : AbstractTileCacheTest
|
|||
tc.BuildNavMeshTile(refs);
|
||||
}
|
||||
|
||||
List<MeshTile> tiles = tc.GetNavMesh().GetTilesAt(1, 4);
|
||||
MeshTile tile = tiles[0];
|
||||
List<DtMeshTile> tiles = tc.GetNavMesh().GetTilesAt(1, 4);
|
||||
DtMeshTile tile = tiles[0];
|
||||
Assert.That(tile.data.header.vertCount, Is.EqualTo(16));
|
||||
Assert.That(tile.data.header.polyCount, Is.EqualTo(6));
|
||||
long o = tc.AddBoxObstacle(
|
||||
|
|
|
@ -32,8 +32,8 @@ public class TileCacheFindPathTest : AbstractTileCacheTest
|
|||
{
|
||||
private readonly RcVec3f start = RcVec3f.Of(39.44734f, 9.998177f, -0.784811f);
|
||||
private readonly RcVec3f end = RcVec3f.Of(19.292645f, 11.611748f, -57.750366f);
|
||||
private readonly NavMesh navmesh;
|
||||
private readonly NavMeshQuery query;
|
||||
private readonly DtNavMesh navmesh;
|
||||
private readonly DtNavMeshQuery query;
|
||||
|
||||
public TileCacheFindPathTest()
|
||||
{
|
||||
|
@ -41,13 +41,13 @@ public class TileCacheFindPathTest : AbstractTileCacheTest
|
|||
using var @is = new BinaryReader(msis);
|
||||
TileCache tcC = new TileCacheReader().Read(@is, 6, new TestTileCacheMeshProcess());
|
||||
navmesh = tcC.GetNavMesh();
|
||||
query = new NavMeshQuery(navmesh);
|
||||
query = new DtNavMeshQuery(navmesh);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestFindPath()
|
||||
{
|
||||
IQueryFilter filter = new DefaultQueryFilter();
|
||||
IDtQueryFilter filter = new DtQueryDefaultFilter();
|
||||
RcVec3f extents = RcVec3f.Of(2f, 4f, 2f);
|
||||
Result<FindNearestPolyResult> findPolyStart = query.FindNearestPoly(start, extents, filter);
|
||||
Result<FindNearestPolyResult> findPolyEnd = query.FindNearestPoly(end, extents, filter);
|
||||
|
|
|
@ -34,7 +34,7 @@ public class TileCacheNavigationTest : AbstractTileCacheTest
|
|||
protected readonly long[] endRefs = { 281474986147841L };
|
||||
protected readonly RcVec3f[] startPoss = { RcVec3f.Of(39.447338f, 9.998177f, -0.784811f) };
|
||||
protected readonly RcVec3f[] endPoss = { RcVec3f.Of(19.292645f, 11.611748f, -57.750366f) };
|
||||
private readonly Status[] statuses = { Status.SUCCSESS };
|
||||
private readonly DtStatus[] statuses = { DtStatus.SUCCSESS };
|
||||
|
||||
private readonly long[][] results =
|
||||
{
|
||||
|
@ -49,8 +49,8 @@ public class TileCacheNavigationTest : AbstractTileCacheTest
|
|||
}
|
||||
};
|
||||
|
||||
protected NavMesh navmesh;
|
||||
protected NavMeshQuery query;
|
||||
protected DtNavMesh navmesh;
|
||||
protected DtNavMeshQuery query;
|
||||
|
||||
[SetUp]
|
||||
public void SetUp()
|
||||
|
@ -77,13 +77,13 @@ public class TileCacheNavigationTest : AbstractTileCacheTest
|
|||
}
|
||||
|
||||
navmesh = tc.GetNavMesh();
|
||||
query = new NavMeshQuery(navmesh);
|
||||
query = new DtNavMeshQuery(navmesh);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestFindPathWithDefaultHeuristic()
|
||||
{
|
||||
IQueryFilter filter = new DefaultQueryFilter();
|
||||
IDtQueryFilter filter = new DtQueryDefaultFilter();
|
||||
for (int i = 0; i < startRefs.Length; i++)
|
||||
{
|
||||
long startRef = startRefs[i];
|
||||
|
@ -103,7 +103,7 @@ public class TileCacheNavigationTest : AbstractTileCacheTest
|
|||
[Test]
|
||||
public void TestFindPathWithNoHeuristic()
|
||||
{
|
||||
IQueryFilter filter = new DefaultQueryFilter();
|
||||
IDtQueryFilter filter = new DtQueryDefaultFilter();
|
||||
for (int i = 0; i < startRefs.Length; i++)
|
||||
{
|
||||
long startRef = startRefs[i];
|
||||
|
|
|
@ -93,9 +93,9 @@ public class TileCacheTest : AbstractTileCacheTest
|
|||
Assert.That(tc.GetTileCount(), Is.EqualTo(168));
|
||||
|
||||
// Tile0: Tris: 8, Verts: 18 Detail Meshed: 8 Detail Verts: 0 Detail Tris: 14
|
||||
MeshTile tile = tc.GetNavMesh().GetTile(0);
|
||||
MeshData data = tile.data;
|
||||
MeshHeader header = data.header;
|
||||
DtMeshTile tile = tc.GetNavMesh().GetTile(0);
|
||||
DtMeshData data = tile.data;
|
||||
DtMeshHeader header = data.header;
|
||||
Assert.That(header.vertCount, Is.EqualTo(18));
|
||||
Assert.That(header.polyCount, Is.EqualTo(8));
|
||||
Assert.That(header.detailMeshCount, Is.EqualTo(8));
|
||||
|
@ -227,9 +227,9 @@ public class TileCacheTest : AbstractTileCacheTest
|
|||
Assert.That(tc.GetParams().maxObstacles, Is.EqualTo(128));
|
||||
Assert.That(tc.GetTileCount(), Is.EqualTo(168));
|
||||
// Tile0: Tris: 8, Verts: 18 Detail Meshed: 8 Detail Verts: 0 Detail Tris: 14
|
||||
MeshTile tile = tc.GetNavMesh().GetTile(0);
|
||||
MeshData data = tile.data;
|
||||
MeshHeader header = data.header;
|
||||
DtMeshTile tile = tc.GetNavMesh().GetTile(0);
|
||||
DtMeshData data = tile.data;
|
||||
DtMeshHeader header = data.header;
|
||||
Assert.That(header.vertCount, Is.EqualTo(18));
|
||||
Assert.That(header.polyCount, Is.EqualTo(8));
|
||||
Assert.That(header.detailMeshCount, Is.EqualTo(8));
|
||||
|
|
Loading…
Reference in New Issue