c0nd3v
|
e782208faa
|
Allow Radius 0 in Demo
Recast C++ demo allows radius 0 and I have a use case for it. I think it should be allowed
|
2023-12-23 11:04:28 +09:00 |
ikpil
|
6474f234a3
|
[Upstream] Make detail mesh edge detection more robust (recastnavigation #657)
- https://github.com/recastnavigation/recastnavigation/pull/657
Instead of using a distance check which can fail at large magnitudes due
to low precision we can check whether the edges are actually on the
hull.
|
2023-12-22 22:21:57 +09:00 |
ikpil
|
fa8369f209
|
upgrade Silk.NET 2.19.0 -> 2.20.0
|
2023-12-13 23:37:07 +09:00 |
ikpil
|
19f5b05d6a
|
fix: 'RANDOM_POINTS_IN_CIRCLE' mode where random points accumulate in RecastDemo
|
2023-12-06 00:52:09 +09:00 |
ikpil
|
b24d6492a8
|
typo
|
2023-12-06 00:47:05 +09:00 |
ikpil
|
d7676913d7
|
upgrade: Serilog.Sinks.Console 5.0.0 -> 5.0.1
|
2023-11-29 14:07:01 +09:00 |
ikpil
|
9c6ddfffe0
|
[Upstream] 248275e - Fix: typo error (#153)
- 248275e07f
|
2023-11-29 00:03:59 +09:00 |
Ikpil
|
7e472fae55
|
Pr/support net8 (#20)
* support net8
|
2023-11-16 14:05:19 +09:00 |
ikpil
|
43abc7d1e3
|
upgrade: silk.net 2.17.1 -> 2.19.0
|
2023-11-15 14:08:39 +09:00 |
ikpil
|
cd509ad010
|
typo
|
2023-11-13 23:35:53 +09:00 |
ikpil
|
4c29fa0686
|
[Upstream] fix:rcBuildLayerRegions missing areaType (#470)
- ddaa361b08
It's already been modified, just align the code.
|
2023-11-13 23:35:43 +09:00 |
ikpil
|
8fcd8b5006
|
typo
|
2023-11-12 17:11:20 +09:00 |
ikpil
|
69c8c950d2
|
refactor: add type-safe array copy function
|
2023-11-11 13:08:52 +09:00 |
ikpil
|
a50ba0b1b1
|
refactor: changed float[6] to RcVec3f[2] in DtOffMeshConnection class
|
2023-11-11 12:36:40 +09:00 |
ikpil
|
195c684fb2
|
upgrade: serilog 3.1.0 -> 3.1.1
|
2023-11-10 22:04:52 +09:00 |
ikpil
|
056408fed2
|
typo
|
2023-11-09 22:36:00 +09:00 |
ikpil
|
b9ec4391f2
|
refactor: class NavMeshSetHeader -> struct NavMeshSetHeader
|
2023-11-09 22:19:43 +09:00 |
ikpil
|
afabec2b7d
|
upgrade: nuget
|
2023-11-09 22:11:35 +09:00 |
ikpil
|
54b04947de
|
refactor: class NavMeshTileHeader -> struct NavMeshTileHeader
|
2023-11-09 22:09:27 +09:00 |
ikpil
|
ac3f667bcc
|
refactor: readonly struct DtPolyDetail
|
2023-11-09 21:57:38 +09:00 |
ikpil
|
bb2041e253
|
refactor: added RcCompactSpanBuilder
|
2023-11-07 22:28:14 +09:00 |
ikpil
|
5aa482d35e
|
refactor: readonly struct
|
2023-11-07 22:12:42 +09:00 |
ikpil
|
5b2e9591c2
|
refactor: use ref readonly RcCompactCell c = ref ...
|
2023-11-02 00:11:54 +09:00 |
ikpil
|
8f91328fd9
|
fix: fix bug where obstacle tile cache rebuild wasn't being reflected.
- https://github.com/ikpil/DotRecast/issues/14
|
2023-10-31 23:29:58 +09:00 |
ikpil
|
2245f70fcf
|
refactor: revert this part due to a mix of C# and C++ style in array and interface usage
|
2023-10-31 23:06:42 +09:00 |
Gabriel Alexandre
|
99cbba7586
|
Migrated some small types to structs
|
2023-10-30 23:40:46 +09:00 |
ikpil
|
ca019c19b3
|
refactor: support netstandard2.1 vector3
|
2023-10-28 13:39:05 +09:00 |
ikpil
|
0924b82f62
|
refactor: support .netstandard2.1 vector3
|
2023-10-28 13:22:02 +09:00 |
ikpil
|
ffdbdb7ed8
|
refactor: support netstandard2.1 vector3
|
2023-10-28 13:04:06 +09:00 |
ikpil
|
26309e79f8
|
refactor: support net6.0
|
2023-10-28 12:30:49 +09:00 |
ikpil
|
5176ee036a
|
refactor: support .netstandard2.1 vector3
|
2023-10-28 12:08:17 +09:00 |
ikpil
|
2e7a75624c
|
refactor: vector3
|
2023-10-27 23:52:55 +09:00 |
ikpil
|
21b3cd6caa
|
refactor: RcVec3f.Lerp
|
2023-10-27 00:03:03 +09:00 |
ikpil
|
93b6b52b8f
|
refactor RcVec3f.IsFinite
|
2023-10-27 00:01:52 +09:00 |
ikpil
|
9a62fbf9f4
|
refactor: RcVec3f.Mad, IsFinite, Lerp
|
2023-10-26 00:05:00 +09:00 |
ikpil
|
18a195404f
|
refactor: RcVec3f.Dist2D, Dist2DSqr, Perp2D
|
2023-10-25 23:50:54 +09:00 |
ikpil
|
7eba4e0c9d
|
refactor: RcVec3f.Min/Max
|
2023-10-25 23:44:01 +09:00 |
ikpil
|
28ad34b032
|
refactor: RcVec3f.DistSqr, RcVec3f.LenSqr
|
2023-10-25 00:40:00 +09:00 |
ikpil
|
182c230c10
|
refactor: Math.Tan -> MatF.Tan
|
2023-10-25 00:17:20 +09:00 |
ikpil
|
d99666048b
|
refactor: Math -> MathF
|
2023-10-25 00:09:34 +09:00 |
ikpil
|
04fa38bb96
|
refactor: RcVecUtils.SafeNormalize
|
2023-10-24 23:46:45 +09:00 |
ikpil
|
ef8ef94826
|
refactor: TestVectorDot
|
2023-10-24 23:33:24 +09:00 |
ikpil
|
617eaa1287
|
refactor: RcVec3f.Distance
|
2023-10-24 00:20:42 +09:00 |
ikpil
|
0d805b5d07
|
refactor: RcVec3f.Copy -> RcVecUtils.Copy
|
2023-10-23 23:11:47 +09:00 |
ikpil
|
a9888bd281
|
refactor: added test RcVec3f.CopyTo
|
2023-10-23 22:51:09 +09:00 |
ikpil
|
e4dc81b027
|
refactor: RcVector.Copy
|
2023-10-23 22:43:53 +09:00 |
ikpil
|
f5194e63b2
|
RcVec3f.Add, Subtract now corresponds to System.Numerics.Vector3.Add, Subtract in the switching build.
|
2023-10-22 12:56:16 +09:00 |
ikpil
|
cb4a7b37d7
|
refactor: RcVec3f.Cross now corresponds to System.Numerics.Vector3.Normalize in the switching build
|
2023-10-22 12:44:50 +09:00 |
ikpil
|
3861b0a2c1
|
refactor: RcVec3f.Normalize now corresponds to System.Numerics.Vector3.Normalize in the switching build
|
2023-10-22 12:26:54 +09:00 |
ikpil
|
33fa18cd0e
|
refactor: move Dot2D function
|
2023-10-21 00:27:48 +09:00 |
ikpil
|
bc7b02d8bb
|
refactor: reuse
|
2023-10-20 00:11:10 +09:00 |
ikpil
|
45ede19e61
|
refactor: preparing for switching build with System.Numerics.Vector3
|
2023-10-20 00:10:11 +09:00 |
ikpil
|
8d5b4c0c95
|
refactor: preparing for switching build with System.Numerics.Vector3
|
2023-10-19 00:07:50 +09:00 |
ikpil
|
3ab732e900
|
refactor: preparing for switching build with System.Numerics.Vector3
|
2023-10-19 00:03:18 +09:00 |
ikpil
|
0368afea23
|
refactor: preparing for switching build with System.Numerics.Vector3
|
2023-10-18 23:52:47 +09:00 |
ikpil
|
5c2dd6b757
|
refactor: cleaning up the API to .net 8 Sytem.Numerics compatibility.
|
2023-10-18 00:08:28 +09:00 |
ikpil
|
75d00916f3
|
feature: cleaning up the API to accommodate .net 8 Numerics compatibility.
|
2023-10-17 23:40:07 +09:00 |
ikpil
|
587cebd32c
|
feat: added DotRecast.Core.Collections namespace
|
2023-10-17 00:24:09 +09:00 |
ikpil
|
cfcdf86f2d
|
feat: change namespace RcVec2f, RcVec3f, RcMatrix4x4f for dotent 8
|
2023-10-16 23:55:34 +09:00 |
ikpil
|
628c4ef0ce
|
refactor: new float[3] -> RcVec3f
|
2023-10-15 21:30:55 +09:00 |
ikpil
|
30cbf7119b
|
feat: multiple target frameworks
|
2023-10-14 19:46:55 +09:00 |
ikpil
|
5aac44c440
|
refactor: remove RcVec3f.Of(float[] f, int idx)
|
2023-10-14 19:30:33 +09:00 |
ikpil
|
19136129ab
|
refactor: remve RcVec3f.Of(float[] f)
|
2023-10-13 00:04:46 +09:00 |
ikpil
|
228bdc9e4d
|
refactor: remove RcVec3f.Of(x,y,z)
|
2023-10-12 23:52:32 +09:00 |
ikpil
|
adfded5a94
|
refactor: float[2] -> RcVec2f
|
2023-10-12 23:31:25 +09:00 |
ikpil
|
61a21327e9
|
refactor: new float[2] -> RcVec2f
|
2023-10-12 23:21:24 +09:00 |
ikpil
|
fe305e6fd1
|
refactor: const float EPSILON
|
2023-10-12 23:14:17 +09:00 |
ikpil
|
7965af390e
|
refactor: Change 'xyz' to uppercase in preparation for switching to System.Numeric.Vector3
|
2023-10-12 23:04:29 +09:00 |
ikpil
|
8d3a1d2d68
|
refactor: typo
|
2023-10-11 23:55:37 +09:00 |
ikpil
|
3df6036ebb
|
refactor: typo
|
2023-10-11 23:31:15 +09:00 |
ikpil
|
26387de859
|
refactor: Move constants from class DtNavMesh to class DtDetailTriEdgeFlags
- moved constraints DT_DETAIL_EDGE_BOUNDARY
|
2023-10-10 23:47:20 +09:00 |
ikpil
|
10231da589
|
typo
|
2023-10-08 14:54:57 +09:00 |
ikpil
|
e718f6174e
|
refactor: RcBuildContoursFlags
|
2023-10-08 14:48:43 +09:00 |
ikpil
|
2169a18c85
|
refactor: DtCrowdAgentUpdateFlags
|
2023-10-08 14:45:20 +09:00 |
ikpil
|
6416374f94
|
refactor: DtNodeFlags
|
2023-10-08 14:40:07 +09:00 |
ikpil
|
78d4591c3c
|
refactor: DtPolyTypes
|
2023-10-08 14:32:13 +09:00 |
ikpil
|
31734246b6
|
refactor: DtFindPathOptions, DtRaycastOptions
|
2023-10-08 14:28:56 +09:00 |
ikpil
|
533afe49e2
|
refactor: flags
|
2023-10-08 14:23:58 +09:00 |
ikpil
|
17b3832297
|
fix: Possible loss of precision while rounding values
|
2023-10-05 23:55:51 +09:00 |
ikpil
|
34f38fc874
|
refactoring: typo
|
2023-10-05 23:35:18 +09:00 |
ikpil
|
e02e097577
|
refactoring: prefix Dt
|
2023-10-05 00:11:58 +09:00 |
ikpil
|
72a93f0e73
|
feat: DotFastLZ
|
2023-10-04 23:05:29 +09:00 |
ikpil
|
57571865fe
|
feat: ready nuget!!
|
2023-10-03 15:56:56 +09:00 |
ikpil
|
5d793573cb
|
changed: typo
|
2023-10-01 18:50:04 +09:00 |
ikpil
|
f02e956aef
|
feat: add comment for windows
|
2023-09-30 13:30:52 +09:00 |
ikpil
|
229ab3f9f5
|
refactor: ObjImporter, InputGeomProvider
|
2023-09-24 18:42:41 +09:00 |
ikpil
|
c294275da4
|
bugfix: not working reousrce.load
|
2023-09-23 14:47:04 +09:00 |
ikpil
|
4f2cc63886
|
refactor: annotation builder
|
2023-09-23 07:57:47 +09:00 |
ikpil
|
707d91afea
|
refactor: clamp
|
2023-09-23 07:38:46 +09:00 |
ikpil
|
a46aa0eaee
|
refactor: math
|
2023-09-23 07:30:47 +09:00 |
ikpil
|
07e6b08517
|
refactor: rename
|
2023-09-22 23:42:21 +09:00 |
ikpil
|
087582c42e
|
refactor: rename for unity3d
|
2023-09-21 23:36:55 +09:00 |
ikpil
|
25bc69f2e4
|
fix: search directory
|
2023-09-21 23:13:39 +09:00 |
ikpil
|
bfa20b41e8
|
refactor: rename
|
2023-09-20 23:44:02 +09:00 |
ikpil
|
c1cc0fb286
|
refactor: added RcDirectory, RcResources
|
2023-09-20 23:41:18 +09:00 |
ikpil
|
3ff14834f0
|
rename in DotRecast.Detour.Dynamic
|
2023-09-16 12:49:58 +09:00 |
ikpil
|
fea18a5064
|
remove unused function
|
2023-09-16 12:17:43 +09:00 |
ikpil
|
13d035e815
|
remove float[16]
|
2023-09-14 23:17:40 +09:00 |
ikpil
|
5ac225a712
|
update _viewMatrix in DebugDraw
|
2023-09-14 23:10:06 +09:00 |
ikpil
|
01d7740e81
|
remove new float[16]
|
2023-09-14 22:58:13 +09:00 |