DotRecastNetSim/src/DotRecast.Detour.Crowd/DtObstacleCircle.cs

26 lines
673 B
C#

using DotRecast.Core.Numerics;
namespace DotRecast.Detour.Crowd
{
/// < Max number of adaptive rings.
public class DtObstacleCircle
{
/** Position of the obstacle */
public RcVec3f p = new RcVec3f();
/** Velocity of the obstacle */
public RcVec3f vel = new RcVec3f();
/** Velocity of the obstacle */
public RcVec3f dvel = new RcVec3f();
/** Radius of the obstacle */
public float rad;
/** Use for side selection during sampling. */
public RcVec3f dp = new RcVec3f();
/** Use for side selection during sampling. */
public RcVec3f np = new RcVec3f();
}
}