2022-05-18 12:17:58 +03:00
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<?php
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namespace taskman;
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2022-05-18 12:28:35 +03:00
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use Exception;
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2022-05-18 12:17:58 +03:00
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task('bhl_clean', function()
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{
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bhl_clean();
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});
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task('bhl_clean_cache', function()
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{
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bhl_clean_cache();
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});
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2023-05-29 16:22:38 +03:00
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task('bhl_make_upm_package', function() {
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bhl_make_upm_package();
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});
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2023-11-16 09:30:06 +03:00
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class BhlProj
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{
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2023-11-24 13:43:39 +03:00
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public static ?BhlProj $active = null;
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2023-11-16 09:30:06 +03:00
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public string $file_path;
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2023-11-24 13:43:39 +03:00
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public array $inc_dirs = array();
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2023-11-16 09:30:06 +03:00
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public array $src_dirs = array();
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public array $bindings_sources;
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public array $postproc_sources;
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public string $postproc_dll;
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2023-11-16 11:20:40 +03:00
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public string $bindings_dll;
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2023-11-16 09:30:06 +03:00
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public string $result_file;
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public string $error_file;
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public string $tmp_dir;
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public int $max_threads;
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public bool $deterministic;
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2023-11-24 13:43:39 +03:00
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function getIncPath() : array
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{
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if($this->inc_dirs)
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return $this->inc_dirs;
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return $this->src_dirs;
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}
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2023-11-16 09:30:06 +03:00
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}
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2023-11-24 13:43:39 +03:00
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function bhl_proj_file() : string
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2023-04-18 13:13:45 +03:00
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{
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2023-11-24 13:43:39 +03:00
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return get('BHL_PROJ_FILE');
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}
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function bhl_proj_load(string $proj_file) : BhlProj
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{
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$arr = json_decode(ensure_read($proj_file), true);
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if(!$arr)
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throw new Exception("Bad bhl project file: $proj_file");
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2023-04-18 13:13:45 +03:00
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2023-11-24 13:43:39 +03:00
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$proj = new BhlProj();
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foreach($arr as $k => $v)
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$proj->{$k} = $v;
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2023-11-09 13:02:47 +03:00
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2023-11-24 13:43:39 +03:00
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//NOTE: adding path to the file for further convenience
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$proj->file_path = $proj_file;
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2023-11-09 13:02:47 +03:00
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2023-11-24 13:43:39 +03:00
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foreach($proj->inc_dirs as $k => $v)
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$proj->inc_dirs[$k] = _bhl_make_abs_path($proj_file, $v);
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2023-04-18 13:13:45 +03:00
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2023-11-24 13:43:39 +03:00
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foreach($proj->src_dirs as $k => $v)
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$proj->src_dirs[$k] = _bhl_make_abs_path($proj_file, $v);
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2023-11-16 09:30:06 +03:00
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2023-11-24 13:43:39 +03:00
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foreach($proj->bindings_sources as $k => $v)
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$proj->bindings_sources[$k] = _bhl_make_abs_path($proj_file, $v);
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$proj->bindings_dll = _bhl_make_abs_path($proj_file, $proj->bindings_dll);
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2023-11-09 13:02:47 +03:00
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2023-11-24 13:43:39 +03:00
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if(isset($proj->postproc_sources))
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{
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foreach($proj->postproc_sources as $k => $v)
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$proj->postproc_sources[$k] = _bhl_make_abs_path($proj_file, $v);
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}
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2023-04-18 13:13:45 +03:00
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2023-11-24 13:43:39 +03:00
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if(isset($proj->postproc_dll))
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$proj->postproc_dll = _bhl_make_abs_path($proj_file, $proj->postproc_dll);
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2023-04-18 13:13:45 +03:00
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2023-11-24 13:43:39 +03:00
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$proj->result_file = _bhl_make_abs_path($proj_file, $proj->result_file);
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$proj->error_file = _bhl_make_abs_path($proj_file, $proj->error_file);
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$proj->tmp_dir = _bhl_make_abs_path($proj_file, $proj->tmp_dir);
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2023-11-09 13:02:47 +03:00
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2023-11-24 13:43:39 +03:00
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return $proj;
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}
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2023-04-18 13:13:45 +03:00
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2023-11-24 13:43:39 +03:00
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function bhl_proj_set_active(BhlProj $proj) : ?BhlProj
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{
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$prev = BhlProj::$active;
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BhlProj::$active = $proj;
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return $prev;
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}
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2023-11-09 13:02:47 +03:00
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2023-11-24 13:43:39 +03:00
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function bhl_proj() : BhlProj
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{
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if(BhlProj::$active == null)
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{
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$proj = bhl_proj_load(bhl_proj_file());
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BhlProj::$active = $proj;
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2023-04-18 13:13:45 +03:00
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}
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2023-11-24 13:43:39 +03:00
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return BhlProj::$active;
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2023-04-18 13:13:45 +03:00
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}
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2023-11-24 16:32:58 +03:00
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function _bhl_make_abs_path(string $proj_file, string $path) : string
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2023-04-18 13:13:45 +03:00
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{
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2023-04-18 13:42:35 +03:00
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if($path && $path[0] == '.')
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2023-04-18 13:13:45 +03:00
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return dirname($proj_file) . '/' . $path;
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else
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return $path;
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}
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2023-11-24 16:32:58 +03:00
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function bhl_result_file() : string
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2022-05-18 12:17:58 +03:00
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{
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2023-11-24 13:43:39 +03:00
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return bhl_proj()->result_file;
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2022-05-18 12:17:58 +03:00
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}
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2023-11-24 16:32:58 +03:00
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function bhl_dir() : string
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2022-05-18 12:17:58 +03:00
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{
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global $GAME_ROOT;
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return "$GAME_ROOT/composer/vendor/bit/bhl";
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}
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2023-11-24 16:32:58 +03:00
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function bhl_shell(string $cmd, &$ret_var, &$ret_out)
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2022-05-18 12:17:58 +03:00
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{
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$prev_path = mono_try_override_path();
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try
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{
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shell_try(bhl_dir()."/bhl $cmd", $ret_var, $ret_out);
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}
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finally
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{
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mono_try_restore_path($prev_path);
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}
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}
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2023-11-24 16:32:58 +03:00
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function bhl_shell_ensure(string $cmd)
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2022-05-18 12:17:58 +03:00
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{
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bhl_shell($cmd, $ret_var, $ret_out);
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if($ret_var !== 0)
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throw new Exception("Error executing shell cmd: $ret_var");
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}
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2023-11-24 16:32:58 +03:00
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function bhl_scan_files() : array
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2023-05-25 18:07:27 +03:00
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{
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2023-11-24 13:43:39 +03:00
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return scan_files_rec(bhl_proj()->src_dirs, array('.bhl'));
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2023-05-25 18:07:27 +03:00
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}
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2023-11-24 16:32:58 +03:00
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function bhl_run(bool $debug = true, bool $force = false, bool $exit_on_err = true)
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2022-05-18 12:17:58 +03:00
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{
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global $GAME_ROOT;
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2023-11-24 13:43:39 +03:00
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$bhl_proj = bhl_proj();
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2023-11-09 13:02:47 +03:00
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$result_file = $bhl_proj->result_file;
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2022-05-18 12:17:58 +03:00
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2023-11-24 13:43:39 +03:00
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if($force || need_to_regen($result_file, bhl_scan_files()))
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2022-05-18 12:17:58 +03:00
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{
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2023-11-09 13:02:47 +03:00
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bhl_shell("compile -p " . $bhl_proj->file_path . " " .
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2022-05-18 12:17:58 +03:00
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($debug ? " -d" : "") . " " .
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2023-04-18 13:13:45 +03:00
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($force || !getor("BHL_USE_CACHE", true) ? " -C" : ""),
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2022-05-18 12:17:58 +03:00
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$ret_var, $ret_out
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);
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if($ret_var != 0)
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{
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2023-11-09 13:02:47 +03:00
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bhl_handle_error_result($ret_out, $bhl_proj->error_file, $exit_on_err);
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2022-05-18 12:17:58 +03:00
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if(!$exit_on_err)
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return false;
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}
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else
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echo "BHL BUNDLE: total " . kb_len(filesize($result_file)) . "\n";
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}
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@touch($result_file);
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}
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2023-11-24 16:32:58 +03:00
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function bhl_handle_error_result(array $ret_out, string $err_file, bool $exit = true)
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2022-05-18 12:17:58 +03:00
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{
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if(!is_file($err_file))
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{
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2023-08-16 14:10:53 +03:00
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stderr("Something went wrong: " . implode("\n", $ret_out));
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2022-05-18 12:17:58 +03:00
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if($exit)
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exit(1);
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}
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2023-03-02 19:52:11 +03:00
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$history = array();
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2023-03-02 18:54:49 +03:00
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$err_lines = file($err_file);
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2023-03-28 17:39:21 +03:00
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$err_count = 0;
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2023-03-02 18:54:49 +03:00
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foreach($err_lines as $err)
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2022-05-18 12:17:58 +03:00
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{
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2023-03-02 18:54:49 +03:00
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$jerr = json_decode($err);
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if(!$jerr)
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{
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2023-03-02 19:52:11 +03:00
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stderr("Something went wrong, bhl error is in invalid format: $err\n");
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2023-03-02 18:54:49 +03:00
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continue;
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}
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2022-05-18 12:17:58 +03:00
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2023-03-02 18:54:49 +03:00
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$file = $jerr->file;
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2023-03-16 17:29:38 +03:00
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//let's show only one error per file's line
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if(isset($history[$file.$jerr->line]))
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2023-03-02 19:52:11 +03:00
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continue;
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2023-03-16 17:29:38 +03:00
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$history[$file.$jerr->line] = true;
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2023-03-28 17:39:21 +03:00
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++$err_count;
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stderr("BHL ERROR (#$err_count): " . $jerr->error . " \nin '$file', line {$jerr->line}\n");
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2023-03-02 18:54:49 +03:00
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if(file_exists($file))
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stderr(bhl_show_position($jerr->line, $jerr->column, file($file)) . "\n");
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}
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if($err_lines && $exit)
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2022-05-18 12:17:58 +03:00
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exit(1);
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}
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2023-11-24 13:43:39 +03:00
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function bhl_clean()
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2022-05-18 12:17:58 +03:00
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{
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2023-11-24 13:43:39 +03:00
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bhl_clean_cache();
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2022-05-18 12:17:58 +03:00
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bhl_shell_ensure("clean");
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}
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2023-11-24 13:43:39 +03:00
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function bhl_clean_cache()
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2022-05-18 12:17:58 +03:00
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{
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2023-11-24 13:43:39 +03:00
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ensure_rm(bhl_proj()->tmp_dir);
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2022-05-18 12:17:58 +03:00
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}
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2023-11-24 16:32:58 +03:00
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function bhl_show_position(int $line, int $row, array $lines) : string
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2022-05-18 12:17:58 +03:00
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{
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2022-08-25 14:49:22 +03:00
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if($line > 0 && $line <= count($lines))
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2022-08-25 16:05:11 +03:00
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{
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//handling tabs
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$hint = str_replace("\t", " ", $lines[$line-1]);
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for($c=0;$c<$row;++$c)
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{
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if($lines[$line-1][$c] === "\t")
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$hint .= "----";
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else
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$hint .= "-";
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}
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$hint .= "^";
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return $hint;
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}
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2022-05-18 12:17:58 +03:00
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else
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2022-08-25 14:49:22 +03:00
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return "??? @($line:$row)";
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2022-05-18 12:17:58 +03:00
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}
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2023-11-24 16:32:58 +03:00
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function bhl_line_row_to_pos(string $file, int $line, int $row) : ?int
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2022-05-18 12:17:58 +03:00
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{
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$pos = 0;
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$lines = file($file);
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//something went wrong
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2022-08-25 14:49:22 +03:00
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if($line <= 0 || $line > count($lines))
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return null;
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2022-05-18 12:17:58 +03:00
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for($i=0;$i<($line-1);++$i)
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$pos += strlen($lines[$i]);
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$pos += $row;
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return $pos;
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}
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2023-05-18 15:09:35 +03:00
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2023-11-24 16:32:58 +03:00
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function bhl_map_module_to_file(string $module) : ?string
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2023-05-18 15:09:35 +03:00
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{
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2023-11-24 13:43:39 +03:00
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$bhl_proj = bhl_proj();
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foreach($bhl_proj->getIncPath() as $dir)
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2023-05-18 15:09:35 +03:00
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{
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$tmp = $dir.'/'.$module.'.bhl';
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if(file_exists($tmp))
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return $tmp;
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}
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return null;
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}
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2023-11-24 16:32:58 +03:00
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function bhl_validate_func_ref(string $module_file, string $func_full_name, array $signature)
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2023-05-18 15:09:35 +03:00
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{
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if(sizeof($signature) == 0)
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throw new Exception("Signature is invalid");
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2023-11-24 16:32:58 +03:00
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//NOTE: we can't validate if the function is actually in a namespace
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// but was passed without a namespace prefix
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$name_items = explode('.', $func_full_name);
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$func = end($name_items);
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2023-05-18 15:09:35 +03:00
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$module_src = file_get_contents($module_file);
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2023-05-30 16:34:59 +03:00
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if(!$module_src)
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throw new Exception("Bad module file '{$module_file}'");
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2023-05-18 15:09:35 +03:00
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$signature_pattern = '';
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$signature_pattern .= '~func\s+';
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if($signature[0] !== 'void')
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{
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$signature_pattern .= preg_quote($signature[0]);
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$signature_pattern .= '\s+';
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}
|
|
|
|
$signature_pattern .= $func;
|
|
|
|
$signature_pattern .= '\s*\(';
|
|
|
|
array_shift($signature);
|
|
|
|
foreach($signature as $type)
|
|
|
|
{
|
|
|
|
$signature_pattern .= '\s*';
|
|
|
|
$signature_pattern .= preg_quote($type);
|
|
|
|
$signature_pattern .= '\s*\S+';
|
|
|
|
$signature_pattern .= '\s*,';
|
|
|
|
}
|
|
|
|
$signature_pattern = rtrim($signature_pattern, '\s*,');
|
|
|
|
$signature_pattern .= '\s*\)';
|
|
|
|
$signature_pattern .= '~';
|
|
|
|
|
|
|
|
if(!preg_match($signature_pattern, $module_src))
|
2023-05-30 16:34:59 +03:00
|
|
|
throw new Exception("Func '$func' signature '".implode(',', $signature)."' not found in module '$module_file'");
|
2023-05-18 15:09:35 +03:00
|
|
|
}
|
2023-05-29 16:22:38 +03:00
|
|
|
|
2023-11-24 16:32:58 +03:00
|
|
|
function bhl_upm_path() : string
|
2023-05-29 16:22:38 +03:00
|
|
|
{
|
|
|
|
global $GAME_ROOT;
|
|
|
|
$pkg_dir = get("UNITY_ASSETS_DIR") . '/../Packages/bhl';
|
|
|
|
return $pkg_dir;
|
|
|
|
}
|
|
|
|
|
|
|
|
function bhl_clean_upm_package()
|
|
|
|
{
|
|
|
|
ensure_rm(bhl_upm_path() . '/Runtime/code/');
|
|
|
|
}
|
|
|
|
|
|
|
|
function bhl_make_upm_package()
|
|
|
|
{
|
|
|
|
global $GAME_ROOT;
|
|
|
|
|
|
|
|
$pkg_dir = bhl_upm_path();
|
|
|
|
ensure_mkdir($pkg_dir);
|
|
|
|
|
|
|
|
$srcs = array();
|
|
|
|
$lines = file(bhl_dir() . '/bhl.cs');
|
|
|
|
$started = false;
|
|
|
|
foreach($lines as $line)
|
|
|
|
{
|
|
|
|
if(!$started && strpos($line, 'static readonly string[] VM_SRC = new string[] {') !== false)
|
|
|
|
{
|
|
|
|
$started = true;
|
|
|
|
continue;
|
|
|
|
}
|
|
|
|
else if($started && strpos($line, '};') !== false)
|
|
|
|
break;
|
|
|
|
else if($started)
|
|
|
|
{
|
|
|
|
$mask = trim($line);
|
|
|
|
$mask = str_replace('$"{BHL_ROOT}/', '', $mask);
|
|
|
|
$mask = str_replace('",', '', $mask);
|
|
|
|
$srcs = array_merge($srcs, glob(bhl_dir() . '/' . $mask));
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
$trgs = array();
|
|
|
|
$changed = false;
|
|
|
|
foreach($srcs as $src)
|
|
|
|
{
|
|
|
|
$trg = $pkg_dir . '/Runtime/code/' . str_replace(bhl_dir(), '', $src);
|
|
|
|
if(!is_file($trg) || file_get_contents($src) != file_get_contents($trg))
|
|
|
|
$changed = true;
|
|
|
|
$trgs[$src] = $trg;
|
|
|
|
}
|
|
|
|
|
|
|
|
if($changed)
|
|
|
|
{
|
|
|
|
bhl_clean_upm_package();
|
|
|
|
foreach($trgs as $src => $trg)
|
|
|
|
ensure_copy($src, $trg);
|
|
|
|
}
|
|
|
|
}
|