rabidus-test/Assets/Scripts/LeaderboardWithDateControll...

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using System;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
using UnityEngine;
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public class LeaderboardWithDateController : MonoBehaviour
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{
//public int DaysShow = 30;
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//protected override void Start()
//{
// base.Start();
//}
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//protected override void UpdateLeaderboard()
//{
// //_entries.ForEach(x => Destroy(x.gameObject));
// //_entries.Clear();
// //_entries = new List<LeaderboardEntry>();
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// //var sortedList = PlayerSetup.Instance.AllPlayers
// // .Where(y => DateTime.Parse(y.DateTime)
// // .AddDays(DaysShow) >= DateTime.Now)
// // .OrderByDescending(x => x.Score)
// // .ToList();
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// //for (int i = 0; i < sortedList.Count; i++)
// //{
// // var newEntry = Instantiate(_leaderboardEntryPrefab, _content);
// // _entries.Add(newEntry);
// // newEntry.Init(sortedList[i], i);
// //}
//}
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}