rabidus-test/Assets/Scripts/SplineSetter.cs

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using Dreamteck.Splines;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class SplineSetter : MonoBehaviour
{
private SplineFollower _follower;
private void Awake()
{
_follower = GetComponent<SplineFollower>();
_follower.spline = GetComponentInParent<SplineComputer>();
}
}