rabidus-test/Assets/Scripts/BoostZone.cs

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2023-07-24 16:38:13 +03:00
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class BoostZone : TriggerZone
{
[SerializeField]
private float _boostAmmount;
[SerializeField]
private float _boostTime;
protected override void InZone()
{
base.InZone();
_ship.StopBoost();
_ship.AddBoost(_boostAmmount, _boostTime);
}
protected override void OutZone()
{
base.OutZone();
//_ship.StopBoost();
}
}