2023-08-07 13:23:18 +03:00
|
|
|
using System.Collections;
|
|
|
|
using System.Collections.Generic;
|
|
|
|
using UnityEngine;
|
|
|
|
|
|
|
|
[CreateAssetMenu(fileName = "Monumet")]
|
2023-08-22 17:17:54 +03:00
|
|
|
[System.Serializable]
|
2023-08-07 13:23:18 +03:00
|
|
|
public class MonumentInfo : ScriptableObject
|
|
|
|
{
|
2023-10-02 19:12:35 +03:00
|
|
|
public bool AllMaps;
|
2023-08-15 17:38:54 +03:00
|
|
|
public string Name;
|
2023-09-11 15:44:17 +03:00
|
|
|
public string SceneName;
|
2023-08-15 17:38:54 +03:00
|
|
|
public Sprite Image;
|
2023-08-07 13:23:18 +03:00
|
|
|
[TextArea]
|
2023-08-15 17:38:54 +03:00
|
|
|
public string Description;
|
|
|
|
public GameObject MiniModel;
|
2023-08-07 13:23:18 +03:00
|
|
|
public float Score;
|
2023-10-23 11:19:20 +03:00
|
|
|
|
|
|
|
public AudioClip ShortClip;
|
|
|
|
public AudioClip LongClip;
|
2023-08-07 13:23:18 +03:00
|
|
|
}
|