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m_Strength: 1
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m_Bias: 0.05
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m_NormalBias: 0.4
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m_NearPlane: 0.2
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m_CullingMatrixOverride:
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e02: 0
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e03: 0
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e10: 0
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e11: 1
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e12: 0
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e13: 0
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e21: 0
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e22: 1
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e23: 0
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e30: 0
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e31: 0
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e32: 0
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e33: 1
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m_UseCullingMatrixOverride: 0
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m_Cookie: {fileID: 0}
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m_DrawHalo: 0
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m_Flare: {fileID: 0}
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m_RenderMode: 0
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m_CullingMask:
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serializedVersion: 2
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m_Bits: 4294967295
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m_RenderingLayerMask: 1
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m_Lightmapping: 4
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m_LightShadowCasterMode: 0
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m_AreaSize: {x: 1, y: 1}
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m_BounceIntensity: 1
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m_ColorTemperature: 6570
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m_UseColorTemperature: 0
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m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0}
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m_UseBoundingSphereOverride: 0
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m_UseViewFrustumForShadowCasterCull: 1
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m_ShadowRadius: 0
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m_ShadowAngle: 0
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--- !u!4 &966126404
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 966126402}
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m_LocalRotation: {x: 0.40821788, y: -0.23456968, z: 0.10938163, w: 0.8754261}
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m_LocalPosition: {x: 0, y: 3, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children: []
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m_Father: {fileID: 0}
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m_RootOrder: 1
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m_LocalEulerAnglesHint: {x: 50, y: -30, z: 0}
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--- !u!1 &1252781829
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GameObject:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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serializedVersion: 6
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m_Component:
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m_Layer: 0
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m_Name: GameObject
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m_TagString: Untagged
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m_Icon: {fileID: 0}
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m_NavMeshLayer: 0
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m_StaticEditorFlags: 0
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m_IsActive: 1
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--- !u!114 &1252781830
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1252781829}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: 59d0eaf7fc149f24fa9dc6601d3a52dd, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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--- !u!4 &1252781831
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1252781829}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 910.06726, y: 3152.7593, z: 7113.089}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children: []
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m_Father: {fileID: 0}
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m_RootOrder: 2
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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@ -0,0 +1,7 @@
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fileFormatVersion: 2
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guid: eb641ec751d038c4cbcd95b3d2dcf4e9
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DefaultImporter:
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
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|
@ -0,0 +1,19 @@
|
||||||
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
public class SLTest : MonoBehaviour
|
||||||
|
{
|
||||||
|
private string DAILY_ID = "GLOBAL_LB";
|
||||||
|
|
||||||
|
[SerializeField] private PlayerInfo _lb;
|
||||||
|
|
||||||
|
// Update is called once per frame
|
||||||
|
void Update()
|
||||||
|
{
|
||||||
|
if(Input.GetKeyDown(KeyCode.L))
|
||||||
|
SaveLoadController.Instance.LoadOld(ref _lb, DAILY_ID);
|
||||||
|
if (Input.GetKeyDown(KeyCode.S))
|
||||||
|
SaveLoadController.Instance.Save(_lb, DAILY_ID);
|
||||||
|
}
|
||||||
|
}
|
|
@ -0,0 +1,11 @@
|
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|
fileFormatVersion: 2
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guid: 59d0eaf7fc149f24fa9dc6601d3a52dd
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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|
userData:
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assetBundleName:
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|
assetBundleVariant:
|
|
@ -38,9 +38,9 @@ public class SaveLoadController : MonoBehaviour
|
||||||
|
|
||||||
using (FileStream fs = File.Create(fullFilePath))
|
using (FileStream fs = File.Create(fullFilePath))
|
||||||
{
|
{
|
||||||
BinaryFormatter bf = new BinaryFormatter();
|
|
||||||
var json = JsonUtility.ToJson(so);
|
var json = JsonUtility.ToJson(so);
|
||||||
bf.Serialize(fs, json);
|
byte[] info = new System.Text.UTF8Encoding(true).GetBytes(json);
|
||||||
|
fs.Write(info, 0, info.Length);
|
||||||
fs.Close();
|
fs.Close();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -48,7 +48,37 @@ public class SaveLoadController : MonoBehaviour
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
public bool Load<T>(ref T so, string filename) where T : ScriptableObject
|
public T Load<T>(ref T so, string filename) where T : ScriptableObject
|
||||||
|
{
|
||||||
|
string fullDirPath = Application.persistentDataPath + DIR_PATH;
|
||||||
|
string fullFilePath = Application.persistentDataPath + DIR_PATH + $"{filename}.txt";
|
||||||
|
|
||||||
|
Debug.Log($"LOAD:{fullFilePath}");
|
||||||
|
|
||||||
|
if (!Directory.Exists(fullDirPath))
|
||||||
|
{
|
||||||
|
Directory.CreateDirectory(fullDirPath);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (File.Exists(fullFilePath))
|
||||||
|
{
|
||||||
|
using (FileStream fs = File.Open(fullFilePath, FileMode.Open))
|
||||||
|
{
|
||||||
|
using (StreamReader reader = new StreamReader(fs))
|
||||||
|
{
|
||||||
|
var file = reader.ReadToEnd();
|
||||||
|
so = ScriptableObject.CreateInstance<T>();
|
||||||
|
JsonUtility.FromJsonOverwrite(file, so);
|
||||||
|
fs.Close();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
Debug.Log($"LOAD:SUCCESS");
|
||||||
|
return default;
|
||||||
|
}
|
||||||
|
|
||||||
|
public bool LoadOld<T>(ref T so, string filename) where T : ScriptableObject
|
||||||
{
|
{
|
||||||
string fullDirPath = Application.persistentDataPath + DIR_PATH;
|
string fullDirPath = Application.persistentDataPath + DIR_PATH;
|
||||||
string fullFilePath = Application.persistentDataPath + DIR_PATH + $"{filename}.txt";
|
string fullFilePath = Application.persistentDataPath + DIR_PATH + $"{filename}.txt";
|
||||||
|
|
Loading…
Reference in New Issue