16 lines
338 B
C#
16 lines
338 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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[CreateAssetMenu(fileName = "Monumet")]
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public class MonumentInfo : ScriptableObject
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{
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public readonly string Name;
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public readonly Sprite Image;
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[TextArea]
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public readonly string Description;
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[HideInInspector]
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public float Score;
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}
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