200 lines
5.5 KiB
C#
200 lines
5.5 KiB
C#
#region License
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/*
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MIT License
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Copyright(c) 2017-2020 Mattias Edlund
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all
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copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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SOFTWARE.
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*/
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#endregion
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using System;
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using System.Collections.Generic;
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using System.Runtime.CompilerServices;
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namespace UnityMeshSimplifier
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{
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public class Triangle : IEquatable<Triangle>
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{
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#region Fields
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public int index;
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public int v0;
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public int v1;
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public int v2;
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public int subMeshIndex;
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public int va0;
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public int va1;
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public int va2;
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public double err0;
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public double err1;
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public double err2;
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public double err3;
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public bool deleted;
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public bool dirty;
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public Ref refCached;
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public Vector3d n;
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public Vector3d nCached;
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public HashSet<ToleranceSphere> enclosingSpheres = new HashSet<ToleranceSphere>();
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#endregion
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#region Properties
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public int this[int index]
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{
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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get
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{
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return (index == 0 ? v0 : (index == 1 ? v1 : v2));
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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set
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{
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switch (index)
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{
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case 0:
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v0 = value;
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break;
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case 1:
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v1 = value;
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break;
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case 2:
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v2 = value;
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break;
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default:
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throw new ArgumentOutOfRangeException(nameof(index));
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}
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}
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}
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#endregion
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#region Constructor
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public Triangle(int index, int v0, int v1, int v2, int subMeshIndex)
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{
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this.index = index;
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this.v0 = v0;
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this.v1 = v1;
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this.v2 = v2;
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this.subMeshIndex = subMeshIndex;
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this.va0 = v0;
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this.va1 = v1;
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this.va2 = v2;
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err0 = err1 = err2 = err3 = 0;
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deleted = dirty = false;
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n = new Vector3d();
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nCached = n;
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refCached = new Ref(); // refs for v0, v1 and v2
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}
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#endregion
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#region Public Methods
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public void GetAttributeIndices(int[] attributeIndices)
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{
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attributeIndices[0] = va0;
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attributeIndices[1] = va1;
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attributeIndices[2] = va2;
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public void SetAttributeIndex(int index, int value)
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{
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switch (index)
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{
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case 0:
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va0 = value;
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break;
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case 1:
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va1 = value;
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break;
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case 2:
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va2 = value;
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break;
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default:
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throw new ArgumentOutOfRangeException(nameof(index));
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}
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public int GetAttributeIndex(int index)
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{
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int value;
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switch (index)
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{
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case 0:
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value = va0;
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break;
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case 1:
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value = va1;
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break;
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case 2:
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value = va2;
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break;
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default:
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throw new ArgumentOutOfRangeException(nameof(index));
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}
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return value;
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public void GetErrors(double[] err)
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{
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err[0] = err0;
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err[1] = err1;
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err[2] = err2;
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}
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public override int GetHashCode()
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{
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return base.GetHashCode();
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//return index;
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}
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public override bool Equals(object obj)
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{
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if (obj is Triangle)
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{
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var other = (Triangle)obj;
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return index == other.index;
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}
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return false;
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}
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public bool Equals(Triangle other)
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{
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return index == other.index;
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}
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public override string ToString()
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{
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return string.Format("t{0} ({1}, {2}, {3}){4}", index, v0, v1, v2, deleted ? " deleted" : "");
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}
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#endregion
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}
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} |