33 lines
720 B
C#
33 lines
720 B
C#
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using Unity.PlasticSCM.Editor.UI;
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namespace Unity.PlasticSCM.Editor
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{
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internal static class PlasticMenuItem
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{
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internal static void Add()
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{
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HandleMenuItem.AddMenuItem(
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MENU_ITEM_NAME,
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MENU_ITEM_PRIORITY,
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ShowPanel,
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ValidateMenu);
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HandleMenuItem.UpdateAllMenus();
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}
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static bool ValidateMenu()
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{
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return !CollabPlugin.IsEnabled();
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}
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static void ShowPanel()
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{
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ShowWindow.Plastic();
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}
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const string MENU_ITEM_NAME = "Window/" + UnityConstants.PLASTIC_WINDOW_TITLE;
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const int MENU_ITEM_PRIORITY = 1000;
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}
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}
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