PO/Library/PackageCache/com.unity.collab-proxy@1.9.0/Editor/PlasticSCM/UI/DrawUserIcon.cs

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using UnityEditor;
using UnityEngine;
namespace Unity.PlasticSCM.Editor.UI
{
internal static class DrawUserIcon
{
static internal void ForPendeingChangesTab(string commentText)
{
Rect rect = BuildUserIconAreaRect(commentText, 35f);
GUI.DrawTexture(rect, GetIconTexture());
}
static Rect BuildUserIconAreaRect(string commentText, float sizeOfImage)
{
GUIStyle commentTextAreaStyle = UnityStyles.PendingChangesTab.CommentTextArea;
Rect result = GUILayoutUtility.GetRect(sizeOfImage, sizeOfImage); // Needs to be a square
result.x = commentTextAreaStyle.margin.left;
return result;
}
static Texture2D GetIconTexture()
{
if (sUserIconImage == null)
sUserIconImage = Images.GetImage(Images.Name.IconEmptyGravatar);
return sUserIconImage;
}
static Texture2D sUserIconImage;
}
}