22 lines
659 B
C#
22 lines
659 B
C#
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using NUnit.Framework;
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using UnityEngine.TestTools;
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using UnityEditor;
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namespace UnityEngine.U2D
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{
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internal class ObjectMenuCreationTests
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{
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[Test]
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public void ExecuteMenuCommandCreatesGameObjectWithPixelPerfectCamera()
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{
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var transformCount = Object.FindObjectsOfType<Transform>();
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EditorApplication.ExecuteMenuItem("GameObject/2D Object/Pixel Perfect Camera");
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LogAssert.NoUnexpectedReceived();
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Assert.True(Object.FindObjectsOfType<Transform>().Length > transformCount.Length);
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}
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}
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}
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