PO/Library/PackageCache/com.unity.2d.animation@5.0.7/Documentation~/Examples.md

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# Usage examples
The Sprite Swap feature opens up several unique ways you can implement for your project. The following are examples of three common ways you can use Sprite Swap:
* [To create a frame-by-frame animation](FFanimation.md)
* [Changing selected parts of a character](CharacterParts.md) instead of the entire character
* [Swapping the entire Sprite Library Asset](SLASwap.md)