.. |
Configs
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made effects for enemies, but need to fix visual bugs
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2022-03-11 19:07:30 +03:00 |
Enemy
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made effects for enemies, but need to fix visual bugs
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2022-03-11 19:07:30 +03:00 |
Equipment
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Inventory interface made + small fixes
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2022-01-16 23:20:47 +03:00 |
IncidentSystem
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FIRST PROTOTYPE/ Updated IncidentSystem + repaired inventory
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2022-01-20 11:44:38 +03:00 |
Not used
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minifix
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2022-01-19 23:48:18 +03:00 |
CanvasChanger.cs
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mission ver.1 + endless game + moving the inventory system + DataHolder
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2022-01-17 17:49:27 +03:00 |
CanvasChanger.cs.meta
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Inventory interface made + small fixes
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2022-01-16 23:20:47 +03:00 |
Card.cs
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refactoring
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2022-03-03 18:23:02 +03:00 |
Card.cs.meta
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Okey, really realy first commit. Troubleshooting errors
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2022-01-12 10:39:15 +03:00 |
Configs.meta
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Okey, really realy first commit. Troubleshooting errors
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2022-01-12 10:39:15 +03:00 |
DataHolder.cs
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FIRST PROTOTYPE/ Updated IncidentSystem + repaired inventory
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2022-01-20 11:44:38 +03:00 |
DataHolder.cs.meta
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FIRST PROTOTYPE/ Updated IncidentSystem + repaired inventory
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2022-01-20 11:44:38 +03:00 |
DeckManager.cs
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made effects for enemies, but need to fix visual bugs
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2022-03-11 19:07:30 +03:00 |
DeckManager.cs.meta
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Okey, really realy first commit. Troubleshooting errors
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2022-01-12 10:39:15 +03:00 |
Enemy.meta
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new card + bugfix
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2022-01-13 16:15:53 +03:00 |
Equipment.meta
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Inventory interface made + small fixes
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2022-01-16 23:20:47 +03:00 |
IncidentSystem.meta
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WARNING! CRASH INVENTORY!!! /// Incident System + small improvements
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2022-01-20 02:46:04 +03:00 |
LibraryEffects.cs
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made effects for enemies, but need to fix visual bugs
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2022-03-11 19:07:30 +03:00 |
LibraryEffects.cs.meta
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Made effects + poison
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2022-02-09 21:22:43 +03:00 |
MainCamera.cs
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FIRST PROTOTYPE/ Updated IncidentSystem + repaired inventory
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2022-01-20 11:44:38 +03:00 |
MainCamera.cs.meta
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FIRST PROTOTYPE/ Updated IncidentSystem + repaired inventory
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2022-01-20 11:44:38 +03:00 |
Not used.meta
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Updated enemyPrefabs + player prefab + update enemy turns
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2022-01-15 10:29:16 +03:00 |
PhaseCounter.cs
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FIRST PROTOTYPE/ Updated IncidentSystem + repaired inventory
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2022-01-20 11:44:38 +03:00 |
PhaseCounter.cs.meta
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FIRST PROTOTYPE/ Updated IncidentSystem + repaired inventory
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2022-01-20 11:44:38 +03:00 |
Player.cs
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made effects for enemies, but need to fix visual bugs
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2022-03-11 19:07:30 +03:00 |
Player.cs.meta
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enemy turn system + player script + bugfix
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2022-01-13 11:00:37 +03:00 |
SceneLoader.cs
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mission ver.1 + endless game + moving the inventory system + DataHolder
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2022-01-17 17:49:27 +03:00 |
SceneLoader.cs.meta
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Inventory interface made + small fixes
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2022-01-16 23:20:47 +03:00 |
Session.cs
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Made effects + poison
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2022-02-09 21:22:43 +03:00 |
Session.cs.meta
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Okey, really realy first commit. Troubleshooting errors
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2022-01-12 10:39:15 +03:00 |
WarningTableClose.cs
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FIRST PROTOTYPE/ Updated IncidentSystem + repaired inventory
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2022-01-20 11:44:38 +03:00 |
WarningTableClose.cs.meta
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FIRST PROTOTYPE/ Updated IncidentSystem + repaired inventory
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2022-01-20 11:44:38 +03:00 |