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AddStamina.asset
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New enemy + card specialization + marker system
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2022-01-14 10:42:43 +03:00 |
AddStamina.asset.meta
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new card + bugfix
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2022-01-13 16:15:53 +03:00 |
BigHealing.asset
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Updating armor system
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2022-01-15 23:26:40 +03:00 |
BigHealing.asset.meta
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Okey, really realy first commit. Troubleshooting errors
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2022-01-12 10:39:15 +03:00 |
GrenadeLauncher.asset
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WARNING! CRASH INVENTORY!!! /// Incident System + small improvements
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2022-01-20 02:46:04 +03:00 |
GrenadeLauncher.asset.meta
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WARNING! CRASH INVENTORY!!! /// Incident System + small improvements
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2022-01-20 02:46:04 +03:00 |
LongSmallDamage.asset
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New enemy + card specialization + marker system
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2022-01-14 10:42:43 +03:00 |
LongSmallDamage.asset.meta
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New enemy + card specialization + marker system
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2022-01-14 10:42:43 +03:00 |
MassiveDamage.asset
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Ability to select the number of targets when creating cards + A card that deals damage to all enemies
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2022-01-27 11:31:20 +03:00 |
MassiveDamage.asset.meta
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Ability to select the number of targets when creating cards + A card that deals damage to all enemies
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2022-01-27 11:31:20 +03:00 |
MeleeSmallDamage.asset
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New enemy + card specialization + marker system
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2022-01-14 10:42:43 +03:00 |
MeleeSmallDamage.asset.meta
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New enemy + card specialization + marker system
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2022-01-14 10:42:43 +03:00 |
SmallArmor.asset
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Updating armor system
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2022-01-15 23:26:40 +03:00 |
SmallArmor.asset.meta
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Updating armor system
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2022-01-15 23:26:40 +03:00 |
SmallHealing.asset
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Updating armor system
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2022-01-15 23:26:40 +03:00 |
SmallHealing.asset.meta
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Okey, really realy first commit. Troubleshooting errors
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2022-01-12 10:39:15 +03:00 |
SniperRifle.asset
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WARNING! CRASH INVENTORY!!! /// Incident System + small improvements
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2022-01-20 02:46:04 +03:00 |
SniperRifle.asset.meta
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WARNING! CRASH INVENTORY!!! /// Incident System + small improvements
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2022-01-20 02:46:04 +03:00 |