36 lines
1.3 KiB
Markdown
36 lines
1.3 KiB
Markdown
# About Tilemap Editor
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Use Unity’s Tilemap Editor to create and edit a variety of 2D levels using Tile Assets arranged on the Grid and Tilemap GameObjects. This also supports specialized types of Tilemaps, such as Hexagonal and Isometric Tilemaps.
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# Installing Tilemap Editor
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To install this package, follow the instructions in the [Package Manager documentation](https://docs.unity3d.com/Packages/com.unity.package-manager-ui@latest/index.html).
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# Using Tilemap Editor
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The Tilemap Manual can be found [here] (http://docs.unity3d.com/Documentation/Manual/class-Tilemap.html).
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The Tile Palette Manual can be found [here] (https://docs.unity3d.com/Manual/Tilemap-Palette.html).
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# Technical details
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## Requirements
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This version of Tilemap Editor is compatible with the following versions of the Unity Editor:
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* 2019.2 and later (recommended)
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## Package contents
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The following table indicates the folder structure of the Tilemap Editor package:
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|Location|Description|
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|`<Editor>`|Root folder containing the source for the Tilemap Editor used to edit Tilemaps inside the Unity Editor.|
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|`<Tests>`|Root folder containing the source for the tests for Tilemap Editor used the Unity Editor Test Runner.|
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## Document revision history
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|Date|Reason|
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|January 2, 2019|Document created. Matches package version 1.0.0|
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