ikpil
|
331e4a2bd1
|
new float[] -> Vector3f
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2023-04-20 22:51:43 +09:00 |
ikpil
|
a480ad7ce8
|
bugfix - test ok!
|
2023-04-20 22:32:53 +09:00 |
ikpil
|
37b050081d
|
upgrade performance
|
2023-04-20 01:02:26 +09:00 |
ikpil
|
80970e0051
|
new float[] -> struct Vector3f
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2023-04-20 00:04:09 +09:00 |
ikpil
|
b6356afd1b
|
bugfix - dynamic tile rasterize
|
2023-04-18 18:25:05 +09:00 |
ikpil
|
f0d255a6c7
|
change HashSet -> List
|
2023-04-18 00:25:52 +09:00 |
ikpil
|
f835a14563
|
rename RecastDemoCanvas
|
2023-04-18 00:12:28 +09:00 |
ikpil
|
98cdbd7d20
|
remove new float[3]
|
2023-04-17 23:46:00 +09:00 |
ikpil
|
8a59cb2d6b
|
for mac
|
2023-04-17 10:41:58 +09:00 |
ikpil
|
8260ebbe52
|
changed new float[] -> Vector3f
|
2023-04-16 17:34:04 +09:00 |
ikpil
|
59c1b7e22c
|
remove
|
2023-04-16 12:20:41 +09:00 |
ikpil
|
0da362d2a9
|
refactoring new float[2] -> struct Vector2f
|
2023-04-16 12:19:41 +09:00 |
ikpil
|
52d7f63ebd
|
add log view
|
2023-04-16 11:54:50 +09:00 |
ikpil
|
c819ded81b
|
add vector2f.Get()
|
2023-04-15 09:31:51 +09:00 |
ikpil
|
4ee7f1fe4a
|
reformat
|
2023-04-14 23:06:32 +09:00 |
ikpil
|
f9782da010
|
rename FrequencyWatch
|
2023-04-14 22:41:29 +09:00 |
ikpil
|
7b820fafd7
|
move core files
|
2023-04-14 22:39:34 +09:00 |
ikpil
|
af6c804330
|
move utils
|
2023-04-14 22:29:19 +09:00 |
ikpil
|
c333ef7ce6
|
remove NuklearGL
|
2023-04-14 22:29:10 +09:00 |
ikpil
|
5806de7f82
|
remove demolog
|
2023-04-14 22:14:10 +09:00 |
ikpil
|
6f758cabc0
|
upgrade silk.net
|
2023-04-14 21:37:30 +09:00 |
ikpil
|
d3d0d80824
|
remove new float[]
|
2023-04-13 00:09:56 +09:00 |
ikpil
|
c388e8087b
|
[개발/최익필] new float[] -> Vector3f
|
2023-04-13 00:03:59 +09:00 |
ikpil
|
dfafb03103
|
remove vCopy(ref Vector3, Vector3)
|
2023-04-12 23:53:28 +09:00 |
ikpil
|
b1b2bb9e3e
|
remove Vector3 vSet
|
2023-04-12 23:33:15 +09:00 |
ikpil
|
066f6b3f34
|
remove Vector3f.ToArray
|
2023-04-12 23:24:29 +09:00 |
ikpil
|
f157ee53e2
|
fix - new float[3] -> Vector3f
|
2023-04-12 23:22:11 +09:00 |
ikpil
|
c86b30a35a
|
fix macos
|
2023-04-06 23:32:00 +09:00 |
ikpil
|
28310a39ae
|
fix shader version 400
|
2023-04-06 19:06:38 +09:00 |
ikpil
|
864e4cf092
|
opengl version 460
|
2023-04-06 19:00:52 +09:00 |
ikpil
|
35591536fd
|
bugfix - TickWatch
|
2023-04-06 18:48:36 +09:00 |
ikpil
|
ecce6dcb95
|
for macOSX
|
2023-04-06 18:43:31 +09:00 |
ikpil
|
6a31bfee32
|
remove meaningless TriMesh creation
|
2023-04-06 17:46:43 +09:00 |
ikpil
|
2cd93e8099
|
remove Demo's ChunkyTriMesh
|
2023-04-06 00:12:41 +09:00 |
ikpil
|
c1c535641c
|
remove Vector2f.SetElement
|
2023-04-05 17:33:36 +09:00 |
ikpil
|
d84f78352d
|
upgrade tile build performacne
|
2023-04-05 17:30:18 +09:00 |
ikpil
|
62d23e34ab
|
bufix - imax - imin
|
2023-04-05 17:03:26 +09:00 |
ikpil
|
1434a61ce9
|
remove unuse functions
|
2023-04-05 13:45:37 +09:00 |
ikpil
|
2ad25f0755
|
remove unused vDistSqr
|
2023-04-04 13:52:07 +09:00 |
ikpil
|
961d4e9278
|
remove nullable in CompareItemX&Y
|
2023-04-03 23:56:49 +09:00 |
ikpil
|
0c0ac0bde8
|
fixed a typo (countour -> contour)
|
2023-04-02 11:04:37 +09:00 |
ikpil
|
6e7f1925ad
|
remove Vector2f.ToArray()
|
2023-04-01 15:22:17 +09:00 |
ikpil
|
921c8bed92
|
vector3f serializable
|
2023-04-01 02:01:02 +09:00 |
ikpil
|
a01b0f8aa0
|
bugfix - bmin, bmax ref
|
2023-04-01 01:04:24 +09:00 |
ikpil
|
c81c2aded9
|
bugfix - Arrays.Copy -> vector3f operator =
|
2023-04-01 00:51:17 +09:00 |
ikpil
|
00c3cd57f3
|
change float[] -> vector3f
|
2023-04-01 00:28:54 +09:00 |
ikpil
|
7c653af669
|
float[] => vector3f
|
2023-03-31 01:10:04 +09:00 |
ikpil
|
535bbd38a4
|
float[3] to Vector3f
|
2023-03-30 01:00:42 +09:00 |
ikpil
|
254ec50436
|
...
|
2023-03-30 01:00:41 +09:00 |
ikpil
|
5f6a1ac070
|
change float[3] -> struct vector3f
|
2023-03-30 01:00:41 +09:00 |