Added Second Scene + added monuments info
This commit is contained in:
parent
53710529b5
commit
05ec26cc9f
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@ -59,7 +59,7 @@ Material:
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m_Scale: {x: 1, y: 1}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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m_Offset: {x: 0, y: 0}
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- _MainTex:
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- _MainTex:
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m_Texture: {fileID: 0}
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m_Texture: {fileID: 2800000, guid: 0edc847d036304549826a8591306cad2, type: 3}
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m_Scale: {x: 1, y: 1}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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m_Offset: {x: 0, y: 0}
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||||||
- _MetallicGlossMap:
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- _MetallicGlossMap:
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@ -122,7 +122,7 @@ Material:
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- _ZWrite: 1
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- _ZWrite: 1
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m_Colors:
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m_Colors:
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- _BaseColor: {r: 0.8, g: 0.8, b: 0.8, a: 1}
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- _BaseColor: {r: 0.8, g: 0.8, b: 0.8, a: 1}
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- _Color: {r: 1, g: 1, b: 1, a: 1}
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- _Color: {r: 0.8, g: 0.8, b: 0.8, a: 1}
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- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
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- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
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- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
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- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
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m_BuildTextureStacks: []
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m_BuildTextureStacks: []
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@ -62,7 +62,7 @@ Material:
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m_Scale: {x: 1, y: 1}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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m_Offset: {x: 0, y: 0}
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- _MainTex:
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- _MainTex:
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m_Texture: {fileID: 0}
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m_Texture: {fileID: 2800000, guid: b07f17b5d8d5e384da2d417a24381ab2, type: 3}
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m_Scale: {x: 1, y: 1}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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m_Offset: {x: 0, y: 0}
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- _MetallicGlossMap:
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- _MetallicGlossMap:
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||||||
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@ -123,7 +123,7 @@ Material:
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- _ZWrite: 1
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- _ZWrite: 1
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m_Colors:
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m_Colors:
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- _BaseColor: {r: 0.22641507, g: 0.22641507, b: 0.22641507, a: 1}
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- _BaseColor: {r: 0.22641507, g: 0.22641507, b: 0.22641507, a: 1}
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- _Color: {r: 1, g: 1, b: 1, a: 1}
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- _Color: {r: 0.22641504, g: 0.22641504, b: 0.22641504, a: 1}
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- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
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- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
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- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
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- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
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m_BuildTextureStacks: []
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m_BuildTextureStacks: []
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@ -59,7 +59,7 @@ Material:
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m_Scale: {x: 1, y: 1}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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m_Offset: {x: 0, y: 0}
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- _MainTex:
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- _MainTex:
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m_Texture: {fileID: 0}
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m_Texture: {fileID: 2800000, guid: 8e5a7d84f07680d4494818e3de59ef30, type: 3}
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m_Scale: {x: 1, y: 1}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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m_Offset: {x: 0, y: 0}
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- _MetallicGlossMap:
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- _MetallicGlossMap:
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@ -122,7 +122,7 @@ Material:
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- _ZWrite: 1
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- _ZWrite: 1
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m_Colors:
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m_Colors:
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- _BaseColor: {r: 0.19811317, g: 0.19811317, b: 0.19811317, a: 1}
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- _BaseColor: {r: 0.19811317, g: 0.19811317, b: 0.19811317, a: 1}
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- _Color: {r: 1, g: 1, b: 1, a: 1}
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- _Color: {r: 0.19811314, g: 0.19811314, b: 0.19811314, a: 1}
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- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
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- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
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- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
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- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
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m_BuildTextureStacks: []
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m_BuildTextureStacks: []
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@ -60,7 +60,7 @@ Material:
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m_Scale: {x: 1, y: 1}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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m_Offset: {x: 0, y: 0}
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- _MainTex:
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- _MainTex:
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m_Texture: {fileID: 0}
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m_Texture: {fileID: 2800000, guid: 8e5a7d84f07680d4494818e3de59ef30, type: 3}
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m_Scale: {x: 1, y: 1}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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m_Offset: {x: 0, y: 0}
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- _MetallicGlossMap:
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- _MetallicGlossMap:
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@ -123,7 +123,7 @@ Material:
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- _ZWrite: 1
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- _ZWrite: 1
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m_Colors:
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m_Colors:
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- _BaseColor: {r: 0.45283014, g: 0.45283014, b: 0.45283014, a: 1}
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- _BaseColor: {r: 0.45283014, g: 0.45283014, b: 0.45283014, a: 1}
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- _Color: {r: 1, g: 1, b: 1, a: 1}
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- _Color: {r: 0.45283008, g: 0.45283008, b: 0.45283008, a: 1}
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- _EmissionColor: {r: 1, g: 1, b: 1, a: 1}
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- _EmissionColor: {r: 1, g: 1, b: 1, a: 1}
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- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
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- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
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m_BuildTextureStacks: []
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m_BuildTextureStacks: []
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@ -60,7 +60,7 @@ Material:
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m_Scale: {x: 1, y: 1}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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m_Offset: {x: 0, y: 0}
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- _MainTex:
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- _MainTex:
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m_Texture: {fileID: 0}
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m_Texture: {fileID: 2800000, guid: 8e5a7d84f07680d4494818e3de59ef30, type: 3}
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m_Scale: {x: 1, y: 1}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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m_Offset: {x: 0, y: 0}
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- _MetallicGlossMap:
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- _MetallicGlossMap:
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@ -123,7 +123,7 @@ Material:
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- _ZWrite: 1
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- _ZWrite: 1
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m_Colors:
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m_Colors:
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- _BaseColor: {r: 0.16862741, g: 0.41725534, b: 0.7176471, a: 1}
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- _BaseColor: {r: 0.16862741, g: 0.41725534, b: 0.7176471, a: 1}
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- _Color: {r: 1, g: 1, b: 1, a: 1}
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- _Color: {r: 0.16862738, g: 0.4172553, b: 0.7176471, a: 1}
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- _EmissionColor: {r: 1, g: 1, b: 1, a: 1}
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- _EmissionColor: {r: 1, g: 1, b: 1, a: 1}
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- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
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- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
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m_BuildTextureStacks: []
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m_BuildTextureStacks: []
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@ -60,8 +60,8 @@ Material:
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m_Scale: {x: 10, y: 10}
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m_Scale: {x: 10, y: 10}
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m_Offset: {x: 0, y: 0}
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m_Offset: {x: 0, y: 0}
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- _MainTex:
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- _MainTex:
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m_Texture: {fileID: 0}
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m_Texture: {fileID: 2800000, guid: 8e5a7d84f07680d4494818e3de59ef30, type: 3}
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m_Scale: {x: 1, y: 1}
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m_Scale: {x: 10, y: 10}
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m_Offset: {x: 0, y: 0}
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m_Offset: {x: 0, y: 0}
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- _MetallicGlossMap:
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- _MetallicGlossMap:
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m_Texture: {fileID: 0}
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m_Texture: {fileID: 0}
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@ -124,7 +124,7 @@ Material:
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- _ZWrite: 1
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- _ZWrite: 1
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m_Colors:
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m_Colors:
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- _BaseColor: {r: 1, g: 0.49803925, b: 0.19999999, a: 1}
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- _BaseColor: {r: 1, g: 0.49803925, b: 0.19999999, a: 1}
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- _Color: {r: 1, g: 1, b: 1, a: 1}
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- _Color: {r: 1, g: 0.49803925, b: 0.19999996, a: 1}
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- _EmissionColor: {r: 1, g: 1, b: 1, a: 1}
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- _EmissionColor: {r: 1, g: 1, b: 1, a: 1}
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- _SpecColor: {r: 0.11764706, g: 0.11764706, b: 0.11764706, a: 1}
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- _SpecColor: {r: 0.11764706, g: 0.11764706, b: 0.11764706, a: 1}
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m_BuildTextureStacks: []
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m_BuildTextureStacks: []
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@ -47,8 +47,8 @@ Material:
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m_Scale: {x: 10, y: 10}
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m_Scale: {x: 10, y: 10}
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m_Offset: {x: 0, y: 0}
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m_Offset: {x: 0, y: 0}
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- _MainTex:
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- _MainTex:
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m_Texture: {fileID: 0}
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m_Texture: {fileID: 2800000, guid: 7038e9da9f5b75d49b2b2ba283b09b4d, type: 3}
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m_Scale: {x: 1, y: 1}
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m_Scale: {x: 10, y: 10}
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m_Offset: {x: 0, y: 0}
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m_Offset: {x: 0, y: 0}
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- _MetallicGlossMap:
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- _MetallicGlossMap:
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m_Texture: {fileID: 0}
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m_Texture: {fileID: 0}
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@ -111,7 +111,7 @@ Material:
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- _ZWrite: 1
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- _ZWrite: 1
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m_Colors:
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m_Colors:
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- _BaseColor: {r: 0.72156864, g: 0.2352941, b: 0.5098039, a: 1}
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- _BaseColor: {r: 0.72156864, g: 0.2352941, b: 0.5098039, a: 1}
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- _Color: {r: 1, g: 1, b: 1, a: 1}
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- _Color: {r: 0.72156864, g: 0.23529407, b: 0.5098038, a: 1}
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- _EmissionColor: {r: 1, g: 1, b: 1, a: 1}
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- _EmissionColor: {r: 1, g: 1, b: 1, a: 1}
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- _SpecColor: {r: 0.2, g: 0.2, b: 0.2, a: 1}
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- _SpecColor: {r: 0.2, g: 0.2, b: 0.2, a: 1}
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m_BuildTextureStacks: []
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m_BuildTextureStacks: []
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||||||
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@ -60,7 +60,7 @@ Material:
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m_Scale: {x: 1, y: 1}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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m_Offset: {x: 0, y: 0}
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- _MainTex:
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- _MainTex:
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m_Texture: {fileID: 0}
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m_Texture: {fileID: 2800000, guid: 8e5a7d84f07680d4494818e3de59ef30, type: 3}
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m_Scale: {x: 1, y: 1}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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m_Offset: {x: 0, y: 0}
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- _MetallicGlossMap:
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- _MetallicGlossMap:
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||||||
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@ -123,7 +123,7 @@ Material:
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||||||
- _ZWrite: 1
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- _ZWrite: 1
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m_Colors:
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m_Colors:
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- _BaseColor: {r: 0.8901961, g: 0.113725476, b: 0.17500925, a: 1}
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- _BaseColor: {r: 0.8901961, g: 0.113725476, b: 0.17500925, a: 1}
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||||||
- _Color: {r: 1, g: 1, b: 1, a: 1}
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- _Color: {r: 0.8901961, g: 0.113725446, b: 0.17500922, a: 1}
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- _EmissionColor: {r: 1, g: 1, b: 1, a: 1}
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- _EmissionColor: {r: 1, g: 1, b: 1, a: 1}
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- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
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- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
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m_BuildTextureStacks: []
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m_BuildTextureStacks: []
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@ -111,7 +111,7 @@ Material:
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- _ZWrite: 1
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- _ZWrite: 1
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m_Colors:
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m_Colors:
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- _BaseColor: {r: 0, g: 0.8000001, b: 0.8000001, a: 1}
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- _BaseColor: {r: 0, g: 0.8000001, b: 0.8000001, a: 1}
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- _Color: {r: 1, g: 1, b: 1, a: 1}
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- _Color: {r: 0, g: 0.8000001, b: 0.8000001, a: 1}
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- _EmissionColor: {r: 1, g: 1, b: 1, a: 1}
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- _EmissionColor: {r: 1, g: 1, b: 1, a: 1}
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- _SpecColor: {r: 0.2, g: 0.2, b: 0.2, a: 1}
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- _SpecColor: {r: 0.2, g: 0.2, b: 0.2, a: 1}
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m_BuildTextureStacks: []
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m_BuildTextureStacks: []
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@ -111,7 +111,7 @@ Material:
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- _ZWrite: 1
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- _ZWrite: 1
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m_Colors:
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m_Colors:
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- _BaseColor: {r: 0.09803919, g: 0.89019614, b: 0.69411767, a: 1}
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- _BaseColor: {r: 0.09803919, g: 0.89019614, b: 0.69411767, a: 1}
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||||||
- _Color: {r: 1, g: 1, b: 1, a: 1}
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- _Color: {r: 0.09803916, g: 0.89019614, b: 0.69411767, a: 1}
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- _EmissionColor: {r: 1, g: 1, b: 1, a: 1}
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- _EmissionColor: {r: 1, g: 1, b: 1, a: 1}
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- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
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m_BuildTextureStacks: []
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m_BuildTextureStacks: []
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@ -124,7 +124,7 @@ Material:
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- _ZWrite: 1
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- _ZWrite: 1
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m_Colors:
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m_Colors:
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- _BaseColor: {r: 1, g: 0.9647059, b: 0, a: 1}
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- _Color: {r: 1, g: 1, b: 1, a: 1}
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- _Color: {r: 1, g: 0.9647059, b: 0, a: 1}
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- _EmissionColor: {r: 1, g: 1, b: 1, a: 1}
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- _EmissionColor: {r: 1, g: 1, b: 1, a: 1}
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- _SpecColor: {r: 0.2, g: 0.2, b: 0.2, a: 1}
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- _SpecColor: {r: 0.2, g: 0.2, b: 0.2, a: 1}
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m_BuildTextureStacks: []
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m_BuildTextureStacks: []
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@ -59,7 +59,7 @@ Material:
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m_Scale: {x: 1, y: 1}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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m_Texture: {fileID: 0}
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m_Texture: {fileID: 2800000, guid: db2e8562d9478b742bad3947dcb24236, type: 3}
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m_Scale: {x: 1, y: 1}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _MetallicGlossMap:
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@ -11,6 +11,7 @@ Material:
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m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3}
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m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3}
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m_ValidKeywords:
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m_ValidKeywords:
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||||||
- _EMISSION
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- _EMISSION
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- _ENVIRONMENTREFLECTIONS_OFF
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- _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A
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- _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A
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m_InvalidKeywords:
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m_InvalidKeywords:
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- _GLOSSYREFLECTIONS_OFF
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- _GLOSSYREFLECTIONS_OFF
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@ -49,8 +50,8 @@ Material:
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m_Scale: {x: 100, y: 100}
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m_Scale: {x: 100, y: 100}
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m_Offset: {x: 0, y: 0}
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m_Scale: {x: 1, y: 1}
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m_Scale: {x: 100, y: 100}
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m_Offset: {x: 0, y: 0}
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m_Texture: {fileID: 0}
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m_Texture: {fileID: 0}
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@ -113,7 +114,7 @@ Material:
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- _ZWrite: 1
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m_Colors:
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m_Colors:
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- _BaseColor: {r: 0.12549016, g: 0.17254898, b: 0.21568623, a: 1}
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|
||||||
- _EmissionColor: {r: 1, g: 1, b: 1, a: 1}
|
- _EmissionColor: {r: 1, g: 1, b: 1, a: 1}
|
||||||
- _SpecColor: {r: 0.047169805, g: 0.047169805, b: 0.047169805, a: 1}
|
- _SpecColor: {r: 0.047169805, g: 0.047169805, b: 0.047169805, a: 1}
|
||||||
m_BuildTextureStacks: []
|
m_BuildTextureStacks: []
|
||||||
|
|
|
@ -124,7 +124,7 @@ Material:
|
||||||
- _ZWrite: 1
|
- _ZWrite: 1
|
||||||
m_Colors:
|
m_Colors:
|
||||||
- _BaseColor: {r: 1, g: 0, b: 0.4, a: 1}
|
- _BaseColor: {r: 1, g: 0, b: 0.4, a: 1}
|
||||||
- _Color: {r: 1, g: 1, b: 1, a: 1}
|
- _Color: {r: 1, g: 0, b: 0.39999998, a: 1}
|
||||||
- _EmissionColor: {r: 1, g: 1, b: 1, a: 1}
|
- _EmissionColor: {r: 1, g: 1, b: 1, a: 1}
|
||||||
- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
|
- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
|
||||||
m_BuildTextureStacks: []
|
m_BuildTextureStacks: []
|
||||||
|
|
|
@ -24,8 +24,6 @@ Material:
|
||||||
m_Shader: {fileID: 4800000, guid: 8d2bb70cbf9db8d4da26e15b26e74248, type: 3}
|
m_Shader: {fileID: 4800000, guid: 8d2bb70cbf9db8d4da26e15b26e74248, type: 3}
|
||||||
m_ValidKeywords:
|
m_ValidKeywords:
|
||||||
- _EMISSION
|
- _EMISSION
|
||||||
- _GLOSSINESS_FROM_BASE_ALPHA
|
|
||||||
- _SPECULAR_COLOR
|
|
||||||
m_InvalidKeywords: []
|
m_InvalidKeywords: []
|
||||||
m_LightmapFlags: 0
|
m_LightmapFlags: 0
|
||||||
m_EnableInstancingVariants: 0
|
m_EnableInstancingVariants: 0
|
||||||
|
@ -62,7 +60,7 @@ Material:
|
||||||
m_Scale: {x: 1, y: 1}
|
m_Scale: {x: 1, y: 1}
|
||||||
m_Offset: {x: 0, y: 0}
|
m_Offset: {x: 0, y: 0}
|
||||||
- _MainTex:
|
- _MainTex:
|
||||||
m_Texture: {fileID: 0}
|
m_Texture: {fileID: 2800000, guid: 0edc847d036304549826a8591306cad2, type: 3}
|
||||||
m_Scale: {x: 1, y: 1}
|
m_Scale: {x: 1, y: 1}
|
||||||
m_Offset: {x: 0, y: 0}
|
m_Offset: {x: 0, y: 0}
|
||||||
- _MetallicGlossMap:
|
- _MetallicGlossMap:
|
||||||
|
|
|
@ -22,9 +22,7 @@ Material:
|
||||||
m_PrefabAsset: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
||||||
m_Name: RenderMaterial
|
m_Name: RenderMaterial
|
||||||
m_Shader: {fileID: 4800000, guid: 8d2bb70cbf9db8d4da26e15b26e74248, type: 3}
|
m_Shader: {fileID: 4800000, guid: 8d2bb70cbf9db8d4da26e15b26e74248, type: 3}
|
||||||
m_ValidKeywords:
|
m_ValidKeywords: []
|
||||||
- _GLOSSINESS_FROM_BASE_ALPHA
|
|
||||||
- _SPECULAR_COLOR
|
|
||||||
m_InvalidKeywords: []
|
m_InvalidKeywords: []
|
||||||
m_LightmapFlags: 4
|
m_LightmapFlags: 4
|
||||||
m_EnableInstancingVariants: 0
|
m_EnableInstancingVariants: 0
|
||||||
|
@ -61,7 +59,7 @@ Material:
|
||||||
m_Scale: {x: 1, y: 1}
|
m_Scale: {x: 1, y: 1}
|
||||||
m_Offset: {x: 0, y: 0}
|
m_Offset: {x: 0, y: 0}
|
||||||
- _MainTex:
|
- _MainTex:
|
||||||
m_Texture: {fileID: 0}
|
m_Texture: {fileID: 8400000, guid: 74ecb3ce20a15d94595d759a830bc012, type: 2}
|
||||||
m_Scale: {x: 1, y: 1}
|
m_Scale: {x: 1, y: 1}
|
||||||
m_Offset: {x: 0, y: 0}
|
m_Offset: {x: 0, y: 0}
|
||||||
- _MetallicGlossMap:
|
- _MetallicGlossMap:
|
||||||
|
|
|
@ -63,7 +63,7 @@ Material:
|
||||||
m_Scale: {x: 1, y: 1}
|
m_Scale: {x: 1, y: 1}
|
||||||
m_Offset: {x: 0, y: 0}
|
m_Offset: {x: 0, y: 0}
|
||||||
- _MainTex:
|
- _MainTex:
|
||||||
m_Texture: {fileID: 0}
|
m_Texture: {fileID: 2800000, guid: b729d7318ff923744818c4fe786eb90d, type: 3}
|
||||||
m_Scale: {x: 1, y: 1}
|
m_Scale: {x: 1, y: 1}
|
||||||
m_Offset: {x: 0, y: 0}
|
m_Offset: {x: 0, y: 0}
|
||||||
- _MetallicGlossMap:
|
- _MetallicGlossMap:
|
||||||
|
|
|
@ -22,6 +22,7 @@ Material:
|
||||||
RenderType: Transparent
|
RenderType: Transparent
|
||||||
disabledShaderPasses:
|
disabledShaderPasses:
|
||||||
- DepthOnly
|
- DepthOnly
|
||||||
|
- SHADOWCASTER
|
||||||
m_SavedProperties:
|
m_SavedProperties:
|
||||||
serializedVersion: 3
|
serializedVersion: 3
|
||||||
m_TexEnvs:
|
m_TexEnvs:
|
||||||
|
@ -113,7 +114,7 @@ Material:
|
||||||
- _ZWrite: 0
|
- _ZWrite: 0
|
||||||
m_Colors:
|
m_Colors:
|
||||||
- _BaseColor: {r: 0, g: 0.94130903, b: 1, a: 0}
|
- _BaseColor: {r: 0, g: 0.94130903, b: 1, a: 0}
|
||||||
- _Color: {r: 1, g: 1, b: 1, a: 1}
|
- _Color: {r: 0, g: 0.94130903, b: 1, a: 0}
|
||||||
- _EmissionColor: {r: 0, g: 0.9896784, b: 1, a: 1}
|
- _EmissionColor: {r: 0, g: 0.9896784, b: 1, a: 1}
|
||||||
- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
|
- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
|
||||||
m_BuildTextureStacks: []
|
m_BuildTextureStacks: []
|
||||||
|
|
|
@ -34,6 +34,7 @@ Material:
|
||||||
RenderType: Transparent
|
RenderType: Transparent
|
||||||
disabledShaderPasses:
|
disabledShaderPasses:
|
||||||
- DepthOnly
|
- DepthOnly
|
||||||
|
- SHADOWCASTER
|
||||||
m_SavedProperties:
|
m_SavedProperties:
|
||||||
serializedVersion: 3
|
serializedVersion: 3
|
||||||
m_TexEnvs:
|
m_TexEnvs:
|
||||||
|
@ -125,7 +126,7 @@ Material:
|
||||||
- _ZWrite: 0
|
- _ZWrite: 0
|
||||||
m_Colors:
|
m_Colors:
|
||||||
- _BaseColor: {r: 0.007843138, g: 0.83137256, b: 0.7294118, a: 0.6509804}
|
- _BaseColor: {r: 0.007843138, g: 0.83137256, b: 0.7294118, a: 0.6509804}
|
||||||
- _Color: {r: 1, g: 1, b: 1, a: 1}
|
- _Color: {r: 0.007843138, g: 0.83137256, b: 0.7294118, a: 0.6509804}
|
||||||
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
|
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
|
||||||
- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
|
- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
|
||||||
m_BuildTextureStacks: []
|
m_BuildTextureStacks: []
|
||||||
|
|
|
@ -47,8 +47,8 @@ Material:
|
||||||
m_Scale: {x: 10, y: 10}
|
m_Scale: {x: 10, y: 10}
|
||||||
m_Offset: {x: 0, y: 0}
|
m_Offset: {x: 0, y: 0}
|
||||||
- _MainTex:
|
- _MainTex:
|
||||||
m_Texture: {fileID: 0}
|
m_Texture: {fileID: 2800000, guid: 7038e9da9f5b75d49b2b2ba283b09b4d, type: 3}
|
||||||
m_Scale: {x: 1, y: 1}
|
m_Scale: {x: 10, y: 10}
|
||||||
m_Offset: {x: 0, y: 0}
|
m_Offset: {x: 0, y: 0}
|
||||||
- _MetallicGlossMap:
|
- _MetallicGlossMap:
|
||||||
m_Texture: {fileID: 0}
|
m_Texture: {fileID: 0}
|
||||||
|
|
|
@ -2544,14 +2544,7 @@ namespace BNG {
|
||||||
|
|
||||||
void OnDestroy() {
|
void OnDestroy() {
|
||||||
if(BeingHeld && !quitting) {
|
if(BeingHeld && !quitting) {
|
||||||
try
|
DropItem(false, false);
|
||||||
{
|
|
||||||
DropItem(false, false);
|
|
||||||
}
|
|
||||||
catch (System.Exception)
|
|
||||||
{
|
|
||||||
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -598,13 +598,20 @@ namespace BNG {
|
||||||
|
|
||||||
public virtual void ResetHandGraphics() {
|
public virtual void ResetHandGraphics() {
|
||||||
if(HandsGraphics != null) {
|
if(HandsGraphics != null) {
|
||||||
// Make visible again
|
try
|
||||||
HandsGraphics.gameObject.SetActive(true);
|
{
|
||||||
|
// Make visible again
|
||||||
|
HandsGraphics.gameObject.SetActive(true);
|
||||||
|
|
||||||
// Move parent back to where it was originally
|
// Move parent back to where it was originally
|
||||||
HandsGraphics.transform.parent = handsGraphicsParent;
|
HandsGraphics.transform.parent = handsGraphicsParent;
|
||||||
HandsGraphics.transform.localPosition = handsGraphicsPosition;
|
HandsGraphics.transform.localPosition = handsGraphicsPosition;
|
||||||
HandsGraphics.transform.localRotation = handsGraphicsRotation;
|
HandsGraphics.transform.localRotation = handsGraphicsRotation;
|
||||||
|
}
|
||||||
|
catch (System.Exception ex)
|
||||||
|
{
|
||||||
|
Debug.LogError(ex.Message);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -2,7 +2,7 @@
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
|
using UnityEngine.Events;
|
||||||
|
|
||||||
namespace BNG {
|
namespace BNG {
|
||||||
public class VRKeyboard : MonoBehaviour {
|
public class VRKeyboard : MonoBehaviour {
|
||||||
|
@ -16,6 +16,7 @@ namespace BNG {
|
||||||
|
|
||||||
List<VRKeyboardKey> KeyboardKeys;
|
List<VRKeyboardKey> KeyboardKeys;
|
||||||
|
|
||||||
|
public UnityEvent OnSubmit;
|
||||||
void Awake() {
|
void Awake() {
|
||||||
KeyboardKeys = transform.GetComponentsInChildren<VRKeyboardKey>().ToList();
|
KeyboardKeys = transform.GetComponentsInChildren<VRKeyboardKey>().ToList();
|
||||||
}
|
}
|
||||||
|
@ -57,7 +58,8 @@ namespace BNG {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
else if (formattedKey.ToLower() == "enter") {
|
else if (formattedKey.ToLower() == "enter") {
|
||||||
// Debug.Log("Pressed Enter");
|
Debug.Log("Pressed Enter");
|
||||||
|
OnSubmit?.Invoke();
|
||||||
// UnityEngine.EventSystems.ExecuteEvents.Execute(AttachedInputField.gameObject, null, UnityEngine.EventSystems.ExecuteEvents.submitHandler);
|
// UnityEngine.EventSystems.ExecuteEvents.Execute(AttachedInputField.gameObject, null, UnityEngine.EventSystems.ExecuteEvents.submitHandler);
|
||||||
}
|
}
|
||||||
else if (formattedKey.ToLower() == "shift") {
|
else if (formattedKey.ToLower() == "shift") {
|
||||||
|
|
|
@ -0,0 +1,8 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 72c0b48d2ae65034f8272be71949098c
|
||||||
|
folderAsset: yes
|
||||||
|
DefaultImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
Binary file not shown.
After Width: | Height: | Size: 7.5 KiB |
|
@ -0,0 +1,135 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: b893e8f2dc766e941a18fe6f2dd65dd1
|
||||||
|
TextureImporter:
|
||||||
|
internalIDToNameTable: []
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 12
|
||||||
|
mipmaps:
|
||||||
|
mipMapMode: 0
|
||||||
|
enableMipMap: 1
|
||||||
|
sRGBTexture: 1
|
||||||
|
linearTexture: 0
|
||||||
|
fadeOut: 0
|
||||||
|
borderMipMap: 0
|
||||||
|
mipMapsPreserveCoverage: 0
|
||||||
|
alphaTestReferenceValue: 0.5
|
||||||
|
mipMapFadeDistanceStart: 1
|
||||||
|
mipMapFadeDistanceEnd: 3
|
||||||
|
bumpmap:
|
||||||
|
convertToNormalMap: 0
|
||||||
|
externalNormalMap: 0
|
||||||
|
heightScale: 0.25
|
||||||
|
normalMapFilter: 0
|
||||||
|
isReadable: 0
|
||||||
|
streamingMipmaps: 0
|
||||||
|
streamingMipmapsPriority: 0
|
||||||
|
vTOnly: 0
|
||||||
|
ignoreMasterTextureLimit: 0
|
||||||
|
grayScaleToAlpha: 0
|
||||||
|
generateCubemap: 6
|
||||||
|
cubemapConvolution: 0
|
||||||
|
seamlessCubemap: 0
|
||||||
|
textureFormat: 1
|
||||||
|
maxTextureSize: 2048
|
||||||
|
textureSettings:
|
||||||
|
serializedVersion: 2
|
||||||
|
filterMode: 1
|
||||||
|
aniso: 1
|
||||||
|
mipBias: 0
|
||||||
|
wrapU: 0
|
||||||
|
wrapV: 0
|
||||||
|
wrapW: 0
|
||||||
|
nPOTScale: 0
|
||||||
|
lightmap: 0
|
||||||
|
compressionQuality: 50
|
||||||
|
spriteMode: 1
|
||||||
|
spriteExtrude: 1
|
||||||
|
spriteMeshType: 1
|
||||||
|
alignment: 0
|
||||||
|
spritePivot: {x: 0.5, y: 0.5}
|
||||||
|
spritePixelsToUnits: 100
|
||||||
|
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||||
|
spriteGenerateFallbackPhysicsShape: 1
|
||||||
|
alphaUsage: 1
|
||||||
|
alphaIsTransparency: 1
|
||||||
|
spriteTessellationDetail: -1
|
||||||
|
textureType: 8
|
||||||
|
textureShape: 1
|
||||||
|
singleChannelComponent: 0
|
||||||
|
flipbookRows: 1
|
||||||
|
flipbookColumns: 1
|
||||||
|
maxTextureSizeSet: 0
|
||||||
|
compressionQualitySet: 0
|
||||||
|
textureFormatSet: 0
|
||||||
|
ignorePngGamma: 0
|
||||||
|
applyGammaDecoding: 0
|
||||||
|
cookieLightType: 0
|
||||||
|
platformSettings:
|
||||||
|
- serializedVersion: 3
|
||||||
|
buildTarget: DefaultTexturePlatform
|
||||||
|
maxTextureSize: 2048
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 1
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||||
|
- serializedVersion: 3
|
||||||
|
buildTarget: Standalone
|
||||||
|
maxTextureSize: 2048
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||||
|
- serializedVersion: 3
|
||||||
|
buildTarget: Server
|
||||||
|
maxTextureSize: 2048
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||||
|
- serializedVersion: 3
|
||||||
|
buildTarget: WebGL
|
||||||
|
maxTextureSize: 2048
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||||
|
spriteSheet:
|
||||||
|
serializedVersion: 2
|
||||||
|
sprites: []
|
||||||
|
outline: []
|
||||||
|
physicsShape: []
|
||||||
|
bones: []
|
||||||
|
spriteID: 5e97eb03825dee720800000000000000
|
||||||
|
internalID: 0
|
||||||
|
vertices: []
|
||||||
|
indices:
|
||||||
|
edges: []
|
||||||
|
weights: []
|
||||||
|
secondaryTextures: []
|
||||||
|
nameFileIdTable: {}
|
||||||
|
spritePackingTag:
|
||||||
|
pSDRemoveMatte: 0
|
||||||
|
pSDShowRemoveMatteOption: 0
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
|
@ -7,15 +7,16 @@ public class MonumentController : MonoBehaviour
|
||||||
[SerializeField]
|
[SerializeField]
|
||||||
private float _energyToUnlock;
|
private float _energyToUnlock;
|
||||||
[SerializeField]
|
[SerializeField]
|
||||||
private float _unlockTime = 1;
|
private MonumentInfo _info;
|
||||||
[SerializeField]
|
|
||||||
private LeanTweenType _ease;
|
|
||||||
|
|
||||||
|
private PlayerSetup _playerSetup;
|
||||||
private EnergyController _energyController;
|
private EnergyController _energyController;
|
||||||
private float _currentEnergy;
|
private float _currentEnergy;
|
||||||
|
|
||||||
|
|
||||||
private void Awake()
|
private void Awake()
|
||||||
{
|
{
|
||||||
|
_playerSetup = FindObjectOfType<PlayerSetup>();
|
||||||
_energyController = FindObjectOfType<EnergyController>();
|
_energyController = FindObjectOfType<EnergyController>();
|
||||||
_currentEnergy = _energyToUnlock;
|
_currentEnergy = _energyToUnlock;
|
||||||
}
|
}
|
||||||
|
@ -24,11 +25,14 @@ public class MonumentController : MonoBehaviour
|
||||||
{
|
{
|
||||||
var totalEnergy = _energyController.Energy;
|
var totalEnergy = _energyController.Energy;
|
||||||
|
|
||||||
LeanTween.value(totalEnergy, 0, _unlockTime).setEase(_ease).setOnUpdate((float x)=>
|
LeanTween.value(totalEnergy, 0, 1).setEase(LeanTweenType.easeInOutSine).setOnUpdate((float x)=>
|
||||||
{
|
{
|
||||||
_energyController.Energy = x;
|
_energyController.Energy = x;
|
||||||
_currentEnergy = Mathf.Clamp(_energyToUnlock - (totalEnergy - x), 0, int.MaxValue);
|
_currentEnergy = Mathf.Clamp(_energyToUnlock - (totalEnergy - x), 0, int.MaxValue);
|
||||||
Debug.Log($"Clamped energy value: {_currentEnergy / _energyToUnlock}");
|
Debug.Log($"Clamped energy value: {_currentEnergy / _energyToUnlock}");
|
||||||
});
|
});
|
||||||
|
|
||||||
|
//TODO: ÐÀÇÁËÎÊÈÐÎÂÀÒÜ ÌÎÍÓÌÅÍÒ ÒÎËÜÊÎ ÅÑËÈ ÕÂÀÒÈËÎ ÝÍÅÐÃÈÈ
|
||||||
|
_playerSetup.UnlockMonument(_info, _currentEnergy);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -0,0 +1,15 @@
|
||||||
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
[CreateAssetMenu(fileName = "Monumet")]
|
||||||
|
public class MonumentInfo : ScriptableObject
|
||||||
|
{
|
||||||
|
public readonly string Name;
|
||||||
|
public readonly Sprite Image;
|
||||||
|
[TextArea]
|
||||||
|
public readonly string Description;
|
||||||
|
|
||||||
|
[HideInInspector]
|
||||||
|
public float Score;
|
||||||
|
}
|
|
@ -0,0 +1,11 @@
|
||||||
|
fileFormatVersion: 2
|
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|
guid: 7c12e5cd6574c9c40b63c1ccfd6962f8
|
||||||
|
MonoImporter:
|
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|
externalObjects: {}
|
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|
serializedVersion: 2
|
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|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
|
@ -0,0 +1,67 @@
|
||||||
|
using System;
|
||||||
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using UnityEngine;
|
||||||
|
using UnityEngine.UI;
|
||||||
|
|
||||||
|
public class MonumentResultController : MonoBehaviour, IPlayerInfoRequre
|
||||||
|
{
|
||||||
|
private List<MonumentInfo> _monuments;
|
||||||
|
|
||||||
|
[SerializeField]
|
||||||
|
private UIMonumentButton _UIMonumentPrefab;
|
||||||
|
[SerializeField]
|
||||||
|
private Transform _placeHolder;
|
||||||
|
[SerializeField]
|
||||||
|
private TMPro.TextMeshProUGUI _descriptionText;
|
||||||
|
[SerializeField]
|
||||||
|
private Image _icon;
|
||||||
|
[SerializeField]
|
||||||
|
private TMPro.TextMeshProUGUI _score;
|
||||||
|
|
||||||
|
private PlayerSetup _playerSetup;
|
||||||
|
|
||||||
|
private void Start()
|
||||||
|
{
|
||||||
|
_monuments = new List<MonumentInfo>();
|
||||||
|
_monuments = Resources.LoadAll<MonumentInfo>("Monuments/").ToList();
|
||||||
|
|
||||||
|
InitPlayerInfo();
|
||||||
|
InitMonuments();
|
||||||
|
}
|
||||||
|
|
||||||
|
public void InitPlayerInfo()
|
||||||
|
{
|
||||||
|
_playerSetup = FindObjectOfType<PlayerSetup>();
|
||||||
|
}
|
||||||
|
|
||||||
|
private bool _showFirst = true;
|
||||||
|
|
||||||
|
private void InitMonuments()
|
||||||
|
{
|
||||||
|
_monuments.ForEach(x =>
|
||||||
|
{
|
||||||
|
var newUIMonument = Instantiate(_UIMonumentPrefab, _placeHolder);
|
||||||
|
newUIMonument.Init(x);
|
||||||
|
|
||||||
|
if (_playerSetup.TryFindMonument(x))
|
||||||
|
{
|
||||||
|
newUIMonument.Unlock();
|
||||||
|
|
||||||
|
if (_showFirst)
|
||||||
|
{
|
||||||
|
_showFirst = false;
|
||||||
|
newUIMonument.SelectMonument();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
public void SelectMonument(MonumentInfo info)
|
||||||
|
{
|
||||||
|
_icon.sprite = info.Image;
|
||||||
|
_score.SetText(info.Score.ToString());
|
||||||
|
_descriptionText.SetText(info.Description);
|
||||||
|
}
|
||||||
|
}
|
|
@ -0,0 +1,11 @@
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@ -19,9 +19,6 @@ public class GameManager : MonoBehaviour
|
||||||
|
|
||||||
private PlayerSetup _playerSetup;
|
private PlayerSetup _playerSetup;
|
||||||
private EnergyController _energyController;
|
private EnergyController _energyController;
|
||||||
[SerializeField]
|
|
||||||
private TMPro.TMP_InputField _inputField;
|
|
||||||
|
|
||||||
|
|
||||||
public UnityEvent OnGameStarted;
|
public UnityEvent OnGameStarted;
|
||||||
public UnityEvent OnGameEnded;
|
public UnityEvent OnGameEnded;
|
||||||
|
@ -50,11 +47,6 @@ public class GameManager : MonoBehaviour
|
||||||
_energyController = FindObjectOfType<EnergyController>();
|
_energyController = FindObjectOfType<EnergyController>();
|
||||||
}
|
}
|
||||||
|
|
||||||
private void Start()
|
|
||||||
{
|
|
||||||
_inputField.text = $"Player_{Random.Range(0, 1000)}";
|
|
||||||
}
|
|
||||||
|
|
||||||
public void ChangeState(GameState newState)
|
public void ChangeState(GameState newState)
|
||||||
{
|
{
|
||||||
CurrentGameState = newState;
|
CurrentGameState = newState;
|
||||||
|
@ -65,18 +57,18 @@ public class GameManager : MonoBehaviour
|
||||||
{
|
{
|
||||||
case GameState.None:
|
case GameState.None:
|
||||||
{
|
{
|
||||||
SceneManager.LoadSceneAsync(SceneManager.GetActiveScene().buildIndex);
|
SceneManager.LoadSceneAsync(1);
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
case GameState.Started:
|
case GameState.Started:
|
||||||
{
|
{
|
||||||
_playerSetup.CreateNewPlayer(_inputField.text);
|
_playerSetup.CreateNewPlayer();
|
||||||
OnGameStarted?.Invoke();
|
OnGameStarted?.Invoke();
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
case GameState.Ended:
|
case GameState.Ended:
|
||||||
{
|
{
|
||||||
_playerSetup.AddScore(_energyController.Energy);
|
_playerSetup.SetPlayerScore(_energyController.Energy);
|
||||||
OnGameEnded?.Invoke();
|
OnGameEnded?.Invoke();
|
||||||
ChangeState(GameState.None);
|
ChangeState(GameState.None);
|
||||||
}
|
}
|
||||||
|
|
|
@ -0,0 +1,4 @@
|
||||||
|
public interface IPlayerInfoRequre
|
||||||
|
{
|
||||||
|
void InitPlayerInfo();
|
||||||
|
}
|
|
@ -0,0 +1,11 @@
|
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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||||||
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userData:
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|
@ -3,29 +3,52 @@ using System.Collections;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
|
using UnityEngine.UI;
|
||||||
|
|
||||||
public class LeaderboardController : MonoBehaviour
|
public class LeaderboardController : MonoBehaviour, IPlayerInfoRequre
|
||||||
{
|
{
|
||||||
[SerializeField]
|
[SerializeField]
|
||||||
private RectTransform _content;
|
private RectTransform _content;
|
||||||
[SerializeField]
|
[SerializeField]
|
||||||
private LeaderboardEntry _leaderboardEntryPrefab;
|
private LeaderboardEntry _leaderboardEntryPrefab;
|
||||||
|
private PlayerSetup _playerSetup;
|
||||||
|
|
||||||
[SerializeField]
|
[SerializeField]
|
||||||
private PlayerInfo _playerInfo;
|
private InputField _nameInputField;
|
||||||
|
|
||||||
|
private List<LeaderboardEntry> _entries = new List<LeaderboardEntry>();
|
||||||
|
|
||||||
private void Start()
|
private void Start()
|
||||||
{
|
{
|
||||||
|
InitPlayerInfo();
|
||||||
UpdateLeaderboard();
|
UpdateLeaderboard();
|
||||||
}
|
}
|
||||||
|
|
||||||
private void UpdateLeaderboard()
|
private void UpdateLeaderboard()
|
||||||
{
|
{
|
||||||
var sortedList = _playerInfo.Players.OrderByDescending(x => x.Score).ToList();
|
_entries.ForEach(x => Destroy(x.gameObject));
|
||||||
|
_entries.Clear();
|
||||||
|
_entries = new List<LeaderboardEntry>();
|
||||||
|
|
||||||
|
var sortedList = _playerSetup.PlayerInfo.Players.OrderByDescending(x => x.Score).ToList();
|
||||||
|
|
||||||
for (int i = 0; i < sortedList.Count; i++)
|
for (int i = 0; i < sortedList.Count; i++)
|
||||||
{
|
{
|
||||||
var newEntry = Instantiate(_leaderboardEntryPrefab, _content);
|
var newEntry = Instantiate(_leaderboardEntryPrefab, _content);
|
||||||
|
_entries.Add(newEntry);
|
||||||
newEntry.Init(sortedList[i], i);
|
newEntry.Init(sortedList[i], i);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public void SubmitNewEntry()
|
||||||
|
{
|
||||||
|
_playerSetup.SetPlayerName(_nameInputField.text);
|
||||||
|
_playerSetup.SavePlayer();
|
||||||
|
UpdateLeaderboard();
|
||||||
|
}
|
||||||
|
|
||||||
|
public void InitPlayerInfo()
|
||||||
|
{
|
||||||
|
_playerSetup = FindObjectOfType<PlayerSetup>();
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -8,10 +8,7 @@ public class Player
|
||||||
public string Name;
|
public string Name;
|
||||||
public float Score;
|
public float Score;
|
||||||
|
|
||||||
public Player(string name)
|
public List<MonumentInfo> UnlockedMonumets = new List<MonumentInfo>();
|
||||||
{
|
|
||||||
Name = name;
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
[CreateAssetMenu(fileName = "PlayerInfo")]
|
[CreateAssetMenu(fileName = "PlayerInfo")]
|
||||||
|
|
|
@ -4,18 +4,55 @@ using UnityEngine;
|
||||||
|
|
||||||
public class PlayerSetup : MonoBehaviour
|
public class PlayerSetup : MonoBehaviour
|
||||||
{
|
{
|
||||||
|
public static PlayerSetup Instance;
|
||||||
[SerializeField]
|
[SerializeField]
|
||||||
private PlayerInfo _playerInfo;
|
private PlayerInfo _playerInfo;
|
||||||
|
|
||||||
private Player _currentPlayer;
|
private Player _currentPlayer;
|
||||||
public void CreateNewPlayer(string name)
|
|
||||||
|
public PlayerInfo PlayerInfo => _playerInfo;
|
||||||
|
|
||||||
|
private void Awake()
|
||||||
{
|
{
|
||||||
_currentPlayer = new Player(name);
|
if (Instance == null)
|
||||||
_playerInfo.Players.Add(_currentPlayer);
|
{
|
||||||
|
Instance = this;
|
||||||
|
}
|
||||||
|
else if (Instance == this)
|
||||||
|
{
|
||||||
|
Destroy(gameObject);
|
||||||
|
}
|
||||||
|
|
||||||
|
DontDestroyOnLoad(gameObject);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void AddScore(float ammount)
|
public void CreateNewPlayer()
|
||||||
|
{
|
||||||
|
_currentPlayer = new Player();
|
||||||
|
}
|
||||||
|
|
||||||
|
public void SetPlayerScore(float ammount)
|
||||||
{
|
{
|
||||||
_currentPlayer.Score = ammount;
|
_currentPlayer.Score = ammount;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public void SetPlayerName(string name)
|
||||||
|
{
|
||||||
|
_currentPlayer.Name = name;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void UnlockMonument(MonumentInfo info, float score)
|
||||||
|
{
|
||||||
|
info.Score = score;
|
||||||
|
_currentPlayer.UnlockedMonumets.Add(info);
|
||||||
|
}
|
||||||
|
|
||||||
|
public bool TryFindMonument(MonumentInfo info)
|
||||||
|
{
|
||||||
|
return _currentPlayer.UnlockedMonumets.Contains(info);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void SavePlayer()
|
||||||
|
{
|
||||||
|
_playerInfo.Players.Add(_currentPlayer);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
File diff suppressed because one or more lines are too long
|
@ -0,0 +1,63 @@
|
||||||
|
using System;
|
||||||
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using UnityEngine;
|
||||||
|
using UnityEngine.UI;
|
||||||
|
|
||||||
|
[RequireComponent(typeof(Button))]
|
||||||
|
public class UIMonumentButton : MonoBehaviour
|
||||||
|
{
|
||||||
|
[SerializeField]
|
||||||
|
private GameObject _lockPanel;
|
||||||
|
[SerializeField]
|
||||||
|
private TMPro.TextMeshProUGUI _name;
|
||||||
|
|
||||||
|
private Button _button;
|
||||||
|
private MonumentInfo _info;
|
||||||
|
private MonumentResultController _controller;
|
||||||
|
|
||||||
|
public void Init(MonumentInfo info)
|
||||||
|
{
|
||||||
|
_info = info;
|
||||||
|
_name.SetText(_info.Name);
|
||||||
|
}
|
||||||
|
|
||||||
|
private void Awake()
|
||||||
|
{
|
||||||
|
_button = GetComponent<Button>();
|
||||||
|
_controller = FindObjectOfType<MonumentResultController>();
|
||||||
|
}
|
||||||
|
|
||||||
|
private void OnEnable()
|
||||||
|
{
|
||||||
|
_button.onClick.AddListener(SelectMonument);
|
||||||
|
}
|
||||||
|
|
||||||
|
private void OnDisable()
|
||||||
|
{
|
||||||
|
_button.onClick.RemoveListener(SelectMonument);
|
||||||
|
}
|
||||||
|
|
||||||
|
private void Start()
|
||||||
|
{
|
||||||
|
Lock();
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Lock()
|
||||||
|
{
|
||||||
|
_button.interactable = false;
|
||||||
|
_lockPanel.SetActive(true);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Unlock()
|
||||||
|
{
|
||||||
|
_button.interactable = true;
|
||||||
|
_lockPanel.SetActive(false);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void SelectMonument()
|
||||||
|
{
|
||||||
|
_controller.SelectMonument(_info);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
|
@ -0,0 +1,11 @@
|
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|
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|
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|
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|
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|
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|
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|
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|
||||||
"com.unity.collab-proxy": "1.17.2",
|
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|
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|
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|
||||||
|
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|
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|
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|
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|
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|
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|
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|
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|
|
|
@ -1,5 +1,90 @@
|
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|
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|
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|
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|
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|
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|
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|
||||||
|
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|
||||||
|
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|
||||||
|
"url": "https://packages.unity.com"
|
||||||
|
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|
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|
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|
||||||
|
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|
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|
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|
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|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
"com.unity.burst": "1.5.1"
|
||||||
|
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|
||||||
|
"url": "https://packages.unity.com"
|
||||||
|
},
|
||||||
|
"com.unity.2d.path": {
|
||||||
|
"version": "5.0.2",
|
||||||
|
"depth": 2,
|
||||||
|
"source": "registry",
|
||||||
|
"dependencies": {},
|
||||||
|
"url": "https://packages.unity.com"
|
||||||
|
},
|
||||||
|
"com.unity.2d.pixel-perfect": {
|
||||||
|
"version": "5.0.1",
|
||||||
|
"depth": 1,
|
||||||
|
"source": "registry",
|
||||||
|
"dependencies": {},
|
||||||
|
"url": "https://packages.unity.com"
|
||||||
|
},
|
||||||
|
"com.unity.2d.psdimporter": {
|
||||||
|
"version": "6.0.6",
|
||||||
|
"depth": 1,
|
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|
"source": "registry",
|
||||||
|
"dependencies": {
|
||||||
|
"com.unity.2d.animation": "7.0.8",
|
||||||
|
"com.unity.2d.common": "6.0.5",
|
||||||
|
"com.unity.2d.sprite": "1.0.0"
|
||||||
|
},
|
||||||
|
"url": "https://packages.unity.com"
|
||||||
|
},
|
||||||
|
"com.unity.2d.sprite": {
|
||||||
|
"version": "1.0.0",
|
||||||
|
"depth": 1,
|
||||||
|
"source": "builtin",
|
||||||
|
"dependencies": {}
|
||||||
|
},
|
||||||
|
"com.unity.2d.spriteshape": {
|
||||||
|
"version": "7.0.6",
|
||||||
|
"depth": 1,
|
||||||
|
"source": "registry",
|
||||||
|
"dependencies": {
|
||||||
|
"com.unity.mathematics": "1.1.0",
|
||||||
|
"com.unity.2d.common": "6.0.4",
|
||||||
|
"com.unity.2d.path": "5.0.2",
|
||||||
|
"com.unity.modules.physics2d": "1.0.0"
|
||||||
|
},
|
||||||
|
"url": "https://packages.unity.com"
|
||||||
|
},
|
||||||
|
"com.unity.2d.tilemap": {
|
||||||
|
"version": "1.0.0",
|
||||||
|
"depth": 1,
|
||||||
|
"source": "builtin",
|
||||||
|
"dependencies": {}
|
||||||
|
},
|
||||||
|
"com.unity.2d.tilemap.extras": {
|
||||||
|
"version": "2.2.3",
|
||||||
|
"depth": 1,
|
||||||
|
"source": "registry",
|
||||||
|
"dependencies": {
|
||||||
|
"com.unity.modules.tilemap": "1.0.0",
|
||||||
|
"com.unity.2d.tilemap": "1.0.0",
|
||||||
|
"com.unity.ugui": "1.0.0",
|
||||||
|
"com.unity.modules.jsonserialize": "1.0.0"
|
||||||
|
},
|
||||||
|
"url": "https://packages.unity.com"
|
||||||
|
},
|
||||||
"com.unity.burst": {
|
"com.unity.burst": {
|
||||||
"version": "1.7.3",
|
"version": "1.7.3",
|
||||||
"depth": 1,
|
"depth": 1,
|
||||||
|
@ -41,6 +126,20 @@
|
||||||
"dependencies": {},
|
"dependencies": {},
|
||||||
"url": "https://packages.unity.com"
|
"url": "https://packages.unity.com"
|
||||||
},
|
},
|
||||||
|
"com.unity.feature.2d": {
|
||||||
|
"version": "1.0.0",
|
||||||
|
"depth": 0,
|
||||||
|
"source": "builtin",
|
||||||
|
"dependencies": {
|
||||||
|
"com.unity.2d.animation": "7.0.8",
|
||||||
|
"com.unity.2d.pixel-perfect": "5.0.1",
|
||||||
|
"com.unity.2d.psdimporter": "6.0.6",
|
||||||
|
"com.unity.2d.sprite": "1.0.0",
|
||||||
|
"com.unity.2d.spriteshape": "7.0.6",
|
||||||
|
"com.unity.2d.tilemap": "1.0.0",
|
||||||
|
"com.unity.2d.tilemap.extras": "2.2.3"
|
||||||
|
}
|
||||||
|
},
|
||||||
"com.unity.feature.development": {
|
"com.unity.feature.development": {
|
||||||
"version": "1.0.1",
|
"version": "1.0.1",
|
||||||
"depth": 0,
|
"depth": 0,
|
||||||
|
|
|
@ -6,8 +6,11 @@ EditorBuildSettings:
|
||||||
serializedVersion: 2
|
serializedVersion: 2
|
||||||
m_Scenes:
|
m_Scenes:
|
||||||
- enabled: 1
|
- enabled: 1
|
||||||
path: Assets/Scenes/Scene.unity
|
path: Assets/Scenes/MainScene.unity
|
||||||
guid: 3b4f32e611af09c48965f54374cbd5b4
|
guid: 3b4f32e611af09c48965f54374cbd5b4
|
||||||
|
- enabled: 1
|
||||||
|
path: Assets/Scenes/ResultScene.unity
|
||||||
|
guid: e5aa917ee6290354f8aadc3b694ec0c9
|
||||||
m_configObjects:
|
m_configObjects:
|
||||||
Unity.XR.Oculus.Settings: {fileID: 11400000, guid: bfa1182bd221b4ca89619141f66f1260,
|
Unity.XR.Oculus.Settings: {fileID: 11400000, guid: bfa1182bd221b4ca89619141f66f1260,
|
||||||
type: 2}
|
type: 2}
|
||||||
|
|
Loading…
Reference in New Issue