Commit Graph

  • a9888bd281 refactor: added test RcVec3f.CopyTo ikpil 2023-10-23 22:51:09 +0900
  • e4dc81b027 refactor: RcVector.Copy ikpil 2023-10-23 22:43:53 +0900
  • f5194e63b2 RcVec3f.Add, Subtract now corresponds to System.Numerics.Vector3.Add, Subtract in the switching build. ikpil 2023-10-22 12:56:16 +0900
  • cb4a7b37d7 refactor: RcVec3f.Cross now corresponds to System.Numerics.Vector3.Normalize in the switching build ikpil 2023-10-22 12:44:50 +0900
  • 3861b0a2c1 refactor: RcVec3f.Normalize now corresponds to System.Numerics.Vector3.Normalize in the switching build ikpil 2023-10-22 12:26:54 +0900
  • 33fa18cd0e refactor: move Dot2D function ikpil 2023-10-21 00:27:48 +0900
  • bc7b02d8bb refactor: reuse ikpil 2023-10-20 00:11:10 +0900
  • 45ede19e61 refactor: preparing for switching build with System.Numerics.Vector3 ikpil 2023-10-20 00:10:11 +0900
  • 8d5b4c0c95 refactor: preparing for switching build with System.Numerics.Vector3 ikpil 2023-10-19 00:07:50 +0900
  • 3ab732e900 refactor: preparing for switching build with System.Numerics.Vector3 ikpil 2023-10-19 00:03:18 +0900
  • 0368afea23 refactor: preparing for switching build with System.Numerics.Vector3 ikpil 2023-10-18 23:52:47 +0900
  • 5c2dd6b757 refactor: cleaning up the API to .net 8 Sytem.Numerics compatibility. ikpil 2023-10-18 00:08:28 +0900
  • 75d00916f3 feature: cleaning up the API to accommodate .net 8 Numerics compatibility. ikpil 2023-10-17 23:40:07 +0900
  • 587cebd32c feat: added DotRecast.Core.Collections namespace ikpil 2023-10-17 00:24:09 +0900
  • cfcdf86f2d feat: change namespace RcVec2f, RcVec3f, RcMatrix4x4f for dotent 8 ikpil 2023-10-16 23:55:34 +0900
  • 628c4ef0ce refactor: new float[3] -> RcVec3f ikpil 2023-10-15 21:30:55 +0900
  • 30cbf7119b feat: multiple target frameworks ikpil 2023-10-14 19:46:55 +0900
  • 5aac44c440 refactor: remove RcVec3f.Of(float[] f, int idx) ikpil 2023-10-14 19:30:33 +0900
  • 51c0a23d7e typo ikpil 2023-10-14 19:13:21 +0900
  • 19136129ab refactor: remve RcVec3f.Of(float[] f) ikpil 2023-10-13 00:04:46 +0900
  • 228bdc9e4d refactor: remove RcVec3f.Of(x,y,z) ikpil 2023-10-12 23:52:32 +0900
  • adfded5a94 refactor: float[2] -> RcVec2f ikpil 2023-10-12 23:31:25 +0900
  • 61a21327e9 refactor: new float[2] -> RcVec2f ikpil 2023-10-12 23:21:24 +0900
  • fe305e6fd1 refactor: const float EPSILON ikpil 2023-10-12 23:14:17 +0900
  • 7965af390e refactor: Change 'xyz' to uppercase in preparation for switching to System.Numeric.Vector3 ikpil 2023-10-12 23:04:29 +0900
  • 8d3a1d2d68 refactor: typo ikpil 2023-10-11 23:55:37 +0900
  • 3df6036ebb refactor: typo ikpil 2023-10-11 23:31:15 +0900
  • 2f525d9ecf refactor: nuget badge ikpil 2023-10-11 23:11:32 +0900
  • 26387de859 refactor: Move constants from class DtNavMesh to class DtDetailTriEdgeFlags ikpil 2023-10-10 23:47:20 +0900
  • 542f2bf5d1 github workflows bugfix ikpil 2023-10-10 23:12:59 +0900
  • 10231da589 typo ikpil 2023-10-08 14:54:57 +0900
  • e718f6174e refactor: RcBuildContoursFlags ikpil 2023-10-08 14:48:43 +0900
  • 2169a18c85 refactor: DtCrowdAgentUpdateFlags ikpil 2023-10-08 14:45:20 +0900
  • 6416374f94 refactor: DtNodeFlags ikpil 2023-10-08 14:40:07 +0900
  • 78d4591c3c refactor: DtPolyTypes ikpil 2023-10-08 14:32:13 +0900
  • 31734246b6 refactor: DtFindPathOptions, DtRaycastOptions ikpil 2023-10-08 14:28:56 +0900
  • 533afe49e2 refactor: flags ikpil 2023-10-08 14:23:58 +0900
  • 17b3832297 fix: Possible loss of precision while rounding values ikpil 2023-10-05 23:55:51 +0900
  • 34f38fc874 refactoring: typo ikpil 2023-10-05 23:35:18 +0900
  • e02e097577 refactoring: prefix Dt ikpil 2023-10-05 00:11:58 +0900
  • 72a93f0e73 feat: DotFastLZ ikpil 2023-10-04 23:05:29 +0900
  • efb8f8b8ef
    Update README.md Choi Ikpil 2023-10-03 23:46:33 +0900
  • 510a56d85e
    Update README.md Choi Ikpil 2023-10-03 23:44:20 +0900
  • 57571865fe feat: ready nuget!! ikpil 2023-10-03 15:56:56 +0900
  • c4d231fbb1 feat: ready nuget publish ikpil 2023-10-03 15:42:01 +0900
  • 5d793573cb changed: typo ikpil 2023-10-01 18:50:04 +0900
  • f02e956aef feat: add comment for windows ikpil 2023-09-30 13:30:52 +0900
  • d58b4929d8 refactor: NUnit.Analyzers 3.8.0 ikpil 2023-09-26 23:02:01 +0900
  • 229ab3f9f5 refactor: ObjImporter, InputGeomProvider ikpil 2023-09-24 18:42:41 +0900
  • c294275da4 bugfix: not working reousrce.load ikpil 2023-09-23 14:47:04 +0900
  • a1e38a493d feat: add resource folder ikpil 2023-09-23 14:43:40 +0900
  • c905abb714 release ikpil 2023-09-23 14:02:45 +0900
  • 4f2cc63886 refactor: annotation builder ikpil 2023-09-23 07:57:47 +0900
  • 707d91afea refactor: clamp ikpil 2023-09-23 07:38:46 +0900
  • a46aa0eaee refactor: math ikpil 2023-09-23 07:30:47 +0900
  • 07074105a4 add: badge ikpil 2023-09-23 07:28:42 +0900
  • 07e6b08517 refactor: rename ikpil 2023-09-22 23:42:21 +0900
  • 087582c42e refactor: rename for unity3d ikpil 2023-09-21 23:36:55 +0900
  • 25bc69f2e4 fix: search directory ikpil 2023-09-21 23:13:39 +0900
  • bfa20b41e8 refactor: rename ikpil 2023-09-20 23:44:02 +0900
  • c1cc0fb286 refactor: added RcDirectory, RcResources ikpil 2023-09-20 23:41:18 +0900
  • 502ce2efa8 feat: upgrade nunit ikpil 2023-09-19 14:00:08 +0900
  • 54604d7f81 feat: dotnet test -c Release ikpil 2023-09-18 23:17:54 +0900
  • 5c1b15bc0e feat: release test ikpil 2023-09-18 23:11:56 +0900
  • 8389343ccb feat: all platform ikpil 2023-09-18 23:10:20 +0900
  • 3ff14834f0 rename in DotRecast.Detour.Dynamic ikpil 2023-09-16 12:49:58 +0900
  • fea18a5064 remove unused function ikpil 2023-09-16 12:17:43 +0900
  • 13d035e815 remove float[16] ikpil 2023-09-14 23:17:40 +0900
  • 5ac225a712 update _viewMatrix in DebugDraw ikpil 2023-09-14 23:10:06 +0900
  • 01d7740e81 remove new float[16] ikpil 2023-09-14 22:58:13 +0900
  • 5dd6f5f910 remove unused using ikpil 2023-09-13 23:34:26 +0900
  • e8d14375e5 refactor: float[16] -> RcMatrix4x4f ikpil 2023-09-13 23:33:16 +0900
  • 4726284c56 refactor: dynamic update tool ikpil 2023-09-13 00:26:42 +0900
  • 6e4d7e95a6 typo ikpil 2023-09-12 23:57:00 +0900
  • db6b222e25 refactor: DynamicUpdateTool ikpil 2023-09-12 00:06:12 +0900
  • a4da8001e6 typo ikpil 2023-09-12 00:03:21 +0900
  • c08f5f530f feat: add RcMatrix4x4f ikpil 2023-09-12 00:02:47 +0900
  • 6e8867ec94 refactor: vcelfile save and load ikpil 2023-09-11 23:22:11 +0900
  • 9788fd536f typo ikpil 2023-09-10 16:54:37 +0900
  • f7ca2efc3f refactor: DynamicupdateSampleTool ikpil 2023-09-10 16:12:43 +0900
  • ab50f0fd53 refactor: DynamicUpdateSampleTool ikpil 2023-09-10 16:03:10 +0900
  • c03d3053c5 remove prev move var in DynamicUpdateTool ikpil 2023-09-10 14:50:47 +0900
  • ab05f845ca refactor PATHFIND_SLICED ikpil 2023-09-10 14:37:02 +0900
  • 013a53fbc9 refactor: FIND_LOCAL_NEIGHBOURHOOD ikpil 2023-09-10 14:30:46 +0900
  • 8ca7142bc5 refactor: DISTANCE_TO_WALL ikpil 2023-09-10 14:16:27 +0900
  • ac0ee0f734 refactor: PATHFIND_STRAIGHT ikpil 2023-09-10 14:02:40 +0900
  • ace37833e5 refactor: PATHFIND_FOLLOW ikpil 2023-09-10 13:53:31 +0900
  • 539a028f58 refactor: RAYCAST ikpil 2023-09-10 13:47:18 +0900
  • 5fd07d1e07 refactor: RANDOM_POINTS_IN_CIRCLE ikpil 2023-09-10 13:30:02 +0900
  • a0a3a24e75 refactor: FIND_POLYS_IN_CIRCLE, FIND_POLYS_IN_SHAPE ikpil 2023-09-10 13:22:21 +0900
  • 54e8835cb7 feat: add random point count ikpil 2023-09-10 12:45:49 +0900
  • fccc6fa2e7 typo ikpil 2023-09-10 12:37:23 +0900
  • c84736dc1e refactor: TestNavmeshSampleTool ikpil 2023-09-10 12:20:01 +0900
  • cd0d096c2c refactor: OffMeshConnectionSampleTool ikpil 2023-09-10 11:58:31 +0900
  • 8d6c693e05 refactor: ObstacleSampleTool ikpil 2023-09-10 11:56:14 +0900
  • 122239030a refactor: RcConvexVolumeTool ikpil 2023-09-10 11:30:28 +0900
  • 4f3580d3f4 fix: bidir ikpil 2023-09-10 10:33:08 +0900
  • 4f3804ae3d typo ikpil 2023-09-10 10:10:47 +0900
  • 67a1713e47 crowd profiling model + view ikpil 2023-09-09 23:57:07 +0900
  • 95af26e884 Crowd Sample Tool Model + View ikpil 2023-09-09 23:20:47 +0900